^ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-08.16:10:13.ttyrec Time: (1578499813) Wed Jan 8 16:10:13 2020 ^i)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^gnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer (1 of 7)^ZA v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage (2 of 7)^5 S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer (3 of 7)^ p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget (4 of 7)^,EG M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion (5 of 7)^aJ j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)^J -+Choosing Race Pick the race of your Social Justice Warrior   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 11)^LK(+Use hybrid races? [yn] (n) ^5nChoosing Gender Pick the gender of your albae Social Justice Warrior  m - male f - female * - Random ! - Quit(end) ^<+Choosing Alignment Pick the alignment of your male albae Social Justice Warrior  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^q+############################################################ ############################################################ ##################################(0lqqqqqqqqqqk(B########################## ##################################(0~(BK(0~~~~~~~~~x(B########################## #################################(0x~(B@(0~~~~~~~~x(B######################### ##################################(0x~~~~~~~~~~x(B###############^########### ##################################+(0~~~~~~~~~~x(B########################## ##################################(0x~~~~~~~~~~x(B########################## ##################################(0x~~~~~~~~~~x(B########################## ###################################(0mqqqqqqqqqq(B########################### ############################################################## ################################################################ #####################################[^38;5;1m############################# ###################################################################### ############################################################################## ############################################################################### ############################################################################### ############################################################################### ############################################################################### ############################################################################### ###############################################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw Dlvl:1 $0 HP [24;13^H22(22)  Pw 15(15)  AC8 Exp1 T1 It is written in the Book of Zoe Quinn:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Zoe Quinn seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Safe Zone Kid, have been heralded from birth as the instrument of Zoe Quinn. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely w^]$ith Zoe Quinn!--More--^ ################################################################################################################(0lqqqqqqqqqqk(B##############################################(0~(BK(0~~~~~~~~~x(B#############################################(0x~(B@(0~~~~~~~~x(B#############################################(0x~~~~~~~~~~x(B##############################################+(0~~~~~~~~~~x(B##############################################(0x~~~~~~~~~~x[^ 1m(B##############################################(0x~~~~~~~~~~x(B###############################################(0mqqqqqqqqqq(B###########################################################################################################################################################################################################################################################################################################################################################################################################################################Hello Leeroy, welcome to SlashEMExtended! You are a law^ 8ful male albae Social Justice Warrior.--More--^ 3 ############################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T1^^ Weapons a - an uncursed +0 fly swatter (weapon in hand) {4} Armor b - an uncursed +0 fedora (being worn) {2} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) ^ ###############################################################################(0lqqqqqqqqqqk(B###################################(0~(BK(0~~~~~~~~~x(B##################################(0x~(B@(0~~~~~~~~x(B##################################(0x~~~~~~~~~~x(B###################################+(0~~~~~~~~~~x(B###################################(0x~~~~~~~~~~x(B###################################(0x^8~~~~~~~~~~x(B####################################(0mqqqqqqqqqq(B#######################################################################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T1^F(0~(BK(0~(B(0~(B(0~(B@#There is a wall in the way![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T5^ g##<K(0~~~(B@#[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T7^  (0~(BKYou hear a door open. (0~(B@ There is a wall in the way![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T9^###@###(0~(B K(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B   #There is a wall in the way![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T14^R@(0~(B[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T14^n@(0~(B Jenny drops a scroll {0}.@(0~~~~~~(B#?(0~(B (0~(B K [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T21^IBF [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T23 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T23 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T24#,@(0~~(B##(0x(B##K(0~(B#(0~(B  ^ There is a wall in the way![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T24^@#######,,(0~(B#####,####,######@,(0~(B#####,,##############  [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T28^ [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T30 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T32,,,,, #,, ,@,# #7,  ^ n Pick an object.^J7^/^* # a rock wall or a grave wall or a tunnel or a mountain or a solid rock or a water tunnel or a grayout (grayout)--More--^. ############################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T32^1 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T32^[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T32^ZV ####,,,@,,,,, ,,##,,#### ##  (0a(B   (0~(B (0~(B (0~(B (0~(B (0~~~(B(0q(B[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T35^R2 (0lqqqqqqq(B####(0x~~~~~~~~(B##(0~~~~~~~~~(B####(0x~~~~~~~(B (0x~~~~~~(B (0x~~~~~(B (0~~~(B ##(0~(B#+##,@,,,,,,,, ,$##,,,,,##### ##### ############ (0~(B(0~[38;5;7^j2 Um~(B(0~~~(B(0~~(B## #[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T42^5 You hear a door open.# # #  #   ,,#@,,,#,##### There is a wall in the way![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T45^(0qqqq(B #,(0~(B(0~~~~~(Bo ,@ #,##,##,#,,### ,,###### ,,####[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T49^~Y(0~(B#You hear a flinging sound.^*7 )^ LYou dodge a crude dagger.,)^ [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T50@##^C\ [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T52(0q(B###,o@,)(0~~(B##,### ^[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T52^You kill the goblin![Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T52 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T53,#^}V m[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T53 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T54####,@,,(0~(B####^4[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T54 [Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T55#@,,(0~(B#`(0~(B(0mqq(B#^,\# ^ quit^P uit^o ZReally quit? WARNING: this will erase your game permanently! [yes/no]? ^y^[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T55^>z  Weapons a - an uncursed +0 fly swatter (weapon in hand) {4} Armor b - an uncursed +0 fedora (being worn) {2} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) ^31#####################################(0lqqqqq(B################################(0x~~~~~(B########(0lqqqqqqq(B###############################,(0~~~~~~~~~(B##,####(0~~~~~(B##############################,)(0x~~~~~~~(B###(0x~(B<(0~~~~~~(B#########################,(0x~~~~~~(B#[38;5^M1;1m##(0x~~~~~~(B?###############################,(0x~~~~~(B###,+(0~~~~~~~(B###############################,#(0~~~(B#####,(0x~~~~~~~(B##############################,,##(0~(B#+########,#(0~~~~~~~(B###############################,,,,,###,#######^2E[1m(0qqqqqqq(B###############################,,$##,,,#,###,,######################################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw  22(22)  Pw 15(15)  AC8 Exp1 T55^ # ^quit^iuit^]KZReally quit? WARNING: this will erase your game permanently! [yes/no]? ^)Y y^fe^Ms^B[Leeroy the Safe Zone Kid  22(22)  Pw 15(15)############################################################ #############(0lqqqq(B############################################### #############(0x~~~~(B############################################### #############(0lqqqqq(B#####,(0~~~~~(B############################################### ############(0a~~~~~~(B@,,,)(0x~~~~~(B############################################## [38;^B5;1m#############(0x~~~~(B#####,(0x~~~~(B############################################### #############(0x(B`(0~(B#,(0x~~~~(B############################################### #############(0mqq(B#,#(0~~~(B############################################### #############,,##(0~(B#+############################################### ###############,,,,,##^E############################################## ###############,,$################################################## ################################################################ ################################################################## ###################################################################### ############################################################################## ############################################################################### ############################################################################### ############################################################################### ########################^E####################################################### ############################################################################### ###############################################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw Dlvl:1 $0 HP 22(22)  Pw 15(15)  AC8 Exp1 T55Do you want your possessions identified? DYWYPI? [ynq] (n) ^W n Weapons a - an uncursed +0 fly swatter (weapon in hand) {4} Armor b - an uncursed +0 fedora (being worn) {2} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) ^-###############################################(0lqqqq(B###############################################(0x~~~~(B################################################,(0~~~~~(B###############################################,)(0x~~~~~(B###############################################,(0x~~~~(B################################################,(0x~~~~(B################################################,#(0~~~(B########################^ER#######################,,##(0~(B#+################################################,,,,,#################################################,,$###################################################################################################Do you want to see your attributes? [ynq] (n) ^nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have this property extrinsically: petrification resistance. You could not have this property intrinsically: fire resistance. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 19. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 88. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 50. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 121. Monsters only dropped their musable items with 21% chance. Monsters only dropped their equipment with 70% chance. Scroll drop chance was reduced to 81%. [21;^(1HRing drop chance was reduced to 87%. Wand drop chance was reduced to 85%. Potion drop chance was reduced to 97%. --More--^H>Weapon drop chance was reduced to 97%. Armor drop chance was reduced to 86%. Food drop chance was reduced to 92%. Monster death drops spawned with only 91% chance. The following skill was trained at half the usual rate: broadsword. The following skill was limited to expert proficiency: bow. The following skill became untrainable if you tried to train it too early: chaos spells (turn 29). The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 9). The following skill became untrainable after a while: occult spells (turn 48242). The following skill became harder to train at higher skill levels: two-weapon combat. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 49105. Monster spawn increase had reached its maximum at turn 116801. In this game, Eevee's evolution wa^]>s vaporeon. Your limit for ascension was at turn 3185392. The monster class that cannot be genocided was xorn. The monster class that was spawned more often: arachnid or centipede (freq bonus 4). --More--^The monster species that was spawned more often: bathyscaph digestible drink (freq bonus 36). The monster species that was spawned more often: reinvestment leaking (freq bonus 14). The monster species that was spawned more often: irreal force patch (freq bonus 66). The monster species that was spawned more often: insect cloud (freq bonus 16). The monster species that was spawned more often: sand-dweller (freq bonus 7). The monster species that was spawned more often: undead barbarian (freq bonus 36). The monster species that was spawned more often: critical bug (freq bonus 16). The monster species that was spawned more often: nose permamimic (freq bonus 18). The monster species that was spawned more often: phasing tengu (freq bonus 18). The monster species that was spawned more often: danger vapor (freq bonus 12). The monster species that was spawned more often: blue icky thing (freq bonus 20). [^18;1HThe monster species that was spawned more often: gargoyle (freq bonus 18). The monster species that was spawned more often: grutten spraddle (freq bonus 5).The monster species that was spawned more often: rust ripper (freq bonus 48). The monster species that was spawned more often: grid error (freq bonus 27). The monster species that was spawned more often: sucker mold (freq bonus 40). --More--^The monster species that was spawned more often: humanovore alien (freq bonus 54). The monster species that was spawned more often: high warp patch (freq bonus 27). The monster species that was spawned more often: Flying Spaghetti Monster (freq bonus 6). The monster species that was spawned more often: kymograph commendable (freq bonus 12). The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4). The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 6). The monster trait that was more common: monsters whose attacks create traps (freq bonus 4). The monster trait that was more common: monsters that make loud noise (freq bonus 2). The monster trait that was more common: monsters that boast (freq bonus 12). The monster trait that was more common: monsters that have touch attacks (freq bonus 3). [2^0;1HThe monster trait that was more common: monsters that eat leather and other organics (freq bonus 1). The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 1). --More--^QyThe monster species that was never randomly spawned: shimmering dragom. The monster species that was never randomly spawned: multielement turret. The monster species that was never randomly spawned: porter block spore. The monster species that was never randomly spawned: elder evil pseudodragon. The monster species that was never randomly spawned: +2 jd barricade. The monster species that was never randomly spawned: dwarven elder. The monster species that was never randomly spawned: fallen shaman. The monster species that was never randomly spawned: zombie car. The monster species that was never randomly spawned: burning giant. The monster species that was never randomly spawned: beheaded countercurrent. The monster class that was always generated with extra speed: blob. The RNG hath decreed that this item was never generated: chaos terrain (illusory). The RNG hath decreed that this item was never generated: disintegr^fyation beam (bursting). The RNG hath decreed that this item was never generated: psychic dragon scales ((null)). The RNG hath decreed that this item was never generated: water bolt (accusory). The RNG hath decreed that this item was never generated: stun monster (shivering). The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding). The RNG hath decreed that this item was never generated: undead turning --More--^(copper). The RNG hath decreed that this item was never generated: basinet ((null)). The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink). The RNG hath decreed that this item was never generated: autoscooter heels (flipflops). The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 16). The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4). The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 13). The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 39). The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 2). The RNG hath decreed ^<that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 53). The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: gain mana (DAMN --More--^g+IT, freq bonus 25). The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 8). The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 17). The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 11). The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 35). The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 7). The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 3). The RNG hath decreed that this item was generated more often: make pen^|+Xtagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 7). The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 2). --More--^The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 60). The RNG hath decreed that this item was always generated cursed: implant of tossing (dressing). The RNG hath decreed that this item was always generated cursed: bunny cake ((null)). The RNG hath decreed that this item was always generated cursed: shining wave (virtual). The RNG hath decreed that this item was always generated cursed: swimsuit ((null)). The RNG hath decreed that this item was always generated cursed: searching (tiger eye). The RNG hath decreed that this item was always generated cursed: fire bolt (flaming). The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated). The RNG hath decreed that this item was always generated cursed: insanity (bre^xit). The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet). The RNG hath decreed that this item was always generated cursed: blue dragon --More--^ݠ scale mail ((null)). The RNG hath decreed that this trap was always invisible: ragnarok trap. The RNG hath decreed that this trap was generated more often: de-light trap (freq bonus 3). Trap randomization happened for 1 in 749 traps. Next attribute increase check would have come at turn 304. Strength training was 0. Dexterity training was 1. Wisdom training was 0. Constitution training was 3. Your sanity was 0. You were magic-protected. You had the following problem: Your spells became orange. (0). You had not decided on your sexuality yet. You were prevented from having jumping (0). You had 1445 points of nutrition remaining. You were lucky (3). You had extra luck. Good luck did not time out for you. You had spell retention for remembering 70 spells. You could not have safely prayed (151). You survived. --More--^u ############################################################ #############(0lqqqq(B############################################### #############(0x~~~~(B############################################### #############(0lqqqqq(B#####,(0~~~~~(B############################################### ############(0a~~~~~~(B@,,,)(0x~~~~~(B############################################## #############(0x~~~~(B#####,[1^v m(0x~~~~(B############################################### #############(0x(B`(0~(B#,(0x~~~~(B############################################### #############(0mqq(B#,#(0~~~(B############################################### #############,,##(0~(B#+############################################### ###############,,,,,################################################ ##############[38;5^ry ;3m#,,$################################################## ################################################################ ################################################################## ###################################################################### ############################################################################## ############################################################################### ############################################################################### ############################################################################### ############################################################################### ######################^y ######################################################### ###############################################################################[Leeroy the Safe Zone Kid ] St9 Dx13 Co13 In8 Wi6 Ch15 SocAlbMalLaw Dlvl:1 $0 HP 22(22)  Pw 15(15)  AC8 Exp1 T55Do you want to see your discoveries? [ynq] (n) ^q