^e Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-06.10:29:15.ttyrec Time: (1578306555) Mon Jan 6 10:29:15 2020  ^n )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^mgnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer (1 of 7) ^A v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage (2 of 7) ^g 5 S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer (3 of 7) ^  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget (4 of 7) ^.G M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion (5 of 7) ^ J j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)E^. G - a Tracer  H - a Transsylvanian  I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer  M - an Undertaker  N - an User of Stand  O - a Valkyrie  P - a Walscholar  Q - a Wandkeeper  R - a Warrior  S - a Weirdboy  T - a Wild Talent  U - a Wizard  V - a XelNaga  W - a Yautja  X - a Yeoman  Y - a YSexymate  Z - a Zookeeper  a - a Zyborg  * - Random  ! - Quit (7 of 7)F^ J j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)K^+Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 11)L^ v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf (2 of 11)L^ S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert (3 of 11)L^6 p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator (4 of 11)M^> M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman (5 of 11)M^4  j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker (6 of 11)N^  G - metal  H - mimic  I - minimalist  J - missingno  K - mongung  L - monkey  M - monster  N - moon elf  O - mould  P - mummy  Q - mushroom  R - myrkalfr  S - naga  T - nastinator  U - navi  V - nemesis  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - outsider (7 of 11)Q^g / +Use hybrid races? [yn] (n) R^nChoosing Gender Pick the gender of your outsider Thalmor  m - male f - female * - Random ! - Quit(end) R^T 6+Choosing Alignment Pick the alignment of your male outsider Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) S^b+S^ m(0lqqqqqqqqqqqqk(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B)(0~x(B(0x~(B@(0~~~~~~~~(B$(0~x(B(0x~(B@(0~~~(B!(0~~~~~~x(B(0mqqqqqqqqqqqqj(BS^ [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Dlvl:1 $0 HP 19(19)  Pw 14(14)  AC5 Exp1 T1 It is written in the Book of Lorien:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lorien seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Lorien. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. S^ R For the sake of us all: Go bravely with Lorien!--More--T^(0lqqqqqqqqqqqqk(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B)(0~x(B(0x~(B@(0~~~~~~~~(B$(0~x(B(0x~(B@(0~~~(B!(0~~~~~~x(B(0mqqqqqqqqqqqqj(BT^7CoHello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Thalmor.--More--T^3D\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--T^  (0lqqqqqqqqqqqqk (B(0~~~~~~~~~~~~x(BMessage of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--U^J(0lqqqqqqqqqqqqk (B(0~~~~~~~~~~~~x (B(0x~~~~~~~~~~~~x(BU^j(0~~~(B(0~(B@(0~(B(0~~(B@x[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP 19(19)  Pw 14(14)  AC5 Exp1 T1U^W4You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--U^MO  [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T1The moon is waxing tonight.U^ /Unknown command ' '.--More--V^Z?uYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) V^ n(0~~~(BTurn the number pad on? [yn] (n) W^n[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T1W^ L(0~~~(B(0~~(B<(0~(B(0~~~~~(B(0~(B@(0~~(B(0~~~(BYou hear a nether voice.(0~~~(B(0~(B(0~~(B(0x(B@(0~(Bx (0mqq(BYou hear a door open.--More--X^u You hear the splashing of a naiad.There is a wall in the way![Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T4Y^7[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T4 [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T5#(0x~(B,@(0~(B#(0~~(BrY^y\ o[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T7##(0~(B#,,(0~~(B#@(0~(B ,,# r [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T7Y^04 ,,(0~(B,r, #@, ###There is a wall in the way![Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T10[^O ,@,[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T10The sand rat bites you![Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T10[-1 -> 18][Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T11\^++Pick an object.]^o]^$r a rodent (sand rat) (base level 0) [seen: normal vision, scent view]  Accessing Pokedex entry for sand rat...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing cheese. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  --More--^^J(0~~~ (B(0~~(B<(0~ (B###(0x~~~~~ (B#,,(0~~~~~ (B(0~(B#,#(0x~~~(B[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T11^^You kill the sand rat![Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T11 [Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T12%^^ ,,@,,,You see here a sand rat corpse {20}.[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T12--More--_^You hear some noises in the distance.[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T13_^ N[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T14,,#@%,#,`^(0x(B(0x(Bo(0~~~(B#,(0x(Bk(0~~~~~~~(B@(0mq(B(0qqqqqq(B,,[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T14`^v [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T15###,@,#,(0~(B,(0~(B,,,There is a wall in the way![Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T18`^n[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T21 [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T22(0lqqqqqqq(B(0~~~~~~~~(B(0x~(B$(0~~~~~~(B###(0x~~~~~~~~x(B,,,,,(0~~~~~~~~(B@,#,k(0~(Br(0~~~~x(B#(0~~~(B`^w N[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T23(0qk(B(0~a(B(0x(B,kr@(0~~(B,(0~(B(0~(Bo(0j(BThe large kobold throws an orcish dagger!)`^P%(0~(B)`^"%(0~(B)a^--More--a^\The orcish dagger hits the mine giant rat.(0~(B)a^[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T24rA(0~(Ba^[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC5 Exp1 T24@(0~(BThe mine giant rat bites you![Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T24[-1 -> 18][Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T25Ab^`!`You kill the mine giant rat![Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T25(0~(Bk%The large kobold throws a dart!)b^!(0~(B)b^ &(0~(B)b^G --More--c^:JYou are almost hit by a dart.%)c^q[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T26@c^w@(0~(B Things that are here: a mine giant rat corpse {30} an orcish dagger {4}--More--d^[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T26 [Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T27d^T[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T27 [Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T28(0~(Bk@%Ae^ Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') A - Auto-select every item U - Items known to be Uncursed(end) e^: 7++++++e^$( (0lqqqqqqqqk(B(0~~~~~~~~~a(B(0x~(B$(0~~~~~~x(B#####(0~~~(B(0x~~~~~~~~x(B,,,,,(0~~(B<(0~(B(0x~~(Bk@%(0~~~~(B,##,###(0x~~~~~(B(0x~~~~~~~~x(B##,#,,(0~~~~~(BA(0x~~~~~~~~~(B,,#^D( gm,#(0x~~~(BA(0mq~qqqqqqj(B#,%,#(0mqq(BA#,#,,###[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP 18(19)  Pw 14(14)  AC5 Exp1 T28You drop an uncursed +0 elven broadsword {30}.--More--f^Gg(0lqqqqqqqqk(B(0~~~~~~~~~a(B(0x~(B$(0~~~~~~x(B#####(0~~~(B(0x~~~~~~~~x(B,,,,,(0~~(B<(0~(B(0x~~(Bk@%(0~~~~(B,##,###(0x~~~~~(B(0x~~~~~~~~x(B##,#,,(0~~~~~(BA(0x~~~~~~~~~(B,,#,#(0x~~~(BA^_gC(0mq~qqqqqqj(B#,%,#(0mqq(BA#,#,,###[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP 18(19)  Pw 14(14)  AC5 Exp1 T28[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T28f^a( .What do you want to take off? [b or ?*] g^\1You don't have that object.--More--h^6What do you want to take off? [b or ?*] h^ [[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T28 Par [Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC5 Exp1 T29You finish taking off your suit.[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29i^Qe Armor b - an uncursed +0 elven mithril-coat {60}(end) i^ [Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29j^/ Pick an object.k^M[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29k^j  Things that are here: an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} 50 uncursed +0 dark elven arrows {1} an uncursed +0 dark elven bow {12} an uncursed +0 elven broadsword {30}--More--m^r(0~~~~(B<(0~~~~~~(B[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29m^T *What do you want to drop? [b or ?*] n^jS9b - an uncursed +0 elven mithril-coat {60}.--More--n^OYou drop an uncursed +0 elven mithril-coat {60}.[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29o^xw#[Leeroy the Concordate Age nt] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  18(19)  Pw 14(14)  AC11 Exp1 T29The large kobold throws a dart!You dodge a dart.)o^fQ[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC11 Exp1 T30@oo^ q[Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC11 Exp1 T30 [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC11 Exp1 T31o^X [Leeroy the Concordate Agent ] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  19(19)  Pw 14(14)  AC11 Exp1 T31The large kobold hits you![Leeroy the Concordate Ag ent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  17(19)  Pw 14(14)  AC11 Exp1 T31[-2 -> 17][Leeroy the Concordate Ag ent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  17(19)  Pw 14(14)  AC11 Exp1 T32o(0~(Bo^Ε[Leeroy the Concordate Ag ent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  17(19)  Pw 14(14)  AC11 Exp1 T32 [Leeroy the Concordate Ag ent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  17(19)  Pw 14(14)  AC11 Exp1 T33Op^[Leeroy the Concordate Ag ent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  17(19)  Pw 14(14)  AC11 Exp1 T33The large kobold throws a dart!You are hit by a dart.[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T33[-2 -> 15])p^6r0[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T34@o(0~(BO(0~(Bp^"q[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T34 [Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T35p^[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T35The large kobold misses.The space orc wields a club {12}![Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T36(0~(BOoq^V1[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T36The space orc swings his club.The space orc misses.[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T37rq^ t[Leeroy the Concordate  Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  15(19)  Pw 14(14)  AC11 Exp1 T37The large kobold throws a dart!You are hit by a dart![Leeroy the Con cordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  10(19)  Pw 14(14)  AC11 Exp1 T37[-5 -> 10])q^/J@--More--q^,( 0The space orc swings his club.The space orc hits you![Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T37[-5 -> 5]--More--r^FEThe group goblin wields a scimitar {16}!--More--s^{TThe scimitar welds itself to the group goblin's hand![Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T38o(0~(Br(0~(Bs^um[Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T38 [Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T39t^"Unknown command ' '.--More--t^ pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) u^B+}n(0lqqqqqqqqk (B(0~~~~~~~~~a (B(0x~(B$(0~~~~~~x(B#####(0~~~(BTurn the number pad on? [yn] (n) u^;n[Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T39u^5[Leeroy  the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  5(19)  Pw 14(14)  AC11 Exp1 T39The large kobold hits you![Leeroy the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  2(19)  Pw 14(14)  AC11 Exp1 T39[-3 -> 2]Warning: HP low!--More--v^EThe space orc swings his club.The space orc hits you![Leeroy the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha  -6(19)  Pw 14(14)  AC11 Exp1 T39--More--v^ You die...v^u&Z[ -6(19)  Pw 14(14)--More--w^n(0lqqqqqqqqk(B(0~~~~~~~~~a(B(0x~(B$(0~~~~~~x(B#####(0~~~(B(0x~~~~~~~~x(B,,,,,(0~~(B<(0~(B(0x~~(Bk@%(0~~~~(B,##,###(0x~~~~~(B(0x~(BoO(0~~~~~x(B##,#,,(0~~~~~(BA(0x~~(Br(0~~~~~~(B,,#,#^1;5;4m(0x~~~(BA(0mq~qqqqqqj(B#,%,#(0mqq(BA#,#,,###[Leeroy the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP -6(19)  Pw 14(14)  AC11 Exp1 T39DYWYPI? Oops... it seems your inventory was empty!--More--x^*T<Do you want to see your attributes? [ynq] (n) x^R yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: confusion resistance. You could not have this property intrinsically: contamination resistance. Scroll identification only worked 100 times out of 135. Ring identification only worked 4 times out of 33. Amulet identification only worked 15 times out of 49. Implant identification only worked 1 times out of 32. Wand identification only worked 3 times out of 12. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 174. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 98% chance. Wand drop chance was reduced to 92%. Amulet drop chance was reduced to 94%. Food drop chance x^f was reduced to 70%. Monster death drops spawned with only 85% chance. The following skill was trained at one fifth the usual rate: firearms. --More--y^RThe following skill was limited to expert proficiency: protection spells. The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1). The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 2296). The following skill became untrainable after a while: hammer (turn 95877). The following skill couldn't be trained before a certain turn number is reached: implants (turn 58578). The following skill became harder to train at higher skill levels: saber. Heavy curses were more common by 22%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 33796. Monster spawn increase had reached its maximum at turn 118837. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1172979. The monster class that cannot be genocided y^6Rwas golem. The monster species that was spawned more often: filth dragon (freq bonus 6). The monster species that was spawned more often: oceanid (freq bonus 36). The monster species that was spawned more often: fries with that (freq bonus 12). The monster species that was spawned more often: forcefully indited (freq bonus 6).--More--y^The monster species that was spawned more often: fire monster (freq bonus 12). The monster species that was spawned more often: open zombie (freq bonus 4). The monster species that was spawned more often: glonk sephirah (freq bonus 4). The monster species that was spawned more often: air giant (freq bonus 6). The monster species that was spawned more often: achieve kerosine (freq bonus 18). The monster species that was spawned more often: Markus (freq bonus 15). The monster species that was spawned more often: assleft dog (freq bonus 12). The monster species that was spawned more often: heretical forbidding (freq bonus 12). The monster species that was spawned more often: giant cockatflayer eellich (freq bonus 1). The monster species that was spawned more often: ultra-fat bitch (freq bonus 6).The monster species that was spawned more often: beeper (freq bonus 6). The monster species that was spawned morey^ often: succ grue (freq bonus 12). The monster species that was spawned more often: normal elemental (freq bonus 8).The monster species that was spawned more often: trolleyed disemboweled (freq bonus 4). The monster species that was spawned more often: sanguine force patch (freq bonus 12). The monster species that was spawned more often: cyan laser (freq bonus 6). --More--y^0 The monster trait that was more common: monsters with shock resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 3). The monster trait that was more common: monsters that have scratch attacks (freq bonus 2). The monster trait that was more common: monsters with disintegration resistance (freq bonus 2). The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 1). The monster trait that was more common: monsters that grunt (freq bonus 1). The monster trait that was more common: monsters from the Evil Variant (freq bonus 4). The monster species that was never randomly spawned: arcadian contaminator. The monster species that was never randomly spawned: nuke tester. The monster species that was never randomly spawned: evasive case shotter. The monster species that was never randomly spawned: giant silvy^0 er jellyfish. The monster species that was never randomly spawned: migo drone. The monster species that was never randomly spawned: emp turret. The monster species that was never randomly spawned: Bralani. The monster species that was never randomly spawned: copper draconian. The monster species that was never randomly spawned: greedy little imp. The monster species that was never randomly spawned: turto fish. --More--y^5The RNG hath decreed that this item was never generated: gold chain ((null)). The RNG hath decreed that this item was never generated: implant of swallowing (hair). The RNG hath decreed that this item was never generated: diamond dragon scales ((null)). The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak). The RNG hath decreed that this item was never generated: endure heat (spotted). The RNG hath decreed that this item was never generated: powder spray (blooming). The RNG hath decreed that this item was never generated: pole lantern ((null)). The RNG hath decreed that this item was never generated: implant of elusion (dense). The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots). The RNG hath decreed that this item was never generated: fire resistance (iron). The RNG hath decreed that this item was generated more oy^5Vften: stomping boots (platform boots, freq bonus 17). The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 10). --More--y^The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 14). The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 21). The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 46). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 9). The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 2). The RNG hath decreed that this item was generated more oftey^n: cloak of unlight (absorbing cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 4). The RNG hath decreed that this item was generated more often: enlightenment --More--z^(crystal, freq bonus 6). The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 2). The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 19). The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 11). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 25). The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock). The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword). The RNG hath decreed that this item was always genez^6!rated cursed: cloak of drain life (colorless cloak). The RNG hath decreed that this item was always generated cursed: can of grease ((null)). The RNG hath decreed that this item was always generated cursed: magic whistling (raised). --More--z^The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)). The RNG hath decreed that this item was always generated cursed: white lightsaber (lightsaber). The RNG hath decreed that this item was always generated cursed: compost bow ((null)). The RNG hath decreed that this item was always generated cursed: implant of cremation (tireless). The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves). The RNG hath decreed that this trap was always invisible: status trap. The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 1). Trap randomization happened for 1 in 817 traps. Next attribute increase check would have come at turn 1864. Strength training was -2. Dexterity training was 2. Wisdom training was 1. Constitution training was 4. Your sanity wasz^ 0. You were sleep resistant. You were acid resistant. You had not decided on your sexuality yet. --More--z^ 7 mYou were prevented from having confusion resistance (0). You saw invisible. You had infravision. You had 1460 points of nutrition remaining. You had scent view. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (394). You are dead. --More--{^f(0lqqqqqqqqk(B(0~~~~~~~~~a(B(0x~(B$(0~~~~~~x(B#####(0~~~(B(0x~~~~~~~~x(B,,,,,(0~~(B<(0~(B(0x~~(Bk@%(0~~~~(B,##,###(0x~~~~~(B(0x~(BoO(0~~~~~x(B##,#,,(0~~~~~(BA(0x~~(Br(0~~~~~~(B,,#,#{^f (0x~~~(BA(0mq~qqqqqqj(B#,%,#(0mqq(BA#,#,,###[Leeroy the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP -6(19)  Pw 14(14)  AC11 Exp1 T39Do you want to see your discoveries? [ynq] (n) {^ n Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * black aestivalis (runed broadsword) (1 of 8)|^j * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8)|^(0lqqqqqqqqk(B(0~~~~~~~~~a(B(0x~(B$(0~~~~~~x(B#####(0~~~(B(0x~~~~~~~~x(B,,,,,(0~~(B<(0~(B(0x~~(Bk@%(0~~~~(B,##,###(0x~~~~~(B(0x~(BoO(0~~~~~x(B##,#,,(0~~~~~(BA(0x~~(Br(0~~~~~~(B,,#,#|^+(0x~~~(BA(0mq~qqqqqqj(B#,%,#(0mqq(BA#,#,,###[Leeroy the Concordate Agent] St10 Dx6 Co8 In7 Wi7 Ch11 ThaOutMalCha Spa:15 $0 HP -6(19)  Pw 14(14)  AC11 Exp1 T39Do you want an account of creatures vanquished? [ynq] (n) |^ q|^ک $ |^II  |^