6 ^ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-06.10:25:58.ttyrec Time: (1578306358) Mon Jan 6 10:25:58 2020 6 ^-)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 6 ^*gnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer (1 of 7)6 ^"A v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage (2 of 7)6 ^t 5 S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer (3 of 7)6 ^j p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget (4 of 7)6 ^G M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion (5 of 7)7 ^%J j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)7 ^G M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion (5 of 7)8 ^DJ j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)8 ^ ~. G - a Tracer  H - a Transsylvanian  I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer  M - an Undertaker  N - an User of Stand  O - a Valkyrie  P - a Walscholar  Q - a Wandkeeper  R - a Warrior  S - a Weirdboy  T - a Wild Talent  U - a Wizard  V - a XelNaga  W - a Yautja  X - a Yeoman  Y - a YSexymate  Z - a Zookeeper  a - a Zyborg  * - Random  ! - Quit (7 of 7)= ^ J j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (6 of 7)C ^?+Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 11)D ^0m  v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf (2 of 11)E ^; S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert (3 of 11)E ^ p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator (4 of 11)E ^] M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman (5 of 11)E ^ j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker (6 of 11)E ^ G - metal  H - mimic  I - minimalist  J - missingno  K - mongung  L - monkey  M - monster  N - moon elf  O - mould  P - mummy  Q - mushroom  R - myrkalfr  S - naga  T - nastinator  U - navi  V - nemesis  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - outsider (7 of 11)F ^W/ +Use hybrid races? [yn] (n) F ^.anChoosing Gender Pick the gender of your outsider Thalmor  m - male f - female * - Random ! - Quit(end) F ^v6+Choosing Alignment Pick the alignment of your male outsider Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) F ^EW +(0l(B+(0qq~k(B(0~~~~x(B(0x~~~~x(B(0~~(B@(0~~~(B(0x(B@(0~~~x(B(0mqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Dlvl:1 $0 HP 19(19)  Pw 14(14)  AC4 Exp1 T1 It is written in the Book of Lorien:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the ^VW ';22H Under World, where he now lurks, and bides his time.  Your god Lorien seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Lorien. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lorien!--More--G ^6a(0l(B+(0qq~k(B(0~~~~x(B(0x~~~~x(B(0~~(B@(0~~~(B(0x(B@(0~~~x(B(0mqqqqj(BG ^wpHello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Thalmor.--More--G ^] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--G ^ 4 (0qqqqqk(B+(0~(B@(0~~~x(B(0x~~~~(B@@(0a(B%(0~~(B$=(0x(B(0mqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP 19(19)  Pw 14(14)  AC4 Exp1 T1[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T1H ^N &`<@You see here a gold piece {0}.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T2I ^+Pick an object.I ^- I ^[ J ^J ^X(0q(B a wall[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T2J ^ +Pick an object.J ^| J ^K ^A@ a human or elf (dumb human) (base level 0) (male) [seen: normal vision, infravision]  Accessing Pokedex entry for dumb human...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d3, touches - ordinary physical K ^R#  --More--K ^/ `(0qqqqqk (B+(0~(B@(0~~~x (B(0x~~~~(B<@ (0a(B%(0~~(B@=(0x (B(0mqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T2L ^{r[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T3@(0~(B$@L ^Vc .What do you want to take off? [b or ?*] M ^ @=[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T3 Par The dumb human misses.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC4 Exp1 T4You finish taking off your suit.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T4N ^":What do you want to drop? [a-j or ?*] N ^You drop an uncursed +0 elven mithril-coat {60}.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T4O ^' Drop what type of items?  a - All types b - Weapons (')') c - Scrolls ('?') A - Auto-select every item U - Items known to be Uncursed(end) O ^/+++++O ^m `(0qqqqqk(B+(0~(B@(0~~~x(B(0x~~(B@(0~(B<(0~(B(0a(B%(0~~(B@=(0x(B(0mqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP 19(19)  Pw 14(14)  AC10 Exp1 T4You drop an uncursed +0 elven broadsword {30}.--More--O ^ C`(0qqqqqk(B+(0~(B@(0~~~x(B(0x~~(B@(0~(B<(0~(B(0a(B%(0~~(B@=(0x(B(0mqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP 19(19)  Pw 14(14)  AC10 Exp1 T4[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T4P ^[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T5@$P ^<(0~(B@[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T5The dumb human touches you![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T5[-1 -> 18][Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T6Q ^:[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T7@$Q ^~(0~(B@[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T7The dumb human misses.[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T8Q ^f[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T9@(0~(BQ ^(0~(B@[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T9The dumb human misses.[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T10Q ^X[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T11@<Q ^t j(0~(B@[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T11The dumb human touches you![Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T11[-1 -> 17][Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T11[-2 -> 15][Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T12R ^:[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T13(0~(B@R ^ 14][Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T13[-2 -> 12][Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T14R ^[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T15@=R ^0 (0~(B@[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T15The dumb human touches you![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T15[-1 -> 12][Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T16R ^ $ [Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T17@$R ^l @(0~(B[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T17The dumb human misses.[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T18R ^ 9[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T18The thalmor called Rulindil the concordate agent thrusts his elven short sword at the dumb human.--More--S ^b  The thalmor called Rulindil the concordate agent misses the dumb human.--More--T ^fvThe thalmor called Rulindil the concordate agent thrusts his elven short sword at the dumb human.--More--T ^o( [Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T19(0~(BT ^[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T20@(0~(BU ^[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T21(0~(B@U ^6 Pick up what?  Weapons (')') a - 50 uncursed +0 dark elven arrows {1} b - an uncursed +0 dark elven bow {12} c - an uncursed +0 elven broadsword {30} Armor ('[') d - an uncursed +0 elven mithril-coat {60} Scrolls ('?') e - an uncursed scroll of heal other {0} f - an uncursed scroll of cure {0} g - 2 uncursed scrolls of standard id {0} h - 3 uncursed scrolls of phase door {0} i - 4 uncursed scrolls of mana {0} j - 5 uncursed scrolls of healing {0}(end) U ^< ^++++++++++V ^u(0qqqqqk~~~~~x~~(B@@<(0~(B%(0~~(B$=(0xqqqqqj(Bd - 50 uncursed +0 dark elven arrows {1}.--More--V ^[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T21V ^[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T22@(0~~(B@V ^ !@(0~(B[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T22The thalmor called Rulindil the whitegold ambassador picks up a ring {0}.[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T23@(0~(BV ^yD X####@,(0~(B[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T23The thalmor called Rulindil the whitegold ambassador drops a ring {0}.[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T24@=V ^*There is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T24W ^$There is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T24W ^####`#,,,,#@###(0~(B,#,[Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T28W ^There is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T29X ^oThere is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T29X ^3There is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T29X ^There is a wall in the way![Leeroy the Concor date Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  12(19)  Pw 14(14)  AC10 Exp1 T29X ^* [Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T30 [Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T34,,j(0x(B,##,(0~(B@,,,,,(0~x(B#####Y ^GS(0~~(B,(0~(B@(0~~(B,(0~~(B[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T35Y ^mThe mover jelly just misses![Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T36Z ^W+Pick an object.Z ^j6Z ^xj a jelly (mover jelly) (base level 0)  Accessing Pokedex entry for mover jelly...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  1d1, touches - ordinary physical  --More--[ ^M### #####`(0qqqqqk (B#,,,,+(0~~~~~x (B(0~~(Bj(0x(B,###,###(0x~~~~(B<(0~(B[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T36[ ^lMYou begin bashing monsters with your bare hands.--More--[ ^ [Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T37[ ^߱ (0~~~(B@(0~(B(0~~(B[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T37The mover jelly misses.[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T38\ ^8(0qqq(B(0~(B@(0~(Bj(0~~~(B(0~~~(BThere is a wall in the way![Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T40\ ^,(0qq(B(0~(B@(0~~~(B(0~~~~~~(B@[Leeroy the Concord ate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  13(19)  Pw 14(14)  AC10 Exp1 T42\ ^Pk [Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T45(0qqq(B,(0~(B@(0~~~~(B@(0~~~~(B(0~(B(0~(B(0~(BYou hear some noises in the distance.(0g(B(0~(B@(0~~(B(0~(B(0~(B--More--] ^[Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T47@(0~(B] ^'(0l(B(0x~~~(B(0~~(B(0x~(B(0~(B@(0x(B@(0~(B(0x~~(B[Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T49] ^Yv [Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T54(0~(B(0~(B(0~~(B (0~(B (0~~~(B (0x~~(B (0x~~(B (0x(B@(0~(B@(0x~~(BYou slide on the ice.[Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T55 Par [Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T56 [17;] ^mv17H@] ^ۈ N(0~(B(0~(B@(0x(B|(0~(B[Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T56] ^|\ O [Leeroy the Concorda te Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  14(19)  Pw 14(14)  AC10 Exp1 T58(0~(B(0~(B@ @(0~(B(0mqq(B^ ^=)o[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T60 (0~~~~~~~~(B|(0~(B@(0~~~(B@(0~(B(0qqqqq(B#[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T63^ ^(0~(B(0~~~~~x(B(0~(B(0~~~(B@(0~(B@(0x(B(0qqj(BThere is a wall in the way![Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T67^ ^ N[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T68(0~~~(B(0~(B@@(0~(B(0~(B_ ^>[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T69(0~~~(B(0~(B@(0~(B(0~~(B@(0~(B(0~~~(B_ ^T(0~~~(B(0~(B@(0~~(B(0~~~~~(B(0~~~~(B(0~~~(B@[Leeroy the Concordate  Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  15(19)  Pw 14(14)  AC10 Exp1 T70_ ^f@ [Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T75@(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B@(0~~~~~(B(0~~~(B(0~(B (0~(B(0~~(B(0~~(BThere is a wall in the way![Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T76` ^,(0~(B@(0~~(B(0~(B@(0~(B[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T77You stumble.[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T77 Par [Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T78@(0~(B` ^ܙ&(0~(B(0~(B@@(0~(B[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T79You flounder.[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T79 Par [Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T80@(0~(B(0~(B` ^7%4[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T81(0~(B(0~~(B@@(0~~(B` ^ _(0~~(B,(0~~(B,@@(0~(B#(0~(B[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T82You trip over your own feet.[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T82 Par [Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T83(0~(B@(0~(B` ^Z###(0~(B@##,@(0~(B#(0~(B[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T84` ^11w [Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T86(0~x(B(0~(B@,,(0~x(B,(0~(Ba ^M You trip over your own feet.[Leeroy the Concordate Ag ent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  17(19)  Pw 14(14)  AC10 Exp1 T86b ^EI[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T90(0~~~~~~~(B (0~(B@(0~~~~~~(B, (0~~~`~~~(B[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T91b ^(0x(B$(0~~(B (0x(B@(0~~~(B (0x~(B(0~~(B There is a wall in the way![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T94b ^M (0x~(B#@(0~(B(0~~(BYou see here 5 gold pieces {0}.[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T95@, c ^5 gold pieces.[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha 5 18(19)  Pw 14(14)  AC10 Exp1 T95c ^ SYou try to scale the mountain. This may take many attempts to succeed.[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T96@(0~(B d ^~b[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T97(0~(B(0~(B@(0~(B@(0~(B(0~(Bd ^(0qqq(B (0~(B@(0~(B (0~~(B(0~(B(0~(B (0~~~(B(0~(B@There is a wall in the way![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T98d ^Q O(0q(B(0~(B@(0~(B (0~(B(0~(B[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T98d ^v [Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104(0qqqk(B,(0~~~~~~(B@(0`(B(0~~~~~~(B(0~~~~(B@(0~(B(0~(Be ^ܘYou cannot diagonally move out of a door![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104e ^`\ bThis is a water tile that can cause you to drown. Really step on it? [yn] (n) f ^n[Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104f ^nYou cannot diagonally move out of a door![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104f ^ There is a wall in the way![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104g ^dYou cannot diagonally move out of a door![Leeroy the Concordate Age nt] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  18(19)  Pw 14(14)  AC10 Exp1 T104g ^I p[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T105,(0~(B@(0a(B(0~(B@(0~(Bg ^ :(0~(B@(0~~(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T105h ^c [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T107(0~~(B@(0~~(B (0~~(B(0~(B (0~~(B(0~(B@(0qqj(BThere is a wall in the way![Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T108h ^([Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T110(0~(B(0~~~(B(0~(B@(0~(B@(0~~(B(0qq(Bh ^+w @(0~~(B (0~~~~~(B(0~(B@(0~~~(B(0~~(B(0~~(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T112h ^R(0~~(B@There is a wall in the way![Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T113i ^U(0~(B(0~~(B (0~~~~(B @(0~~(B(0~(B (0~~(B(0~(B@ There is a wall in the way![Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T115i ^Z[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T119(0~~~~~~~(B (0~~~(B@(0~(B@(0~(B (0~~~~(B(0~~~(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T119i ^ [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T123(0~~~~(B @(0~~~~~~(B@, (0~~~(B(0~~~(Bj ^[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T126(0~(B(0~(B (0~(B(0~(B(0~~(B,,(0~(B(0~(B,@(0~(B(0~(Bj ^X(0~~(B,@,(0~(B(0~(B(0~(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T126k ^ tJ(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~~(BYou slip and nearly fall.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T129 Par [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T130k ^[I[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T131(0~~~(B@(0~(B@(0~~~(Bk ^jq[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T132(0~~~(B(0~(B@(0~(B(0~~(B(0~(B@(0~~(B(0~(Bl ^ \[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T133,@(0~(B@(0~~~(B(0~(Bl ^Q L,,,@(0~~(B(0~(B(0~~~(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T133l ^ )#####,,@,@`,(0~~~(B(0~(B(0~(BWith great effort you move the boulder.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T138#,,@`m ^µThere is a wall in the way![Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T138m ^"@@,,,,[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T140m ^###@@,,,,,Something is written here in the dust.Use "r." to read it.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T144@,m ^K 3[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T145#@,@,, ^\Vcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More-- ^ [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $5 HP 19(19)  Pw 14(14)  AC10 Exp1 T145##########@,@,,,,,,,`(0lgqqq(B,(0qqqqq(B### (0qqqqqqqk(B,(0x~~~~~~~~~~(B#####`(0qqqqqk(B (0x~(B#(0~~~~~~a`(B(0x~~~~~~~~~~(B#,,,,+(0~~~~~x(B (0x~~~~~~~~x(B##(0x[38;5; ^Р 0m~~~~~(B(0~~~x(B,###,###(0x~~~~(B<(0~(B (0x~~~~~~~~~(B,,(0x~~~~~~(B(0~~~~(B,,,,#,(0a(B%(0~~(B=(0~x(B (0x~~~~`~~~x(B#,(0~~~~~~~~~~~x(B#####(0mqqqqqj(B(0qqqqj(B##(0x~~(B(0~~~~~(B(0x~~(B ^v (0~~~~~(B(0x~~(B(0~~~~~(B(0x~~~~~~~~~~x(B(0x(B|(0~~~~~~~~~x(B(0mqqqqqqq(B#(0qqj(B ^v,,@,Something is written here in the dust.Use "r." to read it.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T146 (0g(B ^%,,,@,,[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T147 ^b,,,,,@,(0~(BYou try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^You try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^3 You try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^You try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^CYou try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^You try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^fYou try to move the boulder, but in vain.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T152 ^ ,@,,,,[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T154 ^[ ( [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T156,@,,,,,Something is written here in the dust.Use "r." to read it.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T158 ^` [Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T159,@,, ^hg,,@,Something is written here in the dust.Use "r." to read it.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T160@ ^_You displaced your thalmor called Rulindil the whitegold ambassador.[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T161@,,@,, ^ G[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T162,,,,@(0~~~(B ^r9[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T163,,,@,@(0~~(B ^h s[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T164(0g(B,(0~(B(0~(B@@(0~~~(B ^B V[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T165(0~~~(B(0~(B(0~(B@@(0~~~(B ^<Q Weapons a - an uncursed +0 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} Armor b - an uncursed +0 elven mithril-coat {60} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) ^d:#(0qqqqqk~~~~~x~~~~(B<(0~(B%(0~~(B=(0~xqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  19(19)  Pw 14(14)  AC10 Exp1 T165 ^  .What do you want to throw? [$acd or ?*]  ^ӏ  Weapons a - an uncursed +0 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1}(end) ^ r+In what direction? [hykulnjb><]  ^xAn uncursed +0 elven broadsword {30} hits the ceiling, then falls back on top of your head.--More-- ^H An uncursed +0 elven broadsword {30} hits the floor.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T165[-13 -> 6][Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166(0~(B@ ^la - an uncursed +0 elven broadsword {30}.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166 ^(n<What do you want to throw? [$acd or ?*]  ^HNever mind.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166 ^@ Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') I - Unidentified items A - Auto-select every item U - Items known to be Uncursed(end) ^I++++++++ ^;.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166You drop 5 gold pieces {0}.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha 0 6(19)  Pw 14(14)  AC10 Exp1 T166--More-- ^bM[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166 ^U Pick up what?  Coins ('$') a - 5 gold pieces {0} Weapons (')') b - 50 uncursed +0 dark elven arrows {1} c - an uncursed +0 dark elven bow {12} d - an uncursed +0 elven broadsword {30} Armor ('[') e - an uncursed +0 elven mithril-coat {60} Scrolls ('?') f - an uncursed scroll of heal other {0} g - an uncursed scroll of cure {0} h - 2 uncursed scrolls of standard id {0} i - 3 uncursed scrolls of phase door {0} j - 4 uncursed scrolls of mana {0} k - 5 uncursed scrolls of healing {0}(end) ^H-+ ^3j#(0qqqqqk~~~~~x~~~~(B<(0~(B%(0~~(B=(0~xqqqqqj(Ba - an uncursed +0 elven broadsword {30}.[Leeroy t he Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  6(19)  Pw 14(14)  AC10 Exp1 T166 ^9What do you want to throw? [a or ?*]  ^4 .In what direction? [hykulnjb><]  ^AAn uncursed +0 elven broadsword {30} almost hits the ceiling, then falls back on top of your head.--More-- ^G  An uncursed +0 elven broadsword {30} hits the floor.[Leeroy the Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha  -4(19)  Pw 14(14)  AC10 Exp1 T166--More-- ^%jYou die...[ -4(19)  Pw 14(14)--More-- ^ ##########,,,,,,,,,`(0lgqqq(B,(0qqqqq(B### (0qqqqqqqk(B,(0x~~~~~~~~~~(B#####`(0qqqqqk(B (0x~(B#(0~~~~~~a`(B(0x~~~~~~~~~~(B#,,,,+(0~~~~~x(B (0x~~~~~~~~x(B##(0x~~~~(B@(0~(B(0~~~x(B,###,###(0x~~~~(B<[38;5; ^ 4m(0~(B (0x~~~~~~~~~(B,,(0x~~~~(B@(0~(B(0~~~~(B,,,,#,(0a(B%(0~~(B=(0~x(B (0x~~~~`~~~x(B#,(0~~~~~~~~~~~x(B#####(0mqqqqqj(B(0qqqqj(B##(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B[38 ^S ;5;4m(0x~~~~~~~~~~x(B(0x(B|(0~~~~~~~~~x(B(0mqqqqqqq(B#(0qqj(B[Leeroy the Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP -4(19)  Pw 14(14)  AC10 Exp1 T166DYWYPI? Oops... it seems your inventory was empty!--More-- ^{ <Do you want to see your attributes? [ynq] (n)  ^nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 12. You carried 0 sins. You could not have this property extrinsically: wallwalking. Scroll identification only worked 100 times out of 187. Potion identification only worked 3 times out of 5. Implant identification only worked 1 times out of 41. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 3. Tool identification only worked 5 times out of 7. Scroll drop chance was reduced to 82%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 65%. Armor drop chance was reduced to 75%. Tool drop chance was reduced to 45%. Food drop chance was reduced to 74%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drops spawn ^ued with only 78% chance. The following skill could not be trained at all: occult spells. --More-- ^KR The following skill was trained at half the usual rate: whip. The following skill was limited to basic proficiency: techniques. The following skill was limited to skilled proficiency: knife. The following skill was limited to expert proficiency: devices. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 64259. Monster spawn increase had reached its maximum at turn 158886. In this game, Eevee's evolution was volareon. Your limit for ascension was at turn 478722. The monster class that cannot be genocided was ant or other insect. The monster class that was spawned more often: piercer (freq bonus 2). The monster species that was spawned more often: recess vortex (freq bonus 16). The monster species that was spawned more often: brothered objective (freq bonus 8). The monster species that was spawned more often: flubber cube (freq ^aR %bonus 11). The monster species that was spawned more often: aewrog (freq bonus 4). The monster species that was spawned more often: twin noritta (freq bonus 9). The monster species that was spawned more often: eternal light (freq bonus 30). The monster species that was spawned more often: pschae lich (freq bonus 48). The monster species that was spawned more often: turkish bandit (freq bonus 42). The monster species that was spawned more often: pewit reannexed mesmerization --More-- ^incrimination privily (freq bonus 18). The monster species that was spawned more often: friction force fungus (freq bonus 8). The monster species that was spawned more often: sucker lord (freq bonus 30). The monster species that was spawned more often: allcolor road (freq bonus 15). The monster species that was spawned more often: frequently underestimate (freq bonus 20). The monster species that was spawned more often: crimson colony (freq bonus 8). The monster species that was spawned more often: crimson patch (freq bonus 6). The monster species that was spawned more often: Warder Kriminologist (freq bonus 12). The monster species that was spawned more often: curare laten (freq bonus 15). The monster species that was spawned more often: space zilla (freq bonus 20). The monster species that was spawned more often: loud stalk (freq bonus 7). The monster species that was spawned more often: insurmountable fungus ^$ (freq bonus 6). The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 16). The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 9). The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4). The monster species that was never randomly spawned: spider tugus. --More-- ^,`The monster species that was never randomly spawned: bird lady. The monster species that was never randomly spawned: plasmic jelly. The monster species that was never randomly spawned: stunwall. The monster species that was never randomly spawned: warp trove. The monster species that was never randomly spawned: sensei medium wall. The monster species that was never randomly spawned: secluded warp patch. The monster species that was never randomly spawned: mailable ex alcove regiment. The monster species that was never randomly spawned: softener beetle. The monster species that was never randomly spawned: mirk fixative cavefish monetize. The RNG hath decreed that this item was never generated: extra healing (bronze). The RNG hath decreed that this item was never generated: shock resistance (copper). The RNG hath decreed that this item was never generated: implant of osmosis (stellar). The RN ^C`8G hath decreed that this item was never generated: implant of osmosis (stellar). The RNG hath decreed that this item was never generated: radioactive dagger ((null)). The RNG hath decreed that this item was never generated: emerald dragon scales ((null)). --More-- ^\ The RNG hath decreed that this item was never generated: trash stone (gray). The RNG hath decreed that this item was never generated: bossfight stone (gray). The RNG hath decreed that this item was never generated: droven bow (spider-legged bow). The RNG hath decreed that this item was never generated: jumping (torn). The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 4). The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 6). The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 7). The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 4). The RNG hath decreed that this item ^q was generated more often: amulet of premature death (deadly, freq bonus 22). The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 42). The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 34). The RNG hath decreed that this item was generated more often: sakura mochi --More-- ^2 ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 4). The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 8). The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 11). The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 9). The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 4). The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 12). The RNG hath decreed that this ite ^E Mm was generated more often: orcish short sword (crude short sword, freq bonus 8). The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 10). --More-- ^$. The RNG hath decreed that this item class was generated more often: Potions (freq bonus 23). The RNG hath decreed that this item was always generated cursed: ESP (dawn). The RNG hath decreed that this item was always generated cursed: magic harp (harp). The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak). The RNG hath decreed that this item was always generated cursed: steel shield ((null)). The RNG hath decreed that this item was always generated cursed: true sight (adamantium). The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift). The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored). The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative). The RNG hath decreed that this item was always generated cursed: hand blaster ^;. 1 ((null)). The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT). The RNG hath decreed that this trap was always invisible: shaft. The RNG hath decreed that this trap was generated more often: completely bad --More-- ^6v part trap (freq bonus 2). Trap randomization happened for 1 in 770 traps. Next attribute increase check would have come at turn 3425. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 8. Your sanity was 0. You were sleep resistant. You were acid resistant. You had not decided on your sexuality yet. You saw invisible. You had infravision. You had 1333 points of nutrition remaining. You had scent view. Your luck was zero. You had spell retention for remembering 50 spells. You could have safely prayed (156). You are dead. --More-- ^##########,,,,,,,,,`(0lgqqq(B,(0qqqqq(B### (0qqqqqqqk(B,(0x~~~~~~~~~~(B#####`(0qqqqqk(B (0x~(B#(0~~~~~~a`(B(0x~~~~~~~~~~(B#,,,,+(0~~~~~x(B (0x~~~~~~~~x(B##(0x~~~~(B@(0~(B(0~~~x(B,###,###(0x~~~~(B<(0~ ^(B (0x~~~~~~~~~(B,,(0x~~~~(B@(0~(B(0~~~~(B,,,,#,(0a(B%(0~~(B=(0~x(B (0x~~~~`~~~x(B#,(0~~~~~~~~~~~x(B#####(0mqqqqqj(B(0qqqqj(B##(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B ^(0x~~~~~~~~~~x(B(0x(B|(0~~~~~~~~~x(B(0mqqqqqqq(B#(0qqj(B[Leeroy the Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP -4(19)  Pw 14(14)  AC10 Exp1 T166Do you want to see your discoveries? [ynq] (n)  ^ln Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * black aestivalis (runed broadsword) (1 of 8) ^Mj * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8) ^I9r * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow) (3 of 8) ^  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes) (4 of 8) ^X * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (octarine robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (musical helmet)  * sedge hat (dream helmet)  * skullcap (grimace helmet)  * flack helmet (secret helmet) (5 of 8) ^- * crystal helm (golden helmet)  * mining helm (less helmet)  * field helm (translucent helmet)  * helm of safeguard (steel helmet)  * war hat (technical helmet)  * plasteel gloves (white gloves)  * leather gloves (paper gloves)  * gauntlets of safeguard (brand-new gloves)  * gauntlets of plugsuit (spacey gloves)  * commander gloves (comfortable gloves)  * field gloves (polnish gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes) (6 of 8) ^v * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * stiletto sandals (feminine sandals)  * boots of plugsuit (riding boots)  * field boots (hot boots)  * boots of safeguard (chrome boots)  Scrolls  scroll of healing (NO WONDERLAND QUOTE BUT ILL SMASH YOUR FINGERS)  scroll of mana (ALLEGED HAPPY END)  scroll of phase door (RW NW PRT M HRW)  scroll of standard id (DEVNULL TRIBUTE TOURNAMENT)  scroll of cure (SNAPE KILLED DUMBLEDORE)  scroll of heal other (IDE BY 0)  * scroll of extra healing (DUVESSA SIFMUNA SAMANTHA)  * scroll of greater mana restoration ^@ (THE LAST CHARGE DOES NOT GO SO YOU ACTUA (7 of 8) ^ Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8) ^<##########,,,,,,,,,`(0lgqqq(B,(0qqqqq(B### (0qqqqqqqk(B,(0x~~~~~~~~~~(B#####`(0qqqqqk(B (0x~(B#(0~~~~~~a`(B(0x~~~~~~~~~~(B#,,,,+(0~~~~~x(B (0x~~~~~~~~x(B##(0x~~~~(B@(0~(B(0~~~x(B,###,###(0x~~~~(B<(0~ ^8<(B (0x~~~~~~~~~(B,,(0x~~~~(B@(0~(B(0~~~~(B,,,,#,(0a(B%(0~~(B=(0~x(B (0x~~~~`~~~x(B#,(0~~~~~~~~~~~x(B#####(0mqqqqqj(B(0qqqqj(B##(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B(0x~~(B(0~~~~~(B ^<(0x~~~~~~~~~~x(B(0x(B|(0~~~~~~~~~x(B(0mqqqqqqq(B#(0qqj(B[Leeroy the Concordate Agent] St8 Dx10 Co10 In15 Wi8 Ch13 ThaOutMalCha Spa:18 $0 HP -4(19)  Pw 14(14)  AC10 Exp1 T166Do you want an account of creatures vanquished? [ynq] (n)  ^ vn Vanquished creatures:  0 fluffy cats (1 created) 0 wanter demons (1 created) a mover jelly 0 mini tuchechauns (1 created) 0 femmymondaines (1 created) 0 wisdashes (1 created) 0 porter lichens (1 created) a dumb human 0 squeak babes (1 created) 0 thalmors (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created)  12 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-- ^V Do you want to see your conduct? [ynq] (n)  ^,Wn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You fumbled 5 times.--More-- ^38  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Leeroy |  | 0 Au |  | killed by a |  | falling object |  | |  | |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Leeroy the Th ^F8 almor... You died in Space Base on dungeon level 18 with 850 points, and 0 pieces of gold, after 166 moves. --More-- ^F?[You were level 1 with a maximum of 19 hit points when you died.--More--