Sc^ Í Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-03.15:52:51.ttyrec Time: (1578066771) Fri Jan 3 15:52:51 2020 Sc^Ö ¡)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] Sc^§FgnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer (1 of 7)Tc^`ÊA v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage (2 of 7)Tc^e#+Choosing Race Pick the race of your Dragonmaster   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 11)Tc^¡©ô v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf (2 of 11)Tc^LÝ S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert (3 of 11)Uc^uMÞ p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator (4 of 11)Uc^%“õ M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman (5 of 11)Uc^4Þà j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker (6 of 11)Uc^§Ì G - metal  H - mimic  I - minimalist  J - missingno  K - mongung  L - monkey  M - monster  N - moon elf  O - mould  P - mummy  Q - mushroom  R - myrkalfr  S - naga  T - nastinator  U - navi  V - nemesis  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - outsider (7 of 11)Vc^%]/ +Use hybrid races? [yn] (n) Vc^©œÉnChoosing Gender Pick the gender of your outsider Dragonmaster  m - male f - female * - Random ! - Quit(end) Vc^Žz;+Choosing Alignment Pick the alignment of your male outsider Dragonmaster  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Vc^9† +(0lqq~k(B(0x~~~(B+(0x~(BD(0~x(B(0x(B@(0~~x(B(0x~(B$?(0x(B(0m~q~j(B(0~(B(0~(B[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha Dlvl:1 $0 HP 18(18)  Pw 7(7)  AC4 Exp1 T1 It is written in the Book of Ereshkigal:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of allc^J† º6;15H the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ereshkigal seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Servant of Scales, have been heralded from birth as the instrument of Ereshkigal. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ereshkigal!--More--Wc^û (0lqq~k(B(0x~~~(B+(0x~(BD(0~x(B(0x(B@(0~~x(B(0x~(B$?(0x(B(0m~q~j(B(0~(B(0~(BHello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster.--More--Wc^.\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Xc^¬Ã (0lqq~k(B(0lqqqqqqqqqqqqqqk(B+(0~~~~~(B@(0~~~~~~~~x(B(0x~(B$(0~~~(BD(0~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqq(B+(0qqqqqqqqqqqj(B[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha Spa:4 $Xc^¾Ã0 HP 18(18)  Pw 7(7)  AC4 Exp1 T1[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T1Yc^]äÚ[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T2@<Yc^[½ ˆ[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T2 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T3@(0~(BYc^A~ »[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T3 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T4@(0~(BD(0~(BZc^òQá(0~(B@You see here 4 gold pieces {0}.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T4 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T5D(0~(BZc^:))Pick an object.Zc^= ¼[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T5[c^Ë"Ó4 gold pieces.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha 4 18(18)  Pw 7(7)  AC4 Exp1 T5[c^%zÇ[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T5 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T6@D(0~(B(0~(B[c^ß|0The door resists!The door opens.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T8 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T9#,@(0~(BD(0~(B,(0~(B[c^ µð[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T9 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T10##@(0a(BD(0~(B#[c^îu ØThere is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T10[c^xÝ åThere is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T10\c^…åÊ,(0~(B,#,#,#,#@#,#[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T14\c^Àw,,,,,,#,@##,,#You hear a sceptre pounded in judgment.,,,#,+@#,#There is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19\c^"àThis door is locked.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19]c^Ö—àThis door is locked.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19]c^f5àThis door is locked.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19]c^GõàThis door is locked.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19]c^ˆÿ 4In what direction? [hykulnjb><] ]c^{ |WHAMMM!!![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T19 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T20^c^­¡4In what direction? [hykulnjb><] ^c^•öAs you kick the door, it crashes open![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T20 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T21(0lqqq(B(0x~~(BF(0x~~~~~(B(0x~~~(B(0mqqq(B^c^l= d(0~(B(0~x(B,@,,(0~x(B(0q(B[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T21You hear a door open.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T22^c^÷ëÔ(0k(BF(0~(B,@(0~~~(BD,,(0j(BThere is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T26_c^`óYou miss the lichen.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T26 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T27_c^½ ÕYou kill the lichen![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T27 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T28[D(0~(B_c^] @(0~(BYou see here a difficult shield {100}.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T28 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T29D(0~(B`c^$ìék - a difficult shield {100}.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T29`c^\› ÕYou displaced Odahviing.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T29 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T30(0~(B@Dac^oxŸ Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a difficult shield {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) bc^µA+##(0lqqqqqqqqqqqqqqk(B#,(0a~~~~~(B<(0~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0mqq(B+(0qqqqqqqqqqqj(Bbc^ÌA[38;5;3m#,#(0~k(B,,,#(0~x(B,,##(0~~(B,,#(0~x(B,#(0qj(Bdifficult shield - This is a piece of armor. Color: gray. Material: pourpoor. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.).--More--bc^<£ A shield that provides lots and lots of armor class! Too bad that wearing it has some evil side effect.--More--cc^ÝÏ Ë [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T30dc^¹«,What do you want to read? [e-j or ?*] dc^0V Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) ec^± +(0qqqqqqqqqqk~(B<(0~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x(BAs you read the scroll, it disappears.--More--ec^ƒ 1This is a standard identify scroll.--More--fc^‰š What would you like to identify first?  Armor ('[') k - a difficult shield {100}(end) fc^&Ó+fc^jÇ H(0qqqqqqqk~~~~~~~x(Bk - a cursed -4 difficult shield {100}.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T30 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T31gc^—Ê© Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a cursed -4 difficult shield {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) gc^ºÉ+##(0lqqqqqqqqqqqqqqk(B#,(0a~~~~~(B<(0~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0mqq(B+(0qqqqqqqqqqqj(Bgc^ÐÉ[38;5;3m#,#(0~k(B,,,#(0~x(B,,##(0~~(B,,#(0~x(B,#(0qj(Bdifficult shield - This is a piece of armor. Color: gray. Material: pourpoor. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.).--More--gc^‚£ A shield that provides lots and lots of armor class! Too bad that wearing it has some evil side effect.--More--gc^6` Ë [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T31hc^þ3*What do you want to wear? [k or ?*] hc^X ÎYou are now wearing a difficult shield.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC4 Exp1 T31 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T32D(0~(Bic^)¿=What do you want to take off? [bk or ?*] ic^É" àYou can't. It is cursed.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T32jc^;Îs[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T32 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T33 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T34#,,@(0~~(Bjc^ÚA####,@,(0~(B,[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T35jc^" #,,@,There is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T37kc^§Çñ,,,,(0~(B,,(0~(B,,,@,,`,You try to move the boulder, but in vain.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T42kc^#—öYou try to move the boulder, but in vain.[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T42kc^+Ü èThere is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T42lc^äD,,,,@,###[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T42lc^VÊw#,,#@,,,,,,######There is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T49lc^H<èThere is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T49lc^3Î #,@,[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T49lc^¢« D##@,,,There is a wall in the way![Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T51mc^]‚‚[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T51 [Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha  18(18)  Pw 7(7)  AC-7 Exp1 T52,mc^Ã# nc^æöquitnc^Ÿ2uitnc^µ[Really quit? WARNING: this will erase your game permanently! [yes/no]? nc^n ync^Ô enc^{Usoc^Ÿ_[Leeroy the Servant of Scales  18(18)  Pw 7(7)##(0lqqqqqqqqqqqqqqk(B#,(0a~~~~~(B<(0~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#####,(0mqq(B+(0qqqqqqqqqqqj(B#c^²_,8;5;4m,,,#,#(0lqqq~k(B,,,#(0x~~~~x(B,,####(0x~~~~~(B,,##@(0x~~~~x(B,##,(0mqqqqj(B,,#,,,,,,,`,#########[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha Spa:4 $4 HP 18(18)  Pw 7(7)  AC-7 Exp1 T52Do you want your possessions identified? DYWYPI? [ynq] (n) oc^ººn Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a cursed -4 difficult shield (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) oc^@p ##(0lqqqqqqqqqqqqqqk(B#,(0a~~~~~(B<(0~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B####,(0mqq(B+(0qqqqqqqqqqqj(B,,,#c^Sp d;5;4m,#(0~k(B,,,#(0~x(B,,##(0~~(B,,#(0~x(B,#(0qj(B,,Do you want to see your attributes? [ynq] (n) oc^b)nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: technicality. You could not have this property intrinsically: acid resistance. Scroll identification only worked 100 times out of 107. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 9. Implant identification only worked 1 times out of 12. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 11. Monsters only dropped their musable items with 70% chance. Monsters only dropped their equipment with 89% chance. Ring drop chance was reduced to 60%. Wand drop chance was reduced to 44%. Amulet drop chance was reduced to 67%. Potion drop chance was reduced to 84%oc^r)q. Weapon drop chance was reduced to 88%. Tool drop chance was reduced to 98%. --More--pc^xFood drop chance was reduced to 93%. Monster death drops spawned with only 82% chance. The following skill could not be trained at all: devices. The following skill was trained at one fifth the usual rate: quarterstaff. The following skill was limited to basic proficiency: shield. The following skill was limited to skilled proficiency: general combat. The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 38125). Heavy curses were more common by 4%. Items were more likely to be generated cursed by 7%. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 115227. Monster spawn increase had reached its maximum at turn 264303. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 3451095. The monster class that cannot be genocided was piece of food. pc^ŠŸ[18;1HThe monster class that was spawned more often: (null) (freq bonus 2). The monster species that was spawned more often: nonmilitant overstimulated avg meerschaum subside shyer (freq bonus 5). The monster species that was spawned more often: crashing ufo part (freq bonus 21). The monster species that was spawned more often: walkman fish (freq bonus 6). --More--qc^ØÙThe monster species that was spawned more often: blink (freq bonus 18). The monster species that was spawned more often: dilled fount (freq bonus 36). The monster species that was spawned more often: fixedly freeze sestet (freq bonus 4). The monster species that was spawned more often: blazon housemother (freq bonus 24). The monster species that was spawned more often: freshwater girl (freq bonus 4).The monster species that was spawned more often: sand barrier (freq bonus 14). The monster species that was spawned more often: sloppy sloth (freq bonus 5). The monster species that was spawned more often: slitan (freq bonus 8). The monster species that was spawned more often: fanjet disassembled (freq bonus 6). The monster species that was spawned more often: brash monkey (freq bonus 12). The monster species that was spawned more often: cursedly bight sharker bevy rachitic (freq bonus 36). The monsterqc^çÙÆ species that was spawned more often: young adult yellow dragon (freq bonus 5). The monster species that was spawned more often: mirror jelly (freq bonus 3). The monster species that was spawned more often: Ang (freq bonus 20). The monster species that was spawned more often: bloodlick rat (freq bonus 6). The monster species that was spawned more often: baby blood dragon (freq bonus 18). --More--rc^ÂpThe monster species that was spawned more often: die haver (freq bonus 5). The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2). The monster trait that was more common: monsters that mumble (freq bonus 2). The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4). The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2). The monster trait that was more common: monsters whose attacks calm you (freq bonus 3). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2). The monster species that was never randomly spawned: gravity striker. The monster species that was never randomly spawned: obnoxious naiad. The monster species that was never randomly spawned: Amelje. The monster species that was never randomly spawned: porn succubus. The morc^ÔpÄnster species that was never randomly spawned: hauled evidence atoning incommoding rocketed. The monster species that was never randomly spawned: Ksenia's stiletto boot. The monster species that was never randomly spawned: novice pretty magical girl. The monster species that was never randomly spawned: everchanging bulb. The monster species that was never randomly spawned: undead mass. --More--rc^‡The monster species that was never randomly spawned: great wyrm of balance. The monster class that was always generated with extra speed: gremlin. The RNG hath decreed that this item was never generated: green tea (forget-me-not). The RNG hath decreed that this item was never generated: orange ((null)). The RNG hath decreed that this item was never generated: sickness resistance (fragile). The RNG hath decreed that this item was never generated: implant of anthrax (chestnut). The RNG hath decreed that this item was never generated: root password detection (XYZZY). The RNG hath decreed that this item was never generated: metal lamellar armor ((null)). The RNG hath decreed that this item was never generated: character recursion (gameplay-altering). The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO). The RNG hath decreed that this item was never generated: secrrc^¥‡het key ((null)). The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow). The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 17). The RNG hath decreed that this item was generated more often: raygun ((null), --More--rc^0Žfreq bonus 18). The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 7). The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 58). The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 13). The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 4). The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 18). The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 17). The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: hrc^SŽ;eavy wood ball ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 7). --More--rc^ä The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 103). The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 9). The RNG hath decreed that this item was always generated cursed: rogues gloves (boiled gloves). The RNG hath decreed that this item was always generatedrc^Ó¤ m cursed: ceramic spear ((null)). The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION). The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: aggravate --More--rc^å6 monster (grating). The RNG hath decreed that this item was always generated cursed: symbiote ((null)). The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword). The RNG hath decreed that this item was always generated cursed: levelport (unavailable). The RNG hath decreed that this item was always generated cursed: earth (KIRJE). The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy). The RNG hath decreed that this trap was always invisible: low effect trap. The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 16). The spell school whose books are more common was occult spells (freq bonus 17). Trap randomization happened for 1 in 226 traps. Next attribute increase check would have come at turn 875. Strength training was 2. Dexterity training was 3. Wisdom training was rc^ø6 ±1. Constitution training was 5. Your sanity was 0. You had a confusing problem. (0). You had not decided on your sexuality yet. --More--sc^µYour chance to block was 12%. You had 1446 points of nutrition remaining. You had scent view. Your luck was zero. You had spell retention for remembering 30 spells. You could have safely prayed (146). You survived. --More--yc^¯##(0lqqqqqqqqqqqqqqk(B#,(0a~~~~~(B<(0~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~x(B#####,(0mqq(B+(0qqqqqqqqqqqj(B#,,,#,#(0lqqq~k(B,,,#c^б;22H(0x~~~~x(B,,####(0x~~~~~(B,,##@(0x~~~~x(B,##,(0mqqqqj(B,,#,,,,,,,`,#########[Leeroy the Servant of Scales ] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha Spa:4 $4 HP 18(18)  Pw 7(7)  AC-7 Exp1 T52Do you want to see your discoveries? [ynq] (n) yc^mžq