\  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-05-04.21:23:03.ttyrec Time: (1557004983) Sat May 4 21:23:03 2019 \ )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] \& rnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Astronaut  k - an Augurer  l - a Barbarian  m - a Bard  n - a Binder  o - a Bleeder  p - a Bloodseeker  q - a Bosmer  r - a Bully  s - a Camperstriker  t - a Caveman/Cavewoman  u - a Cellar Child (1 of 7)\0 v - a Chaos Sorceror  w - a Chevalier  x - a Convict  y - a Cook  z - a Courier  A - a Cracker  B - a Cruel Abuser  C - a Cyberninja  D - a Death Eater  E - a Demagogue  F - a Dissident  G - a Diver  H - a Doll Mistress  I - a Doom Marine  J - a DQ Slime  K - a Druid  L - a Drunk  M - a Dunmer  N - an Electric Mage  O - an Elementalist  P - an Elph  Q - an Empath  R - an Erdrick (2 of 7)\4 S - a Failed Existence  T - a Feat Master  U - a Feminist  V - a Fencer  W - a Fighter  X - a Firefighter  Y - a Flame Mage  Z - a Form Changer  a - a Foxhound Agent  b - a Gamer  c - a Gang Scholar  d - a Gangster  e - a Geek  f - a Gladiator  g - a Goff  h - a Goldminer  i - a Graduate  j - a Grenadonin  k - a Gunner  l - a Healer  m - a Hussy  n - an Ice Mage  o - an Intel Scribe (3 of 7)\A| +Choosing Race Pick the race of your Fencer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - asura  q - atlantean  r - aztpok  s - bastard  t - batman  u - borg (1 of 9)\)+Use hybrid races? [yn] (n) \ nChoosing Gender Pick the gender of your asura Fencer  m - male f - female * - Random ! - Quit(end) \K2+Choosing Alignment Pick the alignment of your male asura Fencer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) \%f +(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $0 HP 15(15)  Pw 15(15)  AC7 Exp1 T1 It is written in the Book of Sol:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Sol \Lf seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Alcor, have been heralded from birth as the instrument of Sol. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sol!--More--\ (0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B\yHello Leeroy, welcome to SlashEMExtended! You are a lawful male asura Fencer. --More--\+kU You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--\  Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1There is a staircase up here.--More--\>PYou see here the pinewood ring named Warpchange {0}.--More--\0ZBe careful! New moon tonight.Unknown command ' '.--More--\&oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) \u|n(0lqqqqqqqqqk (B(0x~~~~~~~~(B@(0x (B(0~~~~~~~~(B$@+ (0mqqqqqqqqqj(BTurn the number pad on? [yn] (n) \Mc n[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\ Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 15 uncursed oranges {0} f - 11 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - a blessed +2 ring of increase accuracy {0}(end) \Un(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\= Turn the number pad on? [yn] (n) [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\DvYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) --More--\(0lqqqqqqqqqk (B(0x~~~~~~~~(B@(0x (B(0~~~~~~~~(B$@+ (0mqqqqqqqqqj(BUnknown command ' '.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\aBe careful! New moon tonight.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\/ You see here the pinewood ring named Warpchange {0}.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\There is a staircase up here.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\l - the pinewood ring named Warpchange {0}.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\I  Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 15 uncursed oranges {0} f - 11 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - a blessed +2 ring of increase accuracy {0} l - the pinewood ring named Warpchange {0}(end) \$m+(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(Bpinewood ring named Warpchange - This is a ring. Color: brown. Material: wooden. Appearance: pinewood. You can wear a maximum of two rings; they will often have some sort of magical effect if worn. Every worn ring will cause you to go hungry a little bit faster. Dropping a ring on a sink will cause it to disappear while providing you with a clue to its nature.--More--\ (0lqqqqqqqqqk(BUnfortunately you don't know more about it. You will gain more information if you identify this item.--More--\= [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\W_  Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 15 uncursed oranges {0} f - 11 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - a blessed +2 ring of increase accuracy {0} l - the pinewood ring named Warpchange {0}(end) \@ y(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\ZN# \wT enhance\ nhance\~  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Master)  general combat Basic (max Master)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Master)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Basic (max Master)  two-weapon co\ Qmbat Basic (max Grand Master)  Weapon Skills (1 of 2)\j+ dagger Basic (max Master)  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  Spellcasting Skills  healing spells Unskilled (max Expert) (2 of 2)\r[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $0 HP 15(15)  Pw 15(15)  AC7 Exp1 T1(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B\# \Kt\G echnique\p Choose a technique  Name Level Status a - critical strike 1 Prepared b - eddy wind 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared(end) \ !(0lqqqqqqqqqk(B(0x~~~~~~~~(B@(0x(B(0~~~~~~~~(B$@+(0mqqqqqqqqqj(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\m# \VM\B onster\WYou don't have another special ability in your normal form![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\";What do you want to wield? [- ab or ?*] \,tNever mind.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T1\a @<You see here 3 gold pieces {0}.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T2\ 3 gold pieces.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw 3 15(15)  Pw 15(15)  AC7 Exp1 T2\7[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T3(0~(B@@\J[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T3 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T4@@(0~(B\3[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T5@@(0~(B\f[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T5 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T6@(0~~(B@\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T7@(0~(B@(0~(B\ns@(0~(B@(0~(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T7You see a door open.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T8(0x(Boo(0~~(B((0~~x(B(0x(B\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T9@(0~(B@(0~(B\|[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T9 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T10#,@(0~(B(0~(B@oo #\F 6[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T11#@,@(0~(B(0~(B#\҂ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T11 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T12#(0~(Bo,@,@o(0a(B#\O )[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T13#,@,,@(0~(B#\K[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T13 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T14#(0~(B,@,,@(0~(Boo<#\)[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T15#,@,,@(0~(B#\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T15 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T16,,@,@(0~(Boo(0~(B\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T17,,@@,\You displaced your ordinator called Andragil the battler.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T17 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T18@,@,oo(0~(B\O[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T19,,@\4[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T19 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T20@,,,@oo(0~(B\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T21,@,(0~(B@\q[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T21 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T22,@(0~(B@oo(0~(B\ You begin two-weapon combat.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T23,@\ pYou miss the marine goblin.You miss the marine goblin.--More--\[O4You miss the marine goblin.You miss the marine goblin.,@[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T23--More--\t The marine goblin hits you![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T23[-1 -> 14]--More--\y The marine goblin wields a scimitar {16}![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T24o(0~(B\s  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \:[(0x(B(0~~(B((0~~x(B(0x(B[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T24\ Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (wielded in other hand) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 15 uncursed oranges {0} f - 11 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - a blessed +2 ring of increase accuracy {0} l - the pinewood ring named Warpchange {0}(end) \ @(0lqqqqqqqqqk(B######(0x~~(Bo(0~~~~~~x(B(0x(B,,,,,@(0~~(B@o(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0x(B[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T24\ (You miss the marine goblin.\ You miss the marine goblin.,@[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T25--More--\Incoming message for Player 1. The message is from 'Jana'. It reads: 'Let me expatiate you with my soft sneakers.'--More--\= Incoming message for Player 1. The message is from 'Verena'. It reads: 'I will gladly duel you. My weapon of choice is a pair of stiletto sandals with which I'm going to whack you over the head repeatedly.'--More--\sm @(0~(B[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T25The marine goblin misses.The marine goblin swings his scimitar.--More--\The marine goblin hits you![Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T25[-2 -> 12][Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T26\ /Unknown command ' '.--More--\oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) \Jn(0lqqqqqqqqqk (B######(0x(B@(0~(Bo(0~~~~~~x(B(0x (B,,,,,,(0~~(B@o(0~~~~~(B<(0a(B(0~~(B((0~~x (B######(0mqqqqqqqqqj(B(0x(BTurn the number pad on? [yn] (n) \]n[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T26\O/Unknown command ' '.--More--\ oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) \ Jn(0lqqqqqqqqqk (B######(0x(B@(0~(Bo(0~~~~~~x(B(0x (B,,,,,,(0~~(B@o(0~~~~~(B<(0a(B(0~~(B((0~~x (B######(0mqqqqqqqqqj(B(0x(BTurn the number pad on? [yn] (n) \.A n[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T26\x/Unknown command ' '.--More--\ oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) \ Jn(0lqqqqqqqqqk (B######(0x(B@(0~(Bo(0~~~~~~x(B(0x (B,,,,,,(0~~(B@o(0~~~~~(B<(0a(B(0~~(B((0~~x (B######(0mqqqqqqqqqj(B(0x(BTurn the number pad on? [yn] (n) \n[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T26\} \The marine goblin's orcish helm blocks your attack.--More--\pNYou miss the marine goblin completely.(0~(B@(0~(B[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T27The marine goblin hits you![Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T27--More--\[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T28\[The marine goblin's pair of cuddly gloves deflects your attack.--More--\r Q[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T28(0~(B@[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T29[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T30\?You miss the marine goblin totally.--More--\)[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T31[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T31 [Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T32\*> You miss the marine goblin.You miss the marine goblin.[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T33\=% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \(0x(B(0~~(B((0~~x(B(0x(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T33\H 7You miss the marine goblin.--More--\ [Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T33[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T34[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T35\b[The marine goblin's pair of cuddly gloves deflects your attack.--More--\{[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T35[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  10(15)  Pw 15(15)  AC7 Exp1 T35[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  10(15)  Pw 15(15)  AC7 Exp1 T36[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  10(15)  Pw 15(15)  AC7 Exp1 T37%\.(0~(B@ Things that are here: a marine goblin corpse {400} an orcish helm {12}--More--\H[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T39)(0~(B@\ĕ  Pick up what?  Armor ('[') a - an orcish helm {12} Comestibles ('%') b - a marine goblin corpse {400}(end) \s+\~ (0lqqqqqqqqqk(B#####(0x~~(B)(0~~~~~~x(B(0x(B,,,,,(0~~~(B@@(0~~~~(B<(0a(B(0~~(B((0~~x(B#####(0mqqqqqqqqqj(B(0x(Bm - an orcish helm {12}.[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T39\@%(0~(B(0qj(BYou see here a scimitar {16}.@(0~(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T39--More--\The ordinator called Andragil the battler eats a marine goblin corpse {400}.[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T40\zIn - a scimitar {16}.[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T40\Y<What do you want to wield? [- abn or ?*] \H :n - a scimitar (weapon in hand) {16}.--More--\m.[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T41(0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B\u# \t\echnique\t  Choose a technique  Name Level Status a - critical strike 1 Prepared b - eddy wind 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared(end) \1 j+(0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(BThis technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More--\шI Use this technique? [yn] (n) \TyYou examine a scimitar (weapon in hand) {16}.--More--\(You discover it is a +0 scimitar (weapon in hand) {16}[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T42\R Weapons a - an uncursed +1 short sword {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} n - a +0 scimitar (weapon in hand) {16} Armor c - an uncursed +1 leather armor (being worn) {60} m - an orcish helm {12} Comestibles e - 15 uncursed oranges {0} f - 11 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - a blessed +2 ring of increase accuracy {0} l - the pinewood ring named Warpchange {0}(end) \ (0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B [Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  11(15)  Pw 15(15)  AC7 Exp1 T42\(0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T42b - 5 uncursed +0 daggers (wielded) {20}.--More--\ȴ (0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T42n - a +0 scimitar (alternate weapon; not wielded) {16}.--More--\$[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T43(0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~(B@(0~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B\&/What do you want to wield? [- abn or ?*] \A Weapons a - an uncursed +1 short sword {12} b - 5 uncursed +0 daggers (wielded) {20} n - a +0 scimitar (alternate weapon; not wielded) {16}(end) \ 4+(0lqqqqqqqqqk(B######(0x~~(B@(0~~~~~~x(B(0x(Ba - an uncursed +1 short sword (weapon in hand) {12}.--More--\-[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T44(0lqqqqqqqqqk(B######(0x~(B@@(0~~~~~~x(B(0x(B,,,,,,(0~~~~~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B\ (0lqqqqqqqqqk(B######(0x~(B@@(0~~~~~~x(B(0x(B,,,,,,(0~~~~~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T44n - a +0 scimitar (weapon in hand) {16}.--More--\q|(0lqqqqqqqqqk(B######(0x~(B@@(0~~~~~~x(B(0x(B,,,,,,(0~~~~~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B[Leeroy the  Alcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 11(15)  Pw 15(15)  AC7 Exp1 T44a - an uncursed +1 short sword (alternate weapon; not wielded) {12}.--More--\j[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 12(15)  Pw 15(15)  AC7 Exp1 T45(0lqqqqqqqqqk(B######(0x(B@(0~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~~~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B\Y You begin two-weapon combat.[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T45\# \ enhance\C nhance\>t  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Master)  general combat Basic (max Master)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Master)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Basic (max Master)  two-weapon co\Ut Qmbat Basic (max Grand Master)  Weapon Skills (1 of 2)\ dagger Basic (max Master)  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  Spellcasting Skills  healing spells Unskilled (max Expert) (2 of 2)\[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 12(15)  Pw 15(15)  AC7 Exp1 T45(0lqqqqqqqqqk(B######(0x(B@(0~(B@(0~~~~~~x(B(0x(B,,,,,,(0~~~~~~~~~(B<(0a(B(0~~(B((0~~x(B######(0mqqqqqqqqqj(B(0~x(B(0qj(B\|# \$m\ onster\ You don't have another special ability in your normal form![Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T45\|{# \\[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T45\m [Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T46(0~(B(0~(B@@\ [Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T47@(0~(B@(0~(B\U[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T49(0~~~(B@@\[[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T51(0~(B@(0~~(B@\c[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T52(0~(B@(0~(B@\ [Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T53@(0~(B(0~(B@\] ^[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T55(0x(B(0~~(B,(0~(B@@,,\o[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T57#(0~(B@(0a(B@,#(0~(B(0q(B\' (0qk(B(0~(B#(0~(B<@,@#(0~(B(0q(B[Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T58In this diagram, A should be able to see D, but not B (behind obstacle X) - but what about C?--More-- \  [Leeroy the A lcor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  12(15)  Pw 15(15)  AC7 Exp1 T58 \ [Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T60(0qqq(B(0~~~(B,(0x~(B(0a(B,@@,(0x~(B(0q(B \YC[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T62(0l(B,(0~(B@@(0m(B \R(0~(B(0~(B@You see here a wooden container {752}.[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T63(0~(B@ \co - a wooden container {752}.[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T63 \W [Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T65@@(0~(B(0~(B \o[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T66@(0~(B,@(0~(B \9[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T68,(0~(B,@@(0~(B, \[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T70@@,(0~(B \a-[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T72,@,@,,# \[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T75(0a(B,,,#@,,,,,,#########There is a wall in the way![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T83 \There is a wall in the way![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T83\h[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T84,\# [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T85,\O [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T87,\ [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T89,@\[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T91,@,,\H[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T93,@,,\2[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T94@,\t[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T95,@\[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T96,\'2What do you want to use or apply? [o or ?*] \+o - a wooden container {752}.--More--\b QThe wooden container seems to be locked.--More--\You must put it down to unlock.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T96\^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \\u(0lqqqqk(B(0~~~~~x(B#(0x~~~~x(B,(0~~~~~x(B#(0x~~~~x(B#(0mqqqqj(B#[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T96\-What do you want to drop? [$a-o or ?*] \MYou drop a wooden container {752}.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T96\(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,@,,,,#(0mqqqqj(B#########[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T96a - an uncursed +1 short sword (weapon in hand) {12}.--More--\"(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,@,,,,#(0mqqqqj(B#########[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T96n - a +0 scimitar (alternate weapon; not wielded) {16}.--More--\eX [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T97(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,@,,,,#(0mqqqqj(B#########\ I# \  force\l3In what direction? [hykulnjb><] \'yOThere is a wooden container {752} here, force its lock? [ynq] (q) \t "yYou force your short sword into a crack and pry.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T98 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T99 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T100 [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T101,,,@--More--\You succeed in forcing the lock.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T102,@\$Unknown command ' '.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T102\ # \Loot\YNThere is a wooden container {752} here, loot it? [ynq] (q) \CyYou carefully open the wooden container...--More--\a Do what?  o - Take something out of the wooden container i - Put something into the wooden container b - Both of the above(end) \s %+(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B Take out what type of objects?  a - All types b - Weapons (')') c - Gems ('*') I - Unidentified items A - Auto-select every item X - Items of unknown B/C/U status(end) \+\(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,,,,,@#(0mqqqqj(B######### Take out what?  Weapons (')') a - a sling {2} Gems ('*') b - 11 rocks {0}(end) \R++\ (0lqqqqk(B(0~~~~~x(B,#(0x~~~~x(B,,(0~~~~~x(B,#(0x~~~~x(Bp - a sling {2}.q - 11 rocks {0}.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T103\[Unknown command ' '.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T103\5 =What do you want to wield? [- abnp or ?*] \Never mind.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T103\,y (0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,,,,,@#(0mqqqqj(B#########[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T103n - a +0 scimitar (weapon in hand) {16}.--More--\: (0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,,,,,@#(0mqqqqj(B#########[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T103a - an uncursed +1 short sword (alternate weapon; not wielded) {12}.--More--\[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 15(15)  Pw 15(15)  AC7 Exp1 T104(0lqqqqk(B(0lqqqqqqqqqk(B(0~~~~~x(B######(0x~~~~~~~~~x(B,#(0x~~~~x(B,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B######(0mqqqqqqqqqj(B,#(0x~~~~x(B#@,,,,,@#(0mqqqqj(B#########\k You begin two-weapon combat.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T106\[[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T109(,@@,,,\Է[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T109\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T109\pYou stop. Your ordinator called Andragil the battler is in the way![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T110\I'You displaced your ordinator called Andragil the battler.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T111@,@,\bc[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T124###,,@,,,,(,,,,,,\ .@,(0~(B@[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T126\o,,,,,,,@@There is a wall in the way![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T136 \q[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T138,,@@, \^#[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T140,@@,,, \ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T141@@,!\!,@@,,[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T142Incoming message for Player 1. The message is from 'Big Bad Mog'. It reads: 'Sooner or later it will become obvious who may stay with Multi and who needs to be banned.'--More--"\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T143(0a(B@"\ @(0~~(B<,,Your appraisal technique is ready to be used![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T150@(0~~~~~(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T154"\=h ' [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T158,@(0~(B@,(0~~(B"\/ ##,@,,,,,,(0~(B@(0~~~~~~~(B<(0a(B,,#[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T168"\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T178##,,,,,(0~~(B#,#@#,,#,@#,V##\*x,,@#@,#(0~(BThere is a wall in the way![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T179$\,,,@#,,(0~~(B(0~~~~x(B(0q~qj(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T179The sleepy vampire misses.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T180,$\NyYou just miss the sleepy vampire.You hit the sleepy vampire.--More--%\V4You hit the sleepy vampire.You destroy the sleepy vampire![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T182@,%\- Unknown command ' '.[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T182%\ [Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T182&\v(0x(B,(0~x(B,d(0~(B$(0~(B@(0~~x(B#,#[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T182&\K6,@(0~(BdThere is a wall in the way![Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T183&\B (0qqqk(B(0~~~x(B(0~~~(B(0~~~(B,,(0x~(Bd,@@(0x(B(0~(B[Leeroy the Alcor ] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  15(15)  Pw 15(15)  AC7 Exp1 T183The pack jackal bites you![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T183[-1 -> 14][Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T184'\rYou miss the pack jackal.You miss the pack jackal.d(0~(B,@[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T184--More--(\ $The pack jackal misses.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T185The pack jackal misses.--More--(\_The pack jackal misses.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T186)\BoYou miss the pack jackal.You miss the pack jackal.--More--)\f\RYou miss the pack jackal.You kill the pack jackal!@(0~(B,[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T186--More--)\.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T187*\Or(0lq(B(0x~(B(0x~(B(0x(B,,@@,(0m(B[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T187The pack jackal bites you![Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T187[-1 -> 13][Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T188--More--*\ݼ[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T189(0~(B+\@[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T190@(0~(B@,\&[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T192(0~~(B@(0~(B@,\F[Leeroy the Al cor] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  13(15)  Pw 15(15)  AC7 Exp1 T193(0~(B@(0~(B@,\ $[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T195@$(0~(B(0~(B@-\<D[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T197@(0~(B#@:(0~(B#-\[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T197.\|You just miss the newt.You miss the newt.You miss the newt.--More--.\&( You kill the newt![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T198@(0~(B%/\Z(0~(B#(0~(B@,#You see here a newt corpse {10}.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T200/\w [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T201#%@,,0\$>8@,,,You see here a newt corpse {10}.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T203@0\9What do you want to eat? [ef or ?*,] 0\e& You cannot eat that![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T2031\V 9What do you want to eat? [ef or ?*,] 2\E} eat what?  Comestibles ('%') a - a newt corpse {10}(end) 2\Y}+###(0lqqqqkqqqqqk(B,,(0~~~~~x~~~~~x(B,#(0x~~~~x(BThis newt corpse tastes terrible![Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T204 [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T206(0~(B$(0~(BYou finish eating the newt corpse.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T2072\pp Unknown command ' '.[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw  14(15)  Pw 15(15)  AC7 Exp1 T2073\e# 3\1 enhance3\ nhance3\ϛ  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Master)  general combat Basic (max Master)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Master)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Basic (max Master)  two-weapon co3\ܛ Qmbat Basic (max Grand Master)  Weapon Skills (1 of 2)4\t dagger Basic (max Master)  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  Spellcasting Skills  healing spells Unskilled (max Expert) (2 of 2)4\ [Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 14(15)  Pw 15(15)  AC7 Exp1 T207###(0lqqqqk(B(0lqqqqqqqqqk(B,,(0~~~~~x(B#########(0x~~~~~~~~~x(B,#(0x~~~~x(B#,,,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B#,(0lqqqqk(B#(0mqqqqqqqqqj(B,#(0x~~~~x(B#,(0x~~~~x(B#(,,,,,,#(0mqqqq4\ rj(B,,,(0x~~~~x(B##########,,(0x~~~~x(B####,,(0x~~~(B$(0~(B@,,#,,(0~~~~~x(B##,#,(0x~~~~x(B(0m~q~qj(B5\d# 5\N}quit5\ uit5\e *Really quit [yes/no]? 6\8 y6\(e6\x(s6\ [Leeroy the Alc  14(15)  Pw 15(15)###(0lqqqqk(B(0lqqqqqqqqqk(B,,(0~~~~~x(B#########(0x~~~~~~~~~x(B,#(0x~~~~x(B#,,,,,,,,(0~~~~~~~~~(B<(0a(B,,(0~~~~~x(B#,(0lqqqqk(B#(0mqqqqqqqqqj(B,#(0x~~~~x(B#,(0x~~~~x(B#(,,,,,,#(0mqqqqj(B,,,(0x~~~~6\ [mx(B##########,,(0x~~~~x(B####,,(0x~~~(B$(0~(B@,,#,,(0~~~~~x(B##,#,(0x~~~~x(B(0m~q~qj(B[Leeroy the Alc or] St12 Dx12 Co11 In10 Wi11 Ch6 FenAsuMalLaw Dlvl:1 $3 HP 14(15)  Pw 15(15)  AC7 Exp1 T207Do you want your possessions identified? DYWYPI? [ynq] (n) 7\Bq