[E Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-11-04.10:18:50.ttyrec Time: (1541326730) Sun Nov 4 10:18:50 2018 [)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [4[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)[A u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)[  Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[M m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[E;  +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[? Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[# m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[y I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[Y  e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)[Ϸ A - skillor  B - snail  C - snakeman  D - sokosolver  E - soviet  F - specialist  G - spiderman  H - spirit  I - spriggan  J - sticker  K - sustainer  L - suxxor  M - sylph  N - thunderlord  O - trainer  P - transformer  Q - trapper  R - troll  S - tumblrer  T - turtle  U - unalignment thing  V - undefined (7 of 8)[-  e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)[(+Use hybrid races? [yn] (n) [onChoosing Gender Pick the gender of your redditor Thalmor  m - male f - female * - Random ! - Quit(end) [: 6+Choosing Alignment Pick the alignment of your male redditor Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [ +(0lqqqqqqqqk(B(0x~(B$(0~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0mqqq(B+(0qqqqj(B[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw Dlvl:1 $0 HP 15(15)  Pw 11(11)  AC1 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it [ ain the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--[m[mHello Leeroy, welcome to SlashEMExtended! You are a lawful male redditor Thalmor.--More--[ [Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw  15(15)  Pw 11(11)  AC1 Exp1 T1[f P Weapons  a - an uncursed +8 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [/@[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw Dlvl:1 $0 HP 15(15)  Pw 11(11)  AC1 Exp1 T1(0lqqqqqqqqk(B(0x~(B$(0~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0mqqq(B+(0qqqqj(B[ You don't know any spells right now.[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw  15(15)  Pw 11(11)  AC1 Exp1 T1[q= Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) [[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw  15(15)  Pw 11(11)  AC1 Exp1 T1[ Pick an object.[ @ a human or elf or you (redditor thalmor called Leeroy, on a staircase) Accessing Pokedex entry for thalmor...   Base statistics of this monster type:  Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical [,w  1d4, uses magic spell(s) - random magic spell  --More--[c(0lqqqqqqqqk (B(0x~(B$(0~~~~~~x (B(0x(B@(0~~~~~~~x (B(0x~(B@(0~~~~~~x (B(0mqqq(B+(0qqqqj (B[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw  15(15)  Pw 11(11)  AC1 Exp1 T1[ =Beware, there will be no return! Still climb? [yn] (n) [y[Leeroy the Concordate Agent  15(15)  Pw 11(11)(0lqqqqqqqqk(B(0x~(B$(0~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0mqqq(B+(0qqqqj(B[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw Dlvl:1 $0 HP 15(15)  Pw 11(11)  AC1 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) [_Ty Weapons  a - an uncursed +8 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [ t(0lqqqqqqqqk(B(0x~(B$(0~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0mqqq(B+(0qqqqj(B[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw Dlvl:1 $0 HP 15(15)  Pw 11(11)  AC1 Exp1 T1Do you want to see your attributes? [ynq] (n) [nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: reflection. You could not have this property extrinsically: sleep resistance. You could not have this property intrinsically: fear resistance. Potion identification only worked 3 times out of 5. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 29. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 194. Tool identification only worked 5 times out of 8. Monsters only dropped their equipment with 54% chance. Amulet drop chance was reduced to 91%. Weapon drop chance was reduced to 90%. Armor drop chance was reduced to 89%. Tool drop chance was reduced to 77%. Food drop chance was reduced to 62%. Conceali[5Ung monsters were spawned underneath items 18% of the time only. --More--[6 Monster death drops spawned with only 92% chance. The following skill could not be trained at all: devices. The following skill was trained at half the usual rate: crossbow. The following skill was trained at one fifth the usual rate: body armor. The following skill was limited to basic proficiency: dagger. The following skill was limited to skilled proficiency: occult spells. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: elemental spells (turn 11). The following skill became untrainable if you tried to train it too early: firearms (turn 1904). The following skill became untrainable after a while: high heels (turn 58198). The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 33251). Number of artifacts generated was 0. Number of fake artifacts generated was [Q 0. Monster spawn increase would have started at turn 29940. Monster spawn increase had reached its maximum at turn 72768. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 788697. The monster class that cannot be genocided was jabberwock. The monster class that was spawned more often: elemental (freq bonus 3). --More--[NThe monster species that was spawned more often: imprimatur reunifying (freq bonus 15). The monster species that was spawned more often: excommunicator wrongheaded (freq bonus 8). The monster species that was spawned more often: thankful deprived washcloth (freq bonus 8). The monster species that was spawned more often: crappy spore (freq bonus 6). The monster species that was spawned more often: fire snake (freq bonus 10). The monster species that was spawned more often: Sleepar (freq bonus 5). The monster species that was spawned more often: small door mimic (freq bonus 4).The monster species that was spawned more often: sand raider (freq bonus 10). The monster species that was spawned more often: very spiked devil (freq bonus 28). The monster species that was spawned more often: undead kangaroo (freq bonus 28). The monster species that was spawned more often: creepy crawler (freq bonus 1[q'5). The monster species that was spawned more often: spawned establisher (freq bonus 8). The monster species that was spawned more often: shining giant (freq bonus 7). The monster species that was spawned more often: desert mold (freq bonus 10). --More--[ The monster species that was spawned more often: petty battle girl (freq bonus 6).The monster species that was spawned more often: studded golem (freq bonus 18). The monster species that was spawned more often: fright (freq bonus 24). The monster species that was spawned more often: Eve (freq bonus 24). The monster species that was spawned more often: condiment sectioned (freq bonus 16). The monster species that was spawned more often: pit archer (freq bonus 18). The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1). The monster trait that was more common: monsters that want quest artifacts (freq bonus 6). The monster trait that was more common: monsters that have trample attacks (freq bonus 9). The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 3). The monster trait that was more common: monsters whose attacks act like c[! %ursed unicorn horns (freq bonus 1). The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 12). The monster trait that was more common: monsters that are unsolid (freq bonus 1).--More--[ The monster species that was never randomly spawned: lizardman. The monster species that was never randomly spawned: greater ugod. The monster species that was never randomly spawned: oversell firebrick hopping outriding spiral. The monster species that was never randomly spawned: awning chopping. The monster species that was never randomly spawned: land drake. The monster species that was never randomly spawned: riptide unlacing persnickety crispier northeaster. The monster species that was never randomly spawned: bleeding boomer. The monster species that was never randomly spawned: Liljana. The monster species that was never randomly spawned: borrowing cube. The monster species that was never randomly spawned: threshold fungus. The monster class that was more likely to generate with musable stuff: giant humanoid. The RNG hath decreed that this item was never generated: commander suit (black men's suit)[(. The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet). The RNG hath decreed that this item was never generated: fleece bolt ((null)). The RNG hath decreed that this item was never generated: antilevel stone (gray). The RNG hath decreed that this item was never generated: entrapping (blasted). --More--[The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots). The RNG hath decreed that this item was never generated: code editing (sourcecode). The RNG hath decreed that this item was never generated: venom scattering (hooked). The RNG hath decreed that this item was never generated: chemistry space axe ((null)). The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves). The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 35). The RNG hath decreed th[5at this item was generated more often: inventory loss stone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 25). --More--[. The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 20). The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 11). The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 11). The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 5). The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 4). The RNG hath decreed that this item was generated more often: command und[. 4ead (dark, freq bonus 6). The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 18). The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6). --More--[,The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 18). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 10). The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 6). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 47). The RNG hath decreed that this item was always generated cursed: charred bread ((null)). The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU). The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated). The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)). The RNG hath decreed that this item was always generated cursed: petcat (wary). The RNG hath decreed that this item [,was always generated cursed: shades of grey stone (gray). The RNG hath decreed that this item was always generated cursed: enlighten (faded). The RNG hath decreed that this item was always generated cursed: cloak of peace --More--[k(inka cloak). The RNG hath decreed that this item was always generated cursed: storm stone (gray). The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)). The RNG hath decreed that this trap was always invisible: stealer trap. The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 4). Trap randomization happened for 1 in 610 traps. Next attribute increase check would have come at turn 500. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having reflection (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You had stun resistance. --More--[=EtYour luck was zero. You could not have safely prayed (465). You survived. --More--[u(0lqqqqqqqqk(B(0x~(B$(0~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0mqqq(B+(0qqqqj(B[Leeroy the Concordate Agent ] St13 Dx15 Co14 In8 Wi10 Ch6 ThaRdtMalLaw Dlvl:1 $0 HP 15(15)  Pw 11(11)  AC1 Exp1 T1Do you want to see your discoveries? [ynq] (n) [J vqThe thalmor called Rulindil the concordate agent can't follow you into the Black Market.