[S, Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-24.22:52:39.ttyrec Time: (1540421559) Wed Oct 24 22:52:39 2018 [9)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [3[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)[  u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)[6# Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[Os m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[P% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[T +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)[ u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[{ Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[M  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[79 I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[ e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)[M I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[w m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[O (+Use hybrid races? [yn] (n) [)nChoosing Gender Pick the gender of your immunizer Thalmor  m - male f - female * - Random ! - Quit(end) [ 7+Choosing Alignment Pick the alignment of your male immunizer Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [z b+[\ (0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to [ possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--[Ci(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male immunizer Thalmor.--More--[\\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--[] z (0lqqqk (B(0x~~(B@(0x(BMessage of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file.--More--[c~' (0lqqqk(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw  16(16)  Pw 11(11)  AC4 Exp1 T1You are lucky! Full moon tonight.[ You are lucky! Full moon tonight.[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw  16(16)  Pw 11(11)  AC4 Exp1 T1[]Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file.--More--[ (0lqqqk(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw  16(16)  Pw 11(11)  AC4 Exp1 T1[>* ` Weapons  a - the blessed +3 elven broadsword named Hellmouth (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[ ` Weapons  a - the blessed +3 elven broadsword named Hellmouth (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [qK[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[y` Weapons  a - the blessed +3 elven broadsword named Hellmouth (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [ [Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[xThere is nothing here to pick up.[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw  16(16)  Pw 11(11)  AC4 Exp1 T1[There is nothing here to pick up.[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw  16(16)  Pw 11(11)  AC4 Exp1 T1[JBeware, there will be no return! Still climb? [yn] (n) [ly[Leeroy the Concordate Agent  16(16)  Pw 11(11)(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) [K dy Weapons  a - the blessed +3 elven broadsword named Hellmouth (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [ 8(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1Do you want to see your attributes? [ynq] (n) [&nFinal Attributes: You were fervently aligned. Your alignment was 9. Your max alignment was 10. You carried 0 sins. You could not have this property at all: petrification resistance. You could not have this property extrinsically: burnopathy. You could not have this property intrinsically: curse resistance. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 34. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 12. Monsters only dropped their musable items with 89% chance. Scroll drop chance was reduced to 99%. Ring drop chance was reduced to 74%. Wand drop chance was reduced to 60%. Amulet drop chance was reduced to 81%. Potion drop chance was reduced to 87%. Weapon drop chance was reduced to 71%. Armor drop[&1 chance was reduced to 24%. --More--[JMusable item generation frequency had a negative bias of 4%. Monster death drops spawned with only 79% chance. The following skill could not be trained at all: sling. The following skill was trained at half the usual rate: broadsword. The following skill was trained at one fifth the usual rate: protection spells. The following skill was limited to basic proficiency: matter spells. The following skill was limited to skilled proficiency: two-handed sword. The following skill was limited to expert proficiency: two-weapon combat. The following skill became untrainable if you tried to train it too early: whip (turn 79). The following skill became untrainable if you tried to train it too early: javelin (turn 66). The following skill became untrainable after a while: protection spells (turn 15327). The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 43233). [17;1[J[HNumber of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 21398. Monster spawn increase had reached its maximum at turn 179438. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 2124387. --More--[The monster class that cannot be genocided was centaur. The monster class that was spawned more often: giant humanoid (freq bonus 1). The monster species that was spawned more often: ebony spore (freq bonus 16). The monster species that was spawned more often: pontifical smirch (freq bonus 8).The monster species that was spawned more often: thick beauty (freq bonus 18). The monster species that was spawned more often: elona snail (freq bonus 8). The monster species that was spawned more often: wing baddie (freq bonus 28). The monster species that was spawned more often: ancient orange dragon (freq bonus 5). The monster species that was spawned more often: Jeanetta (freq bonus 18). The monster species that was spawned more often: translucent mold (freq bonus 24). The monster species that was spawned more often: martian canister walker (freq bonus 12). The monster species that was spawned more often: rotte[ d potato in someone's microwave (freq bonus 8). The monster species that was spawned more often: freezer mimic (freq bonus 6). The monster species that was spawned more often: archangel victrebell (freq bonus 6). The monster species that was spawned more often: mean patch (freq bonus 14). The monster species that was spawned more often: psychosocial subtrahend (freq --More--[bbonus 6). The monster species that was spawned more often: attune andantino (freq bonus 20). The monster species that was spawned more often: bandersnatch (freq bonus 14). The monster species that was spawned more often: absoluter macabre satiate (freq bonus 12). The monster species that was spawned more often: supple hatchet (freq bonus 16). The monster species that was spawned more often: supreme orc warlord (freq bonus 12). The monster species that was spawned more often: Uniform Katcher (freq bonus 9).The monster trait that was more common: monsters that are strong (freq bonus 5).The monster trait that was more common: monsters which petrify others on touch (freq bonus 4). The monster trait that was more common: monsters with death resistance (freq bonus 4). The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 4). The monster trai[tvt that was more common: monsters whose attacks randomly damage your items (freq bonus 5). --More--[The monster trait that was more common: monsters that eat stone (freq bonus 6). The monster trait that was more common: monsters whose attacks delete your data (freq bonus 1). The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2). The monster species that was never randomly spawned: hurog. The monster species that was never randomly spawned: lasher. The monster species that was never randomly spawned: dispelling pedagogical. The monster species that was never randomly spawned: alarm laser. The monster species that was never randomly spawned: brown naga hatchling. The monster species that was never randomly spawned: conscious fungus. The monster species that was never randomly spawned: T-Rex king. The monster species that was never randomly spawned: exploding jackal. The monster species that was never randomly spawned: stag beetle. The monster species that was nev[er randomly spawned: Ina. The monster class that was always generated with extra speed: jabberwock. The RNG hath decreed that this item was never generated: tubing pliers ((null)). The RNG hath decreed that this item was never generated: archaic cloak (greek cloak). The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)). --More--[%Y The RNG hath decreed that this item was never generated: trap disarming (elysium). The RNG hath decreed that this item was never generated: disgusting chain ((null)). The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)). The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)). The RNG hath decreed that this item was never generated: digging (iron). The RNG hath decreed that this item was never generated: pike ((null)). The RNG hath decreed that this item was never generated: field helm (yellow helmet). The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 8). The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 17). The RNG h[HY ath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 11). The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 6). --More--[The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 44). The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 33). The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 7). The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 12). The RNG hath decreed that this item was generated more often: radar (ev[&erlasting, freq bonus 10). The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 11). The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 8). --More--[" The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 3). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 39). The RNG hath decreed that this item was always generated cursed: sling ((null)). The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative). The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly). The RNG hath decreed that this item was always generated cursed: cloak of gravation (fourchan cloak). The RNG hath decr[" eed that this item was always generated cursed: autoscooter heels (flipflops). The RNG hath decreed that this item was always generated cursed: fire bolt (flaming). --More--[The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: low boots (walking shoes). The RNG hath decreed that this item was always generated cursed: leather jacket ((null)). The RNG hath decreed that this item was always generated cursed: oil (murky). The RNG hath decreed that this trap was always invisible: menu trap. The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 6). Trap randomization happened for 1 in 188 traps. Next attribute increase check would have come at turn 886. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You saw invisible. You had infravision. You had 1500 points[. of nutrition remaining. --More--[W(tYou were lucky (1). You could not have safely prayed (948). You survived. --More--[ 9(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1Do you want to see your discoveries? [ynq] (n) [Wn Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword) (1 of 8)[%U * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8)[# D(0lqqqk(B(0x~~(B@(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St8 Dx9 Co9 In7 Wi8 Ch10 ThaImmMalLaw Dlvl:1 $0 HP 16(16)  Pw 11(11)  AC4 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) [EvqThe thalmor called Rulindil the concordate agent can't follow you into the Black Market.