gÞÐ[Í Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-24.21:04:39.ttyrec Time: (1540415079) Wed Oct 24 21:04:39 2018 gÞÐ[V0f)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...gÞÐ[APgÞÐ[®Tó[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $48 HP 102(102)  Pw 74(74)  AC3 Exp9 T490You return to level 2 in The Dungeons of Doom.--More--gÞÐ[GÎ (0lqqqqqqqqqqqk(B(0x~~~~(B$(0~~~~~(Bc(0x(B##(0x~(Bx%(0~~~~~~~~x(B#,(0~(Bx@(0~~~~~~~~~x(B#,(0mqqqqqqqqqqqj(B#,##`,##,#,#,gÞÐ[ƒÎ À[38;5;5m,#,,(0lqqqqk(B,,(0x~~~~x(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~~(BgÞÐ[qÏ * (0mqqqj(BgÞÐ[÷Ð [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $48 HP 102(102)  Pw 74(74)  AC3 Exp9 T490Hello Leeroy, the automatic Thalmor, welcome back to SlashEMExtended!gÞÐ[êÑ Ã[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T490--More--hÞÐ[ ©/You are lucky! Full moon tonight.iÞÐ[X=0@(0~(BYou see here a portbeamtrice corpse {30}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T490--More--iÞÐ[°; Your elven mithril-coat blocks the stone bug's attack.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T491(0~(BxjÞÐ[ô :You don't have anything to eat.--More--kÞÐ[YÇ[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T491kÞÐ[»j™You kill the stone bug![Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T491!The stone bug bites you![Leeroy the Heretic Hunte r] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  101(102)  Pw 74(74)  AC3 Exp9 T491[-1 -> 101][Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T492lÞÐ[2(©You kill the stone bug![Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T492 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T493(0~(BmÞÐ[°=Ž[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T493 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T494@%mÞÐ[šÁ Ž[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T494 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T495@(0~(BnÞÐ[[³º(0~(B@You see here a thyme potion {0}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T495 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T496nÞÐ[0 år - a thyme potion {0}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T496nÞÐ[¿¯Ò@(0~(BYou see here a portbeamtrice corpse {30}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T496 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T497oÞÐ[=eË[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T497@%You hear some noises in the distance.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T498oÞÐ[±ª¿(0~(B@You see here 7 gold pieces {0}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T498 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T499oÞÐ[¸Ú æ7 gold pieces.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw 55 102(102)  Pw 74(74)  AC3 Exp9 T499pÞÐ[TÕ¿[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T500 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T501 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T502 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T503 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T503(0~~~~(B@c(0~(BpÞÐ[ÿ ÉYou hit the chickatrice!You kill the chickatrice![Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T503 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T504(0~(BqÞÐ[r: š[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T504 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T505(0~(B@qÞÐ[:7 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T506 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T507@(0~~~(BYou hear a mumbled curse.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T508 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T509@(0~~(BYou see here a portbeamtrice corpse {30}.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102) ÞÐ[o7 ã2H Pw 74(74)  AC3 Exp9 T509 [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T510rÞÐ[\Touching a portbeamtrice corpse is a fatal mistake.--More--sÞÐ[š#õYour status starts changing to statue.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T510 Sto uÞÐ[”_ Weapons  a - an uncursed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow {12}  d - 50 uncursed +2 dark elven arrows (in quiver) {1}  p - 25 fleece bolts {0}  s - a sling {2}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  k - a pair of field gloves {4}  m - a plate mail {200}  Scrolls  f - 5 uncursed scrolls of healing {0}  g - 4 uncursed scrolls of mana {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - 2 uncursed scrolls of cure {0}  n - a scroll labeled IMB AXES MUMMIES {0}  o - a finalized scroll labeled BUEP IS THE STUPID {0}  q - a scroll labeled SHENME SHIHOU TENGTONG FABU {0}  w - 3 scrolls labeled WPROWADZIC BRAMY PIEKIELNE {0}  x - 2 scrolls labeled SHENME SHIHOU TENGTONG FABU {0}  y - a finalized scroll labeled ELF FELLOW PROTEuÞÐ[µ_4CTION LIMITATION STUNT USE {0} (1 of 3)vÞÐ[yD[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $55 HP 102(102)  Pw 74(74)  AC3 Exp9 T510 Sto (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B@(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#,(0mqqqqqqqqqqqj(B#,##`,##,#,#ÞÐ[’DÀ8;5;7m,,#,,(0lqqqqk(B,,(0x~~~~x(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~vÞÐ[íD9[38;5;0m~(B (0mqqqj(BvÞÐ[¾( {%@You hear some noises in the distance.You are slowing down.--More--xÞÐ['®¹[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T511 Sto There is a wall in the way![Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T511 Sto xÞÐ[¹×ðUnknown command ' '.[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T511 Sto xÞÐ[Iñº Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) xÞÐ[Úò .[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T511 Sto yÞÐ[à!*[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T511 Sto @(0~(BYou are feeling a dangerous process in your body.--More--yÞÐ[ÆùÕ[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T512 Sto yÞÐ[ºë [@(0~(BYou are struggling to keep your movements.--More--zÞÐ[V“[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T513 Sto @(0~(B[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T514 Sto [Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T514 Sto ,@(0~(B,[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T515 Sto zÞÐ[ÚJ@(0~(BYou have turned to stone.--More--zÞÐ[‡Þ[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw  102(102)  Pw 74(74)  AC3 Exp9 T516 Sto ,@,zÞÐ[ï[Leeroy the Heretic Hunter  102(102)  Pw 74(74)  AC3 Exp9 T517 Par(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B%(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#@(0mqqqqqqqqqqqj(B#,##`,##,#,#zÞÐ[%ïÀ,,#,,(0lqqqqk(B,,(0x~~~~x(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~ÞÐ[îðP1m~(B (0mqqqj(B[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $0 HP 102(102)  Pw 74(74)  AC3 Exp9 T517 Par Do you want to see what you had when you died? DYWYPI? [ynq] (n) {ÞÐ[ ‘n Weapons  a - an uncursed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow {12}  d - 50 uncursed +2 dark elven arrows (in quiver) {1}  p - 25 uncursed +0 fleece bolts {0}  s - a heavily cursed -1 sling {2}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  k - an uncursed +0 pair of field gloves {4}  m - an uncursed +0 plate mail {200}  Scrolls  f - 5 uncursed scrolls of healing {0}  g - 4 uncursed scrolls of mana {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - 2 uncursed scrolls of cure {0}  n - a blessed scroll of genocide {0}  o - an uncursed finalized scroll of bad effect {0}  q - an uncursed scroll of identify {0}  w - 3 uncursed scrolls of teleportation {0}  x - 2 cursed scrolls of identify {0}  y - an uncursed finalized scroll of charg{ÞÐ[´‘ing {0} (1 of 3)‚ÞÐ[Ê  z - an uncursed finalized scroll of gold detection {0}  A - an uncursed finalized scroll of identify {0}  B - an uncursed finalized fireproof scroll of trap detection {0}  C - an uncursed scroll of magic mapping {0}  D - an uncursed finalized scroll of taming {0}  E - an uncursed scroll of consecration {0}  F - an uncursed scroll of enchant armor {0}  G - an uncursed scroll of blank paper {0}  H - an uncursed scroll of growth {0}  I - an uncursed finalized scroll of resistance {0}  J - an uncursed scroll of mana {0}  K - a blessed finalized scroll of enchant weapon {0}  L - an uncursed scroll of remove curse {0}  M - a blessed scroll of remove curse {0}  N - an uncursed finalized scroll of identify {0}  O - a heavily cursed finalized scroll of light {0}  P - an uncursed finalized scroll of remove curse {0}  Q - an uncursed scroll of identify {0}  Spellbooks  t - an unc‚ÞÐ[è µursed spellbook of invisibility (3:4) {0}  u - an uncursed spellbook of polymorph (0:1) {0}  v - an uncursed spellbook of detect unseen (0:5) {0} (2 of 3)†ÞÐ[çß Ê Potions  e - an uncursed potion of oil (400) {0}  r - an uncursed potion of gain ability {0}  Tools  l - an uncursed large box {500} (3 of 3)‡ÞÐ[{Í  z - an uncursed finalized scroll of gold detection {0}  A - an uncursed finalized scroll of identify {0}  B - an uncursed finalized fireproof scroll of trap detection {0}  C - an uncursed scroll of magic mapping {0}  D - an uncursed finalized scroll of taming {0}  E - an uncursed scroll of consecration {0}  F - an uncursed scroll of enchant armor {0}  G - an uncursed scroll of blank paper {0}  H - an uncursed scroll of growth {0}  I - an uncursed finalized scroll of resistance {0}  J - an uncursed scroll of mana {0}  K - a blessed finalized scroll of enchant weapon {0}  L - an uncursed scroll of remove curse {0}  M - a blessed scroll of remove curse {0}  N - an uncursed finalized scroll of identify {0}  O - a heavily cursed finalized scroll of light {0}  P - an uncursed finalized scroll of remove curse {0}  Q - an uncursed scroll of identify {0}  Spellbooks  t - an unc‡ÞÐ[ŸÍ µursed spellbook of invisibility (3:4) {0}  u - an uncursed spellbook of polymorph (0:1) {0}  v - an uncursed spellbook of detect unseen (0:5) {0} (2 of 3)ˆÞÐ[ºÊ Potions  e - an uncursed potion of oil (400) {0}  r - an uncursed potion of gain ability {0}  Tools  l - an uncursed large box {500} (3 of 3)‰ÞÐ[Q!(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B%(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#@(0mqqqqqqqqqqqj(B#,##`,##,#,#,,#,,(0lqqqqk(B,,(0x~~~~[1‰ÞÐ[–!Àmx(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~~(B (0mqqqj(B[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw ‰ÞÐ[k"…Dlvl:2 $0 HP 102(102)  Pw 74(74)  AC3 Exp9 T517 Par The large box is empty.--More--‰ÞÐ[Ä+ADo you want to see your attributes? [ynq] (n) ŠÞÐ[C?nFinal Attributes: You were fervently aligned. Your alignment was 13. Your max alignment was 13. You carried 0 sins. You could not have this property at all: searching. You could not have this property extrinsically: acid resistance. You could not have this property intrinsically: petrification resistance. Scroll identification only worked 100 times out of 181. Potion identification only worked 3 times out of 21. Ring identification only worked 4 times out of 9. Implant identification only worked 1 times out of 37. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 22. Gem identification only worked 100 times out of 272. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 93% chance. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 78%. Potion drop chanŠÞÐ[s?Yce was reduced to 85%. Armor drop chance was reduced to 70%. --More--ÞÐ[äØ Tool drop chance was reduced to 85%. Food drop chance was reduced to 90%. The following skill could not be trained at all: attack spells. The following skill was trained at half the usual rate: enchantment spells. The following skill was trained at one fifth the usual rate: occult spells. The following skill was limited to basic proficiency: lance. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: matter spells. The following skill became untrainable if you tried to train it too early: morning star (turn 18). The following skill became untrainable if you tried to train it too early: whip (turn 189). The following skill became untrainable after a while: general combat (turn 20098). The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 18731). Heavy curses were more common byÞÐ[Ù 2 26%. Number of artifacts generated was 0. Number of fake artifacts generated was 3. Monster spawn increase would have started at turn 29171. Monster spawn increase had reached its maximum at turn 126204. In this game, Eevee's evolution was glaceon. --More--˜ÞÐ[§ÒYour limit for ascension was at turn 1901382. The monster class that cannot be genocided was elemental. The monster class that was spawned more often: unicorn or horse (freq bonus 4). The monster species that was spawned more often: meanie baddie (freq bonus 20). The monster species that was spawned more often: redundant terminator (freq bonus 48). The monster species that was spawned more often: lawyer (freq bonus 14). The monster species that was spawned more often: scatter bomb (freq bonus 68). The monster species that was spawned more often: blue-red force fungus (freq bonus 10). The monster species that was spawned more often: Emmelie (freq bonus 120). The monster species that was spawned more often: maximite fruity (freq bonus 7).The monster species that was spawned more often: pix golem (freq bonus 28). The monster species that was spawned more often: werefloatingeye (freq bonus 144). The m˜ÞÐ[ÑÒÄonster species that was spawned more often: restaurateur orig (freq bonus 14). The monster species that was spawned more often: insetting oar (freq bonus 33). The monster species that was spawned more often: terchet spore (freq bonus 30). The monster species that was spawned more often: elder aranea (freq bonus 36). The monster species that was spawned more often: nalslashnee (freq bonus 10). --More--˜ÞÐ[¦` The monster species that was spawned more often: atmospheric respirating (freq bonus 14). The monster species that was spawned more often: watch kaptain (freq bonus 16). The monster species that was spawned more often: banisher teacher (freq bonus 12). The monster species that was spawned more often: cyan force patch (freq bonus 10). The monster species that was spawned more often: fuck shoe (freq bonus 21). The monster species that was spawned more often: purple slime (freq bonus 6). The monster trait that was more common: HC aliens (freq bonus 4). The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1). The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 4). The monster species that was never randomly spawned: elven mage. The monster species that was never randomly spawned: bygone klieg. The monster species that was neve˜ÞÐ[Ò` Rr randomly spawned: junkmen succubi bacteria snooze aorta. The monster species that was never randomly spawned: arithmetic latino atma humoured. The monster species that was never randomly spawned: etiologic seedier. The monster species that was never randomly spawned: wrap golem. --More--™ÞÐ[¶áThe monster species that was never randomly spawned: elder silver dragon. The monster species that was never randomly spawned: diastolic ideologically. The monster species that was never randomly spawned: dancing candle flame. The monster species that was never randomly spawned: werefox. The monster class that was always generated with extra speed: quantum mechanic or other scientist. The RNG hath decreed that this item was never generated: mare trident ((null)). The RNG hath decreed that this item was never generated: killer heels (ski heels). The RNG hath decreed that this item was never generated: operation cloak (nurse cloak). The RNG hath decreed that this item was never generated: dripping tread (dripping). The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray). The RNG hath decreed that this item was never generated: synthetic sandals (korean sandal™ÞÐ[â4s). The RNG hath decreed that this item was never generated: dissolve food (hungry). The RNG hath decreed that this item was never generated: yellow wing (failuncap cloak). The RNG hath decreed that this item was never generated: pink sweets ((null)). --More--™ÞÐ[œæThe RNG hath decreed that this item was never generated: sodalith (blue). The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 10). The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 20). The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 22). The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 19). The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 35). The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 15). The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 15). The RNG hath decreed ™ÞÐ[Ææ*that this item was generated more often: create horde (black, freq bonus 24). The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 4). The RNG hath decreed that this item was generated more often: T-shirt ((null), --More--™ÞÐ[ç( freq bonus 10). The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 7). The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 12). The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 8). The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of ™ÞÐ[) the force (starwars cloak, freq bonus 74). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 90). The RNG hath decreed that this item was always generated cursed: amulet of --More--™ÞÐ[C(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B%(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#@(0mqqqqqqqqqqqj(B#,##`,##,#,#,,#,,(0lqqqqk(B,,[™ÞÐ[kÀm(0x~~~~x(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~~(B (0mqqqj(B[Leeroy the Heretic Hunter ] St16 Dx™ÞÐ[¿½11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $0 HP 102(102)  Pw 74(74)  AC3 Exp9 T517 Par Do you want to see your discoveries? [ynq] (n) ›ÞÐ[€˜ ·n Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword) (1 of 9)›ÞÐ[Ã$ U * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 9)œÞÐ[¶§2 * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * ya (bamboo arrow) (3 of 9)œÞÐ[ñ×Ñ * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing) (4 of 9)œÞÐ[zâ { * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (orange robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm) (5 of 9)ÞÐ[Þ'º * helmet (wide conical hat)  * sedge hat (cloudy helmet)  * skullcap (crazy helmet)  * flack helmet (cold-blooded helmet)  * crystal helm (plumed helmet)  * mining helm (engraved helmet)  * field helm (etched helmet)  * helm of safeguard (rotating helmet)  * war hat (precious helmet)  * plasteel gloves (white gloves)  * leather gloves (black gloves)  * gauntlets of safeguard (paper gloves)  * gauntlets of plugsuit (fighting gloves)  * commander gloves (silk fingerlings)  * field gloves (yellow gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 9)ÞÐ[‹ª * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (failuncap shoes)  * field boots (side zip boots)  * boots of safeguard (heap of shit boots)  Scrolls  scroll of healing (SUN FALL FROM SKY)  scroll of mana (INS CUBITOR)  scroll of phase door (FELLOW LEAF ELF STAT CANNT LOWED)  scroll of standard id (SNOWMAN WITHOUT SNOW) (7 of 9)ÞÐ[K-  scroll of cure (BUNDLEBUNDLEBUNDLE)  * scroll of extra healing (SE FERSE PARUM)  * scroll of greater mana restoration (MOVE RAISED BY FEARED)  scroll of genocide (IMB AXES MUMMIES)  scroll of bad effect (BUEP IS THE STUPID)  scroll of identify (SHENME SHIHOU TENGTONG FABU)  scroll of teleportation (WPROWADZIC BRAMY PIEKIELNE)  scroll of charging (ELF FELLOW PROTECTION LIMITATION STUNT USE)  scroll of gold detection (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY I  scroll of trap detection (ENEMATZU MEMALEZU)  scroll of magic mapping (IMBA HAND OF VECNA)  scroll of taming (NACSTAC)  scroll of consecration (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TIL  scroll of enchant armor (KCATTA SOD)  scroll of blank paper (unlabeled)  scroll of growth (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING)  scroll of resistance (NHQDB IS ACTUALLY KERIOQDB)  scroll oÞÐ[d- f enchant weapon (OTTO PALLINE DI GELATO)  scroll of remove curse (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS)  scroll of light (MAHJONG TILE AUTUMN)  Spellbooks  spellbook of invisibility (underworld) (8 of 9)ÞÐ[(u ö spellbook of polymorph (scintillating)  spellbook of detect unseen (pen-written)  Potions  potion of oil (unlight)  potion of gain ability (thyme)  Tools  large box (wooden box)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (9 of 9)ÞÐ[|+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B%(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#@(0mqqqqqqqqqqqj(B#,##`,##,#,#,,#,,(0lqqqqk(BÞÐ[¦+À[1m,,(0x~~~~x(B,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~~(B (0mqqqj(B[Leeroy the Heretic Hunter [ÞÐ[,,Ø22;27H] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $0 HP 102(102)  Pw 74(74)  AC3 Exp9 T517 Par Do you want an account of creatures vanquished? [ynq] (n) ÞÐ[Œ InVanquished creatures: a mini chickatrice 3 portbeamtrices a chickatrice a mynock a goblin (2 created) a grid bug 0 melee bugs (2 created) 24 stone bugs (25 created) a lichen a spore lichen (2 created) a cyan mushroom 0 kestrels (1 created) 3 Keystone Kops (6 created) a Kop Sergeant (2 created) a Kop Lieutenant a Warder Lieutenant a mummy a grid xorn 0 filthy street urchins (1 created) 0 thalmors (1 created) --More--žÞÐ[ Z0 shopkeepers (1 created) 0 aligned priests (1 created) 0 soldiers (2 created) 0 angry watchmen (1 created) a minighost a newt (2 created) a health trove (2 created) 65 creatures born. 46 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--žÞÐ[[N (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B##(0x~~(B%(0~~~~~~~~x(B#,(0~~~~~~~~~~~~x(B#@(0mqqqqqqqqqqqj(B#,##`,##,#,#,,#,,(0lqqqqk(B,,(0x~~~~x(B[žÞÐ[…N Àm,,(0lqj~~~~x(B (0lqqqk(B#,(0a~~~~~~x(B (0x~~~(B%,,(0x~~~~~~x(B (0x~~~x(B`,(0x~~~~lqj(B (0x(B<(0~~~(B(0x~~~~x(B (0x~~~x(B(0mqqqqj(B (0x~~~~(B (0mqqqj(B[Leeroy the Heretic Hunter ] St16 Dx11 Co9 In12 Wi6 Ch6 ThaClkMalLaw Dlvl:2 $0 HP žÞÐ[O 102(102)  Pw 74(74)  AC3 Exp9 T517 Par Do you want to see your conduct? [ynq] (n) ŸÞÐ[Ú=ìn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 37 times. You killed 36 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--¾ÞÐ[•“ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Leeroy |  | 0 Au |  | petrified by a |  | coming into |  | contact with a |  |petrifying object |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Leeroy the Thalmor... You turned to sto¾ÞÐ[Ç“Kne in The Dungeons of Doom on dungeon level 2 with 12154 --More--¾ÞÐ[ò ¢points, and 0 pieces of gold, after 517 moves. You were level 9 with a maximum of 102 hit points when you turned to stone.--More--