A[o  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-24.09:56:05.ttyrec Time: (1540374965) Wed Oct 24 09:56:05 2018 A[z )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] A[b [nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)A[(] u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)A[  Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)A[H  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)A[ % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)A[ e - a Tourist  f - a Tracer  g - a Transsylvanian  h - a Transvestite  i - a Twelph  j - an Unbeliever  k - an Undead Slayer  l - an Undertaker  m - an User of Stand  n - a Valkyrie  o - a Wandkeeper  p - a Warrior  q - a Wild Talent  r - a Wizard  s - a Yeoman  t - a YSexymate  u - a Zookeeper  v - a Zyborg  * - Random  ! - Quit (6 of 6)A[j % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)A[ +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)A[ u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)A[s  Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)A[; m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)A[V I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)A[)  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)A[ Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)%B[(+Use hybrid races? [yn] (n) %B[BcnChoosing Gender Pick the gender of your felid Thalmor  m - male f - female * - Random ! - Quit(end) %B[s 3+Choosing Alignment Pick the alignment of your male felid Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) %B[L +(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendo%B[*M r, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--&B[Y(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male felid Thalmor. --More--&B[2 [Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1&B[aR Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - a blessed +2 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) 'B[ _[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B(B[qDon't be ridiculous! Your current form has enough trouble wielding ONE weapon![Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1)B[oDon't be ridiculous! Your current form cannot realistically wield a weapon! --More--)B[g 6 Try anyway? [yn] (n) *B[#n[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1*B[fX Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - a blessed +2 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) *B[_[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B+B[There is nothing here to pick up.[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1+B[)p There is nothing here to pick up.[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1,B[{M+Pick an object.,B[NG p@ a human or elf or you (felid thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for felid...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  --More--.B[R(0lqqqqqqqqk (B(0~~~~~~~~(B@(0a (B(0x~~~~~~~(B@(0x(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1.B[Pick an object..B['p@ a human or elf or you (felid thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for felid...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  --More--/B[e(0lqqqqqqqqk (B(0~~~~~~~~(B@(0a (B(0x~~~~~~~(B@(0x(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T1/B[Pick an object./B[@ a human or elf or you (felid thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for thalmor...   Base statistics of this monster type:  Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical /B[y  1d4, uses magic spell(s) - random magic spell  --More--0B[(0lqqqqqqqqk (B(0~~~~~~~~(B@(0a (B(0x~~~~~~~(B@(0x (B+(0~~~~~~~~x (B(0mqk~~~~~~ (B(0x~~~~~~x(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T10B[+Pick an object.0B[/p@ a human or elf or you (felid thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for felid...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  --More--1B[(0lqqqqqqqqk (B(0~~~~~~~~(B@(0a (B(0x~~~~~~~(B@(0x(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T11B[nDon't be ridiculous! Your current form has enough trouble wielding ONE weapon![Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T12B[hC# 2B[Gt2B[echnique2B[  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) 2B[+99(0lqqqqqqqqk(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T13B[<R Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - a blessed +2 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) 3B[A _[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B4B[8DRDon't even bother. Your current form can't realistically wear armor!--More--4B[  HBut you may try to wear something anyway. Do it? [yn] (n) 5B[28n[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw  16(16)  Pw 12(12)  AC2 Exp1 T15B[ KBeware, there will be no return! Still climb? [yn] (n) 6B[{y[Leeroy the Concordate Agent  16(16)  Pw 12(12)(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) 6B[ Vy Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - a blessed +2 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) 7B[(0lqqqqqqqqk(B(0~~~~~~~~(B@(0a(B(0x~~~~~~~(B@(0x(B+(0~~~~~~~~x(B(0mqk~~~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B[Leeroy the Concordate Agent ] St9 Dx10 Co10 In12 Wi10 Ch10 ThaFelMalLaw Dlvl:1 $0 HP 16(16)  Pw 12(12)  AC2 Exp1 T1Do you want to see your attributes? [ynq] (n) 7B[ nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: displacement. You could not have this property extrinsically: cold resistance. You could not have this property intrinsically: jumping. Scroll identification only worked 100 times out of 179. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 8. Implant identification only worked 1 times out of 31. Wand identification only worked 3 times out of 41. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 14. Scroll drop chance was reduced to 93%. Ring drop chance was reduced to 10%. Wand drop chance was reduced to 67%. Armor drop chance was reduced to 97%. Tool drop chance was reduced to 94%. Food drop chance w7B[ (as reduced to 80%. --More--8B[T Concealing monsters were spawned underneath items 66% of the time only. Monster death drops spawned with only 90% chance. The following skill could not be trained at all: shield. The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: implants. The following skill became untrainable if you tried to train it too early: body spells (turn 2). The following skill became untrainable if you tried to train it too early: attack spells (turn 385). The following skill became untrainable after a while: implants (turn 7894). The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn8B[  10452). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 69338. Monster spawn increase had reached its maximum at turn 165524. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2394855. The monster class that cannot be genocided was centaur. --More--9B[f Today, the monster class that always gets generated invisible was leprechaun. The monster class that was spawned more often: light (freq bonus 1). The monster species that was spawned more often: dungeon fern (freq bonus 72). The monster species that was spawned more often: wayfarer perturbing discretional (freq bonus 6). The monster species that was spawned more often: sophisticated mind flayer (freq bonus 24). The monster species that was spawned more often: trainful weatherproof unartful (freq bonus 12). The monster species that was spawned more often: black baboon (freq bonus 6). The monster species that was spawned more often: broken ray (freq bonus 2). The monster species that was spawned more often: lausist (freq bonus 16). The monster species that was spawned more often: entailed roustabout (freq bonus 36). The monster species that was spawned more often: moon borloth (freq bonus 6). The monster 9B[f species that was spawned more often: Kati's striped sneaker (freq bonus 6). The monster species that was spawned more often: petty pink sentai (freq bonus 12). The monster species that was spawned more often: COM-TO-COM 3 (freq bonus 15). The monster species that was spawned more often: greater earth elemental (freq bonus 6). --More--:B[The monster species that was spawned more often: honeymooned macerating (freq bonus 28). The monster species that was spawned more often: rust smasher (freq bonus 9). The monster species that was spawned more often: iceblock devil (freq bonus 12). The monster species that was spawned more often: jumping force babelfish (freq bonus 12). The monster species that was spawned more often: bikojuumo (freq bonus 8). The monster species that was spawned more often: porter irresistible fungus (freq bonus 12). The monster species that was spawned more often: alien queen (freq bonus 8). The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2). The monster trait that was more common: monsters that are telepathic (freq bonus 4). The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 14). The monster trait that was m:B[ *ore common: monsters whose attacks can disintegrate you (freq bonus 3). The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1). The monster species that was never randomly spawned: nezeramon fighter. --More--:B[ The monster species that was never randomly spawned: big wraith. The monster species that was never randomly spawned: Robur, the Conqueror. The monster species that was never randomly spawned: gatling turret. The monster species that was never randomly spawned: shunning recolonizing. The monster species that was never randomly spawned: grandmaster lichen. The monster species that was never randomly spawned: pulse light. The monster species that was never randomly spawned: asshole gnome rogue. The monster species that was never randomly spawned: gold bug. The monster species that was never randomly spawned: timelessly woolman. The RNG hath decreed that this item was never generated: light (arc). The RNG hath decreed that this item was never generated: barrier shield ((null)). The RNG hath decreed that this item was never generated: amulet of insomnia (awakening). The RNG hath decreed that this item was never gen:B[̂ erated: bullwhip ((null)). The RNG hath decreed that this item was never generated: cloak of death (deadly cloak). The RNG hath decreed that this item was never generated: magic candle (candle). The RNG hath decreed that this item was never generated: healing (purple-red). The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE). The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet). --More--;B[The RNG hath decreed that this item was never generated: jasper (red). The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 3). The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 16). The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 10). The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 2). The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 20). The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, fr;B[ deq bonus 8). The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 51). The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: carrot ((null), --More--;B[freq bonus 6). The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 9). The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 5). The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 11). The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 11). The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 7). The RNG hath decreed that this item was generated more;B[ often: volcanic glass fragment (gray, freq bonus 7). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 10). The RNG hath decreed that this item was always generated cursed: dimness --More--;B[ (viva). The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield). The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA). The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm). The RNG hath decreed that this item was always generated cursed: gray center stone (gray). The RNG hath decreed that this item was always generated cursed: fireball (octagonal). The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet). The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)). The RNG hath decreed that this item was always generated cursed: force stone (gray). The RNG hath decre;B[ ed that this trap was always invisible: message suppression trap. The RNG hath decreed that this trap was generated more often: de-light trap --More--