3[_ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-24.08:56:02.ttyrec Time: (1540371362) Wed Oct 24 08:56:02 2018 3[?)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 3[w[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)3[! u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)3[ Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)3[ m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)3[% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)3[i +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)3[ u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)3[04 Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)3[*/ m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)3[io  I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)3[ޒ e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)3[P  I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)3[L m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)3[h Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)3[)+Use hybrid races? [yn] (n) 3[( nChoosing Gender Pick the gender of your aureal Thalmor  m - male f - female * - Random ! - Quit(end) 3[4+Choosing Alignment Pick the alignment of your male aureal Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 3[{+(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1 It is written in the Book of 3[Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--3[U(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male aureal Thalmor.--More--3[ [Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[  Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed -2 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - an uncursed greased scroll of phase door {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) 3[Ko[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B3[i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3[[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[ Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed -2 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - an uncursed greased scroll of phase door {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) 3[o[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B3[!# 3[n3[ 3[b enhance3[v  Current skills: (0 slots available)   Fighting Skills  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger 3[ / Unskilled (max Expert) (1 of 3)3[ knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Basic (max Master)  broadsword Basic (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Exper3[0|t)  lance Unskilled (max Expert)  bow Basic (max Master) (2 of 3)3[3 sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Master)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Basic (max Wizard)  elemental spells Unskilled (max Expert)  chaos spells Basic (max Master)  matter spells Unskilled (max Expert) (3 of3[d 3)3[a o[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B3[# 3[]t3[trechnique3["  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) 3[ [Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[jYour dark elven bow isn't one-handed.[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[L'  Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed -2 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - an uncursed greased scroll of phase door {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) 3[/Ko[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B3[]  Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed -2 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - an uncursed greased scroll of phase door {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) 3[o[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lq(B(0qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~(Br(0~~~x(B(0x~~~(B((0~~(B@(0~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B3[i # 3[[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[Sh Pick an object.3[Y @ a human or elf or you (aureal thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for thalmor...   Base statistics of this monster type:  Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical 3[ Z y  1d4, uses magic spell(s) - random magic spell  --More--3[z(0lq(B(0qqq(B+(0qqqqqk (B(0x~~~~~~~~~~~x (B(0a~~~~~(B@(0~(Br(0~~~x (B(0x~~~(B((0~~(B@(0~~~~x(B[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[Pick an object.3[yG@ a human or elf or you (aureal thalmor called Leeroy, on a staircase)  Accessing Pokedex entry for aureal...   Base statistics of this monster type:  Base level = 6, difficulty = 11, AC = -5, magic resistance = 50, alignment 11. Slow (9). Normal generation, with frequency 1. Resists poison. Leaves no corpse. Not genocidable, carnivorous, poisonous, reflecting, thick-skinned demon. This monster is always female. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical 3[Gq  1d4, uses weapon - ordinary physical  --More--3[(0lq(B(0qqq(B+(0qqqqqk (B(0x~~~~~~~~~~~x (B(0a~~~~~(B@(0~(Br(0~~~x (B(0x~~~(B((0~~(B@(0~~~~x(B[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T13[[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T2@<3[ړ @@(0~(B[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T2The thalmor called Rulindil the concordate agent thrusts her elven dagger at the rabbit.--More--3[NZ [Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T3r(0~(B3[Gw[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T3 [Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T4(0~(B@(0~(Br(0~(B@(0~(B3[ 6[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T5@(0~(Br(0~(B@(0~(B3[m[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T5(0~(B(0~(B@r(0~(B@The rabbit misses.[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T63[(0~(B@You see here a wooden box {500}.@(0~(B[Leeroy the Concordate Agent ] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T6The rabbit bites you![Leeroy the Concordate Age nt] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  14(15)  Pw 10(10)  AC6 Exp1 T6[-1 -> 14][Leeroy the Concordate Age nt] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  14(15)  Pw 10(10)  AC6 Exp1 T73[y :(@[Leeroy the Concordate Age nt] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  14(15)  Pw 10(10)  AC6 Exp1 T7The thalmor called Rulindil the concordate agent thrusts her elven dagger at the rabbit.--More--3[& [Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T7 [Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T83[>(0~(B@[Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T8The thalmor called Rulindil the concordate agent thrusts her elven dagger at the rabbit.--More--3[C1 [Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T9(0~(B3['q [Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T9 [Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw  13(15)  Pw 10(10)  AC6 Exp1 T10@(0~(B@(0~(B3[=Beware, there will be no return! Still climb? [yn] (n) 3[y[Leeroy the Concordate A  13(15)  Pw 10(10)(0lq~qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~~~~~x(B(0x~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 13(15)  Pw 10(10)  AC6 Exp1 T10Do you want your possessions identified? DYWYPI? [ynq] (n) 3[ y Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed -2 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - an uncursed greased scroll of phase door {0}  h - 2 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) 3[L(0lq~qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~~~~~x(B(0x~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 13(15)  Pw 10(10)  AC6 Exp1 T10Do you want to see your attributes? [ynq] (n) 3[i nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: warning. You could not have this property extrinsically: fear resistance. You could not have this property intrinsically: flying. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 15. Implant identification only worked 1 times out of 25. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 178. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 92% chance. Monsters only dropped their equipment with 95% chance. Book drop chance was reduced to 97%. Scroll drop chance was reduced to 91%. Amulet drop chance was reduced to 73[ F0%. Armor drop chance was reduced to 93%. --More--3[\ Food drop chance was reduced to 83%. Concealing monsters were spawned underneath items 98% of the time only. Monster death drops spawned with only 94% chance. The following skill could not be trained at all: body spells. The following skill was trained at half the usual rate: body spells. The following skill was trained at one fifth the usual rate: martial arts. The following skill was limited to basic proficiency: bare-handed combat. The following skill was limited to skilled proficiency: lightsaber. The following skill was limited to expert proficiency: protection spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 84). The following skill became untrainable if you tried to train it too early: occult spells (turn 170). The following skill became untrainable after a while: divination spells (turn 81538). The following skill couldn't be trained before a3[\ s certain turn number is reached: missile weapons (turn 25063). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 97965. Monster spawn increase had reached its maximum at turn 177097. In this game, Eevee's evolution was vaporeon. --More--3[!Your limit for ascension was at turn 2606671. The monster class that cannot be genocided was mummy. The monster class that was spawned more often: worm (freq bonus 6). The monster species that was spawned more often: infinite air elemental (freq bonus 18). The monster species that was spawned more often: white yeek (freq bonus 21). The monster species that was spawned more often: drow (freq bonus 14). The monster species that was spawned more often: secret car (freq bonus 54). The monster species that was spawned more often: airhack demon (freq bonus 20). The monster species that was spawned more often: blastoise (freq bonus 56). The monster species that was spawned more often: samite feminized (freq bonus 44). The monster species that was spawned more often: elemental lich (freq bonus 60). The monster species that was spawned more often: wide eye type (freq bonus 36). The monster species that was spawne3[<d more often: gnome academic (freq bonus 54). The monster species that was spawned more often: lampad (freq bonus 7). The monster species that was spawned more often: femme (freq bonus 27). The monster species that was spawned more often: jumping kraken (freq bonus 16). The monster species that was spawned more often: eraser monster (freq bonus --More--3[ 11). The monster species that was spawned more often: mean mold (freq bonus 8). The monster species that was spawned more often: fire metroid (freq bonus 27). The monster species that was spawned more often: furry rothe (freq bonus 7). The monster species that was spawned more often: empire state building (freq bonus 18). The monster species that was spawned more often: colorless warp fungus (freq bonus 21). The monster species that was spawned more often: life seeker (freq bonus 24). The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2). The monster trait that was more common: monsters that have infravision (freq bonus 1). The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1). The monster trait that was more common: shapeshifting monsters (freq bonus 2). The monster trait that was more common: monsters whose attack3[ s aggravate monsters (freq bonus 2). The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4). The monster trait that was more common: monsters that can see invisible (freq bonus 4). --More--3[nThe monster species that was never randomly spawned: colorless force fungus. The monster species that was never randomly spawned: nether spore. The monster species that was never randomly spawned: Antimatter Kleever. The monster species that was never randomly spawned: river orc. The monster species that was never randomly spawned: Purgatory Dude. The monster species that was never randomly spawned: golden seraphon. The monster species that was never randomly spawned: waterspout. The monster species that was never randomly spawned: lightning demon. The monster species that was never randomly spawned: creepy crawler. The monster species that was never randomly spawned: ice fungus. The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA). The RNG hath decreed that this item was never generated: cyanide (vermillion). The RNG hath decreed that this item was never generated: locking (aluminum). 3[The RNG hath decreed that this item was never generated: ribbed plate mail ((null)). The RNG hath decreed that this item was never generated: bread ((null)). The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing). The RNG hath decreed that this item was never generated: leather jacket ((null)). The RNG hath decreed that this item was never generated: fire (simmering). --More--3[)The RNG hath decreed that this item was never generated: wimpiness (poofy). The RNG hath decreed that this item was never generated: chainsword ((null)). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 31). The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 17). The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 9). The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 94). The RNG ha3[D]th decreed that this item was generated more often: cancellation (platinum, freq bonus 34). The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 15). --More--3[> The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 3). The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 11). The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 11). The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 9). The RNG hath decreed that this item was gener3[> Eated more often: dark elven arrow (black runed arrow, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 9). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 16). --More--3[ڢThe RNG hath decreed that this item was always generated cursed: dart ((null)). The RNG hath decreed that this item was always generated cursed: fire stick ((null)). The RNG hath decreed that this item was always generated cursed: bunny cake ((null)). The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet). The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves). The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift). The RNG hath decreed that this item was always generated cursed: spell retain cloak (inalish cloak). The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak). The RNG hath decreed that this item was always generated cursed: poison blast (tattered). The RNG hath decreed that this item was alwa3[ ys generated cursed: cloak of warmth (metal cloak). The RNG hath decreed that this trap was always invisible: rolling boulder trap. The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 6). --More--3[J Trap randomization happened for 1 in 730 traps. Next attribute increase check would have come at turn 1198. Strength training was 0. Dexterity training was 0. Wisdom training was 3. Constitution training was 0. Your sanity was 0. You were sleep resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having fear resistance (0). You were prevented from having warning (0). You saw invisible. You had infravision. You had 1491 points of nutrition remaining. You had reflection. You were lucky (1). You could not have safely prayed (77). You survived. --More--3[MM(0lq~qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~~~~~x(B(0x~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 13(15)  Pw 10(10)  AC6 Exp1 T10Do you want to see your discoveries? [ynq] (n) 3[n Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword) (1 of 8)3[eU * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8)3[)Y 2 * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * ya (bamboo arrow) (3 of 8)3[p * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing) (4 of 8)3[ x * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (red robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm) (5 of 8)3[!  * helmet (resounding helmet)  * sedge hat (radiant helmet)  * skullcap (wide conical hat)  * flack helmet (hacker helmet)  * crystal helm (radio helmet)  * mining helm (celtic helmet)  * field helm (echo helmet)  * helm of safeguard stone (gemmed helmet)  * war hat (spired helmet)  * plasteel gloves (white gloves)  * leather gloves (demolition gloves)  * gauntlets of safeguard (camouflage patterned gloves)  * gauntlets of plugsuit (poor gloves)  * commander gloves (fatal gloves)  * field gloves (even pair of gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 8)3[% * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (feelgood heels)  * field boots (steel toed boots)  * boots of safeguard (camouflage patterned boots)  Scrolls  scroll of healing (CAPLOSS TRIANGLE INSTADEATH)  scroll of mana (HIGH RATE LOWER VOLTAGE IS LOW)  scroll of phase door (HP RECOVERY BY GRAUP)  scroll of standard id (EASY MODE ACTIVATE) (7 of 8)3[ scroll of cure (PROKLINJATI SVOJ ZIVOT)  * scroll of extra healing (RUECKSCHRITT GEGENUEBER OBLIVION)  * scroll of greater mana restoration (FLOAT BY SHOCK MAGNET 5)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)3[Q X(0lq~qqq(B+(0qqqqqk(B(0x~~~~~~~~~~~x(B(0a~~~~~(B@(0~~~~~x(B(0x~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Leeroy the Concordate A gent] St8 Dx5 Co7 In5 Wi5 Ch12 ThaAurMalLaw Dlvl:1 $0 HP 13(15)  Pw 10(10)  AC6 Exp1 T10Do you want an account of creatures vanquished? [ynq] (n) 3[n Vanquished creatures:  0 blobs (1 created) 0 hidden kobolds (1 created) 0 baby mimics (1 created) 0 sewer rats (2 created) a rabbit 0 garter snakes (1 created) 0 thalmors (1 created) 0 minighosts (1 created)  9 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--3[xDo you want to see your conduct? [ynq] (n) 3[D n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--3[Goodbye Leeroy the Thalmor... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 10 moves. You were level 1 with a maximum of 15 hit points when you escaped.--More--