[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-23.08:19:22.ttyrec Time: (1540282762) Tue Oct 23 08:19:22 2018 [ )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [' [nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)[: u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)[ Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[)(  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[;p % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[(  e - a Tourist  f - a Tracer  g - a Transsylvanian  h - a Transvestite  i - a Twelph  j - an Unbeliever  k - an Undead Slayer  l - an Undertaker  m - an User of Stand  n - a Valkyrie  o - a Wandkeeper  p - a Warrior  q - a Wild Talent  r - a Wizard  s - a Yeoman  t - a YSexymate  u - a Zookeeper  v - a Zyborg  * - Random  ! - Quit (6 of 6)[v1% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[ +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)[` u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[o Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[S I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[<  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[s Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[t (+Use hybrid races? [yn] (n) [ nChoosing Gender Pick the gender of your erosator Thalmor  m - male f - female * - Random ! - Quit(end) [ij6+Choosing Alignment Pick the alignment of your male erosator Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [b+[(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(B[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  You[r god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--[sP(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male erosator Thalmor.--More--[ [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T1[  Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of phase doo[ Pr {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [k [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T1(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(B[( # [Em[ onster[ You don't have another special ability in your normal form![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T1[k # [0t[\echnique[z  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) [[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T1[ Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of phase doo[Pr {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [ [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T1(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(B[[ You don't know any spells right now.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T1[ Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of pha[>Vse door {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [U [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T1(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(B[0You displaced your thalmor called Rulindil the concordate agent.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T2@@[*  Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of pha[Q Vse door {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [ [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T2(0lqqqk(B(0x~~~x(B(0x~(B@(0~x(B(0x(B@(0~~x(B(0~~~~x(B(0mqqqj(B[XY [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T2 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T3<#@,@%[Y,(0~(B$@,,,You see here a very rotted fortune cookie {0}.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T3 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T4N(0~(B@[x4,#@%#,You see here a gold piece {0}.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T4 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T5(0~(B@['You displaced your thalmor called Rulindil the concordate agent.,@@,--More--[|` You see here a very rotted fortune cookie {0}.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T5 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T6 N$@[N?t - a very rotted fortune cookie {0}.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T6[[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T6 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T7,#,@(0~~~~~(B@, (0x~~~~~~~~(B,,, (0m(B+(0q(B+(0q(B(0qqq(B[)What do you want to eat? [t or ?*] [ gThis fortune cookie is delicious!You feel your luck is turning...--More--[>](Read the fortune? [yes/no] [sy[6 e[ s[YkThis cookie has a scrap of paper inside.It reads:--More--[t|The animation trap only triggers once, and if it does, it spawns one or more monsters for you to fight.--More--[  [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T7 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T8 N[ There is a wall in the way![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T8[TYou kill the mininaga![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T8 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T9%$@[+6 ,,##@,,,,(0~(BYou see here a thoroughly burnt mininaga corpse {200}.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T9 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T10@,[d5What do you want to eat? [* or ,] [q eat what?  Comestibles ('%') a - a thoroughly burnt mininaga corpse {200}(end) [_ +Blecch! Rotten food!You feel weirded out!--More--[[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T10 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T11(0lqqqk(B(0x~~~x(B,,#(0x~(B<(0~x(B#@##(0x~~~x(B,,,,(0~~~~x(B(0~~~~~(B#$@(0mqqqj(B (0x~~~~~~~~~(B#,,, (0m(B+(0q(B+(0q(B(0qqq(B[T[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T12 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T13 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T14#####+@,,##,,(0~~~~(B, (0~~~~~~~~~(B,,, (0x~~~~~(B,(0~(B[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)[~1  Pw 11(11)  AC5 Exp1 T14[  [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T15The door resists![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T16The door opens.[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T17 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T17 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T18(0lqqqqqqqqqk(B (0x~~~~~~~~~[38[Һ ;5;3m(B@,, (0x~~~~~~(B{(0~~x(B, (0x~~~~~~(B (0x(B [Mp[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T19@(0~a(B,,@(0x(B(0x(B(0~j(B#[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T20Everything looks SO boring now.--More--[][Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T20 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T21(0lqqqqqqqqqk(B####(0lqqqk(B (0x~~~~~(B@(0~~~a(B,,,#(0x~~~x(B (0x~~~~~~(B{(0~(B@(0x(B,,,#(0x~(B<(0~x(B (0x~~~~~~~~~~(B#,##(0x~~~x(B (0x~~~~~~~~~x(B,,,,[m(0~~~~x(B (0x~~~~~~~~~~(B#$,(0mqqqj(B (0x~~~~~~~~~x(B#,,, (0m(B+(0q(B+(0q~qqq~j(B##[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T21[ [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T22 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T23 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T24 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T25 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T26 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  P[w 11(11)  AC5 Exp1 T27@(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~(B##There is a wall in the way![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T27[; [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T28(0~(B@(0~(B(0~(B@[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T28[ [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T29 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T30 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T31 [Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T32(0~~(B(0~(B(0~~(B(0~(B@(0~(B@There is a wall in the way![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw [[HK 17(17)  Pw 11(11)  AC5 Exp1 T32['There is a wall in the way![Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw  17(17)  Pw 11(11)  AC5 Exp1 T32[  Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of pha[ Vse door {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [-[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T32(0lqqqqqqqqqk(B####(0lqqqk(B (0x~~~~~~~~~a(B,,,#(0x~~~x(B (0x~~~~~~(B{(0~~x(B,,,#(0x~(B<(0~x(B (0x~~~~~~~~~~(B#,##(0x~~~x(B (0x~~~~(B@(0~~~~x(B,,,,(0~~~~x(B (0x~~~~~~~~~~(B#$,(0mqqqj(B (0x~~~~~(B@[38;5;[R7m(0~~~x(B#,,, (0m(B+(0q(B+(0q~qqq~j(B####[# [ɡquit[Ui [7 [puit[X)Really quit [yes/no]? [ y[- e[_ s[%[Leeroy the Concordate Agent  17(17)  Pw 11(11)(0lqqqqqqqqqk(B####(0lqqqk(B (0x~~~~~~~~~a(B,,,#(0x~~~x(B (0x~~~~~~(B{(0~~x(B,,,#(0x~(B<(0~x(B (0x~~~~~~~~~~(B#,##(0x~~~x(B (0x~~~~(B@(0~~~~x(B,,,,(0~~~~x(B (0x~~~~~~~~~~(B#$,(0mqqqj(B (0x~~~~~(B@(0~~~x(B#,,, [[%E11;2H(0m(B+(0q(B+(0q~qqq~j(B####[Leeroy the Concordate Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T32Do you want your possessions identified? DYWYPI? [ynq] (n) [@ n Weapons  a - an uncursed very burnt +0 elven broadsword (weapon in hand) {30}  c - an uncursed thoroughly burnt +0 dark elven bow (alternate weapon; not wiel  d - 50 uncursed thoroughly rotted +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed thoroughly burnt +0 elven mithril-coat (being worn) {60}  Scrolls  e - an uncursed very rotted scroll of healing {0}  f - an uncursed burnt thoroughly rotted scroll of healing {0}  g - an uncursed very burnt scroll of healing {0}  h - an uncursed burnt very rotted scroll of healing {0}  i - an uncursed thoroughly rotted scroll of healing {0}  j - an uncursed burnt scroll of mana {0}  k - an uncursed very burnt rotted scroll of mana {0}  l - an uncursed very burnt thoroughly rotted scroll of mana {0}  m - an uncursed burnt very rotted scroll of mana {0}  n - an uncursed thoroughly burnt very rotted scroll of phase[P T door {0}  o - an uncursed very burnt scroll of phase door {0}  p - an uncursed burnt scroll of phase door {0}  q - an uncursed thoroughly burnt rotted scroll of standard id {0}  r - an uncursed very burnt scroll of standard id {0}  s - an uncursed burnt very rotted scroll of cure {0} (end) [WM(0lqqqqqqqqqk(B####(0lqqqk(B (0x~~~~~~~~~a(B,,,#(0x~~~x(B (0x~~~~~~(B{(0~~x(B,,,#(0x~(B<(0~x(B (0x~~~~~~~~~~(B#,##(0x~~~x(B (0x~~~~(B@(0~~~~x(B,,,,(0~~~~x(B (0x~~~~~~~~~~(B#$,(0mqqqj(B (0x~~~~~(B@(0~~~x(B#,,, (0m(B+(0q(B+(0q~qqq~j(B####[Leeroy the Concordate[M Agent ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T32Do you want to see your attributes? [ynq] (n) [5 nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: full nutrients. You could not have this property extrinsically: cold resistance. You could not have this property intrinsically: teleport control. Scroll identification only worked 100 times out of 145. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 15. Wand identification only worked 3 times out of 11. Gem identification only worked 100 times out of 267. Tool identification only worked 5 times out of 14. Monsters only dropped their equipment with 96% chance. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to 70%. Weapon drop chance was reduced to 94%. Armor drop chance was reduced to 76%[5 C. Tool drop chance was reduced to 59%. --More--[l Food drop chance was reduced to 92%. Concealing monsters were spawned underneath items 58% of the time only. Monster death drops spawned with only 91% chance. The following skill could not be trained at all: short sword. The following skill was trained at half the usual rate: healing spells. The following skill was trained at one fifth the usual rate: implants. The following skill was limited to basic proficiency: scimitar. The following skill was limited to skilled proficiency: club. The following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: matter spells (turn 15). The following skill became untrainable if you tried to train it too early: healing spells (turn 165). The following skill became untrainable after a while: dagger (turn 35214). The following skill couldn't be trained before a certain turn number is reached: se[l warching (turn 30587). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 18021. Monster spawn increase had reached its maximum at turn 133758. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 16315668. --More--[ The monster class that cannot be genocided was long worm tail. The monster class that was spawned more often: Keystone Kop (freq bonus 2). The monster species that was spawned more often: assembling skipperage (freq bonus 12). The monster species that was spawned more often: schizophrenic (freq bonus 36). The monster species that was spawned more often: shambling mound (freq bonus 18). The monster species that was spawned more often: rope golem (freq bonus 12). The monster species that was spawned more often: undead wild talent (freq bonus 12). The monster species that was spawned more often: peacock (freq bonus 16). The monster species that was spawned more often: trump turret (freq bonus 15). The monster species that was spawned more often: giant bright blue jellyfish (freq bonus 20). The monster species that was spawned more often: clay spore (freq bonus 8). The monster species that was spawned more o[3 aften: deceiving warp fungus (freq bonus 18). The monster species that was spawned more often: forgotten light (freq bonus 24). The monster species that was spawned more often: master mantidragon (freq bonus 8).The monster species that was spawned more often: blister stalk (freq bonus 10). --More--[uThe monster species that was spawned more often: great karmic wyrm (freq bonus 6).The monster species that was spawned more often: damn eye (freq bonus 18). The monster species that was spawned more often: bloodtest cat (freq bonus 8). The monster species that was spawned more often: Windows XP (freq bonus 12). The monster species that was spawned more often: bear trove (freq bonus 14). The monster species that was spawned more often: purple patch (freq bonus 10). The monster species that was spawned more often: surfiest loudliest (freq bonus 18). The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4). The monster trait that was more common: monsters that spawn in large groups (freq bonus 10). The monster trait that was more common: monsters whose attacks create traps (freq bonus 2). The monster trait that was more common: monsters whose attacks increas[qe your carried weight (freq bonus 4). The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 3). The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2). The monster species that was never randomly spawned: eliding vulgarian. --More--[+$ The monster species that was never randomly spawned: evlin. The monster species that was never randomly spawned: simonized swarming. The monster species that was never randomly spawned: kopnel. The monster species that was never randomly spawned: asiyah sephirah. The monster species that was never randomly spawned: breakoff force fungus. The monster species that was never randomly spawned: n'wah sun. The monster species that was never randomly spawned: young yellow dragon. The monster species that was never randomly spawned: zombie dragon. The monster species that was never randomly spawned: false colony. The RNG hath decreed that this item was never generated: elm street stone (gray). The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE). The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO). The RNG hath decreed that this i[?$ {tem was never generated: conglomerate pick ((null)). The RNG hath decreed that this item was never generated: lightning (curved). The RNG hath decreed that this item was never generated: implant of deception (serrated). The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT). --More--[HThe RNG hath decreed that this item was never generated: implant of faith (resonant). The RNG hath decreed that this item was never generated: polymorph (silver). The RNG hath decreed that this item was never generated: green dragon scales ((null)). The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 174). The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 21). The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 335). The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3). Th[n8e RNG hath decreed that this item was generated more often: morion (black, freq bonus 49). The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 18). The RNG hath decreed that this item was generated more often: trap knowledge --More--[q stone (gray, freq bonus 19). The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 21). The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 11). The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 15). The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 3). The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 3). The RNG hath decreed that this item was generat[ /ed more often: cloak of drain resistance (vampiric cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 11). The RNG hath decreed that this item was generated more often: chain mail --More--[f((null), freq bonus 14). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 65). The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)). The RNG hath decreed that this item was always generated cursed: confusion (orange). The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe). The RNG hath decreed that this item was always generated cursed: asian pear ((null)). The RNG hath decreed that this item was always generated cursed: object detection (smoky). The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile). The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU). The RNG hath dec[freed that this item was always generated cursed: egostone (gray). The RNG hath decreed that this item was always generated cursed: amulet of real --More--[u screwery (mech-tech). The RNG hath decreed that this trap was always invisible: quaversal trap. The RNG hath decreed that this trap was generated more often: bright cyan spell trap (freq bonus 4). Trap randomization happened for 1 in 555 traps. Next attribute increase check would have come at turn 1096. Strength training was 2. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. Your sanity was 0. You were sleep resistant. You were resistant to fear. You resisted hallucinations. You had not decided on your sexuality yet. You were prevented from having cold resistance (0). You were prevented from having full nutrients (0). You saw invisible. You had infravision. You had 1556 points of nutrition remaining. You had stun resistance. You had confusion resistance. --More--[@> tYou were lucky (3). You could not have safely prayed (312). You survived. --More--[(0lqqqqqqqqqk(B####(0lqqqk(B (0x~~~~~~~~~a(B,,,#(0x~~~x(B (0x~~~~~~(B{(0~~x(B,,,#(0x~(B<(0~x(B (0x~~~~~~~~~~(B#,##(0x~~~x(B (0x~~~~(B@(0~~~~x(B,,,,(0~~~~x(B (0x~~~~~~~~~~(B#$,(0mqqqj(B (0x~~~~~(B@(0~~~x(B#,,, (0m(B+(0q(B+(0q~qqq~j(B####[Leeroy the Concordate Age[Mnt ] St12 Dx13 Co7 In13 Wi10 Ch8 ThaEroMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC5 Exp1 T32Do you want to see your discoveries? [ynq] (n) [Iq