[[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-23.08:10:03.ttyrec Time: (1540282203) Tue Oct 23 08:10:03 2018 [[ )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] \[[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)\[/ u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)\[  Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)\[A  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)\[ % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)][ e - a Tourist  f - a Tracer  g - a Transsylvanian  h - a Transvestite  i - a Twelph  j - an Unbeliever  k - an Undead Slayer  l - an Undertaker  m - an User of Stand  n - a Valkyrie  o - a Wandkeeper  p - a Warrior  q - a Wild Talent  r - a Wizard  s - a Yeoman  t - a YSexymate  u - a Zookeeper  v - a Zyborg  * - Random  ! - Quit (6 of 6)_[g% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)a[i  +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)b[l u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)d[  Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)d[ m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)e[  Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)f[@- m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)g[MC I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)g[b m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)h[uP Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)h[F  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)i[ Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)i[ )+Use hybrid races? [yn] (n) i[G nChoosing Gender Pick the gender of your aureal Thalmor  m - male f - female * - Random ! - Quit(end) j[4+Choosing Alignment Pick the alignment of your male aureal Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) j[>b +(0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(B[Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the moj[db st powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--j[H (0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male aureal Thalmor.--More--k[ [Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw  15(15)  Pw 10(10)  AC6 Exp1 T1k[1 Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - a blessed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 4 uncursed scrolls of healing {0}  f - an uncursed greased scroll of healing {0}  g - 4 uncursed scrolls of mana {0}  h - 3 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) k[R [Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(Bk[=# l[[4 enhancel[َ nhancel[1 Current skills: (0 slots available)   Fighting Skills  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger l[Q/ Unskilled (max Expert) (1 of 3)m[[Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1(0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(Bm[L=Beware, there will be no return! Still climb? [yn] (n) m[p]y[Leeroy the Concordate Agent  15(15)  Pw 10(10)(0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(B[Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) m[ y Weapons  a - an uncursed +0 elven broadsword (weapon in foreclaw) {30}  c - a blessed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 4 uncursed scrolls of healing {0}  f - an uncursed greased scroll of healing {0}  g - 4 uncursed scrolls of mana {0}  h - 3 uncursed scrolls of phase door {0}  i - 2 uncursed scrolls of standard id {0}  j - an uncursed scroll of cure {0} (end) n[ (0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(B[Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1Do you want to see your attributes? [ynq] (n) o[SnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: full nutrients. You could not have this property intrinsically: corrosivity. Scroll identification only worked 100 times out of 160. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 13. Implant identification only worked 1 times out of 24. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 18. Gem identification only worked 100 times out of 152. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 58% chance. Monsters only dropped their equipment with 93% chance. Scroll drop chance was reduced to 83%. Amulet drop o[ T_chance was reduced to 73%. Implant drop chance was reduced to 83%. --More--p[I Potion drop chance was reduced to 79%. Weapon drop chance was reduced to 75%. Armor drop chance was reduced to 92%. Food drop chance was reduced to 91%. Musable item generation frequency had a negative bias of 92%. Monster death drops spawned with only 98% chance. The following skill could not be trained at all: javelin. The following skill was trained at half the usual rate: shuriken. The following skill was trained at one fifth the usual rate: club. The following skill was limited to basic proficiency: spirituality. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: crossbow. The following skill became untrainable if you tried to train it too early: paddle (turn 32). The following skill became untrainable if you tried to train it too early: bow (turn 714). The following skill became untrainable after a while: matter p[ J spells (turn 31603). The following skill couldn't be trained before a certain turn number is reached: bow (turn 19316). Number of artifacts generated was 0. Number of fake artifacts generated was 1. --More--q[EHMonster spawn increase would have started at turn 44795. Monster spawn increase had reached its maximum at turn 169535. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 10796840. The monster class that cannot be genocided was orc. The monster class that was spawned more often: fungus or mold (freq bonus 1). The monster species that was spawned more often: water weird (freq bonus 6). The monster species that was spawned more often: supersession bechamel joking prepare (freq bonus 14). The monster species that was spawned more often: radio operator (freq bonus 8). The monster species that was spawned more often: socking rushee unapproving (freq bonus 32). The monster species that was spawned more often: orbicular prejudged taskwork hedgehopping overconcern (freq bonus 6). The monster species that was spawned more often: mean spore (freq bonus 6). The monster species that wq[hHas spawned more often: oak sage (freq bonus 18). The monster species that was spawned more often: asserter cloggy (freq bonus 10). The monster species that was spawned more often: desert fungus (freq bonus 10). The monster species that was spawned more often: cordon auguster tranquillizing corrugate surviving (freq bonus 6). The monster species that was spawned more often: viportex (freq bonus 6). --More--q[x The monster species that was spawned more often: dwarfer inaugurate (freq bonus 8).The monster species that was spawned more often: memo force fungus (freq bonus 6).The monster species that was spawned more often: argenach (freq bonus 12). The monster species that was spawned more often: silver patch (freq bonus 12). The monster species that was spawned more often: scaly horror (freq bonus 6). The monster species that was spawned more often: watcher overlord (freq bonus 3).The monster species that was spawned more often: Shiro (freq bonus 4). The monster species that was spawned more often: eight of spades (freq bonus 8).The monster species that was spawned more often: evasive maggot (freq bonus 4). The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2). The monster trait that was more common: monsters that have gaze attacks (freq bonus 6). The monsteq[x r trait that was more common: monsters with death resistance (freq bonus 1). The monster trait that was more common: monsters that originate from Steamband (freq bonus 1). The monster species that was never randomly spawned: Rafschar. --More--r[3The monster species that was never randomly spawned: trash wolf. The monster species that was never randomly spawned: Victoria's lady pump. The monster species that was never randomly spawned: xYmDf"w}9]_]tvhKup~(,. The monster species that was never randomly spawned: High Elvenking. The monster species that was never randomly spawned: leprelich. The monster species that was never randomly spawned: outfood bomb. The monster species that was never randomly spawned: buddha consecratory meticulosity. The monster species that was never randomly spawned: Radio Kleever. The monster species that was never randomly spawned: minx. The monster class that was always generated with extra speed: kobold. The RNG hath decreed that this item was never generated: platinum saber ((null)). The RNG hath decreed that this item was never generated: stasis (moaning). The RNG hath decreed that this item was never generated: detect monr[osters (leather). The RNG hath decreed that this item was never generated: undressing stone (gray). The RNG hath decreed that this item was never generated: pike ((null)). The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak). The RNG hath decreed that this item was never generated: inertia control --More--r[ (contro). The RNG hath decreed that this item was never generated: grass whistle (whistle). The RNG hath decreed that this item was never generated: godmode (heavenly). The RNG hath decreed that this item was never generated: immobility (motile). The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 6). The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 35). The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 4). The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 67). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 68). The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 19). The RNG hath decreed that thisr[ / item was generated more often: disruption shield (disrupted, freq bonus 32). The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 44). The RNG hath decreed that this item was generated more often: purple dragon --More--s[Qscale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 15). The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 10). The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 9). The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 10). The RNG hath decreed that this item was generated more often: resistancs[oe (DESREVER TSEPMET, freq bonus 10). The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 8). The RNG hath decreed that this item was generated more often: airhead cap --More--s[q(cloudy helmet, freq bonus 14). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 26). The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak). The RNG hath decreed that this item was always generated cursed: horror stone (gray). The RNG hath decreed that this item was always generated cursed: inkutlass ((null)). The RNG hath decreed that this item was always generated cursed: time stop (untouchable). The RNG hath decreed that this item was always generated cursed: mallet ((null)). The RNG hath decreed that this item was always generated cursed: heavy chain ((null)). The RNG hath decreed that this item was always generated cursed: create horde (black). The RNG hath decreed that this item was always generated cursed: bad effect stone (gray). The RNG hath decreed that this item was always generated curss[ed: kibi dango ((null)). The RNG hath decreed that this item was always generated cursed: leather saber --More--s[ ((null)). The RNG hath decreed that this trap was always invisible: cut nutrition trap. The RNG hath decreed that this trap was generated more often: fluctuating speed trap (freq bonus 2). Trap randomization happened for 1 in 554 traps. Trap difficulty was increased by 83. Next attribute increase check would have come at turn 2143. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were sleep resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having flying (0). You were prevented from having full nutrients (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You had reflection. You were lucky (1). --More--z[nZYou could not have safely prayed (106). You survived. --More--}[% (0lqqqqk(B(0x(B%(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0~~~~~x(B(0x~(B@(0~~~(B(0x~~(B@(0~x(B(0mqqqqj(B[Leeroy the Concordate Agent ] St10 Dx4 Co7 In8 Wi7 Ch4 ThaAurMalLaw Dlvl:1 $0 HP 15(15)  Pw 10(10)  AC6 Exp1 T1Do you want to see your discoveries? [ynq] (n) }[q vqThe thalmor called Rulindil the concordate agent can't follow you into the Black Market.