[u Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-23.08:08:14.ttyrec Time: (1540282094) Tue Oct 23 08:08:14 2018 [)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [j[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)[g6  u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)[ Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[- m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[3 % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[  +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)[Ce u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[g Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[K  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[  I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[  e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)[ )+Use hybrid races? [yn] (n) [nChoosing Gender Pick the gender of your rohirrim Thalmor  m - male f - female * - Random ! - Quit(end) [56+Choosing Alignment Pick the alignment of your male rohirrim Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [] +(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~(B@(0~~~~~~~~~x(B(0x~~~~~~(B@(0~~~~~~~~~~~(B(0mqqqqqqqqqqqqqqqqqj(B [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC4 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the go[p ds, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--[H S(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B[ oHello Leeroy, welcome to SlashEMExtended! You are a lawful male rohirrim Thalmor.--More--[  [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw  17(17)  Pw 11(11)  AC4 Exp1 T1[N Weapons  a - a blessed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) ['u[Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC4 Exp1 T1(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~(B@(0~~~~~~~~~x(B(0x~~~~~~(B@(0~~~~~~~~~~~(B(0mqqqqqqqqqqqqqqqqqj(B[_` [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw  17(17)  Pw 11(11)  AC4 Exp1 T2@<[  [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw  17(17)  Pw 11(11)  AC4 Exp1 T3(0~(B(0~(B@@[| # [% t[n8echnique[M Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared e - blink 1 Prepared(end) [@ [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw  17(17)  Pw 11(11)  AC4 Exp1 T3[q =Beware, there will be no return! Still climb? [yn] (n) [.My[Leeroy the Concordate Agent  17(17)  Pw 11(11)(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~~~~(B@@(0~~~~~~~~~~(B(0mqqqqqqqqqqqqqqqqqj(B [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC4 Exp1 T3Do you want your possessions identified? DYWYPI? [ynq] (n) [0QRn Weapons  a - a blessed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~~~~(B@@(0~~~~~~~~~~(B(0mqqqqqqqqqqqqqqqqqj(B [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC4 Exp1 T3Do you want to see your attributes? [ynq] (n) [ nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: curse resistance. You could not have this property extrinsically: technicality. You could not have this property intrinsically: petrification resistance. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 19. Amulet identification only worked 15 times out of 32. Implant identification only worked 1 times out of 2. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 13. Gem identification only worked 100 times out of 103. Tool identification only worked 5 times out of 7. Book drop chance was reduced to 95%. Scroll drop chance was reduced to 84%. Implant drop chance was reduced to 91%. Weapon drop chance was reduced[ K to 95%. Armor drop chance was reduced to 93%. --More--[ Food drop chance was reduced to 91%. Musable item generation frequency had a negative bias of 34%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 93% chance. The following skill could not be trained at all: chaos spells. The following skill was trained at half the usual rate: sexy flats. The following skill was trained at one fifth the usual rate: saber. The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: dagger. The following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: paddle (turn 9). The following skill became untrainable if you tried to train it too early: riding (turn 260). The following skill became untrainable after a while: elemental spells (turn 23099). The followi[ ?ng skill couldn't be trained before a certain turn number is reached: riding (turn 27512). Sticky curses were more common by 22%. Items were more likely to be generated cursed by 10%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. --More--[Monster spawn increase would have started at turn 142554. Monster spawn increase had reached its maximum at turn 294457. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1755338. The monster class that cannot be genocided was naga. The monster class that was spawned more often: dog or other canine (freq bonus 2).The monster species that was spawned more often: ultimate newt (freq bonus 24). The monster species that was spawned more often: trapping chicken (freq bonus 16). The monster species that was spawned more often: swirgit (freq bonus 4). The monster species that was spawned more often: challenging slinger (freq bonus 27). The monster species that was spawned more often: noxious patch (freq bonus 8). The monster species that was spawned more often: verdigrising cloyed (freq bonus 24). The monster species that was spawned more often: thighed photoengraver (fre[q bonus 10). The monster species that was spawned more often: definite bladder (freq bonus 8).The monster species that was spawned more often: adventurer warp patch (freq bonus 16). --More--[6The monster species that was spawned more often: shadow lord (freq bonus 10). The monster species that was spawned more often: appearance (freq bonus 24). The monster species that was spawned more often: flying wild dog (freq bonus 16). The monster species that was spawned more often: agate force fungus (freq bonus 36). The monster species that was spawned more often: Ksenia (freq bonus 6). The monster species that was spawned more often: drunkard (freq bonus 21). The monster species that was spawned more often: ogre spearman (freq bonus 20). The monster species that was spawned more often: Karin (freq bonus 24). The monster species that was spawned more often: symmetric meniscectomy (freq bonus 28). The monster species that was spawned more often: adulterant tercel (freq bonus 18). The monster species that was spawned more often: trolley republish (freq bonus 12). The monster trait that was more [M\common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4). The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1). The monster trait that was more common: monsters that count as elf (freq bonus 4).--More--[The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 8). The monster species that was never randomly spawned: nether mushroom. The monster species that was never randomly spawned: techno mushroom. The monster species that was never randomly spawned: novice archer. The monster species that was never randomly spawned: declivity hefted. The monster species that was never randomly spawned: depowered fungus. The monster species that was never randomly spawned: squint-eyed rogue. The monster species that was never randomly spawned: moon vampire. The monster species that was never randomly spawned: Sabrina's block-heeled sandal. The monster species that was never randomly spawned: egoxan. The monster species that was never randomly spawned: aeration leapt. The RNG hath decreed that this item was never generated: meltdown (salted). The RNG hath decreed that this item was n[ever generated: poison (mum). The RNG hath decreed that this item was never generated: implant of control (ember). The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak). The RNG hath decreed that this item was never generated: infravision (zinc). The RNG hath decreed that this item was never generated: cure sickness (indigo). --More--[ The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed). The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels). The RNG hath decreed that this item was never generated: maid dress (little black dress). The RNG hath decreed that this item was never generated: implant of cruelty (fascinating). The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 43). The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 21). [19[ ;1HThe RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 16). The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8). --More--[The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 13). The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 114). The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 24). The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: implant of suffering (compact, freq bonus 10). The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 11). The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 5). The RNG hath decreed tha[yt this item was generated more often: inertia control (contro, freq bonus 9). The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 6). The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 5). --More--[3The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 4). The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 4). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 22). The RNG hath decreed that this item was always generated cursed: invis walkers (steel toed boots). The RNG hath decreed that this item was always generated cursed: alacrity (black signet). The RNG hath decreed that this item was always generated cursed: marble (white). The RNG hath decreed that this item was always generated cursed: fire (simmering). The RNG hath decreed that this item was always generated cursed: memory (turquoise). The RNG hath decreed that this item was always generated cursed: dart ((null)). The RNG hath decreed that this item was always generated cursed: disintegration beam ([Pfuzzy). The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)). The RNG hath decreed that this item was always generated cursed: volt rock --More-- [V(mistranslated). The RNG hath decreed that this item was always generated cursed: holy wafer ((null)). The RNG hath decreed that this trap was always invisible: hate trap. The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 2). Trap randomization happened for 1 in 212 traps. Next attribute increase check would have come at turn 184. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having curse resistance (0). You were prevented from having technicality (0). You saw invisible. You had infravision. You had 1498 points of nutrition remaining. You aggravated monsters. You were fast. --More-- [W,tYou were lucky (1). You could not have safely prayed (167). You survived. --More--[G(0lqqqqqqqqqqqq(B(0qqqqk(B+(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~~~~(B@@(0~~~~~~~~~~(B(0mqqqqqqqqqqqqqqqqqj(B [Leeroy the Concordate Agent ] St13 Dx9 Co12 In7 Wi16 Ch17 ThaRohMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC4 Exp1 T3Do you want to see your discoveries? [ynq] (n) [ vqThe thalmor called Rulindil the concordate agent can't follow you into the Black Market.