[r  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-23.07:50:02.ttyrec Time: (1540281002) Tue Oct 23 07:50:02 2018 [ )0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [?[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)[ ^ u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)[i Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[v m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[ % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[F  e - a Tourist  f - a Tracer  g - a Transsylvanian  h - a Transvestite  i - a Twelph  j - an Unbeliever  k - an Undead Slayer  l - an Undertaker  m - an User of Stand  n - a Valkyrie  o - a Wandkeeper  p - a Warrior  q - a Wild Talent  r - a Wizard  s - a Yeoman  t - a YSexymate  u - a Zookeeper  v - a Zyborg  * - Random  ! - Quit (6 of 6)[% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[8g  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[ % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[ m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[* Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)[ m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)[`% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)[ +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[\s Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[ m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[cY I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[e)  m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[ Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[? u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)[  Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)[ m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)[  I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)[ e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)[S?)+Use hybrid races? [yn] (n) [NtnChoosing Gender Pick the gender of your roommate Thalmor  m - male f - female * - Random ! - Quit(end) [ 6+Choosing Alignment Pick the alignment of your male roommate Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [+(0lqqq(B(0qqqk(B#(0j~~~~~~~(B@(0q(B(0lqqqk~~(B@(0~(B(0x~~~~x(B(0j~~~~x(B(0~lqqj(B(0qq(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, [the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--[vQ(0qqk(B#(0~~(B@(0qk~~(B@(0~x~~~~x(BHello Leeroy, welcome to SlashEMExtended! You are a lawful male roommate Thalmor.--More--[] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--[,! [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1[P Weapons  a - an uncursed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) [ r[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1(0lqqq(B(0qqqk(B#(0j~~~~~~~(B@(0q(B(0lqqqk~~(B@(0~(B(0x~~~~x(B(0j~~~~x(B(0~lqqj(B(0qq(B[# [t[*$echnique[+  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) [r [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1[There is a wall in the way![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1[L[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T2 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T3 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T4 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T5 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T6 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw [23;2[~2H11(11)  AC2 Exp1 T7(0~(B@(0~~(B@(0~~~(B<(0x~~~~(B(0~(B(0~(B(0x~~~~x(B(0x~~~~m(B(0mqqk~(B(0mqq(B(0j(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T7[VT [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T8@(0~(BThere is a wall in the way![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T8[[ [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T9(0~(B@(0~(B[([Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T9 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T10@(0~(B(0~(B@[{O4[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T11@#,#@(0~(B[E^[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T12 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T13#,##@##,#,(0~(BYou hear a door open.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T14(0lqqqqqqq(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(#@#@[38[[^;5;7m,,[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T14[2--More--[+yThe thalmor called Rulindil the concordate agent moves only reluctantly.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T15 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T15 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T16(0k(B(0x(B(0~x(B(0x(B(0~~x(B(0x(B(0~~~(B(0x~(B(0~~~x(B(0x~(B@[38;5;7[Nym(0~~~(B(0~~(B((0~~(B(0q(B@(0q(B,,[:F (0x(B(0x(B@(0~~x(B(0mq(B(0a(B(0qqqj(B,You see here a wooden container {750}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T17(0~(B@[ j - a wooden container {750}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T17[R?What do you want to use or apply? [j or ?*] []KThe wooden container seems to be locked.--More--[wzYou must put it down to unlock.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T17[ζ 9What do you want to drop? [a-j or ?*] [You drop a wooden container {750}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T17[; [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T17 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T18@(0~(B(@[4&In what direction? [hykulnjb><] [$THUD!You break open the lock![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T19(0~(B@[3In what direction? [hykulnjb><] [X[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T19[H @(0~(BYou see here a wooden container {750}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T19 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T20@(0~(B[# [loot[nNThere is a wooden container {750} here, loot it? [ynq] (q) [͏CyYou carefully open the wooden container...--More--[ Do what?  o - Take something out of the wooden container i - Put something into the wooden container b - Both of the above(end) [oW+ Take out what type of objects?  a - All types b - Scrolls ('?') c - Wands ('/') I - Unidentified items A - Auto-select every item X - Items of unknown B/C/U status(end) [<+[! Take out what?  Scrolls ('?') a - an unlabeled scroll {0} Wands ('/') b - a deleted wand {0}(end) [? +[Xy+[Lk - an unlabeled scroll {0}.l - a deleted wand {0}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T21@(0~(B[:You don't have anything to eat.--More--[Q [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T21[)What do you want to zap? [l or ?*] [( %Nothing happens.--More--[ [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T21 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T22(0~(B@[3j - a wooden container {750}.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T22[ [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T23(0~(B@(0~(B@[" [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T24 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T25 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T26@(0~(B(0~(B@(0~(B(0~(B(0~~(BThere is a wall in the way![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T26[{There is a wall in the way![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T26[J[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T27(0~(B#@@,(0~(B#[ʑ[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T28##(0~(B@,@,##[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T28[k  [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T29 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T30 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T31 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T32 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T33 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11[k (11)  AC2 Exp1 T34 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T35 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T35 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T36##(0~(B,,,,##,,,###,#(0qqqqqqqqqk(B#,(0x~~~~~~~~~~(B#@@(0~~~~~~~~~x(B##[38;5;4[m m(0x~~~~~~~~~x(B(0~~~~~~~~~x(B(0qqqqqqqqqj(B[i[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T37(0l(B,,@@(0x(B(0m(B[2 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T38 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T39 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T40 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T41 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T42(0~~~~(B@(0~~(B@(0~(B[[2 Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T42[ _ [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T43 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T44 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T45(0~~(B@(0~(B@(0~(BThere is a wall in the way![Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T45[ [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T45 [Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T46#@@`(0~(B(0~(B#[R(lWith great effort you move the boulder.[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T47#(0~(B@(0~(B@`#[# [ quit[)uit[H,)Really quit [yes/no]? [y[T e[ s[[Leeroy the Concordate Agent  17(17)  Pw 11(11)(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B#####(0x~~~~~~~~(B,,,,##(0x~~~~~~~x(B###,,,#(0x~~~~~~~x(B##,(0lqqqqqqqqqk(B##(0x~~~~~~~x(B#,(0x~~~~~~~~(B@(0~(B@`(0mqqaqqqqj(B#,(0~~~~~~~~~~x[38;5;[3m(B###,###(0x~~~~~~~~~x(B#,#(0x~~~~~~~~~x(B#,#(0mqqqqqqqqqj(B#,#(0lqqq~qqqk(B#(0j~~~~~~~(B<(0q(B(0x~~~~lqqqk~~~~~(B(0x~~~~x(B(0x~~~~x(B(0x~~~~m(B(0j~~~~x(B(0mqqk~(B(0~lqqj(B(0mqq(B[[!C(0qqj(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T47Do you want your possessions identified? DYWYPI? [ynq] (n) [ޯ n Weapons  a - an uncursed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0}  k - an uncursed scroll of blank paper {0}  Wands  l - an uncursed wand of extra healing (0:0) {0}  Tools  j - a cursed chest {750} (end) [(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B#####(0x~~~~~~~~(B,,,,##(0x~~~~~~~x(B###,,,#(0x~~~~~~~x(B##,(0lqqqqqqqqqk(B##(0x~~~~~~~x(B#,(0x~~~~~~~~(B@(0~(B@`(0mqqaqqqqj(B#,(0~~~~~~~~~~x(B###,###(0x~~~~[~~~~~x(B#,#(0x~~~~~~~~~x(B#,#(0mqqqqqqqqqj(B#,#(0lqqq~qqqk(B#(0j~~~~~~~(B<(0q(B(0x~~~~lqqqk~~~~~(B(0x~~~~x(B(0x~~~~x(B(0x~~~~m(B(0j~~~~x(B(0mqqk~(B(0~lqqj(B(0mqq(B(0qqj(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 [pThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T47The chest is empty.--More--[ADo you want to see your attributes? [ynq] (n) [-nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: discount action. You could not have this property extrinsically: improved vision. You could not have this property intrinsically: searching. Scroll identification only worked 100 times out of 334. Ring identification only worked 4 times out of 12. Amulet identification only worked 15 times out of 88. Implant identification only worked 1 times out of 48. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 16. Monsters only dropped their musable items with 90% chance. Monsters only dropped their equipment with 72% chance. Scroll drop chance was reduced to 80%. Ring drop chance was reduced to 75%. Amulet drop chance was reduced to 47%. Weapon drop chance was redu[!-Nced to 82%. Armor drop chance was reduced to 97%. --More--[<Food drop chance was reduced to 75%. Concealing monsters were spawned underneath items 72% of the time only. The following skill could not be trained at all: body armor. The following skill was trained at half the usual rate: enchantment spells. The following skill was trained at one fifth the usual rate: flail. The following skill was limited to basic proficiency: divination spells. The following skill was limited to skilled proficiency: chaos spells. The following skill was limited to expert proficiency: form II (Makashi). The following skill became untrainable if you tried to train it too early: riding (turn 1). The following skill became untrainable if you tried to train it too early: lightsaber (turn 200). The following skill became untrainable after a while: two-handed sword (turn 14852). The following skill couldn't be trained before a certain turn number is reached: firearms (turn 22613). [\cItems were more likely to be generated cursed by 16%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 82663. Monster spawn increase had reached its maximum at turn 163968. In this game, Eevee's evolution was volareon. --More--[YYour limit for ascension was at turn 1291615. The monster class that cannot be genocided was mimic. The monster class that was spawned more often: kobold (freq bonus 1). The monster species that was spawned more often: chameleon (freq bonus 16). The monster species that was spawned more often: slimy warp patch (freq bonus 12). The monster species that was spawned more often: raffish weiner reassign disburdened (freq bonus 8). The monster species that was spawned more often: young green dragon (freq bonus 8).The monster species that was spawned more often: snuffler condenser decameter froward (freq bonus 8). The monster species that was spawned more often: gray draconian (freq bonus 12). The monster species that was spawned more often: trusted polygonal (freq bonus 12). The monster species that was spawned more often: tracer (freq bonus 9). The monster species that was spawned more often: wh[Y;ipfish (freq bonus 36). The monster species that was spawned more often: commissioner lighten (freq bonus 8). The monster species that was spawned more often: moldy pudding (freq bonus 6). The monster species that was spawned more often: oaken uniformly (freq bonus --More--[rh4).The monster species that was spawned more often: large amulet trove (freq bonus 12). The monster species that was spawned more often: bookshop prominence (freq bonus 15). The monster species that was spawned more often: magic-colored growth (freq bonus 12). The monster species that was spawned more often: tiamat dragon (freq bonus 2). The monster species that was spawned more often: Amelie (freq bonus 4). The monster species that was spawned more often: eldritch fungus (freq bonus 6).The monster species that was spawned more often: ultimate mimic (freq bonus 8). The monster species that was spawned more often: baby camel (freq bonus 4). The monster trait that was more common: monsters that count as mercenaries (freq bonus 4). The monster trait that was more common: monsters that are always spawned hostile (freq bonus 18). The monster trait that was more common: monsters who attack with b[hig fat head spikes (freq bonus 12). The monster trait that was more common: monsters that have scratch attacks (freq bonus 3). The monster trait that was more common: monsters whose attacks vaporize you --More--[gD(freq bonus 2). The monster trait that was more common: monsters that can tunnel (freq bonus 3).The monster trait that was more common: monsters that have touch attacks (freq bonus 2). The monster trait that was more common: monsters of huge size (freq bonus 6). The monster trait that was more common: monsters of tiny size (freq bonus 5). The monster trait that was more common: monsters that make boss taunts (freq bonus 1). The monster species that was never randomly spawned: lava warp fungus. The monster species that was never randomly spawned: sensei twen. The monster species that was never randomly spawned: mutant ninja turtle. The monster species that was never randomly spawned: kajoe. The monster species that was never randomly spawned: felwing. The monster species that was never randomly spawned: Sue Lyn's sneaker. The monster species that was never randomly spawned: giant clam. The monster [Dspecies that was never randomly spawned: wooden mold. The monster species that was never randomly spawned: phasing trapper. The monster species that was never randomly spawned: bad witch. The monster class that was always generated with extra speed: unicorn or horse. The RNG hath decreed that this item was never generated: droven plate mail (crested black plate). --More--[=The RNG hath decreed that this item was never generated: inka boot ((null)). The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves). The RNG hath decreed that this item was never generated: dememorize (zylon). The RNG hath decreed that this item was never generated: low boots (walking shoes). The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak). The RNG hath decreed that this item was never generated: piano ((null)). The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)). The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist). The RNG hath decreed that this item was never generated: sniper beam (corrupted). The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 14). The RNG hath decreed that this ite[=5m was generated more often: nuclear hostage chain ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 13). The RNG hath decreed that this item was generated more often: green spell --More--[~helmet (greenery helmet, freq bonus 19). The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 9). The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 12). The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 9). The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 20). The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 99). The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 7). The RNG hath decreed that this item [~$was generated more often: cloak of speed (quicktravel cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: bubblebeam --More--[LG (biblic, freq bonus 10). The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 5). The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 12). The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 2). The RNG hath decreed that this item was always generated cursed: cure insanity (jackpot). The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink). The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)). The RNG hath decreed that this item was always generated cursed: tele level G [19;1H(irregular). The RNG hath decreed that this item was always generated cursed: disgusting ball ((null)). The RNG hath decreed that this item was always generated cursed: superscrolling --More--[1(terrible). The RNG hath decreed that this item was always generated cursed: organoblade ((null)). The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak). The RNG hath decreed that this item was always generated cursed: ice (ice-cold). The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)). The RNG hath decreed that this trap was always invisible: death trap. The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1). Trap randomization happened for 1 in 977 traps. Next attribute increase check would have come at turn 79. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 1. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having a sight bonus (0). [F--More--[vYou were prevented from having discount action (0). You saw invisible. You had infravision. You had 1454 points of nutrition remaining. You were lucky (1). You could not have safely prayed (398). You survived. --More-- [R(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B#####(0x~~~~~~~~(B,,,,##(0x~~~~~~~x(B###,,,#(0x~~~~~~~x(B##,(0lqqqqqqqqqk(B##(0x~~~~~~~x(B#,(0x~~~~~~~~(B@(0~(B@`(0mqqaqqqqj(B#,(0~~~~~~~~~~x(B###,###(0x~~~~ [S~~~~~x(B#,#(0x~~~~~~~~~x(B#,#(0mqqqqqqqqqj(B#,#(0lqqq~qqqk(B#(0j~~~~~~~(B<(0q(B(0x~~~~lqqqk~~~~~(B(0x~~~~x(B(0x~~~~x(B(0x~~~~m(B(0j~~~~x(B(0mqqk~(B(0~lqqj(B(0mqq(B(0qqj(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 [wSThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T47Do you want to see your discoveries? [ynq] (n)  [bYn Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword) (1 of 8) [ۚ U * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8) [G2 * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * ya (bamboo arrow) (3 of 8) [U * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8) [5(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~~~~x(B#####(0x~~~~~~~~(B,,,,##(0x~~~~~~~x(B###,,,#(0x~~~~~~~x(B##,(0lqqqqqqqqqk(B##(0x~~~~~~~x(B#,(0x~~~~~~~~(B@(0~(B@`(0mqqaqqqqj(B#,(0~~~~~~~~~~x(B###,###(0x~~~~ [Y~~~~~x(B#,#(0x~~~~~~~~~x(B#,#(0mqqqqqqqqqj(B#,#(0lqqq~qqqk(B#(0j~~~~~~~(B<(0q(B(0x~~~~lqqqk~~~~~(B(0x~~~~x(B(0x~~~~x(B(0x~~~~m(B(0j~~~~x(B(0mqqk~(B(0~lqqj(B(0mqq(B(0qqj(B[Leeroy the Concordate Agent ] St16 Dx13 Co9 In6 Wi9 Ch7 [ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T47Do you want an account of creatures vanquished? [ynq] (n)  [pPq