W[V  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-10-22.23:04:57.ttyrec Time: (1540249497) Mon Oct 22 23:04:57 2018 W[! This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] W[[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)W[o u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)W[   Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)W[yd  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)W[ % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)W[ +Choosing Race Pick the race of your Thalmor   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)W[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)W[P Q - elf  R - ent  S - erosator  T - evilvariant  U - expert  V - extravator  W - fawn  X - felid  Y - fenek  Z - fiend  a - gastly  b - gelatinous cube  c - giant  d - gnome  e - golden saint  f - green slime  g - gremlin  h - grid bug  i - haxor  j - hemi-doppelganger  k - hemophage  l - herbalist (3 of 8)W[ m - heretic  n - hobbit  o - homicider  p - hidden elf  q - human  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - inka  x - insectoid  y - ironman  z - jelly  A - khajiit  B - kobold  C - kop  D - leprechaun  E - levelscaler  F - levitator  G - lich  H - listener (4 of 8)W[ I - lizardman  J - loli  K - lycanthrope  L - maia  M - mazewalker  N - mimic  O - minimalist  P - missingno  Q - monkey  R - monster  S - moon elf  T - mould  U - mummy  V - naga  W - nastinator  X - navi  Y - nord  Z - null  a - nymph  b - octopode  c - ogre  d - orc (5 of 8)W[  e - peacemaker  f - phantom  g - poisoner  h - polyinitor  i - problematic  j - race X  k - randomizer  l - redditor  m - redguard  n - rodneyan  o - rohirrim  p - roommate  q - rougelike  r - salamander  s - satre  t - scurrier  u - sea elf  v - segfaulter  w - senser  x - shoe  y - sinner  z - skeleton (6 of 8)W[q)+Use hybrid races? [yn] (n) W[4 nChoosing Gender Pick the gender of your roommate Thalmor  m - male f - female * - Random ! - Quit(end) W[6+Choosing Alignment Pick the alignment of your male roommate Thalmor  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) W[G+@@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1 It is written in the Book of Manwe Sulimo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the[H76H Under World, where he now lurks, and bides his time.  Your god Manwe Sulimo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Manwe Sulimo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manwe Sulimo!--More--W[Fx@@$W[HpHello Leeroy, welcome to SlashEMExtended! You are a lawful male roommate Thalmor.--More--W[ [Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[tThere is a staircase up here.[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[ +Pick an object.W[f@ a human or elf or you (roommate thalmor called Leeroy, on a staircase) Accessing Pokedex entry for roommate...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical W[w  --More--W[9[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[A # W[tW[ HechniqueW[  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) W[[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game) --More--W[\ @@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file:W[m ~[K OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) W[{nTurn the number pad on? [yn] (n) W[I n[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[# W[K,mW[aX onsterW[m] You don't have another special ability in your normal form![Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[\P# W[|R enhanceW[j nhanceW[  Current skills: (0 slots available)   Fighting Skills  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger W[ / Unskilled (max Expert) (1 of 3)W[  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Basic (max Master)  broadsword Basic (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max ExperW[ |t)  lance Unskilled (max Expert)  bow Basic (max Master) (2 of 3)W[b6 sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Master)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Basic (max Wizard)  elemental spells Unskilled (max Expert)  chaos spells Basic (max Master)  matter spells Unskilled (max Expert) (3 ofW[s6 3)W[ knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Basic (max Master)  broadsword Basic (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max ExperW[|t)  lance Unskilled (max Expert)  bow Basic (max Master) (2 of 3)W[ H sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Master)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Basic (max Wizard)  elemental spells Unskilled (max Expert)  chaos spells Basic (max Master)  matter spells Unskilled (max Expert) (3 ofW[0H 3)W[[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1@@$W[Pick an object.W[)@ a human or elf or you (roommate thalmor called Leeroy, on a staircase) Accessing Pokedex entry for thalmor...   Base statistics of this monster type:  Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical W[7y  1d4, uses magic spell(s) - random magic spell  --More--W[zC[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[Pick an object.W[;@ a human or elf or you (roommate thalmor called Leeroy, on a staircase) Accessing Pokedex entry for roommate...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical W[;  --More--W[9[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw  17(17)  Pw 11(11)  AC2 Exp1 T1W[* =Beware, there will be no return! Still climb? [yn] (n) W[+}y[Leeroy the Concordate Agent  17(17)  Pw 11(11)@@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) W[ Ty Weapons  a - an uncursed +0 elven broadsword (weapon in hand) {30}  c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {1}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0} (end) W[J@@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1Do you want to see your attributes? [ynq] (n) W[nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: stealth. You could not have this property intrinsically: petrification resistance. Scroll identification only worked 100 times out of 141. Ring identification only worked 4 times out of 31. Amulet identification only worked 15 times out of 30. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 169. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 75% chance. Scroll drop chance was reduced to 79%. Implant drop chance was reduced to 86%. Potion drop chance was reW[Pduced to 97%. Armor drop chance was reduced to 75%. --More--W[oTool drop chance was reduced to 84%. Food drop chance was reduced to 85%. Concealing monsters were spawned underneath items 79% of the time only. Monster death drops spawned with only 92% chance. The following skill could not be trained at all: enchantment spells. The following skill was trained at half the usual rate: hammer. The following skill was trained at one fifth the usual rate: boomerang. The following skill was limited to basic proficiency: polearms. The following skill was limited to skilled proficiency: firearms. The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 12). The following skill became untrainable if you tried to train it too early: missile weapons (turn 2646). The following skill became untrainable after a while: trident (turn 7734). The following skill couldn't be trW[otained before a certain turn number is reached: bow (turn 58671). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 16596. Monster spawn increase had reached its maximum at turn 141880. In this game, Eevee's evolution was umbreon. --More--W[ZwYour limit for ascension was at turn 1295014. The monster class that cannot be genocided was turret. The monster class that was spawned more often: bat or bird (freq bonus 9). The monster species that was spawned more often: freeze bug (freq bonus 104). The monster species that was spawned more often: doctrine sanguine (freq bonus 20). The monster species that was spawned more often: aureolin stalk (freq bonus 20). The monster species that was spawned more often: mecha leo (freq bonus 11). The monster species that was spawned more often: poofy draconian (freq bonus 33). The monster species that was spawned more often: benzedrine ultrafiltration (freq bonus 40). The monster species that was spawned more often: colorless slime (freq bonus 30). The monster species that was spawned more often: sawing flew (freq bonus 44). The monster species that was spawned more often: springy (freq bonus 48). [xw+HThe monster species that was spawned more often: sylph elemental (freq bonus 72). The monster species that was spawned more often: moon vampire (freq bonus 108). The monster species that was spawned more often: Doctor Materialismus (freq bonus 22). --More--W[The monster species that was spawned more often: river giant (freq bonus 24). The monster species that was spawned more often: unknown permamimic (freq bonus 44). The monster species that was spawned more often: Runner (freq bonus 84). The monster species that was spawned more often: butler (freq bonus 30). The monster species that was spawned more often: mantidraconian (freq bonus 48). The monster species that was spawned more often: greater spam demon (freq bonus 144). The monster species that was spawned more often: slow patch (freq bonus 11). The monster species that was spawned more often: Officer Lieutenant (freq bonus 72). The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 6). The monster species that was never randomly spawned: small lich. The monster species that was never randomly spawned: silver slime. The monster species that was nevW[er randomly spawned: mined eye. The monster species that was never randomly spawned: ogre mummy. The monster species that was never randomly spawned: sanatarium rouleau. The monster species that was never randomly spawned: undergod bomb. The monster species that was never randomly spawned: night-drake. The monster species that was never randomly spawned: yellow beam. --More--W[[The monster species that was never randomly spawned: toothlet. The monster species that was never randomly spawned: gelatinous qube. The monster class that was always generated with extra speed: grue. The RNG hath decreed that this item was never generated: dart ((null)). The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff). The RNG hath decreed that this item was never generated: holy shield (god-given). The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings). The RNG hath decreed that this item was never generated: spinel (violet). The RNG hath decreed that this item was never generated: chaos terrain stone (gray). The RNG hath decreed that this item was never generated: mirror shield (polished shield). The RNG hath decreed that this item was never generated: rubber apron (apron). The RNG hath decreed that tW[quhis item was never generated: amulet of blindness (radiant). The RNG hath decreed that this item was never generated: fourdent ((null)). The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 9). The RNG hath decreed that this item was generated more often: amber (yellowish --More--W[0 brown, freq bonus 8). The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 8). The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 39). The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 17). The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 27). The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 7). The RNG hath decreed that this item was generated more often: W[^ #create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 2). The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: inferno --More--W[| (subsurface, freq bonus 7). The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 8). The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 17). The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 10). The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 10). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 46). The RNG hath decreed that thW[ $is item class was generated more often: Implants (freq bonus 29). The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak). The RNG hath decreed that this item was always generated cursed: enchant weapon --More--W[(DAIYEN FOOELS). The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots). The RNG hath decreed that this item was always generated cursed: bath towel ((null)). The RNG hath decreed that this item was always generated cursed: thorns (crepuscle). The RNG hath decreed that this item was always generated cursed: implant of elusion (dense). The RNG hath decreed that this item was always generated cursed: hyper beam (shrill). The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT). The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous). The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)). The RNG hath decreed that this trap was always invisible: covetousness trap. The RNG hath decreed that this trap was generatedW[ more often: gender trap (freq bonus 1). Trap randomization happened for 1 in 328 traps. Next attribute increase check would have come at turn 1579. --More--W[, -Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having stealth (0). You were prevented from having flying (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (501). You survived. --More--W[ K@@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1Do you want to see your discoveries? [ynq] (n) W[n Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword) (1 of 8)W[V@@$[Leeroy the Concordate Agent ] St12 Dx13 Co10 In11 Wi12 Ch11 ThaRooMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC2 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) W[tP q