0[x Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-08-26.21:27:12.ttyrec Time: (1535318832) Sun Aug 26 21:27:12 2018 0[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 0[ [nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)1[5 u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)2[ Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)2[ m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)5[4+Choosing Race Pick the race of your Mystic   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)5[* (+Use hybrid races? [yn] (n) 6Choosing Gender Pick the gender of your albae Mystic  m - male f - female * - Random ! - Quit(end) 6[݉2+Choosing Alignment Pick the alignment of your male albae Mystic  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 6[-@+Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd  It is written in the 6[@~Book of Tane:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tane seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Insert rank title here, have been heralded from birth as the instrument of Tane. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tane!--More--6[\VĿ+(F@$Ŀ+6[yHello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Mystic. --More--7[$ [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd 7[ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)7[*w[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd Ŀ+(F@$Ŀ+8[2(# 8[ enhance8[Ր  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Basic (max Expert)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert) [22;8[ D1H form IV (Ataru) Unskilled (max Expert) (1 of 4): form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Basic (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace : Unskilled (max Expert)  morning star Unskilled (max Expert) (2 of 4);O flail Basic (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Basic (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  heal;oing spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (3 of 4);[(  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Basic (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace ; m Unskilled (max Expert)  morning star Unskilled (max Expert) (2 of 4)<[\ flail Basic (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Basic (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  heal<[oing spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (3 of 4)<[ y enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  elemental spells Basic (max Expert)  chaos spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (4 of 4)>[؉ flail Basic (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Basic (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  heal>[)oing spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (3 of 4)?  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Basic (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace ?[ m Unskilled (max Expert)  morning star Unskilled (max Expert) (2 of 4)A[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Basic (max Expert)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (AtA[4aru) Unskilled (max Expert) (1 of 4)Aw[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd Ŀ+(F@$Ŀ+B[ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)E[(+Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd robe of protection - This is a piece of armor. Color: bright blue. Material: leather. Appearance: blue robe. Slot: suit.E[|X It can be worn for protection (armor class, magic cancellation etc.).--More--Fj ĿIf you don't want to wear a real armor, you can use this for some armor class.[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd G[$+ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)Id+Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd amulet of drain resistance - This is an amulet. Color: brown. Material: compost. Appearance: nut. It can be worn for somIle magical effect, but you will go hungry a little bit faster if you are wearing an amulet.--More--I M ĿThis amulet gives level-drain resistance if worn.[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd J[  Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)L[ +Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd implant of sunlight - This is an implant. Color: gray. Material: wax. Appearance: scintillating. It can be worn for someL[ծ = magical effect and armor class, but they're hard to identify and may autocurse when worn. Also, unless your skill is high enough, you might not be able to take them off even when they're uncursed. If you don't have hands, you get extra bonus AC and intrinsics from wearing one.--More--M[Ŀ  +( An implant that gives 3 points of AC. It also gives an enchantment, but your skill isn't high enough to recognize it.--More--Q[{{ [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd Q[ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)T[  +Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd spellbook of wind - This is a spellbook. Color: cyan. Material: paper. Appearance: patterned. Spell level: T[) 2. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--T[# 4 Ŀ You can fire jets of wind with this spell to push monsters away from you. However, you will be pushed around as well and take a bit of damage.--More--W [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd W[ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)X[,\ +Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd potion of sickness - This is a potion. Color: transparent. Material: glass. Appearance: alchemical. You can quaffX\ it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. --More--Y[ Ŀ A potion that should not be quaffed. Instead, dip weapons into it to poison them, or throw it at a monster.--More--][ [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd ][  Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)a[ T Rings  e - a * uncursed ring of free action {0}  Wands  k - an uncursed wand of stoning (0:5) {0}  Tools  f - an uncursed wax candle (2000) {0}  Gems  l - an uncursed +2 worthless piece of cyan glass {1}  Boulders/Statues  m - an uncursed statue of a drains rat {30}  Iron balls  n - an uncursed +0 heavy iron ball {1200}  Chains  o - an uncursed +1 iron chain {120}  Venoms  p - an uncursed blinding venom {1} (2 of 2)c[ +Ŀ+(F@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd wand of stoning - This is a wand. Color: brown. Material: organic. Appearance: flax. It can be zapped for an effect; somc[% Ce wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--d[6GĿ  +( A wand that fires invisible beams to turn monsters to stone.[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 13(13)  AC0 Exp1 T1 Brd e[ҹ Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)fTT Rings  e - a * uncursed ring of free action {0}  Wands  k - an uncursed wand of stoning (0:5) {0}  Tools  f - an uncursed wax candle (2000) {0}  Gems  l - an uncursed +2 worthless piece of cyan glass {1}  Boulders/Statues  m - an uncursed statue of a drains rat {30}  Iron balls  n - an uncursed +0 heavy iron ball {1200}  Chains  o - an uncursed +1 iron chain {120}  Venoms  p - an uncursed blinding venom {1} (2 of 2)m[w[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 13(13)  AC0 Exp1 T1 Brd Ŀ+(F@$Ŀ+m[}h  Choose which spell to cast   Name Level Category Fail Memory a - wind 2 elemental 0% 100%(end) o++Ŀ+([Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T1 Brd In what direction? [hykulnjb><] o[XYou are caught up in the winds!You're pushed back!--More--p Ŀ+(F<@$Ŀ+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0 Exp1 T1 Brd The winds hurt you![Leeroy the Insert rank title  here] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLap[ Cw  17(19)  Pw 3(13)  AC0 Exp1 T1 Brd [-2 -> 17][Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T3 Brd q[}  Choose which spell to cast   Name Level Category Fail Memory a - wind 2 elemental 0% 110%(end) r[8+Ŀ+(You don't have enough energy to cast that spell. The required amount was 10. --More--s[{ [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T3 Brd t[=n [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T3 Brd @Fu[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T4 Brd [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T5 Brd @<BADEB picks up 3 gold pieces {0}.[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T6 Brd [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T7 Brd @F[Leeroy the Insert rank title uhere ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T7 Brd u[^!5BADEB drops 3 gold pieces.[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T8 Brd $F--More--v[There is a wall in the way![Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T8 Brd v[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T9 Brd @v Pick an object.v[+ww[ xx[x[. x[y[y[F a fungus or mold (tame grimer called BADEB) (base level 6)  Accessing Pokedex entry for grimer...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = 5, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 1. Resists poison. Leaves no corpse. Not genocidable, breathless, amphibious, carnivorous, herbivorous, reviving. This monster is of neuter gender. May be eaten by vegans. Is a pokemon (more likely to be caught in a poke ball). Is a valid polymorph form.  Attacks:  2d6, touches - drains strength  2d4, breath - drains strength y[  --More--{[{Ŀ  +(   @<$F Ŀ  [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T9 Brd {[6  Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)}[ T Rings  e - a * uncursed ring of free action {0}  Wands  k - an uncursed wand of stoning (0:5) {0}  Tools  f - an uncursed wax candle (2000) {0}  Gems  l - an uncursed +2 worthless piece of cyan glass {1}  Boulders/Statues  m - an uncursed statue of a drains rat {30}  Iron balls  n - an uncursed +0 heavy iron ball {1200}  Chains  o - an uncursed +1 iron chain {120}  Venoms  p - an uncursed blinding venom {1} (2 of 2)~r[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0 Exp1 T9 Brd Ŀ+(@<$FĿ+~8  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) [4[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T9 Brd [Ϧ )What do you want to zap? [k or ?*] [.8k - an uncursed wand of stoning (0:5) {0}.--More--[3In what direction? [hykulnjb><] [05You start turning to stone![Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T9 Sto  Brd F[?_.@[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T10 Sto  Brd You are slowing down.--More--[9 [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T10 Sto  Brd -=@[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T11 Sto  Brd You are feeling a dangerous process in your body.--More--[5 [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T11 Sto  Brd [7j@$F[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T12 Sto  Brd You are struggling to keep your movements.--More--[ [Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T12 Sto  Brd [.@[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T13 Sto  Brd Your limbs are stiffening.--More--[ AF[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  Brd Your limbs have turned to stone.--More--[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw  19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  Brd [\=Beware, there will be no return! Still climb? [yn] (n) [\|y[Leeroy the Insert rank title here  19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  BrdĿ+(@$ĿF+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0[ }n Exp1 T14 Sto  Brd Do you want your possessions identified? DYWYPI? [ynq] (n) [ n Amulets  a - an uncursed amulet of drain resistance {0}  Implants  b - an uncursed implant of sunlight {0}  Weapons  c - an uncursed +0 long sword (weapon in hand) {16}  Armor  d - an uncursed +4 robe of protection (being worn) {16}  Comestibles  g - 6 uncursed slime molds {0}  Scrolls  i - an uncursed scroll of identify {0}  q - 4 uncursed scrolls of healing {0}  r - an uncursed very burnt thoroughly rotted scroll of healing {0}  s - 4 uncursed scrolls of mana {0}  t - 3 uncursed scrolls of phase door {0}  u - 2 uncursed scrolls of standard id {0}  v - an uncursed scroll of cure {0}  Spellbooks  j - an uncursed spellbook of wind (0:5) {0}  Potions  h - an uncursed potion of sickness {0} (1 of 2)[T Rings  e - a * uncursed ring of free action {0}  Wands  k - an uncursed wand of stoning (0:4) {0}  Tools  f - an uncursed wax candle (2000) {0}  Gems  l - an uncursed +2 worthless piece of cyan glass {1}  Boulders/Statues  m - an uncursed statue of a drains rat {30}  Iron balls  n - an uncursed +0 heavy iron ball {1200}  Chains  o - an uncursed +1 iron chain {120}  Venoms  p - an uncursed blinding venom {1} (2 of 2)[ Ŀ+(@$ĿF+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  Brd The statue of a drains rat is empty.--More--Do you want to see your attributes? [ynq] (n) [nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: dimmopathy. You could not have this property extrinsically: petrification resistance. You could not have this property intrinsically: fear resistance. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 11. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 11. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 118. Tool identification only worked 5 times out of 8. Monsters only dropped their equipment with 62% chance. Book drop chance was reduced to 98%. Scroll drop chance was reduced to 73%. Wand drop chanc[Ye was reduced to 89%. Amulet drop chance was reduced to 61%. --More--[9 Implant drop chance was reduced to 88%. Potion drop chance was reduced to 96%. Tool drop chance was reduced to 89%. Food drop chance was reduced to 92%. Musable item generation frequency had a negative bias of 10%. Concealing monsters were spawned underneath items 21% of the time only. The following skill could not be trained at all: martial arts. The following skill was trained at half the usual rate: techniques. The following skill was trained at one fifth the usual rate: devices. The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: two-handed weapons. The following skill was limited to expert proficiency: occult spells. The following skill became untrainable if you tried to train it too early: divination spells (turn 133). The following skill became untrainable if you tried to train it too early: saber (turn 360). The follo[9 lwing skill became untrainable after a while: javelin (turn 29377). The following skill couldn't be trained before a certain turn number is reached: searching (turn 55809). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 27180. --More--[;Monster spawn increase had reached its maximum at turn 167910. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 14112237. The monster class that cannot be genocided was sea monster. The monster class that was spawned more often: blob (freq bonus 6). The monster species that was spawned more often: shitzvah sephirah (freq bonus 8).The monster species that was spawned more often: platinum fungus (freq bonus 11). The monster species that was spawned more often: chess master (freq bonus 18). The monster species that was spawned more often: Yamatanoorochi (freq bonus 84). The monster species that was spawned more often: Marike (freq bonus 22). The monster species that was spawned more often: huge mind flayer (freq bonus 33). The monster species that was spawned more often: glopping prefixing garbanzo (freq bonus 48). The monster species that was spawned more of[;ten: sawhorse morphinic (freq bonus 28). The monster species that was spawned more often: bare comfortable (freq bonus 22). The monster species that was spawned more often: fox spirit (freq bonus 11). --More--[3The monster species that was spawned more often: stygian rage (freq bonus 16). The monster species that was spawned more often: shadow troll (freq bonus 7). The monster species that was spawned more often: recognizer (freq bonus 28). The monster species that was spawned more often: angbander (freq bonus 60). The monster species that was spawned more often: centaur lord (freq bonus 102). The monster species that was spawned more often: gray missingno (freq bonus 7). The monster species that was spawned more often: freestyler (freq bonus 16). The monster species that was spawned more often: hardstand oakland (freq bonus 16). The monster species that was spawned more often: undead assassin (freq bonus 168). The monster species that was spawned more often: Cray (freq bonus 38). The monster trait that was more common: monsters that can swim (freq bonus 1). The monster trait that was more common: monsters that originate fro[3m Dungeon Lords (freq bonus 6). The monster trait that was more common: monsters whose attacks dim you (freq bonus 2). The monster trait that was more common: monsters that have hug attacks (freq bonus 2). The monster trait that was more common: monsters whose attacks burn you (freq bonus 12). The monster trait that was more common: monsters which petrify others on touch --More--[(freq bonus 1). The monster trait that was more common: monsters that make chicken sounds (freq bonus 1). The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2). The monster species that was never randomly spawned: master mason. The monster species that was never randomly spawned: siena fungus. The monster species that was never randomly spawned: percenti opens a gate!. The monster species that was never randomly spawned: speedy trapper. The monster species that was never randomly spawned: ballistic turret. The monster species that was never randomly spawned: small snake. The monster species that was never randomly spawned: varicolored purulently queerish. The monster species that was never randomly spawned: pellet mage. The monster species that was never randomly spawned: brown bear. The monster species that was never randomly spawned: undead politician. [[{17;1HThe monster class that was always generated with extra speed: orc. The RNG hath decreed that this item was never generated: bubblebeam (biblic). The RNG hath decreed that this item was never generated: robe of spell power (white robe). The RNG hath decreed that this item was never generated: plasteel armor ((null)). --More--[ The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT). The RNG hath decreed that this item was never generated: sensor cloak (minded cloak). The RNG hath decreed that this item was never generated: non-seeing stone (gray). The RNG hath decreed that this item was never generated: worthless piece of black glass (black). The RNG hath decreed that this item was never generated: drain mana (empty). The RNG hath decreed that this item was never generated: slime (slimy). The RNG hath decreed that this item was never generated: implant of dusk (volcanic). The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 22). The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 38). The RNG hat[ Eh decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10). The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 8). The RNG hath decreed that this item was generated more often: icky shield --More--[ ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 19). The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 108). The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 11). The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 7). The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 34). The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 3). The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 8). The RNG hath decreed that [ Bthis item was generated more often: amulet of ESP (circular, freq bonus 4). The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 8). The RNG hath decreed that this item was generated more often: sludge (litter, --More--freq bonus 11). The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 12). The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 10). The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 10). The RNG hath decreed that this item was always generated cursed: tin whistle (whistle). The RNG hath decreed that this item was always generated cursed: scalpel ((null)). The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: chocolate ((null)). The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)). The RNG hath decreed that this item was always generated cursed: rubber apron (apron). The RNG ha[th decreed that this item was always generated cursed: eyecloser ((null)). The RNG hath decreed that this item was always generated cursed: undo genocide --More-- (42). The RNG hath decreed that this item was always generated cursed: cryogenics (hostile). The RNG hath decreed that this item was always generated cursed: take selfie (pristine). The RNG hath decreed that this trap was always invisible: mana trap. The RNG hath decreed that this trap was generated more often: interrupt trap (freq bonus 11). Trap randomization happened for 1 in 500 traps. Next attribute increase check would have come at turn 249. Strength training was 0. Dexterity training was -3. Wisdom training was 0. Constitution training was 0. You were immune to sickness. You were magic-protected. You were turning to stone (2). You had not decided on your sexuality yet. You were prevented from having petrification resistance (0). You were prevented from having dimmopathy (0). You hungered rapidly. You had 1459 points of nutrition remaining. --M ore-- You were stealthy. You regenerated. You were protected. You were lucky (1). You could have safely prayed (97). You survived. --More--[!HĿ+(@$ĿF+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  Brd Do you want to see your discoveries? [ynq] (n) [ n Discoveries   Amulets  amulet of drain resistance (nut)  Implants  implant of sunlight (scintillating)  Armor  robe of protection (blue robe)  Scrolls  scroll of identify (INS CUBITOR)  scroll of healing (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT)  scroll of mana (SILMARELL SHOULD ADD MORE SLEX QUOTES)  scroll of phase door (STAT STUNT IS MORE IMPORTANT)  scroll of standard id (VOLARE)  scroll of cure (TOTALLY THE GIANT ERECTION)  * scroll of extra healing (RAIN FALL FROM SKY)  * scroll of greater mana restoration (FLOAT BY SHOCK MAGNET 5)  Spellbooks  spellbook of wind (patterned)  Potions  potion of sickness (alchemical)  Rings (1 of 2)[ Ŀ+(@$ĿF+[Leeroy the Insert rank title here ] St12 Dx11 Co10 In11 Wi11 Ch12 MysAlbMalLaw Dlvl:1 $0 HP 19(19)  Pw 3(13)  AC0 Exp1 T14 Sto  Brd Do you want an account of creatures vanquished? [ynq] (n) [< q