Q[&s  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-08-25.12:55:57.ttyrec Time: (1535201757) Sat Aug 25 12:55:57 2018 Q[ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] Q[Ǒ[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)Q[Z u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)Q[d Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)Q[R m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)Q[J  Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)Q[rj +Choosing Race Pick the race of your Gunner   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)Q[M (+Use hybrid races? [yn] (n) Q[nChoosing Gender Pick the gender of your albae Gunner  m - male f - female * - Random ! - Quit(end) Q[; 2+Choosing Alignment Pick the alignment of your male albae Gunner  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Q[b- +Ŀ+Z+@@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 20(20)  Pw 11(11)  AC7 Exp1 T1 It is written in the Book of China:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the mosQ[{- t powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god China seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Pistol User, have been heralded from birth as the instrument of China. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with China!--More--Q[|gĿ+Z+@@Q[hyHello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Gunner. --More--Q[C [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[ Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[Z q+Ŀ+Z+@@assault rifle - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--Q[PC ĿYour standard-issue heavy firearm that fires 5 bullets in one turn.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[% /Unknown command ' '.--More--Q[NuYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Q[} nĿ +Z+ @ @  Turn the number pad on? [yn] (n) Q[;n[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[y-  Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[ | k+Ŀ+Z+@@pistol - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. --More--Q[MF ĿThis firearm is capable of shooting bullets to deal damage to enemies.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[  Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[^ XĿ+Z+@@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[%You begin two-weapon combat.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[=You switch to your primary weapon.--More--Q[2 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 20(20)  Pw 11(11)  AC7 Exp1 T1Ŀ+Z+@@Q[<  Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[ p+Ŀ+Z+@@sniper rifle - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--Q[4JD ĿVery slow, two-handed, but highly accurate. It fires single bullets.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[*  Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[d XĿ+Z+@@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[Very slow, two-handed, but highly accurate. It fires single bullets.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[' Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[7k+Ŀ+Z+@@bullets - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--Q[F ĿA metal bullet that can be fired with pistols, submachine guns, rifles of all kinds, and heavy machine guns.--More--Q[W) [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1Q[ Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) Q[ r+Ŀ+Z+@@medical kit - This is a tool. Color: brown. Material: leather. Appearance: leather bag. Most tools can be applied for an effect; some are also useful when wielded.--More--Q[*R ĿA bag filled with medical tools. Applying it will cause you to swallow a pill and feel deathly sick, or sometimes you can get other effects as well. Some techniques, e.g. draw blood and surgery, will work better if you have this item.--More--Q[PG Ŀ +Z+[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T1R[k# R[EtR[ echniqueR[~  Choose a technique  Name Level Status a - create ammo 1 Prepared b - surgery 1 Prepared c - dazzle 1 Prepared d - weapon practice 1 Prepared e - appraisal 1 Prepared f - panic digging 1 Prepared g - phase door 1 Prepared h - invoke deity 1 Prepared i - blood ritual 1 Prepared(end) R[/V+A technique that can be used to cure a variety of afflictions, but you should have either a scalpel or a medical kit filled with bandages for it to work. --More--R[ah ĿUse this technique? [yn] (n) R[:yYou don't need your healing powers![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T2R[aR [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T3@<@R[\ @R[{ [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T3Tingsi Major hits the kobold zombie.R[ The kobold zombie is destroyed![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T4)R[ )@You see here a mace {12}.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T5@R[6l - a mace {12}.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T5R[F7 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T5 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T6@@R[آ3What do you want to use or apply? [af or ?*] R[o Never mind.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T6R[-T>What do you want to wield? [- abcdl or ?*] R[g6l - a mace (weapon in hand) {12}.--More--R[ [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 20(20)  Pw 11(11)  AC7 Exp1 T7Ŀ++<@@ R[Q@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T7 R[)n [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T8 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T9 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T10<@@There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T10 R[There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T10 R[C [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T11 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T12 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T13 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T14 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T15@@[9 R[Z ;41H R[{_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) R[Hf [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T15 R[[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T16#@@#There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T16 R[ 5[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T17@@## R[x There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T17 R[0 @#[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T17You hear some noises.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T18 R[^>[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T19#@## R[#Pick an object. R[@ a human or elf or you (albae gunner called Leeroy)  Accessing Pokedex entry for gunner...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -5. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists poison. Conveys poison resistance. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical R[  --More-- R[jĿ ++ <  # ## @# #### [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T19 R[ [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T19 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T20+@@ R[ ([Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T21#@@R[,[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T21 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T22#@@R[[There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T22R[There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T22R[ There is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T22R[oĿ###@+[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T22You hear a door open.[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T23R[I9[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T23 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T24@@R[SS[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T25@@R[Q< [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T25 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T26@@rR[y e[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T27@@R[[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T27 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T28@@R[x& [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T29@@R[EThere is a wall in the way![Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T29R[ZB[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T29 [Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T30@@#rR[ 4You feel bad about using such a weapon.R[You miss the sewer rat.@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T30--More--R[%The sewer rat bites you!R[ry[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T30[-1 -> 19][Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T31R[  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) R[W[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T31R[` MYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T31--More--R[[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T32R[FYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol User ] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  20(20)  Pw 11(11)  AC7 Exp1 T32--More--R[J o[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T32 [Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T33R[MYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T33--More--R[[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T34R[u FYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol Us er] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  19(20)  Pw 11(11)  AC7 Exp1 T34--More--R[ o[Leeroy the Pistol U ser] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  18(20)  Pw 11(11)  AC7 Exp1 T34 [Leeroy the Pistol U ser] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  18(20)  Pw 11(11)  AC7 Exp1 T35R[MYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol U ser] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  18(20)  Pw 11(11)  AC7 Exp1 T35--More--R[ [Leeroy the Pistol U ser] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  18(20)  Pw 11(11)  AC7 Exp1 T36R[X FYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol U ser] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  18(20)  Pw 11(11)  AC7 Exp1 T36--More--R[o[Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  17(20)  Pw 11(11)  AC7 Exp1 T36 [Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  17(20)  Pw 11(11)  AC7 Exp1 T37R[&MYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  17(20)  Pw 11(11)  AC7 Exp1 T37--More--R[2 [Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  17(20)  Pw 11(11)  AC7 Exp1 T38R[2 FYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  17(20)  Pw 11(11)  AC7 Exp1 T38--More--R[cThe sewer rat bites you![Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  16(20)  Pw 11(11)  AC7 Exp1 T38[-1 -> 16][Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  16(20)  Pw 11(11)  AC7 Exp1 T39R[ SYou feel bad about using such a weapon.You miss the sewer rat.@[Leeroy the Pistol  User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  16(20)  Pw 11(11)  AC7 Exp1 T39--More--R[>The sewer rat bites you![Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  15(20)  Pw 11(11)  AC7 Exp1 T39[-1 -> 15][Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  15(20)  Pw 11(11)  AC7 Exp1 T40R[# R[rdtR[echniqueR[T7 Choose a technique  Name Level Status a - create ammo 1 Prepared b - surgery 1 Prepared c - dazzle 1 Prepared d - weapon practice 1 Prepared e - appraisal 1 Prepared f - panic digging 1 Prepared g - phase door 1 Prepared h - invoke deity 1 Prepared i - blood ritual 1 Prepared(end) R[3k Ŀ####+#@@#####r[Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw  15(20)  Pw 11(11)  AC7 Exp1 T40R[s# R[|quitR[9 uitR[V )Really quit [yes/no]? R[yR[yeR[>esR[X [Leeroy the Pisto  15(20)  Pw 11(11)ĿĿ++##<##+#@[3R[Y 8;5;5m@#####r[Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 15(20)  Pw 11(11)  AC7 Exp1 T40Do you want your possessions identified? DYWYPI? [ynq] (n) R[n Weapons a - an uncursed +0 assault rifle {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 200 uncursed +0 bullets (in quiver) {4} l - an uncursed +1 mace (weapon in hand) {12} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Tools f - an uncursed medical kit {21}(end) R[A ĿĿ++##<##+#@[38;5;R[r B6m@#####r Contents of the medical kit:  a * cursed phial {2} a * uncursed phial {2} a blessed bandage {1} 6 * uncursed phials named Euros {12} 4 uncursed bandages {4} 9 uncursed pills {0}--More--R[ Ŀ####+#@@Do you want to see your attributes? [ynq] (n) R[lnFinal Attributes: You had transgressed. Your alignment was -20. Your max alignment was 10. You carried 0 sins. You could not have this property at all: numbopathy. You could not have this property extrinsically: corrosivity. You could not have this property intrinsically: warning. Scroll identification only worked 100 times out of 120. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 46. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 29. Spellbook identification only worked 2 times out of 13. Tool identification only worked 5 times out of 10. Monsters only dropped their equipment with 25% chance. Scroll drop chance was reduced to 61%. Wand drop chance was reduced to 85%. Weapon drop chance was reduced to 77%. [22R[>;1HArmor drop chance was reduced to 84%. --More-- R[Tool drop chance was reduced to 73%. Food drop chance was reduced to 82%. Musable item generation frequency had a negative bias of 48%. Concealing monsters were spawned underneath items 83% of the time only. Monster death drops spawned with only 85% chance. The following skill could not be trained at all: lightsaber. The following skill was trained at half the usual rate: sling. The following skill was trained at one fifth the usual rate: body armor. The following skill was limited to basic proficiency: lance. The following skill was limited to skilled proficiency: knife. The following skill was limited to expert proficiency: petkeeping. The following skill became untrainable if you tried to train it too early: dart (turn 16). The following skill became untrainable if you tried to train it too early: chaos spells (turn 450). The following skill became untrainable after a while: elemental spells (turn [1 R[27;1H48520). The following skill couldn't be trained before a certain turn number is reached: paddle (turn 38357). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 30266. --More--#R[yyMonster spawn increase had reached its maximum at turn 219026. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1144395. The monster class that cannot be genocided was archfiend. The monster class that was spawned more often: mummy (freq bonus 4). The monster species that was spawned more often: ninja turret (freq bonus 9). The monster species that was spawned more often: caliphate brokenhearted (freq bonus 24). The monster species that was spawned more often: art and craft annoyer (freq bonus 7). The monster species that was spawned more often: jounin (freq bonus 30). The monster species that was spawned more often: Dantalion (freq bonus 12). The monster species that was spawned more often: guttural hulked raptly (freq bonus 60). The monster species that was spawned more often: koschoneh sephirah (freq bonus 14). The monster species that was spawned more often: f#R[yEarimage kamerel (freq bonus 18). The monster species that was spawned more often: sidetracked wheeled (freq bonus 32). The monster species that was spawned more often: Meltem (freq bonus 16). The monster species that was spawned more often: heal slime (freq bonus 48). --More--#R[ The monster species that was spawned more often: tamboura statutory (freq bonus 12). The monster species that was spawned more often: engraver lich (freq bonus 22). The monster species that was spawned more often: music elemental (freq bonus 10). The monster species that was spawned more often: sneerful nonhero (freq bonus 20). The monster species that was spawned more often: stronghold technique soldier preglacial (freq bonus 20). The monster species that was spawned more often: black chameleon (freq bonus 24). The monster species that was spawned more often: apolitically carolinian nonzero smegma cyclamate (freq bonus 7). The monster species that was spawned more often: young yellow dragon (freq bonus 84). The monster species that was spawned more often: wolfhound of flora (freq bonus 36). The monster trait that was more common: monsters that can swim (freq bonus 2). The monster tr#R[ ait that was more common: monsters with sleep resistance (freq bonus 6). The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 4). --More--$R[dThe monster species that was never randomly spawned: green glutton ghost. The monster species that was never randomly spawned: alienee bowling. The monster species that was never randomly spawned: fire ant. The monster species that was never randomly spawned: Luisa. The monster species that was never randomly spawned: Yennoghu. The monster species that was never randomly spawned: emperor onsen penguin. The monster species that was never randomly spawned: mean stalk. The monster species that was never randomly spawned: broken star. The monster species that was never randomly spawned: overcoat lapsing champy retrograde. The monster species that was never randomly spawned: female guard. The monster class that was always generated with extra speed: worm. The RNG hath decreed that this item was never generated: psybeam (avada kedavra). The RNG hath decreed that this item was never generated: bituknife ((null)). [16$R[$e;1HThe RNG hath decreed that this item was never generated: magic whistle (whistle). The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal). The RNG hath decreed that this item was never generated: great houchou ((null)). The RNG hath decreed that this item was never generated: implant of erosion --More--%R[;(vivid). The RNG hath decreed that this item was never generated: cloak of permanence (concrete cloak). The RNG hath decreed that this item was never generated: umbrella ((null)). The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots). The RNG hath decreed that this item was never generated: code editing (sourcecode). The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 24). The RNG hath decreed that this item was generated more often: cold (short, freq bonus 4). The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 17). The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 23). The RNG hath decreed that th%R[h;is item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 9). The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 11). --More--%R[ The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 12). The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 139). The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 10). The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7). The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 10). [19%R[V;1HThe RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 10). The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 5). --More--&R[eThe RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 2). The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 7). The RNG hath decreed that this item class was generated more often: Implants (freq bonus 20). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 41). The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: dememorize (zylon). The RNG hath decreed that this item was always generated cursed: polymorph (golden). The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak). The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)). The RNG hath decreed that this item was&R[8f always generated cursed: bag of holding (bag). The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit). --More--&R[The RNG hath decreed that this item was always generated cursed: nexus field (talkative). The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak). The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit). The RNG hath decreed that this trap was always invisible: growing trap. The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 2). Trap randomization happened for 1 in 388 traps. Trap difficulty was increased by 28. Next attribute increase check would have come at turn 733. Strength training was 3. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were poison resistant. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having numbopathy (0). You were prevented from having corrosivity (&R[L0). You had 1451 points of nutrition remaining. --More--'R[You were stealthy. You were lucky (1). You could not have safely prayed (47). You survived. --More--)R[ƒĿĿ++##<##+#@@)R[!g#####r[Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 15(20)  Pw 11(11)  AC7 Exp1 T40Do you want to see your discoveries? [ynq] (n) )R[. n Discoveries   Scrolls  scroll of healing (G2G NOW)  scroll of mana (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ON  scroll of phase door (DAIYEN FOOELS)  scroll of standard id (ALLITERATION ABLIGATION)  scroll of cure (BBQ BBQ)  * scroll of extra healing (SHUOHUA KAI LI)  * scroll of greater mana restoration (LORSKEL MUST BEAT THE QUEST WITH A CAMAM  Tools  medical kit (leather bag)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) +R[ĿĿ++##<##+#@@+R[r#####r[Leeroy the Pisto l User] St14 Dx13 Co16 In16 Wi6 Ch4 GunAlbMalLaw Dlvl:1 $0 HP 15(20)  Pw 11(11)  AC7 Exp1 T40Do you want an account of creatures vanquished? [ynq] (n) ,R[n Vanquished creatures:  an ant 0 kobolds (1 created) 0 force hobgoblins (1 created) 0 sewer rats (1 created) a kobold zombie 0 evasive snipers (1 created) 0 newts (1 created)  7 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More---R[SĿ+@@#rDo you want to see your conduct? [ynq] (n) -R[q