6[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-08-24.22:27:02.ttyrec Time: (1535149622) Fri Aug 24 22:27:02 2018 6[ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 7[xN[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)7[x u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)7[8  Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)7[  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)8[g  +Choosing Race Pick the race of your Paladin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)8[ u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)8[ba)+Use hybrid races? [yn] (n) 8[J nChoosing Gender Pick the gender of your doppelganger Paladin  m - male f - female * - Random ! - Quit(end) 8[;m :+Choosing Alignment Pick the alignment of your male doppelganger Paladin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 8[N+#Ŀ#@f([Leeroy the Fighter of Law ] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 20(20)  Pw 27(27)  AC-1 Exp1 T1 It is written in the Book of Ariel:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all8[N the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ariel seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fighter of Law, have been heralded from birth as the instrument of Ariel. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ariel!--More--9[#Ŀ#@f(9[ySalutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin.--More--9[C [Leeroy the Fighter of Law ] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw  20(20)  Pw 27(27)  AC-1 Exp1 T19[ Weapons  a - an uncursed +3 long sword (weapon in hand) {16}  Armor  b - an uncursed +0 large shield (being worn) {40}  c - an uncursed +0 helmet (being worn) {20}  d - the uncursed +0 studded leather armor named ['\& _ (being worn) {80}  e - an uncursed +0 pair of leather gloves (being worn) {4}  f - an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - 3 uncursed food rations {0}  i - a blessed food ration {0}  Scrolls  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - an uncursed scroll of cure {0}  Spellbooks  g - an uncursed spellbook of lightning (0:1) {0}  Rings  j - an uncursed ring of warning {0} (end) :[^ +#Ŀ#@f([Leeroy the Fighter of Law ] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 20(20)  Pw 27(27)  AC-1 Exp1 T1spellbook of lightning - This is a spellbook. Color: brown. Material: paper. Appearance: grating. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--;[./ A spell that projects a beam of lightning in a direction of your choice.[Leeroy the Fighter of Law ] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw  20(20)  Pw 27(27)  AC-1 Exp1 T1<[ Choose which spell to cast   Name Level Category Fail Memory a - lightning 4 matter 42% 300%(end) =[#+[Leeroy the Fighter of Law ] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw  20(20)  Pw 7(27)  AC-1 Exp1 T1In what direction? [hykulnjb><] =[5 JYou shock yourself!You are blinded by the flash!@[Leeroy the Fighter of Law] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw  0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli --More-->[| You die...[ 0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli--More--?[a #Ŀ#@([Leeroy the Fighter of Law] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli Do not pass go. Do not collect 200 zorkmids.--More--@[CODo you want your possessions identified? DYWYPI? [ynq] (n) A[n Weapons  a - an uncursed +3 long sword (weapon in hand) {16}  Armor  b - an uncursed +0 large shield (being worn) {40}  c - an uncursed +0 helmet (being worn) {20}  d - the uncursed +0 studded leather armor named ['\& _ (being worn) {80}  e - an uncursed +0 pair of leather gloves (being worn) {4}  f - an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - 3 uncursed food rations {0}  i - a blessed food ration {0}  Scrolls  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - an uncursed scroll of cure {0}  Spellbooks  g - an uncursed spellbook of lightning (0:1) {0}  Rings  j - an uncursed ring of warning {0} (end) B[#Ŀ#@([Leeroy the Fighter of Law] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli Do you want to see your attributes? [ynq] (n) B[T nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: corrosivity. You could not have this property extrinsically: teleport control. You could not have this property intrinsically: psi resistance. Scroll identification only worked 100 times out of 170. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 37. Amulet identification only worked 15 times out of 36. Implant identification only worked 1 times out of 47. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 16. Monsters only dropped their musable items with 69% chance. Monsters only dropped their equipment with 74% chaB[T vnce. Scroll drop chance was reduced to 76%. Amulet drop chance was reduced to 84%. --More--D[JPotion drop chance was reduced to 73%. Armor drop chance was reduced to 80%. Food drop chance was reduced to 94%. Concealing monsters were spawned underneath items 90% of the time only. The following skill could not be trained at all: divination spells. The following skill was trained at half the usual rate: matter spells. The following skill was trained at one fifth the usual rate: elemental spells. The following skill was limited to basic proficiency: sexy flats. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: axe. The following skill became untrainable if you tried to train it too early: devices (turn 2). The following skill became untrainable if you tried to train it too early: crossbow (turn 750). The following skill became untrainable after a while: searching (turn 44491). The following skill couldn't be trained beforeD[Kw a certain turn number is reached: general combat (turn 48241). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 29343. Monster spawn increase had reached its maximum at turn 304353. --More--D[˕ In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 997170. The monster class that cannot be genocided was xorn. The monster class that was spawned more often: piece of food (freq bonus 1). The monster species that was spawned more often: creeping mithril coins (freq bonus 6). The monster species that was spawned more often: topic topwork transportability (freq bonus 20). The monster species that was spawned more often: aetheroi (freq bonus 30). The monster species that was spawned more often: quarterback tortoise (freq bonus 9). The monster species that was spawned more often: vaporized fabric of reality (freq bonus 180). The monster species that was spawned more often: Avorial (freq bonus 6). The monster species that was spawned more often: pile of mesmerizing coins (freq bonus 36). The monster species that was spawned more often: eldritch growth (freq bonus 6D[ #).The monster species that was spawned more often: slow shadow sword (freq bonus 16). The monster species that was spawned more often: floating cunt (freq bonus 10). The monster species that was spawned more often: aggravated ray (freq bonus --More--E[472). The monster species that was spawned more often: armed migo warrior (freq bonus 3).The monster species that was spawned more often: mini shade (freq bonus 3). The monster species that was spawned more often: stalkish (freq bonus 5). The monster species that was spawned more often: stygian fury (freq bonus 6). The monster species that was spawned more often: pale yeek (freq bonus 18). The monster species that was spawned more often: idolan (freq bonus 4). The monster species that was spawned more often: blister spore (freq bonus 4). The monster species that was spawned more often: stoning monster (freq bonus 3).The monster species that was spawned more often: giant ebony frog (freq bonus 12). The monster trait that was more common: monsters that count as prince (freq bonus 2). The monster trait that was more common: monsters that gurgle (freq bonus 6). The monster trait that was more common: mE[5Konsters whose attacks suck your blood (freq bonus 4). The monster trait that was more common: monsters that make orc sounds (freq bonus 2). The monster species that was never randomly spawned: difficult ghost. The monster species that was never randomly spawned: giant clam. --More--I[Z# The monster species that was never randomly spawned: black light. The monster species that was never randomly spawned: snore domiciliated tragic. The monster species that was never randomly spawned: Aburame Shino. The monster species that was never randomly spawned: bright bulb. The monster species that was never randomly spawned: Annika. The monster species that was never randomly spawned: wand trove. The monster species that was never randomly spawned: petty hellcat. The monster species that was never randomly spawned: flesh hunter. The monster class that was always generated with extra speed: light. The RNG hath decreed that this item was never generated: volt rock (mistranslated). The RNG hath decreed that this item was never generated: helm of jamming (radio helmet). The RNG hath decreed that this item was never generated: no skill (shattering). The RNG hath decreed that this item was never generated: silvI[u# er short sword ((null)). The RNG hath decreed that this item was never generated: helm of teleport control (space helmet). The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid). The RNG hath decreed that this item was never generated: tortilla ((null)). The RNG hath decreed that this item was never generated: standard id (WHAT THE --More--I[ŹFUCK IS THIS). The RNG hath decreed that this item was never generated: dunce cap (conical hat). The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 20). The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 35). The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 28). The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 29). The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 26). The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of [9;1Hcancellation (tone cloak, freq bonus 16). The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 22). The RNG hath decreed that this item was generated more often: helm of discovery --More--J[ p(viking helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 39). The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 7). The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 11). The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 9). The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 5). The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 10). The RNG hath decreed that this itemJ[)p& was generated more often: repair weapon (fine-printed, freq bonus 8). The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: eternium blade --More--J[j ((null), freq bonus 45). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 40). The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black). The RNG hath decreed that this item was always generated cursed: entrapping (blasted). The RNG hath decreed that this item was always generated cursed: shield ((null)). The RNG hath decreed that this item was always generated cursed: mithril whip ((null)). The RNG hath decreed that this item was always generated cursed: hydra bow ((null)). The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)). The RNG hath decreed that this item was always generated cursed: identify (bronze). The RNG hath decreed that this item was always generated cursed: dilithium crystal (white). The RNG hath decreed that this item was always generateJ[j d cursed: rainbow dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: implant of --More--K[ages (miocene). The RNG hath decreed that this trap was always invisible: highscore trap. The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 2). Trap randomization happened for 1 in 228 traps. Next attribute increase check would have come at turn 387. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were blinded (12). You had not decided on your sexuality yet. You were prevented from having teleport control (0). You were prevented from having corrosivity (0). Your chance to block was 27%. You were aware of the presence of undead. You were aware of the presence of demons. You had 1476 points of nutrition remaining. You were fast. Your luck was zero. You could have safely prayed (112). You are dead. --More--L[#Ŀ#@([Leeroy the Fighter of Law] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli Do you want to see your discoveries? [ynq] (n) M[,n Discoveries   Armor  helmet (orange visored helmet)  leather gloves (slit gloves)  low boots (walking shoes)  Scrolls  scroll of healing (ELF DONT CANNT)  scroll of mana (NOBIMUS UPSCOTI)  scroll of phase door (STACHE EM EXTENDED LUXURIOUS MOUSTACHE)  scroll of standard id (MORAL RISE WHEN BURN)  scroll of cure (ITS TOO HEAVY FOR YOUR)  * scroll of extra healing (MORAL IS RISED WITH PRAS)  * scroll of greater mana restoration (ELF FELLOW PROTECTION LIMITATION STUNT U  Spellbooks  spellbook of lightning (grating)  Rings  ring of warning (cameo)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom) (1 of 2)M[! h * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)N[#Ŀ#@([Leeroy the Fighter of Law] St5 Dx8 Co12 In12 Wi15 Ch11 PalDopMalLaw Dlvl:1 $2 HP 0(20)  Pw 7(27)  AC-1 Exp1 T1 Bli Do you want an account of creatures vanquished? [ynq] (n) N[ t n Vanquished creatures:  0 kittens (1 created) 0 kobolds (1 created) 0 sewer rats (2 created) 0 egg-laying mammals (1 created) 0 albaes (1 created) 0 poisoners (1 created) 0 floor grues (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--N[ĿDo you want to see your conduct? [ynq] (n) O[ӽn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--O[=J  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Leeroy |  | 2 Au |  | zapped himself |  | with a spell |  | |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Leeroy the Paladin... You died iO[iJ Kn The Dungeons of Doom on dungeon level 1 with 2 points, --More--O[Hand 2 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you died.--More--