4[[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-27.20:27:32.ttyrec Time: (1532723252) Fri Jul 27 20:27:32 2018 4[[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 4[[[nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)4[[X  u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)4[[2 Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)5[[+Choosing Race Pick the race of your Jedi   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)5[[ۀ(+Use hybrid races? [yn] (n) 5[[nChoosing Gender Pick the gender of your albae Jedi  m - male f - female * - Random ! - Quit(end) 5[[% 0+Choosing Alignment Pick the alignment of your male albae Jedi  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 5[[} b+5[[ Ŀ@d[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha Dlvl:1 $0 HP 32(32)  Pw 16(16)  AC8 Exp1 T1 It is written in the Book of the Dark Side:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god the Dark Side seeks to possess the Amulet, and with it to gain deserved ascendance5[[ x over the other gods.  You, a newly trained Youngling, have been heralded from birth as the instrument of the Dark Side. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Dark Side!--More--6[[C0Ŀ@dHello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. --More--6[[{ [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Exp1 T16[[b  Armor a - a blessed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - a blessed +1 green lightsaber (1479) (weapon in hand) {24}(end) 7[[W=2Ŀ@d[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Exp1 T17[[: =Beware, there will be no return! Still climb? [yn] (n) 8[[/n[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Exp1 T19[[ Armor a - a blessed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - a blessed +1 green lightsaber (1479) (weapon in hand) {24}(end) 9[[ Z+Ŀ@dgreen lightsaber (1479) - This is a tool. Color: cyan. Material: plastic. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded.--More--:[[R This lightsaber does solid damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving.--More--:[[6 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Exp1 T1;[[vu2What do you want to use or apply? [c or ?*] ;[[4Never mind.[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Exp1 T1<[[ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) <[[4+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) <[[3` +ĿdDo you want to turn on the number pad? [yn] (n) =[[\ InDo you want to turn this annoying message off? [yn] (n) =[[Ԧ yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--=[[4  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false] (1 of 7)>[[+ hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  hybridaggravator [false]  hybridevilvariant [false]  hybridlevelscaler [false]  randomhybrids [true]  a - autodig [false] (2 of 7)>[[3. +?[[U a - autopickup [false]  b - autoopen [true]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - classic_status [true]  j - cursesgraphics [false]  k - DECgraphics [false]  l - eatingconfirm [false]  m - eatingwalls [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - gmmessage [true]  q - graffitihilite [true]  r - help [true]  s - hilite_pet [true]  t - hitpointbar [true]  u - IBMgraphics [true]  v - ignintr [false] (3 of 7)@[[+@[[ -@[[P +A[[X a - invweight [true]  b - knapsacklimit [false]  c - lit_corridor [true]  d - lootabc [false]  e - mail [true]  f - materialglyph [false]  g - statuscolors [true]  h - menucolors [false]  i - menu_on_esc [true]  j - menu_glyphs [false]  k - missing_safety [true]  l - mon_polycontrol [false]  m - moreforced [true]  n - numpadmessage [false]  o - null [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false] (4 of 7)A[[?  a - qwertz_layout [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showrealtime [false]  g - showscore [false]  h - showsym [true]  i - showdmg [true]  j - showweight [false]  k - showmc [false]  l - showmovement [false]  m - showlongstats [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - tabcursesconfirm [false]  t - tech_description [true]  u - time [true]  v - timed_autosave [true] (5 of 7)B[[.+B[[+C[[J-D[[+D[[-D[[w +E[[V)0[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha Dlvl:1 $0 HP 32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T1(0lqqqqqqqk(B(0x~~~~~~~x(B(0~~~~~~(B@d(0~(B(0x~~~~~~~x(B(0mqqqqq~qj(BE[[ [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T2@<F[[y[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T3 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T4 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T5 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T6 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T7,,@(0~~~~~(B(0~(B#F[[*(0~(B(0~(BF[[##@(0~(B#[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T7F[[֚ [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T8 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T9 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T10 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T11 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T12 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  PwF[[ 16(16)  AC8 Xp1/0 Wt44/1680 T13########,@,,,#####,,,(0~(BYou hear a door open.[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T14#,@,,#[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T14F[[rd [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T15 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T16 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T17 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T18 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T19 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  F[[dPw 16(16)  AC8 Xp1/0 Wt44/1680 T20 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T21###(0x(B,,,,,,(0lj~~~~(B(0m(B#,##(0qqk(B(0x~~~~~~(B$(0~~(B,#(0~~x(B(0a~~~~~~~~(B#@(0~~~~x(B(0mk~~~~~~l(B#,#(0~~~~(B(0x~~[[@e_8;5;4m(B{(0~~(B(0~~x(B(0mqqqqq(B,(0qqj(B[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T21F[[; [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T22 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T23 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T24 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T25 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T25 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  F[[<Pw 16(16)  AC8 Xp1/0 Wt44/1680 T26(0q(B(0~(B,(0~(B,,#,,(0~~(B##,d(0mq(B,@##,#G[[NYou displaced your little dog.[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T27,@|,G[[H|[Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T27 [Leeroy the Youngling ] St18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha  32(32)  Pw 16(16)  AC8 Xp1/0 Wt44/1680 T28,@d,G[[nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 0 sins. You could not have this property at all: poison resistance. You could not have this property extrinsically: acid resistance. You could not have this property intrinsically: keen memory. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 37. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 34. Spellbook identification only worked 2 times out of 10. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 92% chance. Monsters only dropped their equipment with 74% chance. Scroll drop chance was reduced to 89%. RingY[[>b drop chance was reduced to 86%. Wand drop chance was reduced to 89%. --More--Y[[+Amulet drop chance was reduced to 93%. Potion drop chance was reduced to 71%. Weapon drop chance was reduced to 77%. Armor drop chance was reduced to 90%. Tool drop chance was reduced to 83%. Concealing monsters were spawned underneath items 91% of the time only. The following skill could not be trained at all: body spells. The following skill was trained at half the usual rate: pick-axe. The following skill was trained at one fifth the usual rate: quarterstaff. The following skill was limited to basic proficiency: martial arts. The following skill was limited to skilled proficiency: two-handed weapons. The following skill was limited to expert proficiency: bow. The following skill became untrainable if you tried to train it too early: body armor (turn 31). The following skill became untrainable if you tried to train it too early: boomerang (turn 385). The following skill became untrainable after Y[[,Na while: mace (turn 44110). The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 28087). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 31966. --More--Z[[lMonster spawn increase had reached its maximum at turn 315286. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 2179164. The monster class that cannot be genocided was quantum mechanic or other scientist. The monster class that was spawned more often: elemental (freq bonus 16). The monster species that was spawned more often: deformed girl (freq bonus 54). The monster species that was spawned more often: krone viscidly (freq bonus 102). The monster species that was spawned more often: curare lichen (freq bonus 252). The monster species that was spawned more often: Laura's soft mocassin (freq bonus 63). The monster species that was spawned more often: shadow shape (freq bonus 80). The monster species that was spawned more often: hc notice group (freq bonus 57). The monster species that was spawned more often: red worm (freq bonus 126). The monster species thZ[["at was spawned more often: homing thunder caller (freq bonus 19). The monster species that was spawned more often: master intrinsic eating mimic (freq bonus 72). The monster species that was spawned more often: eldritch mushroom (freq bonus --More--[[[20). The monster species that was spawned more often: edgy spore (freq bonus 114). The monster species that was spawned more often: harpy (freq bonus 75). The monster species that was spawned more often: chaser shadow (freq bonus 34). The monster species that was spawned more often: icy beam (freq bonus 21). The monster species that was spawned more often: ECM archer (freq bonus 216). The monster species that was spawned more often: knurl bulimiac (freq bonus 38). The monster species that was spawned more often: multicolor beam (freq bonus 120). The monster species that was spawned more often: Light One (freq bonus 19). The monster species that was spawned more often: visor (freq bonus 46). The monster species that was spawned more often: atlantean (freq bonus 136). The monster trait that was more common: monsters whose attacks delete your data (freq bonus 24). The monster trait that was more common: mon[[[fsters that have no hands (freq bonus 3).The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2). The monster trait that was more common: monsters that collect items (freq bonus 2).The monster trait that was more common: monsters that can tunnel (freq bonus --More--[[[ 5).The monster species that was never randomly spawned: werejabberwock. The monster species that was never randomly spawned: blind trove. The monster species that was never randomly spawned: star bulb. The monster species that was never randomly spawned: great inertia wyrm. The monster species that was never randomly spawned: Yasaman's wedge sandal. The monster species that was never randomly spawned: dark spider. The monster species that was never randomly spawned: war troll. The monster species that was never randomly spawned: scarlet colony. The monster species that was never randomly spawned: hammer of the underworld. The monster species that was never randomly spawned: cheerful leprechaun. The RNG hath decreed that this item was never generated: morion (black). The RNG hath decreed that this item was never generated: torpedo ((null)). The RNG hath decreed that this item was never generated: short sword ((null)). [[[ The RNG hath decreed that this item was never generated: dark magic whistle (whistle). The RNG hath decreed that this item was never generated: amulet of explosion (nuclear). The RNG hath decreed that this item was never generated: implant of knowledge (shouting). The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals). --More--\[[PThe RNG hath decreed that this item was never generated: worthless piece of black glass (black). The RNG hath decreed that this item was never generated: green mate (St.John's Wort). The RNG hath decreed that this item was never generated: implant of vileness (muscular). The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 15). The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 9). The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 16). The RNG hath decreed that\[[r this item was generated more often: gauntlets of swimming (black gloves, freq bonus 17). The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 6). --More--\[[The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 17). The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 20). The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 5). The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 11). The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 5). The RNG hath decreed that this item was generated more \[[Zoften: lightning shield (dull yellow shield, freq bonus 15). The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 7). --More--\[[ The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 18). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 22). The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber). The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered). The RNG hath decreed that this item was always generated cursed: egoism (enviable). The RNG hath decreed that this item was always generated cursed: bugle ((null)). The RNG hath decreed that this item was always generated cursed: heavy chain ((null)). The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak). The RNG hath decreed that this item was always generated cursed: message (pen-written). The RNG hath decreed that this item was always generated cursed: Jolt \[[ Cola (illegal). The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative). --More--][[hThe RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet). The RNG hath decreed that this trap was always invisible: trap door. The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 4). Trap randomization happened for 1 in 747 traps. Next attribute increase check would have come at turn 840. Strength training was 0. Dexterity training was 1. Wisdom training was -1. Constitution training was 1. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having poison resistance (0). You were prevented from having acid resistance (0). You had 1446 points of nutrition remaining. You were stealthy. You were lucky (1). You could not have safely prayed (137). You are dead. --More--}[[Ɠ (0lqqqqqqk(B###########(0x~~~~~~x(B#,,,,,,,,,#(0lj~~~~~~mk(B,#(0qqqk(B##,(0lqqqqqqqk(B#######(0x~~~~~~~~~(B,#(0~~~x(B#,(0x~~~~~~~x(B(0lqq~qk(B##,,,,,,(0a~~~~~~~~x(B,(0~~~~x(B#,(0~~~~~~(B<(0~~(B(0x~~(B$(0`x(B#,,####[38;5}[[ ;4m,(0mk~~~~~~lj(B,#(0~~~~(B##(0x~~~~~~~x(B(0x`~~(B@(0~(B,,##(0x~~(B{(0~~~x(B,,(0~~~~x(B(0mqqqqq~qj(B+(0~~~`x(B###(0mqqqqqqj(B,,(0mqqqj(B(0mq(Bk(0qqj(B,|##,#[Leeroy the Youngling ] S}[[ t18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha Dlvl:1 $5 HP 32(32)  Pw 16(16)  AC8 Xp1/1 Wt44/1680 T53Do you want to see your discoveries? [ynq] (n) ~[[u n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword) (1 of 8)[[f0 * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8)[[I * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow) (3 of 8)[[  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * robe (white robe)  * leather gloves (fingerless gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress) (4 of 8)[[A * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm) (5 of 8)[[]7  * high-elven helm (runed helm)  * helmet (hydra helmet)  * sedge hat (horned helmet)  * skullcap (winged helmet)  * flack helmet (twisted visor helmet)  * crystal helm (translucent helmet)  * mining helm (full helmet)  * field helm (wide conical hat)  * helm of safeguard (narrow helmet)  * war hat (visored helmet)  * plasteel gloves (white gloves)  * gauntlets of safeguard (polnish gloves)  * gauntlets of plugsuit (slippery gloves)  * commander gloves (lead gloves)  * field gloves (tightly fitting gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 8)[[r- * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (fetish heels)  * field boots (hiking boots)  * boots of safeguard (roller boots)  Scrolls  scroll of healing (VOLARE)  scroll of mana (OSORNOUPHE OUSERSETEMENTH AMARA MACHI)  scroll of phase door (SUCH LOVELY FLEECY SOFT LEATHER BOOTS)  scroll of standard id (GOT SOMETHING FOUR YOU) (7 of 8)[[f=  scroll of cure (WELCOME TO ANGBAND)  * scroll of extra healing (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW)  * scroll of greater mana restoration (MAND PENDING MAGIC SPELL)  Tools  green lightsaber (lightsaber)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)[[0 (0lqqqqqqk(B###########(0x~~~~~~x(B#,,,,,,,,,#(0lj~~~~~~mk(B,#(0qqqk(B##,(0lqqqqqqqk(B#######(0x~~~~~~~~~(B,#(0~~~x(B#,(0x~~~~~~~x(B(0lqq~qk(B##,,,,,,(0a~~~~~~~~x(B,(0~~~~x(B#,(0~~~~~~(B<(0~~(B(0x~~(B$(0`x(B#,,####[38;5[[_ ;4m,(0mk~~~~~~lj(B,#(0~~~~(B##(0x~~~~~~~x(B(0x`~~(B@(0~(B,,##(0x~~(B{(0~~~x(B,,(0~~~~x(B(0mqqqqq~qj(B+(0~~~`x(B###(0mqqqqqqj(B,,(0mqqqj(B(0mq(Bk(0qqj(B,|##,#[Leeroy the Youngling ] S[[ t18 Dx5 Co8 In8 Wi10 Ch7 JedAlbMalCha Dlvl:1 $5 HP 32(32)  Pw 16(16)  AC8 Xp1/1 Wt44/1680 T53Do you want an account of creatures vanquished? [ynq] (n) [[n Vanquished creatures:  0 little dogs (1 created) 0 kobolds (1 created) a baby mimic 0 giant rats (1 created) a newt 0 scroll troves (1 created)  6 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--[[.IR###,,##,(0lqqqqqqqk(B#,(0x~~~~~~~x(B#,(0~~~~~~(B<(0~~(B##(0x~~~~~~~x(B(0mqqqqq~qj(BDo you want to see your conduct? [ynq] (n) [[! n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--[[@ #########,,,,,,,,##(0qqqk(B##,(0lqqqqqqqk(B#(0~~~x(B#,(0x~~~~~~~x~~~~x(B#,(0~~~~~~(B<(0~~(B#(0~~~~(B##(0x~~~~~~~x~~~~x(B(0mqqqqq~qjmqqqj(B## ----------  / \  / REST \  / IN \  / PEACE \  [[`@  / \  | Leeroy |  | 5 Au |  | killed by life |  | drainage |  | |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Leeroy the Jedi... You died in The Dungeons of Doom on dungeon level 1 with 9 points, --More--[[}$and 5 pieces of gold, after 53 moves. You were level 1 with a maximum of 32 hit points when you died.--More--