6²Y[íÉÍ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-26.11:36:22.ttyrec Time: (1532604982) Thu Jul 26 11:36:22 2018 6²Y[ZΞThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 6²Y[Wû [nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)7²Y[z- u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)7²Y[†” Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)7²Y[ ñ  m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6)9²Y[A6% I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)9²Y[¯Ï m - a Kurwa  n - a Ladiesman  o - a Librarian  p - a Locksmith  q - a Lunatic  r - a Mahou Shoujo  s - a Mason  t - a Medium  u - a Midget  v - a Monk  w - a Murderer  x - a Musician  y - a Mystic  z - a Necromancer  A - a Ninja  B - a Nobleman/Noblewoman  C - a Nuclear Physicist  D - an Occult Master  E - an Officer  F - an Ordinator  G - an Otaku  H - a Paladin (4 of 6);²Y[ké % I - a Pickpocket  J - a Pirate  K - a Poison Mage  L - a Pokemon  M - a Politician  N - a Priest/Priestess  O - a Prostitute  P - a Psion  Q - a Ranger  R - a Ringseeker  S - a Rocker  T - a Rogue  U - a Sage  V - a Saiyan  W - a Samurai  X - a Scientist  Y - a Shapeshifter  Z - a Slave Master  a - a Spacewars Fighter  b - a Supermarket Cashier  c - a Thalmor  d - a Topmodel (5 of 6)<²Y[fé e - a Tourist  f - a Tracer  g - a Transsylvanian  h - a Transvestite  i - a Twelph  j - an Unbeliever  k - an Undead Slayer  l - an Undertaker  m - an User of Stand  n - a Valkyrie  o - a Wandkeeper  p - a Warrior  q - a Wild Talent  r - a Wizard  s - a Yeoman  t - a YSexymate  u - a Zookeeper  v - a Zyborg  * - Random  ! - Quit (6 of 6)?²Y[ïà  +Choosing Race Pick the race of your Zyborg   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)B²Y[îA(+Use hybrid races? [yn] (n) B²Y[[ÚÀnChoosing Gender Pick the gender of your albae Zyborg  m - male f - female * - Random ! - Quit(end) B²Y[]Ý2+Choosing Alignment Pick the alignment of your male albae Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) B²Y[ïób+B²Y[M: ÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúúú@ú³þ$úúúúúdúúúÀÄÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 14(14)  AC-2 Exp1 T1 It is written in the Book of Andromorph:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god AndromorpB²Y[‚: Áh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Andromorph. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Andromorph!--More--C²Y[4óeÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúúú@ú³þ$úúúúúdúúúHello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Zyborg. --More--C²Y[1+ Í [Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1C²Y[¶´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) D²Y[H¯#+ Inventory  View Inventory i - Inventory List I - Inventory List by Type * - Items in use Ready Items w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items d - Drop an object D - Multi-Drop(end) D²Y[9I S [Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 14(14)  AC-2 Exp1 T1 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) E²Y[nÖ[Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1E²Y[|J Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) F²Y[pÄ ‹+ÚÄÄÄÄÄÄÄÄÄ¿diodes - This is a tool. Color: white. Material: iron. Appearance: two-wired thing. Most tools can be applied for an effect; some are also useful when wielded.--More--G²Y[ºÃÙ [Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1H²Y[–ðJ Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) H²Y[\™+ÚÄÄÄÄÄÄÄÄÄ¿green lightsaber (1124) - This is a tool. Color: cyan. Material: plastic. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded.--More--H²Y[â ¼ This lightsaber does solid damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving.--More--I²Y[•_ Å [Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1I²Y[! J Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) K²Y[ž qÚÄÄÄÄÄÄÄÄÄ¿[Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1L²Y[ç˜J Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) L²Y[‚0+ÚÄÄÄÄÄÄÄÄÄ¿wand of solar beam - This is a wand. Color: white. Material: platinum. Appearance: gossamer. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--L²Y[Úë 5A wand that sends rays of pure solar energy at your enemies.[Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1M²Y[‡t P Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) M²Y[Z. +ÚÄÄÄÄÄÄÄÄÄ¿wand of solar beam - This is a wand. Color: white. Material: platinum. Appearance: gossamer. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--O²Y[öX5A wand that sends rays of pure solar energy at your enemies.[Leeroy the Tin Can ] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  28(28)  Pw 14(14)  AC-2 Exp1 T1P²Y[GÚ 7What do you want to zap? [d or ?*] Q²Y[ÿ©.In what direction? [hykulnjb><] R²Y[¿ ÂYou irradiate yourself![Leer oy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  7(28)  Pw 14(14)  AC-2 Exp1 T1[-21 -> 7][Leer oy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  7(28)  Pw 14(14)  AC-2 Exp1 T3údT²Y[.%7What do you want to zap? [d or ?*] T²Y[M.In what direction? [hykulnjb><] T²Y[–dÝYou irradiate yourself![Leeroy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw  -8(28)  Pw 14(14)  AC-2 Exp1 T3--More--U²Y[ˆú jYou die...[ -8(28)  Pw 14(14)--More--V²Y[V(MÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúúú@ú³þ$úúúúúúdúúÀÄÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw Dlvl:1 $0 HP -8(28)  Pw 14(14)  AC-2 Exp1 T3You didn't even score a single point. You noob!--More--W²Y[#ODo you want your possessions identified? DYWYPI? [ynq] (n) W²Y[? Tn Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (0:6) {0} Tools b - an uncursed +1 green lightsaber (1124) (weapon in hand) {24} c - 20 uncursed diodes {20}(end) X²Y[IMûÚÄÄÄÄÄÄÄÄÄ¿Do you want to see your attributes? [ynq] (n) X²Y[à°nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: contamination resistance. You could not have this property intrinsically: improved vision. Ring identification only worked 4 times out of 6. Implant identification only worked 1 times out of 10. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 12. Tool identification only worked 5 times out of 6. Monsters only dropped their equipment with 85% chance. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 74%. Wand drop chance was reduced to 92%. Armor drop chance was reduced to 76%. Tool drop chance was reduced to 40%. Food drop chX²Y[D±.ance was reduced to 95%. --More--X²Y[£| Musable item generation frequency had a negative bias of 27%. The following skill could not be trained at all: boomerang. The following skill was trained at half the usual rate: occult spells. The following skill was trained at one fifth the usual rate: body armor. The following skill was limited to basic proficiency: polymorphing. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: attack spells (turn 14). The following skill became untrainable if you tried to train it too early: flail (turn 1089). The following skill became untrainable after a while: flail (turn 13514). The following skill couldn't be trained before a certain turn number is reached: sling (turn 52517). Number of artifacts generated was 0. Number of fake artifacts generaX²Y[È| œted was 0. Monster spawn increase would have started at turn 30819. Monster spawn increase had reached its maximum at turn 110054. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 815331. The monster class that cannot be genocided was troll. The monster class that was spawned more often: jabberwock (freq bonus 1). --More--Y²Y[²uThe monster species that was spawned more often: hold scruff (freq bonus 4). The monster species that was spawned more often: mimic lich (freq bonus 96). The monster species that was spawned more often: spender tambour (freq bonus 18). The monster species that was spawned more often: nurse (freq bonus 2). The monster species that was spawned more often: Skylla (freq bonus 12). The monster species that was spawned more often: drone fungus (freq bonus 18). The monster species that was spawned more often: incantation narrating (freq bonus 6). The monster species that was spawned more often: purple crystal golem (freq bonus 12). The monster species that was spawned more often: porter rubber chicken (freq bonus 4). The monster species that was spawned more often: prepaying whereunder (freq bonus 8). The monster species that was spawned more often: prick mushroom (freq bonus 15). The monster specY²Y[Ùuies that was spawned more often: aureolin stalk (freq bonus 18). The monster species that was spawned more often: red ray (freq bonus 8). The monster species that was spawned more often: cancer research lady (freq bonus 2). --More--Y²Y[­ÀThe monster species that was spawned more often: poison turret (freq bonus 6). The monster species that was spawned more often: leakily disentailment (freq bonus 5). The monster species that was spawned more often: queen B (freq bonus 12). The monster species that was spawned more often: confused bitch (freq bonus 12). The monster species that was spawned more often: snore fungus (freq bonus 6). The monster species that was spawned more often: large shocking sphere (freq bonus 84). The monster trait that was more common: monsters that originate from Steamband (freq bonus 2). The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2). The monster trait that was more common: monsters that gurgle (freq bonus 2). The monster species that was never randomly spawned: reddish warp fungus. The monster species that was never randomly spawned: one-eyed bugger. The monsteY²Y[êÀ—r species that was never randomly spawned: varietal whishing. The monster species that was never randomly spawned: vulture. The monster species that was never randomly spawned: secularizer kissable chigger. The monster species that was never randomly spawned: octarine colony. The monster species that was never randomly spawned: mythical dawn agent. --More--Y²Y[fáThe monster species that was never randomly spawned: bandit. The monster species that was never randomly spawned: special mushroom. The monster species that was never randomly spawned: aggressor. The monster class that was always generated with extra speed: umber hulk. The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)). The RNG hath decreed that this item was never generated: speedwagon's hat ((null)). The RNG hath decreed that this item was never generated: ancient arrow ((null)). The RNG hath decreed that this item was never generated: cloak of control (wishful cloak). The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield). The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak). The RNG hath decreed that this item was never generated: hyper beam (pokemon logo). Y²Y[‹á[19;1HThe RNG hath decreed that this item was never generated: mirror (looking glass). The RNG hath decreed that this item was never generated: onion ((null)). The RNG hath decreed that this item was never generated: gauntlets of bad --More--Y²Y[ÄÔcasting (uncanny gloves). The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 26). The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 12). The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 74). The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 2). The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 15). The RNG hath decreed that this item was generated more often: implanY²Y[éÔ.t of combat (echoing, freq bonus 34). The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 6). The RNG hath decreed that this item was generated more often: diode (two-wired --More--Z²Y[ÂÛthing, freq bonus 9). The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 3). The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 20). The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 7). The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 8). The RNG hath decreed that this item was generated more often: bituknife ((null)Z²Y[Üä, freq bonus 3). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 76). The RNG hath decreed that this item was always generated cursed: botox resist --More--Z²Y['(leafy). The RNG hath decreed that this item was always generated cursed: garden fork ((null)). The RNG hath decreed that this item was always generated cursed: muteness stone (gray). The RNG hath decreed that this item was always generated cursed: lab coat (white coat). The RNG hath decreed that this item was always generated cursed: cotton ((null)). The RNG hath decreed that this item was always generated cursed: lightning (rainbow). The RNG hath decreed that this item was always generated cursed: bread ((null)). The RNG hath decreed that this item was always generated cursed: soft mattock ((null)). The RNG hath decreed that this item was always generated cursed: amulet of power (bloody). The RNG hath decreed that this item was always generated cursed: ice (ice-cold). The RNG hath decreed that this trap was always invisible: falling boulder trap. The RNG hath decreed Z²Y[Sithat this trap was generated more often: disintegration trap (freq bonus 8). --More--Z²Y[Qg cTrap randomization happened for 1 in 598 traps. Next attribute increase check would have come at turn 867. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having flying (0). You were prevented from having contamination resistance (0). You had 1498 points of nutrition remaining. Your luck was zero. You could have safely prayed (156). You are dead. --More--Z²Y[é¾ ?ÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúúú@ú³þ$úúúúúúdúúÀÄÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw Dlvl:1 $0 HP -8(28)  Pw 14(14)  AC-2 Exp1 T3Do you want to see your discoveries? [ynq] (n) [²Y[8Ëwn Discoveries   Scrolls  scroll of healing (ELF VERY ACCURASY)  scroll of mana (THRU THE FLOOR)  scroll of phase door (MAYBE LOVELY WHEN TOUCH)  scroll of standard id (EARNINGS SERVICES)  scroll of cure (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO)  * scroll of extra healing (WE WILL HURT YOU)  * scroll of greater mana restoration (PUZZLED EQUIPOISE SOLIDIFICATION FARM)  Wands  wand of solar beam (gossamer)  Tools  green lightsaber (lightsaber)  diode (two-wired thing)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) [²Y[e' JÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúúú@ú³þ$úúúúúúdúúÀÄÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can] St9 Dx12 Co14 In9 Wi13 Ch5 ZybAlbMalLaw Dlvl:1 $0 HP -8(28)  Pw 14(14)  AC-2 Exp1 T3Do you want an account of creatures vanquished? [ynq] (n) \²Y[ÉZ©n Vanquished creatures:  0 little dogs (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 hitter goblins (1 created) 0 hata-hatas (3 created) 0 fire troves (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--\²Y[¶!ÊDo you want to see your conduct? [ynq] (n) \²Y[í Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--]²Y[1 ----------  / \  / REST \  / IN \  / PEACE \  / \  | Leeroy |  | 0 Au |  | zapped himself |  | with a wand |  | |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Leeroy the Zyborg... You died in The Du]²Y[qCngeons of Doom on dungeon level 1 with 0 points, --More--]²Y[[†and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 28 hit points when you died.--More--