Y[e Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-26.11:30:52.ttyrec Time: (1532604652) Thu Jul 26 11:30:52 2018 Y[~This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] Y[ [nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Augurer  k - a Barbarian  l - a Bard  m - a Binder  n - a Bleeder  o - a Bloodseeker  p - a Bosmer  q - a Bully  r - a Camperstriker  s - a Caveman/Cavewoman  t - a Chaos Sorceror (1 of 6)Y[  u - a Chevalier  v - a Convict  w - a Cook  x - a Courier  y - a Cruel Abuser  z - a Death Eater  A - a Diver  B - a Doll Mistress  C - a Doom Marine  D - a DQ Slime  E - a Druid  F - a Drunk  G - a Dunmer  H - an Electric Mage  I - an Elementalist  J - an Elph  K - an Erdrick  L - a Failed Existence  M - a Feat Master  N - a Feminist  O - a Fencer  P - a Fighter (2 of 6)Y[ Q - a Firefighter  R - a Flame Mage  S - a Form Changer  T - a Foxhound Agent  U - a Gamer  V - a Gang Scholar  W - a Gangster  X - a Geek  Y - a Gladiator  Z - a Goff  a - a Goldminer  b - a Graduate  c - a Gunner  d - a Healer  e - a Hussy  f - an Ice Mage  g - an Intel Scribe  h - a Jedi  i - a Jester  j - a Justice Keeper  k - a Knight  l - a Korsair (3 of 6)Y[ +Choosing Race Pick the race of your Jedi   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)Y[P(+Use hybrid races? [yn] (n) Y[r-nChoosing Gender Pick the gender of your albae Jedi  m - male f - female * - Random ! - Quit(end) Y[6 0+Choosing Alignment Pick the alignment of your male albae Jedi  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Y[1:+Ŀ+d@k[Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha Dlvl:1 $0 HP 29(29)  Pw 16(16)  AC7 Exp1 T1 It is written in the Book of the Dark Side:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  YouY[;r god the Dark Side seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Youngling, have been heralded from birth as the instrument of the Dark Side. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Dark Side!--More--Y[ 2Ŀ+d@kHello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. --More--Y[3 [Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha  29(29)  Pw 16(16)  AC7 Exp1 T1Y[ZF Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed +1 blue lightsaber (1441) (weapon in hand) {24}(end) Y[o65Ŀ+d@k[Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha  29(29)  Pw 16(16)  AC7 Exp1 T1Y[z=Beware, there will be no return! Still climb? [yn] (n) Y[(ey[Leeroy the Youngling  29(29)  Pw 16(16)Ŀ+d@k[Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha Dlvl:1 $0 HP 29(29)  Pw 16(16)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) Y[|n Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed +1 blue lightsaber (1441) (weapon in hand) {24}(end) Y[#bĿ+d@kDo you want to see your attributes? [ynq] (n) Y[ټ nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: fear resistance. You could not have this property extrinsically: fear resistance. You could not have this property intrinsically: regeneration. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 33. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 7. Tool identification only worked 5 times out of 12. Wand drop chance was reduced to 84%. Amulet drop chance was reduced to 57%. Potion drop chance was reduced to 93%. Armor drop chance was reduced to 80%. Tool drop chance was reduced to 66%. Food drop chanY[ ,ce was reduced to 85%. --More--Y[MRConcealing monsters were spawned underneath items 41% of the time only. Monster death drops spawned with only 99% chance. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: elemental spells. The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: two-handed weapons. The following skill was limited to skilled proficiency: healing spells. The following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: healing spells (turn 213). The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 140). The following skill became untrainable after a while: petkeeping (turn 20097). The following skill couldn't be trained before a certain turn number is reached: bodY[dRy spells (turn 45571). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 55536. Monster spawn increase had reached its maximum at turn 164849. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 6690486. The monster class that cannot be genocided was arachnid or centipede. --More--Y[_aThe monster class that was spawned more often: wall monster (freq bonus 6). The monster species that was spawned more often: lesser omochi beast (freq bonus 60). The monster species that was spawned more often: stoat (freq bonus 48). The monster species that was spawned more often: betokened deprecate (freq bonus 68). The monster species that was spawned more often: giant red ant (freq bonus 16). The monster species that was spawned more often: real multi-hued hound (freq bonus 36). The monster species that was spawned more often: duddy chisel kraft (freq bonus 18). The monster species that was spawned more often: vexed vixen (freq bonus 14). The monster species that was spawned more often: Shiro (freq bonus 33). The monster species that was spawned more often: demeter uncontrovertible (freq bonus 8). The monster species that was spawned more often: gnomish slime mage (freq bonus 42). The mY[va&onster species that was spawned more often: dervish (freq bonus 18). The monster species that was spawned more often: magnetic force fungus (freq bonus 24). The monster species that was spawned more often: magnetic force fungus (freq bonus 16). --More--Y[1The monster species that was spawned more often: player salamander (freq bonus 78). The monster species that was spawned more often: munchkin (freq bonus 30). The monster species that was spawned more often: scratch trove (freq bonus 72). The monster species that was spawned more often: laser metroid (freq bonus 36). The monster species that was spawned more often: frilling manpower (freq bonus 18). The monster species that was spawned more often: war dragon (freq bonus 8). The monster species that was spawned more often: cryolisk (freq bonus 22). The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2). The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1). The monster trait that was more common: monsters whose attacks tickle you (freq bonus 4). The monster species that was never randomly spawned: lurcher depredated [11Htricycle. The monster species that was never randomly spawned: prehistoric cave lizard. The monster species that was never randomly spawned: black warp patch. The monster species that was never randomly spawned: lifeful kiowa. The monster species that was never randomly spawned: ivory draconian. The monster species that was never randomly spawned: defrocking upraise. --More--Y[vThe monster species that was never randomly spawned: storeclerk. The monster species that was never randomly spawned: animated tree. The monster species that was never randomly spawned: gem trove. The monster species that was never randomly spawned: sizzle naga. The RNG hath decreed that this item was never generated: T-shirt ((null)). The RNG hath decreed that this item was never generated: robe of fast casting (black robe). The RNG hath decreed that this item was never generated: implant of combat (echoing). The RNG hath decreed that this item was never generated: two-handed sword ((null)). The RNG hath decreed that this item was never generated: caltrop ((null)). The RNG hath decreed that this item was never generated: secret attack stone (gray). The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB). The RNG hath decreed that this item was never generated: full heaY[v0ling (heretical). The RNG hath decreed that this item was never generated: mutation (iffy). The RNG hath decreed that this item was never generated: evil gloves (fatal gloves). The RNG hath decreed that this item was generated more often: prehnite --More--Y[?(radiant, freq bonus 20). The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 9). The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 12). The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 58). The RNG hath decreY[RGed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: detect unseen --More--Y[| (violet, freq bonus 2). The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 11). The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 2). The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 9). The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 9). The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 2). The RNG hath decreed that this item class was gY[ enerated more often: Wands (freq bonus 93). The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary). The RNG hath decreed that this item was always generated cursed: sack (bag). --More--Y[8The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray). The RNG hath decreed that this item was always generated cursed: cyanide (vermillion). The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL). The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak). The RNG hath decreed that this item was always generated cursed: troll shield ((null)). The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic). The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet). The RNG hath decreed that this item was always generated cursed: enlightenment (crystal). The RNG hath decreed that this trap was always invisible: grayout trap. The RNG hath decreed that this trap was generated more often: bones trap (freY[8q bonus 14). Trap randomization happened for 1 in 70 traps. Next attribute increase check would have come at turn 1019. Strength training was 0. --More--Y[&oDexterity training was 0. Wisdom training was 0. Constitution training was 0. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having fear resistance (0). You had 1500 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (183). You survived. --More--Y[Ŀ+d@k[Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha Dlvl:1 $0 HP 29(29)  Pw 16(16)  AC7 Exp1 T1Do you want to see your discoveries? [ynq] (n) Y[ an Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword) (1 of 8)Y[0 * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8)Y[ I * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow) (3 of 8)Y[ * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * robe (red robe)  * leather gloves (camouflage patterned gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress) (4 of 8)Y[: * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm) (5 of 8)Y[. * high-elven helm (runed helm)  * helmet (rural helmet)  * sedge hat (strip bandana)  * skullcap stone (gemmed helmet)  * flack helmet (tribal helmet)  * crystal helm (cone-shaped helmet)  * mining helm (fish bowl)  * field helm (mechanical helmet)  * helm of safeguard (basin helmet)  * war hat (dim colored helmet)  * plasteel gloves (white gloves)  * gauntlets of safeguard (steel gloves)  * gauntlets of plugsuit (fighting gloves)  * commander gloves (viva gloves)  * field gloves (poor gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 8)Y[A * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (yellow sneakers)  * field boots (erotic boots)  * boots of safeguard (heap of shit boots)  Scrolls  scroll of healing (SOLARFLARE ABSOLUTELY LOVES SLEX AND ITS NASTY TRAPS)  scroll of mana (TEMOV)  scroll of phase door (JARVIK 7)  scroll of standard id (HITME) (7 of 8)Y[&Z  scroll of cure (ORC PAPER SCISSORS LIZARD SPOCK)  * scroll of extra healing (LOOK EN WITH EYES TO LOW ATTACK)  * scroll of greater mana restoration (ELBERETH WAS ORIGINALLY A CHEAT CODE)  Tools  blue lightsaber (lightsaber)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)Y[Ŀ+d@k[Leeroy the Youngling ] St17 Dx6 Co10 In6 Wi11 Ch8 JedAlbMalCha Dlvl:1 $0 HP 29(29)  Pw 16(16)  AC7 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) Y[k n Vanquished creatures:  0 little dogs (1 created) 0 kobolds (1 created) 0 chimney sweeps (1 created) 0 newts (1 created) 0 novice light walls (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Y[Ơ Ŀ+d@kDo you want to see your conduct? [ynq] (n) Y[TqThe little dog can't follow you into the Black Market.