bM[^ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-16.20:34:42.ttyrec Time: (1531773282) Mon Jul 16 20:34:42 2018 bM[|This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] bM[50 RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)cM[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)fM[r* Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)hM[xf u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)iM[D. +Choosing Race Pick the race of your Elementalist   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)jM[Kg)+Use hybrid races? [yn] (n) jM[1.nChoosing Gender Pick the gender of your asgardish Elementalist  m - male f - female * - Random ! - Quit(end) jM[y<+Choosing Alignment Pick the alignment of your male asgardish Elementalist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) jM[ +Ŀ|o@++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 27(27)  AC5 Exp1 T1 It is written in the Book of Amon Ra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavjM[K ?ities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Amon Ra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fire Fingers, have been heralded from birth as the instrument of Amon Ra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amon Ra!--More--jM[[ Ŀ|o@++Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Elementalist.--More--kM[EZ| [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 27(27)  AC5 Exp1 T1 [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 27(27)  AC3 Exp1 T1kM[+  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) lM[I6[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 27(27)  AC3 Exp1 T1Ŀ|o@++mM[& Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) oM[+Ŀ|o@++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 27(27)  AC3 Exp1 T1fire stick - This is a weapon. Color: red. Material: wax. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--oM[R This two-handed quarterstaff does moderate damage and lights up the area around you.--More--qM[ [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 27(27)  AC3 Exp1 T1qM[  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) qM[ +Ŀ|o@++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 27(27)  AC3 Exp1 T1fire stick - This is a weapon. Color: red. Material: wax. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--sM[S This two-handed quarterstaff does moderate damage and lights up the area around you.--More--sM[ [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 27(27)  AC3 Exp1 T1sM[0  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) uM[+Ŀ|o@++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 27(27)  AC3 Exp1 T1robe of permanence - This is a piece of armor. Color: bright blue. Material: leather. Appearance: blue robe. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--vM[~ This robe provides several elemental resistances when worn![Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 27(27)  AC3 Exp1 T1xM[}s Choose which spell to cast   Name Level Category Fail Memory a - water flame 1 elemental 0% 100% b - wind 2 elemental 0% 100% c - burrow 6 elemental 98% 500% d - lockout 7 elemental 99% 600%(end) |M[ +Ŀ|o@++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T1In what direction? [hykulnjb><] }M[e [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T2~M[h  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[6[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 23(27)  AC3 Exp1 T2Ŀ|o@++M[K[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T3@<M[9! [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T3 [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T4@oM[%[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T5@M[{  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[Z+Ŀ|@o<++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 23(27)  AC3 Exp1 T5spellbook of water flame - This is a spellbook. Color: brown. Material: paper. Appearance: dark brown. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--M[; It fires watery flames that deal extra damage to monsters that are cold or fire resistant. If the target resists both, it will take maximum damage.--More--M[l [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T5M[X Choose which spell to cast   Name Level Category Fail Memory a - water flame 1 elemental 0% 105% b - wind 2 elemental 0% 100% c - burrow 6 elemental 98% 500% d - lockout 7 elemental 99% 600%(end) M[3Ŀ|@o<++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T5M[ Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[ J[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 23(27)  AC3 Exp1 T5Ŀ|@o<++M[h Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[ H+Ŀ|@o<++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 23(27)  AC3 Exp1 T5spellbook of wind - This is a spellbook. Color: white. Material: paper. Appearance: cribbed. Spell level: 2. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--M[= You can fire jets of wind with this spell to push monsters away from you. However, you will be pushed around as well and take a bit of damage.--More--M[ [Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T5M[ )What do you want to zap? [e or ?*] M[=aNever mind.[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 23(27)  AC3 Exp1 T5M[_  Choose which spell to cast   Name Level Category Fail Memory a - water flame 1 elemental 0% 105% b - wind 2 elemental 0% 100% c - burrow 6 elemental 98% 500% d - lockout 7 elemental 99% 600%(end) M[̙ +Ŀ|@o<++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  14(14)  Pw 15(27)  AC3 Exp1 T5In what direction? [hykulnjb><] M[1PWinds swirl around you!You're pushed back!--More--M[LĿ|o@<++[Leeroy the Fire Fingers ] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 15(27)  AC3 Exp1 T5The winds hurt you![Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T5[-4 -> 10][Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T5 [Leeroy the Fire [M[qm Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6oM[  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[y.[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6Ŀ|@o++M[R  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[N 5+Ŀ|@o++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6spellbook of burrow - This is a spellbook. Color: red. Material: paper. Appearance: accursed. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--M[ Casting this spell causes you to burrow yourself into the ground, becoming immobile until you dig yourself out, but your armor class is also greatly increased as long as you're still burrowed.--More--M[0 [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6M[QD Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[w?+Ŀ|@o++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6spellbook of lockout - This is a spellbook. Color: bright cyan. Material: paper. Appearance: momentary. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--M[ A spell that generates walls and locks doors on random nearby squares, and reduces your maximum mana by up to 5 points.--More--M[< [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6M[  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[%?+Ŀ|@o++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6spellbook of lockout - This is a spellbook. Color: bright cyan. Material: paper. Appearance: momentary. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--M[ A spell that generates walls and locks doors on random nearby squares, and reduces your maximum mana by up to 5 points.--More--M[jT [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6M[2 Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[< ?+Ŀ|@o++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6spellbook of lockout - This is a spellbook. Color: bright cyan. Material: paper. Appearance: momentary. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--M[ A spell that generates walls and locks doors on random nearby squares, and reduces your maximum mana by up to 5 points.--More--M[I [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6M[f Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[p .[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6Ŀ|@o++M[Z  Weapons  f - a blessed +2 fire stick (weapon in hands) {16}  Armor  g - an uncursed +0 robe of permanence (being worn) {16}  Scrolls  j - an uncursed scroll of enchant weapon {0}  k - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of water flame (0:5) {0}  b - a blessed spellbook of wind (0:3) {0}  c - a blessed spellbook of burrow (0:3) {0}  d - a blessed spellbook of lockout (0:5) {0}  Potions  h - an uncursed potion of fruit juice {0}  i - an uncursed potion of ESP {0}  Wands  e - a blessed wand of lightning (0:1) {0} (end) M[ +Ŀ|@o++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T6wand of lightning - This is a wand. Color: cyan. Material: paper. Appearance: floating. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--MoM[ېre--M[6pĿ |Engravings creates with this wand are permanent, but you will be blinded for a few turns. It can also be zapped to shoot lightning bolts at enemies.--More--M[S [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T6M[F)What do you want to zap? [e or ?*] M[0-In what direction? [hykulnjb><] M[u0M[#M[sY@M[*0#M[:0M[#M[F*M[ߍU@You zap yourself, but seem unharmed.You are blinded by the flash![Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T7 Bli @<M[[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T7 Bli [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T8 Bli @M[g)[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T9 Bli [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T10 Bli @M[ } [Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw  10(14)  Pw 15(27)  AC3 Exp1 T11 Bli @M[=Beware, there will be no return! Still climb? [yn] (n) M[ y[Leeroy the Fire   10(14)  Pw 15(27)  AC3 Exp1 T11 BliĿ|@++[Leeroy the Fire  Fingers] St8 Dx18 Co14 In17 Wi15 Ch8 ElmAsgMalLaw Dlvl:1 $0 HP 10(14)  Pw 15(27)  AC3 Exp1 T11 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) M[ KqPerry can't follow you into the Black Market.