!L[1&  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-16.20:25:05.ttyrec Time: (1531772705) Mon Jul 16 20:25:05 2018 !L[l* This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] !L[ RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)$L[T u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)&L[7 +Choosing Race Pick the race of your Fencer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)'L[M)+Use hybrid races? [yn] (n) 'L[rnChoosing Gender Pick the gender of your asgardish Fencer  m - male f - female * - Random ! - Quit(end) 'L[C 6+Choosing Alignment Pick the alignment of your male asgardish Fencer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 'L[+Ŀ+@@$[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC3 Exp1 T1 It is written in the Book of Terra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the'L[)t Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Terra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Alcor, have been heralded from birth as the instrument of Terra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Terra!--More--)L[FĿ+@@$Hello Leeroy, welcome to SlashEMExtended! You are a neutral male asgardish Fencer.--More--)L[M \ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--*L[! Ŀ[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu  16(16)  Pw 19(19)  AC3 Exp1 T1The moon is waxing tonight.*L[l /Unknown command ' '.--More--+L[*oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) +L[F nĿ +   @@Turn the number pad on? [yn] (n) ,L[Cn[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu  16(16)  Pw 19(19)  AC3 Exp1 T1,L[/Unknown command ' '.--More---L[oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) -L[GnĿ +   @@Turn the number pad on? [yn] (n) -L[p n[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu  16(16)  Pw 19(19)  AC3 Exp1 T1.L[/Unknown command ' '.--More--.L[uYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) /L[ޖnĿ +   @@Turn the number pad on? [yn] (n) /L[ n[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu  16(16)  Pw 19(19)  AC3 Exp1 T10L[B# 0L[' enhance1L[% Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Master)  general combat Basic (max Master)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Unskilled (max Expert)  techniques Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Master)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Unskilled (max Expert)  two-weapon combat Basic (max Master)  Weapon Skills  dagger Basic (max Ma1L[A%ster) (1 of 2)6L[ short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  Spellcasting Skills  healing spells Unskilled (max Expert) (2 of 2)8L[.v[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC3 Exp1 T1Ŀ+@@$8L[xIAutopickup: ON, for all objects.[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu  16(16)  Pw 19(19)  AC3 Exp1 T19L[YJBeware, there will be no return! Still climb? [yn] (n) :L[` y[Leeroy the Alcor  16(16)  Pw 19(19)Ŀ+@@$[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC3 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ;L[y Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - a blessed +1 leather armor (being worn) {60} Comestibles e - 14 uncursed oranges {0} f - 15 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Rings d - an uncursed +2 ring of increase accuracy {0}(end) L[jThe RNG hath decreed that this item was never generated: lightning shield (dull yellow shield). The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 32). The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 22). The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 38). The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 10). The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 49). The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 29). The RNG hath decreed that this item was generated more often: verisiert stone>L[' (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 215). The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 5). --More-->L[7The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 18). The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 9). The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 11). The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 5). The RNG hath decreed that this item was generated more o>L[7,ften: implant of quickening (eburine, freq bonus 2). The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 42). --More-->L[5 The RNG hath decreed that this item was always generated cursed: toxic (holed). The RNG hath decreed that this item was always generated cursed: toxic (holed). The RNG hath decreed that this item was always generated cursed: men's underwear ((null)). The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet). The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance). The RNG hath decreed that this item was always generated cursed: bad effect (pebble). The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray). The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield). The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE). The RNG hath decreed that this item was always generated cu>L[a Mrsed: silver dragon scale mail ((null)). The RNG hath decreed that this trap was always invisible: hallucination trap. The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 12). Next attribute increase check would have come at turn 174. --More--?L[0Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. You had not decided on your sexuality yet. You were prevented from having magical breathing (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (423). You survived. --More--?L[ɾĿ+@@$[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC3 Exp1 T1Do you want to see your discoveries? [ynq] (n) HL[orn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword) (1 of 8)IL[Q0 * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8)IL[I * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow) (3 of 8)IL[H  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing) (4 of 8)IL[; { * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (purple robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm) (5 of 8)JL[; * helmet (horned helmet)  * sedge hat (inkcoat helmet)  * skullcap (bluy helmet)  * flack helmet (scuba helmet)  * crystal helm (radio helmet)  * mining helm (brick helmet)  * field helm (spired helmet)  * helm of safeguard (covered helmet)  * war hat (eternal helmet)  * plasteel gloves (white gloves)  * leather gloves (black gloves)  * gauntlets of safeguard (vampiric gloves)  * gauntlets of plugsuit (yellow gloves)  * commander gloves (graffiti gloves)  * field gloves (ice-cold gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 8)JL[= * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (persian boots)  * field boots (hot boots)  * boots of safeguard (hiking boots)  Scrolls  scroll of healing (HRUNGNIR UTGARDHALOK RUNGNIR THRYM THIASSA)  scroll of mana (MAKE THE PRIZE TWICE USED)  scroll of phase door (LIFE RESTORATION)  scroll of standard id (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) (7 of 8)JL[ scroll of cure (KRUIEMEDISYNE)  * scroll of extra healing (THEY DIED FAR ONES WITH PRESSURE ON ESC)  * scroll of greater mana restoration (DESREVER TSEPMET)  Rings  ring of increase accuracy (scandium)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)KL[B"Ŀ+@@$[Leeroy the Alcor ] St16 Dx14 Co14 In16 Wi7 Ch7 FenAsgMalNeu Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC3 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) KL[koqThe ordinator called Andragil the battler can't follow you into the Black Market.