:»H[&ÓÍ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-13.14:46:18.ttyrec Time: (1531493178) Fri Jul 13 14:46:18 2018 :»H[ªÓ® Killed by a monster (troll mummy). - [107] 97 9731 Leeroy-Ord-Alc-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (priest of Moloch). - [67] 98 9125 Leeroy-Ord-Asg-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [83] :»H[\ážThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] :»H[Qì RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6);»H[+´ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6);»H[í- Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)<»H[¦! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)=»H[M  +Choosing Race Pick the race of your Ordinator   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)?»H[P™é u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)?»H[ Ò Q - elf  R - ent  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit (3 of 8)E»H[ a Í m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)I»H[„' ½ I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)O»H[_å)+Use hybrid races? [yn] (n) P»H[Ñ&ÅnChoosing Gender Pick the gender of your ogrotic Ordinator  m - male f - female * - Random ! - Quit(end) P»H[šž 7+Choosing Alignment Pick the alignment of your male ogrotic Ordinator  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) P»H[ÛD +ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙ[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC10 Exp1 T1 It is written in the Book of Vaire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of YenP»H[ùD hdor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Vaire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Battler, have been heralded from birth as the instrument of Vaire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Vaire!--More--Q»H[R3dÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙQ»H[‡ösHello Leeroy, welcome to SlashEMExtended! You are a lawful male ogrotic Ordinator.--More--Q»H[¹o ] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--R»H[H'U [Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw  14(14)  Pw 13(13)  AC10 Exp1 T1There is a staircase up here.You see here a wooden container {750}.--More--S»H[ o;Be careful! New moon tonight.--More--S»H[í CWatch out! Bad things can happen on Friday the 13th.T»H[M"+Pick an object.U»H[I4@ a human or elf or you (ogrotic ordinator called Leeroy)  Accessing Pokedex entry for ordinator...   Base statistics of this monster type:  Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  2d6, uses weapon - ordinary physical  2d6, uses weapon - ordinary physical U»H[`4w  2d6, uses weapon - ordinary physical  --More--V»H[\äEÚÄÄÄÄÄ¿ ³úúúúú³ ³úúúúú³ úúúúú³ úúúúú³ úúúú ¿úúú³ ³úúú³ ³úú@³[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw  14(14)  Pw 13(13)  AC10 Exp1 T1V»H[ ²Pick an object.V»H[oê@ a human or elf or you (ogrotic ordinator called Leeroy)  Accessing Pokedex entry for ordinator...   Base statistics of this monster type:  Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks:  2d6, uses weapon - ordinary physical  2d6, uses weapon - ordinary physical V»H[–êw  2d6, uses weapon - ordinary physical  --More--X»H[Wú EÚÄÄÄÄÄ¿ ³úúúúú³ ³úúúúú³ úúúúú³ úúúúú³ úúúú ¿úúú³ ³úúú³ ³úú@³[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw  14(14)  Pw 13(13)  AC10 Exp1 T1X»H[ n Pick an object.X»H[œ;Ê@ a human or elf or you (ogrotic ordinator called Leeroy)  Accessing Pokedex entry for ogro...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = 5, magic resistance = 0, alignment -3. Slow (10). Normal generation, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, carnivorous. Has infravision. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  2d5, uses weapon - ordinary physical  1d1, uses weapon - ordinary physical  --More--\»H[¦¿ ÚÚÄÄÄÄÄ¿ ³úúúúú³ ³úúúúú³ úúúúú³ úúúúú³ úúúú ¿úúú³[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw  14(14)  Pw 13(13)  AC10 Exp1 T1]»H[oû0 Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - a blessed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - an uncursed +0 club {12} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) ]»H[B ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙ [Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw  14(14)  Pw 13(13)  AC10 Exp1 T1^»H[BÖ=Beware, there will be no return! Still climb? [yn] (n) ^»H[›cy[Leeroy the Battler  14(14)  Pw 13(13)ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙ[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC10 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ^»H[ì£ :y Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - a blessed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - an uncursed +0 club {12} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) _»H[\§«ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙDo you want to see your attributes? [ynq] (n) _»H[’b nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: invisibility. You could not have this property extrinsically: reflection. You could not have this property intrinsically: fire resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 30. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 192. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 61% chance. Scroll drop chance was reduced to 94%. Ring drop chance was reduced to 91%. Amulet drop chance was reduced to 60%. Potion drop chance was reduced to 85%. Weapon_»H[Åb 6 drop chance was reduced to 73%. --More--_»H[Hý Food drop chance was reduced to 54%. Concealing monsters were spawned underneath items 88% of the time only. The following skill could not be trained at all: quarterstaff. The following skill was trained at half the usual rate: lightsaber. The following skill was trained at one fifth the usual rate: crossbow. The following skill was limited to basic proficiency: general combat. The following skill was limited to skilled proficiency: morning star. The following skill was limited to expert proficiency: matter spells. The following skill became untrainable if you tried to train it too early: crossbow (turn 30). The following skill became untrainable if you tried to train it too early: body spells (turn 1008). The following skill became untrainable after a while: scimitar (turn 58734). The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 65251). Number of artif_»H[sý ‰acts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 39845. Monster spawn increase had reached its maximum at turn 105162. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1317862. The monster class that cannot be genocided was (null). --More--`»H[ÿ_The monster class that was spawned more often: lizard (freq bonus 4). The monster species that was spawned more often: venom fungus (freq bonus 12). The monster species that was spawned more often: hungry spore (freq bonus 36). The monster species that was spawned more often: soulfully semaphore (freq bonus 30). The monster species that was spawned more often: ionizer sorrowed (freq bonus 12). The monster species that was spawned more often: shaman (freq bonus 10). The monster species that was spawned more often: adventurer stalk (freq bonus 14). The monster species that was spawned more often: sun snake (freq bonus 24). The monster species that was spawned more often: leathery erosive expectorate (freq bonus 12). The monster species that was spawned more often: wimpy hireling (freq bonus 12). The monster species that was spawned more often: porter dnethack vortex (freq bonus 20). The monst`»H[`er species that was spawned more often: ratbot (freq bonus 48). The monster species that was spawned more often: vortex laggelmaster (freq bonus 36). The monster species that was spawned more often: chemical warp patch (freq bonus 14). --More--`»H[Ï The monster species that was spawned more often: time fungus (freq bonus 12). The monster species that was spawned more often: croquette canvaslike (freq bonus 10). The monster species that was spawned more often: martian canister walker (freq bonus 56). The monster species that was spawned more often: gay jelly (freq bonus 84). The monster species that was spawned more often: bony lich (freq bonus 12). The monster species that was spawned more often: baker dictator (freq bonus 6). The monster species that was spawned more often: death clan (freq bonus 20). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2). The monster trait that was more common: monsters that have bite attacks (freq bonus 6). The monster trait that was more common: monsters whose attacks numb you (freq bonus 4). The monster trait that was more common: monsters that are unsolid (fre`»H[î ¤q bonus 4).The monster species that was never randomly spawned: Kerstin. The monster species that was never randomly spawned: abstruser didy. The monster species that was never randomly spawned: karmic warp fungus. The monster species that was never randomly spawned: scarlet river hog. The monster species that was never randomly spawned: high warp patch. --More--`»H[f/ The monster species that was never randomly spawned: sadistic girl. The monster species that was never randomly spawned: mortally crossing anathematize. The monster species that was never randomly spawned: pterodactyl. The monster species that was never randomly spawned: great storm wyrm. The monster species that was never randomly spawned: false growth. The monster class that was always generated with extra speed: leprechaun. The RNG hath decreed that this item was never generated: great houchou ((null)). The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield). The RNG hath decreed that this item was never generated: form shifting (constant). The RNG hath decreed that this item was never generated: solar beam (beaming). The RNG hath decreed that this item was never generated: ballista ((null)). The RNG hath decreed that this item was never generat`»H[•/ €ed: robe of magic resistance (yellow robe). The RNG hath decreed that this item was never generated: bad effect (numbing). The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves). The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI). --More--a»H[~The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield). The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 10). The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 35). The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 34). The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 15). The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: inka sling ((null)a»H[­~, freq bonus 3). The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 13). --More--a»H[·eThe RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 2). The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4). The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 4). The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 3). The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 85). The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: blue dragon scale a»H[Ôeshield (blue dragonhide shield, freq bonus 9). The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 11). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 47). --More--a»H[ÓhThe RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak). The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS). The RNG hath decreed that this item was always generated cursed: charoite (violet). The RNG hath decreed that this item was always generated cursed: implant of abrasion (smiting). The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet). The RNG hath decreed that this item was always generated cursed: full healing (heretical). The RNG hath decreed that this item was always generated cursed: summon undead (black). The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)). The RNG hath decreed that this item was always generated cursed: cure freeze (snowy). The RNG hath decreed that this item wasa»H[i always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD). The RNG hath decreed that this trap was always invisible: lava trap. The RNG hath decreed that this trap was generated more often: swarm trap (freq --More--a»H[Ò ’bonus 4). Next attribute increase check would have come at turn 611. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having invisibility (0). You were prevented from having reflection (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You aggravated monsters. You were unlucky (-1). You could not have safely prayed (759). You survived. --More--b»H[ÂÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙ[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC10 Exp1 T1Do you want to see your discoveries? [ynq] (n) h»H[³\¯n Discoveries   Weapons  * tsurugi (long samurai sword)  * runesword (runic broadsword)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword) (1 of 8)h»H[e™\ * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8)i»H[·ÃA * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow) (3 of 8)i»H[N‚à * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing) (4 of 8)j»H[H¨ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³úúúúú³úúúúú³úúúú¿úúú³³úúú³³úú@³³úú@³³úúú³³ú:ú³ÀÄÄÄÙ[Leeroy the Battler ] St16 Dx7 Co5 In5 Wi5 Ch7 OrdOgrMalLaw Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC10 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) j»H[PðMqThaedil can't follow you into the Black Market.