H[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-13.12:14:00.ttyrec Time: (1531484040) Fri Jul 13 12:14:00 2018 H[iThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] H[RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)H[e  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)H[:s Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)H[  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)H[[$ Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)H[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)H[ Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)H[! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)H[$% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)H[|! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)H[a % I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)H[ e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)H[6~ +Choosing Race Pick the race of your Warrior   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)H[)+Use hybrid races? [yn] (n) H[ nChoosing Gender Pick the gender of your asgardish Warrior  m - male f - female * - Random ! - Quit(end) H[j 7+Choosing Alignment Pick the alignment of your male asgardish Warrior  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) H[+#ĿF@u$[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1 It is written in the Book of Talos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifH[acts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Talos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Swordsman, have been heralded from birth as the instrument of Talos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Talos!--More--H['}H[spHello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Warrior.--More--H[tR] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--H[z} [Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1Be careful! New moon tonight.--More--H[CWatch out! Bad things can happen on Friday the 13th.H[k Weapons b - an uncursed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 chain mail (being worn) {120} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 43 uncursed apples {0} g - 47 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0}(end) H[_ q[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1H[K(You don't know any spells right now.[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1—H[}# —H[-t—H[ echnique—H[< M Choose a technique  Name Level Status a - concentrating 1 Prepared b - appraisal 1 Prepared c - panic digging 1 Prepared d - phase door 1 Prepared e - invoke deity 1 Prepared(end) ×H["[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1×H[ # ėH[`j enhanceėH[  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Master)  axe Basic (max Master)  pick-axe Basic (max Master) [23ėH[1 ;1H(1 of 3)ŗH[ short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow ŗH[܁0 Basic (max Master) (2 of 3)ǗH[x Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Master)  axe Basic (max Master)  pick-axe Basic (max Master) (1 of 3ǗH[x)ǗH[  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow ǗH[1 0 Basic (max Master) (2 of 3)ȗH[T,T dart Basic (max Master)  shuriken Basic (max Master)  boomerang Basic (max Master)  whip Basic (max Master)  unicorn horn Basic (max Master)  lightsaber Basic (max Master)  Spellcasting Skills (3 of 3)ɗH[f[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1#ĿF@u$˗H[_ Weapons b - an uncursed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 chain mail (being worn) {120} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 43 uncursed apples {0} g - 47 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0}(end) ̗H[q[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1̗H[ # ͗H[t͗H[echnique͗H[M Choose a technique  Name Level Status a - concentrating 1 Prepared b - appraisal 1 Prepared c - panic digging 1 Prepared d - phase door 1 Prepared e - invoke deity 1 Prepared(end) ΗH[ [Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1ЗH[# їH[^rїH[f r: unknown extended command.[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1җH[T# җH[Xf enhanceӗH[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Master)  axe Basic (max Master)  pick-axe Basic (max Master) [23ӗH[Ŏ;1H(1 of 3)חH[s short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow חH[t0 Basic (max Master) (2 of 3)חH[ T dart Basic (max Master)  shuriken Basic (max Master)  boomerang Basic (max Master)  whip Basic (max Master)  unicorn horn Basic (max Master)  lightsaber Basic (max Master)  Spellcasting Skills (3 of 3)ٗH[] short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow ٗH[]0 Basic (max Master) (2 of 3)ۗH[  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Master)  axe Basic (max Master)  pick-axe Basic (max Master) (1 of 3ۗH[ )ܗH[3  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master)  scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow ܗH[3 0 Basic (max Master) (2 of 3)ݗH[ [Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1#ĿF@u$ݗH[0 Weapons b - an uncursed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 chain mail (being worn) {120} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 43 uncursed apples {0} g - 47 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0}(end) ߗH[!q[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw  23(23)  Pw 14(14)  AC-3 Exp1 T1H[i` =Beware, there will be no return! Still climb? [yn] (n) H[3y[Leeroy the Swordsman  23(23)  Pw 14(14)#ĿF@u$[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) H[c y Weapons b - an uncursed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 chain mail (being worn) {120} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 43 uncursed apples {0} g - 47 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0}(end) H[c Do you want to see your attributes? [ynq] (n) H[nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: curse resistance. You could not have this property extrinsically: slow digestion. You could not have this property intrinsically: drunken boxing. Scroll identification only worked 100 times out of 105. Potion identification only worked 3 times out of 4. Implant identification only worked 1 times out of 31. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 11. Gem identification only worked 100 times out of 198. Monsters only dropped their musable items with 74% chance. Monsters only dropped their equipment with 84% chance. Scroll drop chance was reduced to 92%. Ring drop chance was reduced to 77%. Amulet drop chance wasH[U reduced to 67%. Implant drop chance was reduced to 93%. --More--H[Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 66%. Armor drop chance was reduced to 78%. Concealing monsters were spawned underneath items 85% of the time only. The following skill could not be trained at all: occult spells. The following skill was trained at half the usual rate: shuriken. The following skill was trained at one fifth the usual rate: healing spells. The following skill was limited to basic proficiency: spirituality. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: matter spells (turn 6). The following skill became untrainable if you tried to train it too early: elemental spells (turn 2139). The following skill became untrainable after a while: lance (turn 38824). The following skill couldn'H[Ԭt be trained before a certain turn number is reached: short sword (turn 36397). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 59643. Monster spawn increase had reached its maximum at turn 196383. In this game, Eevee's evolution was leafeon. --More--H[\Your limit for ascension was at turn 311873. The monster class that cannot be genocided was ghost. The monster class that was spawned more often: sea monster (freq bonus 2). The monster species that was spawned more often: vampire thirster (freq bonus 10). The monster species that was spawned more often: waggery rebilled irritably vegetate (freq bonus 30). The monster species that was spawned more often: drone warp patch (freq bonus 30). The monster species that was spawned more often: green worm mass (freq bonus 6).The monster species that was spawned more often: creeping mold (freq bonus 32). The monster species that was spawned more often: undead form changer (freq bonus 8). The monster species that was spawned more often: radspider (freq bonus 30). The monster species that was spawned more often: trembling poplar (freq bonus 8).The monster species that was spawned more often: diminisherH[ (freq bonus 12). The monster species that was spawned more often: kent lout geranium speedily (freq bonus 5). The monster species that was spawned more often: maud look-alike (freq bonus 72). --More--H[The monster species that was spawned more often: gripple settler impingement weld (freq bonus 8). The monster species that was spawned more often: dream force fungus (freq bonus 24). The monster species that was spawned more often: elderly gentleman (freq bonus 4).The monster species that was spawned more often: creature in the ice (freq bonus 8). The monster species that was spawned more often: ice bird (freq bonus 16). The monster species that was spawned more often: wood wife (freq bonus 10). The monster species that was spawned more often: ureic subschedule (freq bonus 12). The monster species that was spawned more often: blue thunderlord (freq bonus 18). The monster species that was spawned more often: leprechaun wizard (freq bonus 3).The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2). The monsH[5ter species that was never randomly spawned: poison elemental. The monster species that was never randomly spawned: dark force girl. The monster species that was never randomly spawned: desert mushroom. The monster species that was never randomly spawned: saberfish. --More--H[The monster species that was never randomly spawned: stalking journeyman lichen. The monster species that was never randomly spawned: trainer of which there is only one. The monster species that was never randomly spawned: bustler stoppage roomed tickling. The monster species that was never randomly spawned: giant zombie. The monster species that was never randomly spawned: jailor gamma. The monster species that was never randomly spawned: radiant mushroom. The monster class that was always generated with extra speed: cockatrice. The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)). The RNG hath decreed that this item was never generated: cure freeze (snowy). The RNG hath decreed that this item was never generated: implant of searing (omniscient). The RNG hath decreed that this item was never generated: acid sphere (corroded). The RNG hath decreed that thisH[! item was never generated: amulet of insomnia (awakening). The RNG hath decreed that this item was never generated: fumbling (hallucinating). The RNG hath decreed that this item was never generated: platinum saber --More--H[ ((null)). The RNG hath decreed that this item was never generated: bidenhander ((null)). The RNG hath decreed that this item was never generated: clouds (VOLARE). The RNG hath decreed that this item was never generated: reinforced mace ((null)). The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 25). The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 3). The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 6). The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 12). The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 20). The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 4). The RNG hath decreed that this item was gH[ enerated more often: eater stone (gray, freq bonus 22). The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: remove curse --More--H[(PRATYAVAYAH, freq bonus 8). The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 4). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 11). The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 53). The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 27). The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 3). The RNG hath decreed thaH[?t this item was generated more often: maid dress (little black dress, freq bonus 11). The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: hand blaster --More--H[%((null), freq bonus 6). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 96). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 81). The RNG hath decreed that this item was always generated cursed: detect monsters (leather). The RNG hath decreed that this item was always generated cursed: rhodochrosite (red). The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak). The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU). The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine). The RNG hath decreed that this item was always generated cursed: fire stick ((null)). The RNG hath decreed that this item was always generated cursed: parfait ((null)). The RNG hath decreed that this item was always gH[Ienerated cursed: protection from shape changers (shiny). The RNG hath decreed that this item was always generated cursed: autocursing --More--H[j k(gentle). The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)). The RNG hath decreed that this trap was always invisible: filtering trap. The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1). Next attribute increase check would have come at turn 649. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had not decided on your sexuality yet. You were prevented from having slow digestion (0). You were prevented from having curse resistance (0). Your chance to block was 27%. You had 1500 points of nutrition remaining. You were unlucky (-1). You could not have safely prayed (224). You survived. --More--H[4 #ĿF@u$[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1Do you want to see your discoveries? [ynq] (n) H[W<n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword) (1 of 8)H[;0 * katana (samurai sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 8)H[PI * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow) (3 of 8)H[  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor (gemstone-adorned clothing) (4 of 8)H[[y * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (camo robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm) (5 of 8)H[  * helmet (black helmet)  * sedge hat (kitchen hat)  * skullcap (dark helmet)  * flack helmet (covered helmet)  * crystal helm (frequent helmet)  * mining helm (long-hair helmet)  * field helm (mechanical helmet)  * helm of safeguard (crested helmet)  * war hat (echo helmet)  * plasteel gloves (white gloves)  * leather gloves (awesome gloves)  * gauntlets of safeguard (covered pair of gloves)  * gauntlets of plugsuit (tar gloves)  * commander gloves (graffiti gloves)  * field gloves (princess gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots) (6 of 8)H[ * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (tightly fitting boots)  * field boots (jungle boots)  * boots of safeguard (snow boots)  Scrolls  scroll of healing (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT  scroll of mana (HP LOWED BY HOT AND HEAL BY WATE)  scroll of phase door (FINGER OF DEATH SELFZAP)  scroll of standard id (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THI (7 of 8)H[(  scroll of cure (GRASS MUD HORSE)  * scroll of extra healing (CHRISTIAN GREY KILLED ALL HIS SUBS)  * scroll of greater mana restoration (BIEN TACHYMETRE GRESILLEMENT)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)H[#ĿF@u$[Leeroy the Swordsman ] St15 Dx8 Co10 In6 Wi10 Ch4 WarAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-3 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) H[Dyn Vanquished creatures:  0 green nightmares (1 created) 0 spore lichens (1 created) 0 gnomes (2 created) 0 newts (1 created) 0 twens (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--H[Do you want to see your conduct? [ynq] (n) H[n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--H[ The saddled green nightmare can't follow you into the Black Market. Goodbye Leeroy the Warrior... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 23 hit points when you escaped.--More--