,E[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-10.22:01:05.ttyrec Time: (1531260065) Tue Jul 10 22:01:05 2018 ,E[iThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ,E[nRnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6),E[4} u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6),E[x  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6),E[Ƣ! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6),E[% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6),E[ e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6),E[{ % I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6),E[8  e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6),E[ +Choosing Race Pick the race of your Wild Talent   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8),E[)+Use hybrid races? [yn] (n) ,E[' nChoosing Gender Pick the gender of your asgardish Wild Talent  m - male f - female * - Random ! - Quit(end) ,E[b ;+Choosing Alignment Pick the alignment of your male asgardish Wild Talent  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ,E[e.+Ŀ+@[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd  It is written in the Book of Jiraiya:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator.[5;21,E[|.H Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Jiraiya seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poschengband Noob, have been heralded from birth as the instrument of Jiraiya. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Jiraiya!--More--,E[ 5Ŀ+@Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Wild Talent.--More--,E[  [Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw  12(12)  Pw 12(12)  AC5 Exp1 T1 Brd [Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw  12(12)  Pw 12(12)  AC5 Exp1 T1 Brd ,E[u # ,E[@t,E[echnique,E[%E  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) ,E[#[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw  12(12)  Pw 12(12)  AC5 Exp1 T1 Brd ,E[d # ,E[a enhance,E[ nhance,E[ Current skills: (0 slots available)   Fighting Skills  general combat Unskilled (max Grand Master)  polymorphing Unskilled (max Expert)  riding Unskilled (max Skilled)  Weapon Skills  axe Unskilled (max Expert)  saber Unskilled (max Master)  paddle Unskilled (max Basic)  mace Unskilled (max Skilled)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Master)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Basic)  crossbow Unskilled (max Expert)  shuriken Unskilled (max Skilled)  unicorn horn Unskilled (max Basic)  Spellcasting Skills  healing spells Unskilled (max Basic) (end) ,E[>[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Ŀ+@,E[ # ,E[3] enhance,E[i nhance,E[ Current skills: (0 slots available)   Fighting Skills  general combat Unskilled (max Grand Master)  polymorphing Unskilled (max Expert)  riding Unskilled (max Skilled)  Weapon Skills  axe Unskilled (max Expert)  saber Unskilled (max Master)  paddle Unskilled (max Basic)  mace Unskilled (max Skilled)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Master)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Basic)  crossbow Unskilled (max Expert)  shuriken Unskilled (max Skilled)  unicorn horn Unskilled (max Basic)  Spellcasting Skills  healing spells Unskilled (max Basic) (end) ,E[\ [Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Ŀ+@,E[# ,E[+ enhance,E[K nhance,E[ Current skills: (0 slots available)   Fighting Skills  general combat Unskilled (max Grand Master)  polymorphing Unskilled (max Expert)  riding Unskilled (max Skilled)  Weapon Skills  axe Unskilled (max Expert)  saber Unskilled (max Master)  paddle Unskilled (max Basic)  mace Unskilled (max Skilled)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Master)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Basic)  crossbow Unskilled (max Expert)  shuriken Unskilled (max Skilled)  unicorn horn Unskilled (max Basic)  Spellcasting Skills  healing spells Unskilled (max Basic) (end) ,E[[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Ŀ+@,E[=Beware, there will be no return! Still climb? [yn] (n) ,E[ y[Leeroy the Poschengband Noob  12(12)  Pw 12(12)  AC5 Exp1 T1 BrdĿ+@[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Do you want your possessions identified? DYWYPI? [ynq] (n) ,E[y Weapons  a - an uncursed +0 crossbow bolt (in quiver) {0}  b - an uncursed -1 orcish arrow {0}  c - an uncursed +0 orcish dagger (weapon in hand) {4}  d - an uncursed +1 trident (alternate weapon; not wielded) {10}  e - an uncursed +0 elven dagger {4}  Armor  f - an uncursed +0 scale mail (being worn) {100}  g - an uncursed -1 ring mail {100}  h - an uncursed rustproof -2 scale mail {100}  i - an uncursed +0 leather armor {60}  j - an uncursed +0 leather armor {60}  Comestibles  p - an uncursed fortune cookie {0}  q - an uncursed cream pie {0}  r - an uncursed tripe ration {0}  Scrolls  u - an uncursed scroll of clouds {0}  v - an uncursed scroll of blank paper {0}  C - 5 uncursed scrolls of healing {0}  D - 4 uncursed scrolls of mana {0}  E - 3 uncursed scrolls of phase door {0} (1 of 2),E[r' R F - 2 uncursed scrolls of standard id {0}  G - an uncursed scroll of cure {0}  Spellbooks  w - an uncursed spellbook of cone of cold (0:2) {0}  Potions  s - an uncursed potion of oil {0}  t - an uncursed potion of hallucination {0}  Rings  k - a ! uncursed ring of free action {0}  l - an uncursed ring of conflict {0}  Wands  x - an uncursed wand of magic missile (0:4) {0}  y - an uncursed wand of cancellation (5:9) {0}  Tools  m - an uncursed towel {0}  n - an uncursed lock pick {0}  o - an uncursed chest {750}  Gems  z - 6 uncursed +0 worthless pieces of pink glass {6}  A - 26 uncursed +0 rocks {0}  B - an uncursed +1 halite stone {1} (2 of 2),E[N  Contents of the chest:  an uncursed wand of locking (0:4) {0} an uncursed amulet of reflection {0}--More--,E[7Ŀ+@[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Do you want to see your attributes? [ynq] (n) ,E[ nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: cold resistance. You could not have this property extrinsically: fear factor. You could not have this property intrinsically: keen memory. Scroll identification only worked 100 times out of 449. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 19. Wand identification only worked 3 times out of 12. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 106. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 75% chance. Scroll drop chance was reduced to 77%. Wand drop chance was reduced to 85%. Potion drop chance was reduc,E[$ Ned to 75%. Weapon drop chance was reduced to 74%. --More--,E[B: Armor drop chance was reduced to 75%. Tool drop chance was reduced to 80%. Food drop chance was reduced to 96%. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: two-handed weapons. The following skill was trained at half the usual rate: spear. The following skill was trained at one fifth the usual rate: matter spells. The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: polearms. The following skill was limited to expert proficiency: javelin. The following skill became untrainable if you tried to train it too early: protection spells (turn 77). The following skill became untrainable if you tried to train it too early: firearms (turn 4320). The following skill became untrainable after a while: missile weapons (turn 34481). The following skill couldn't be trained before a ce,E[d: <rtain turn number is reached: two-weapon combat (turn 44860). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 29260. Monster spawn increase had reached its maximum at turn 97778. --More--,E[CIn this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2572080. The monster class that cannot be genocided was ant or other insect. The monster class that was spawned more often: dragon (freq bonus 1). The monster species that was spawned more often: training snake (freq bonus 24). The monster species that was spawned more often: mountain moogle (freq bonus 4).The monster species that was spawned more often: june between (freq bonus 4). The monster species that was spawned more often: vile lancer (freq bonus 12). The monster species that was spawned more often: g-choice (freq bonus 12). The monster species that was spawned more often: glare force fungus (freq bonus 8).The monster species that was spawned more often: sickle skeleton (freq bonus 24). The monster species that was spawned more often: seven-headed hydra (freq bonus 18). The monster species that was sp,E[CPawned more often: leader xorn (freq bonus 8). The monster species that was spawned more often: YHVH Tzaboath, Prince of Fire (freq bonus 18). The monster species that was spawned more often: Lilly (freq bonus 24). The monster species that was spawned more often: rattata (freq bonus 6). --More--,E[ The monster species that was spawned more often: disenchanter stalk (freq bonus 2).The monster species that was spawned more often: synaptic dismaying (freq bonus 2).The monster species that was spawned more often: flying fungus (freq bonus 6). The monster species that was spawned more often: buckyball (freq bonus 18). The monster species that was spawned more often: bulimiac graffito (freq bonus 36). The monster species that was spawned more often: immobile spore (freq bonus 6). The monster species that was spawned more often: Anne's sneaker (freq bonus 12). The monster species that was spawned more often: colorless mold (freq bonus 9). The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 3). The monster trait that was more common: monsters that spawn in large groups (freq bonus 2). The monster trait that was more common: monsters who attack to cause,E[  fever and chills (freq bonus 2). The monster trait that was more common: monsters that cling to the ceiling (freq bonus 1). The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1). --More--,E[The monster species that was never randomly spawned: hyper sable cat. The monster species that was never randomly spawned: releasable wanderlust. The monster species that was never randomly spawned: sluggish greater ghost. The monster species that was never randomly spawned: blinking eye. The monster species that was never randomly spawned: communicator separable. The monster species that was never randomly spawned: feature. The monster species that was never randomly spawned: Arne. The monster species that was never randomly spawned: interfacing lapper. The monster species that was never randomly spawned: metallic black centipede. The monster species that was never randomly spawned: dimensional disgracefully. The RNG hath decreed that this item was never generated: implant of vines (arcadian). The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak). The RNG hath decreed t,E[hat this item was never generated: metal club (heavy club). The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED). The RNG hath decreed that this item was never generated: troll leather armor ((null)). The RNG hath decreed that this item was never generated: decoy making (cornflower). --More--,E[iO Ŀ+@[Leeroy the Poschengband Noob ] St10 Dx9 Co7 In9 Wi11 Ch10 WilAsgMalLaw Dlvl:1 $0 HP 12(12)  Pw 12(12)  AC5 Exp1 T1 Brd Do you want to see your discoveries? [ynq] (n) ,E[N MqThe RNG can't follow you into the Black Market.