Z,E[.± Í Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-10.21:59:54.ttyrec Time: (1531259994) Tue Jul 10 21:59:54 2018 Z,E[’µ žThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] [,E[…¦RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)[,E[þÌ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)[,E[&á  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)\,E[•! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)\,E[Z¥% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)\,E[â¡ e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)_,E[q. +Choosing Race Pick the race of your Zyborg   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)`,E[àP)+Use hybrid races? [yn] (n) `,E[v­ÄnChoosing Gender Pick the gender of your asgardish Zyborg  m - male f - female * - Random ! - Quit(end) `,E[Z°6+Choosing Alignment Pick the alignment of your male asgardish Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) `,E[ l +ÚÄÄÄÄÄÄúÄ¿³úúúúúúdú³³úúúúúúú@³³úúúúôúúúúÀÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-3 Exp1 T1 It is written in the Book of Andromorph:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the[`,E[3l +8;18H Under World, where he now lurks, and bides his time.  Your god Andromorph seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Andromorph. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Andromorph!--More--a,E[-ÄÄúÄ¿úúdú³úúú@³ôúúúúÄÄÄÄÙHello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Zyborg.--More--a,E[ìý Ï [Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1b,E[Yô Pick an object.c,E[¾@ a human or elf or you (asgardish zyborg called Leeroy)  Accessing Pokedex entry for asgardian...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical c,E[Ý  --More--f,E[6RÚÄÄÄÄÄÄúÄ¿[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1f,E[zPick an object.f,E[L@ a human or elf or you (asgardish zyborg called Leeroy)  Accessing Pokedex entry for zyborg...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Slow (11). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, metallivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical f,E[b  --More--k,E[QTRÚÄÄÄÄÄÄúÄ¿[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1k,E[" # l,E[1utl,E[ï¹echniquel,E[÷  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) m,E[è·[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1m,E[1É # n,E[d  enhancen,E[ƒ~ nhancen,E[)Î  Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert) n,E[;Î H[22;1H form V (Djem So) Unskilled (max Expert) (1 of 4)q,E[–o  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  q,E[²o smorning star Unskilled (max Expert)  flail Unskilled (max Expert) (2 of 4)s,E[­; hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Basic (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  s,E[Ä;sdivination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) (3 of 4)u,E[L J protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  elemental spells Unskilled (max Expert)  chaos spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (4 of 4)v,E[Z§  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Basic (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  v,E[k§ sdivination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) (3 of 4)w,E[éB [Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-3 Exp1 T1ÚÄÄÄÄÄÄúÄ¿³úúúúúúdú³³úúúúúúú@³³úúúúôúúúúÀÄÄÄÄÄÄÄÄÙx,E[ãR# y,E[U!º[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1y,E[¨­ D Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - a ! uncursed wand of solar beam (0:1) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20}(end) {,E[UM Ã+Ä¿ú³@³green lightsaber - This is a tool. Color: cyan. Material: plastic. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded.--More--|,E[‹¼ This lightsaber does solid damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving.--More--},E[äÇ [Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1},E[f D Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - a ! uncursed wand of solar beam (0:1) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20}(end) ,E[YJ¼+Ä¿ú³@³diodes - This is a tool. Color: white. Material: iron. Appearance: two-wired thing. Most tools can be applied for an effect; some are also useful when wielded.--More--€,E[·) It's a two-wired piece of metal. Nobody knows if it's good for anything.[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1€,E[Öç 4In what direction? [hykulnjb><] ‚,E[’mÍNever mind.[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1‚,E[oJ Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - a ! uncursed wand of solar beam (0:1) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20}(end) ƒ,E[&&ªÄ¿ú³@³[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1„,E[Ç ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) „,E[rË [Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1…,E[ÊÉ=Beware, there will be no return! Still climb? [yn] (n) †,E[ †¸n[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1†,E[€Ç# ‡,E[މ t‡,E[±á echniqueˆ,E[ö‡  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) ‰,E[·¯[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-3 Exp1 T1‰,E[ ã=Beware, there will be no return! Still climb? [yn] (n) Š,E[ª*Áy[Leeroy the Tin Can  24(24)  Pw 10(10)ÚÄÄÄÄÄÄúÄ¿³úúúúúúdú³³úúúúúúú@³³úúúúôúúúúÀÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-3 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) Š,E[ΞNy Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - a ! uncursed wand of solar beam (0:1) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20}(end) ‹,E[¸,Ä¿ú³@³Do you want to see your attributes? [ynq] (n) ‹,E[Ò¨ nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: burnopathy. You could not have this property extrinsically: hallu party. You could not have this property intrinsically: petrification resistance. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 32. Implant identification only worked 1 times out of 23. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 198. Tool identification only worked 5 times out of 34. Monsters only dropped their equipment with 58% chance. Scroll drop chance was reduced to 94%. Amulet drop chance was reduced to 57%. Potion drop chance was reduced to 97%. Weapon drop chance was reduced to ‹,E[ © G83%. Armor drop chance was reduced to 89%. --More--Ž,E[9Ù Tool drop chance was reduced to 78%. Concealing monsters were spawned underneath items 71% of the time only. Monster death drops spawned with only 69% chance. The following skill could not be trained at all: elemental spells. The following skill was trained at half the usual rate: polymorphing. The following skill was trained at one fifth the usual rate: crossbow. The following skill was limited to basic proficiency: attack spells. The following skill was limited to skilled proficiency: shield. The following skill was limited to expert proficiency: riding. The following skill became untrainable if you tried to train it too early: elemental spells (turn 27). The following skill became untrainable if you tried to train it too early: short sword (turn 170). The following skill became untrainable after a while: broadsword (turn 36931). The following skill couldn't be trained before a certain turn number is rŽ,E[HÙ eached: devices (turn 17116). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 20867. Monster spawn increase had reached its maximum at turn 174467. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 389480. --More--,E[¬The monster class that cannot be genocided was orc. The monster class that was spawned more often: gremlin (freq bonus 5). The monster species that was spawned more often: lavender warp patch (freq bonus 42). The monster species that was spawned more often: wereastralelemental (freq bonus 36). The monster species that was spawned more often: Lara (freq bonus 84). The monster species that was spawned more often: dark thief (freq bonus 36). The monster species that was spawned more often: bey behove (freq bonus 96). The monster species that was spawned more often: werejelly (freq bonus 14). The monster species that was spawned more often: terrible orb (freq bonus 24). The monster species that was spawned more often: dagger turret (freq bonus 28). The monster species that was spawned more often: hedgehog (freq bonus 11). The monster species that was spawned more often: demeter uncontrovertible (freq bonus 64). [1,E[¦¬Ï6;1HThe monster species that was spawned more often: Eternal Evil (freq bonus 16). The monster species that was spawned more often: Windows 2000 (freq bonus 72). The monster species that was spawned more often: restaurateur orig (freq bonus 14). The monster species that was spawned more often: orichalcum dragon (freq bonus 6).The monster species that was spawned more often: Orthos (freq bonus 7). --More--,E[$B The monster species that was spawned more often: werekraken (freq bonus 32). The monster species that was spawned more often: nondescript spore (freq bonus 28). The monster species that was spawned more often: adult gray dragon (freq bonus 12). The monster species that was spawned more often: multicolor light (freq bonus 32). The monster species that was spawned more often: deadly frost (freq bonus 48). The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4). The monster trait that was more common: monsters that are humanoid (freq bonus 1).The monster species that was never randomly spawned: Emma's sexy wedge sandal. The monster species that was never randomly spawned: negator worm mass. The monster species that was never randomly spawned: zebetite metroid. The monster species that was never randomly spawned: fighter lich. The monster species that was never rando,E[EB ¼mly spawned: bind daemon. The monster species that was never randomly spawned: winged black unicorn. The monster species that was never randomly spawned: attendantly searchable. The monster species that was never randomly spawned: poesy british. The monster species that was never randomly spawned: nonexistant cop. The monster species that was never randomly spawned: Emma's ankle boot. --More--‘,E[0¯The RNG hath decreed that this item was never generated: night vision (blueberry). The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA). The RNG hath decreed that this item was never generated: infofuck stone (gray). The RNG hath decreed that this item was never generated: monster detection (bubbly). The RNG hath decreed that this item was never generated: implant of frailty (paradox). The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings). The RNG hath decreed that this item was never generated: fear resistance (branching). The RNG hath decreed that this item was never generated: dropless stone (gray). The RNG hath decreed that this item was never generated: tripe ration ((null)). The RNG hath decreed that this item was never generated: inferno (subsurface). The RNG hath decreed that this item was generated mo‘,E[A¯5re often: touchstone (gray, freq bonus 13). The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 27). --More--’,E[êËThe RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 6). The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 18). The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 8). The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 15). The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 7). The RNG hath decreed that this item was generated more often: bag of digestion ’,E[Ì"[18;1H(bag, freq bonus 18). The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 3). --More--’,E[×dThe RNG hath decreed that this item was generated more often: healing (white, freq bonus 6). The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 10). The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 5). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 52). The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow). The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)). The RNG hath decreed that thi’,E[eÔs item was always generated cursed: full healing (hawthorn). The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves). --More--’,E[î@ The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT). The RNG hath decreed that this item was always generated cursed: homicide stone (gray). The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)). The RNG hath decreed that this item was always generated cursed: doom (one). The RNG hath decreed that this item was always generated cursed: silver short sword ((null)). The RNG hath decreed that this item was always generated cursed: drain life (velvet). The RNG hath decreed that this trap was always invisible: guillotine trap. The RNG hath decreed that this trap was generated more often: beamer (freq bonus 8). Next attribute increase check would have come at turn 465. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had not decided on’,E[A “ your sexuality yet. You were prevented from hallu partying (0). You were prevented from having burnopathy (0). --More--•,E[›ï ¦You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (288). You survived. --More--˜,E[’óPÚÄÄÄÄÄÄúÄ¿³úúúúúúdú³³úúúúúúú@³³úúúúôúúúúÀÄÄÄÄÄÄÄÄÙ[Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-3 Exp1 T1Do you want to see your discoveries? [ynq] (n) ™,E[õˆn Discoveries  Scrolls scroll of healing (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of mana (INTEGER DIVIDE BY ZERO) scroll of phase door (CHRISTINE FEMININE) scroll of standard id (CRITICAL HIT) scroll of cure (GNOZAB) * scroll of extra healing (EY REFLECT EFF INT) * scroll of greater mana restoration (LOREM IPSUM SIT AMET) Wands wand of solar beam (asbestos) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) š,E[AÄÐÄÄÄÄÄúÄ¿úúúúúdú³úúúúúú@³úúúôúúúúÄÄÄÄÄÄÄÙ [Leeroy the Tin Can ] St16 Dx11 Co11 In18 Wi15 Ch7 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-3 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) ›,E[:Ÿîn Vanquished creatures:  0 little dogs (1 created)  1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--›,E[ÎÔ“Do you want to see your conduct? [ynq] (n) œ,E[¦òÜn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ž,E[».¾The little dog can't follow you into the Black Market. Goodbye Leeroy the Zyborg... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 24 hit points when you escaped.--More--