D[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-10.13:00:51.ttyrec Time: (1531227651) Tue Jul 10 13:00:51 2018 D[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] D[WYRnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)D[  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)D[& Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)D[! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)D[ +Choosing Race Pick the race of your Ordinator   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)D[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)D[f Pick the race of your Ordinator   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)D[V3 5 +Use hybrid races? [yn] (n)  D[gnChoosing Gender Pick the gender of your borg Ordinator  m - male f - female * - Random ! - Quit(end) D[ 4+Choosing Alignment Pick the alignment of your male borg Ordinator  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) D[x+Ŀ@@+[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1 It is written in the Book of Vaire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of D[0 Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Vaire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Battler, have been heralded from birth as the instrument of Vaire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Vaire!--More-- D[x7Ŀ@@+Hello Leeroy, welcome to SlashEMExtended! You are a lawful male borg Ordinator.--More-- D[{ [Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw  11(11)  Pw 11(11)  AC7 Exp1 T1 D[#  D[Ht D[Fechnique D[S  Choose a technique  Name Level Status a - weapon practice 1 Prepared b - turn undead 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared e - appraisal 1 Prepared f - panic digging 1 Prepared(end) D[HĿ@@+[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw  11(11)  Pw 11(11)  AC7 Exp1 T1D[# D[? enhanceD[2 nhanceD[L Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Grand Master)  two-handed weapons Basic (max Grand Master)  missile weapons Basic (max Grand Master)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Legendary)  knife Basic (max Legendary)  axe Basic (max Legendary)  pick-axe Basic (max Legendary)  short sword Basic (max Legendary) [2D[YE2;1H broadsword Basic (max Legendary) (1 of 3)D[ long sword Basic (max Legendary)  two-handed sword Basic (max Legendary)  scimitar Basic (max Legendary)  saber Basic (max Legendary)  club Basic (max Legendary)  paddle Basic (max Legendary)  mace Basic (max Legendary)  morning star Basic (max Legendary)  flail Basic (max Legendary)  hammer Basic (max Legendary)  quarterstaff Basic (max Legendary)  polearms Basic (max Legendary)  spear Basic (max Legendary)  javelin Basic (max Legendary)  trident Basic (max Legendary)  lance Basic (max Legendary)  bow Basic (max Legendary)  sling Basic (max Legendary)  firearms Basic (max Legendary)  crossbow Basic (max Legendary)  D[r dart Basic (max Legendary)  shuriken Basic (max Legendary) (2 of 3)D[1 boomerang Basic (max Legendary)  whip Basic (max Legendary)  unicorn horn Basic (max Legendary)  lightsaber Basic (max Legendary)  Spellcasting Skills  enchantment spells Basic (max Expert) (3 of 3)D[N 0[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1Ŀ@@+D[ Weapons a - a blessed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - the uncursed +4 mallet named Worldstone Collapse {20} d - an uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Armor i - the uncursed +1 robe named Kaladgolg (being worn) {16} j - an uncursed burnt +0 pair of leather gloves (being worn) {4} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (5:1) {0} Rings f - a blessed +5 ring of increase accuracy {0} Tools h - an uncursed +1 red lightsaber {24}D[(end) D[lĿ@@+ [Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1 [Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw  11(11)  Pw 11(11)  AC7 Exp1 T1D[=Beware, there will be no return! Still climb? [yn] (n)  D[?y[Leeroy the Battler  11(11)  Pw 11(11)Ŀ@@+[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n)  D[ y Weapons a - a blessed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - the uncursed +4 mallet named Worldstone Collapse {20} d - an uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Armor i - the uncursed +1 robe named Kaladgolg (being worn) {16} j - an uncursed burnt +0 pair of leather gloves (being worn) {4} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (5:1) {0} Rings f - a blessed +5 ring of increase accuracy {0} Tools h - an uncursed +1 red light D[ saber {24}(end) !D[dKĿ@@+ [Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1Do you want to see your attributes? [ynq] (n) "D[nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: fear resistance. You could not have this property extrinsically: full nutrients. You could not have this property intrinsically: free action. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 17. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 28. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 5. Gem identification only worked 100 times out of 436. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 10% chance. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 95%. Amulet drop chance was re"D[Rduced to 52%. Implant drop chance was reduced to 81%. --More--$D[QPotion drop chance was reduced to 97%. Armor drop chance was reduced to 91%. Tool drop chance was reduced to 89%. Food drop chance was reduced to 86%. Concealing monsters were spawned underneath items 81% of the time only. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: dagger. The following skill was trained at half the usual rate: general combat. The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: matter spells. The following skill was limited to skilled proficiency: body armor. The following skill was limited to expert proficiency: lightsaber. The following skill became untrainable if you tried to train it too early: dagger (turn 81). The following skill became untrainable if you tried to train it too early: elemental spells (turn 432). The following skill became $D[eYuntrainable after a while: devices (turn 33925). The following skill couldn't be trained before a certain turn number is reached: firearms (turn 34925). Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 29398. --More--$D[ Monster spawn increase had reached its maximum at turn 141868. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 439192. The monster class that cannot be genocided was sea monster. The monster class that was spawned more often: quadruped (freq bonus 1). The monster species that was spawned more often: slimy patch (freq bonus 9). The monster species that was spawned more often: Dynamo (freq bonus 24). The monster species that was spawned more often: monographer despoilment (freq bonus 6). The monster species that was spawned more often: impact hound (freq bonus 8). The monster species that was spawned more often: purple stalk (freq bonus 18). The monster species that was spawned more often: Wolf-Man packleader (freq bonus 24). The monster species that was spawned more often: one ring hobbit (freq bonus 24). The monster species that was spawned more often: rodent of unusua$D[- l size (freq bonus 9). The monster species that was spawned more often: black horse (freq bonus 21). The monster species that was spawned more often: error devil (freq bonus 9). The monster species that was spawned more often: corse coordinating step (freq bonus 12). The monster species that was spawned more often: demilich (freq bonus 3). --More--%D[5The monster species that was spawned more often: cheater (freq bonus 3). The monster species that was spawned more often: rosanny (freq bonus 10). The monster species that was spawned more often: mini chickatrice (freq bonus 24). The monster species that was spawned more often: sweeping fire vortex (freq bonus 8). The monster species that was spawned more often: humanoid dryad (freq bonus 12). The monster species that was spawned more often: speedster maggot (freq bonus 36). The monster species that was spawned more often: purple monster (freq bonus 8). The monster species that was spawned more often: real venom monster (freq bonus 4).The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2).The monster trait that was more common: monsters that eat leather and other organics (freq bonus 1). [19%D[+5;1HThe monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4). The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2). --More--%D[A The monster trait that was more common: monsters that are strong (freq bonus 1).The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1). The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1). The monster trait that was more common: monsters with djinni dialogue (freq bonus 4). The monster trait that was more common: monsters which petrify others on touch (freq bonus 6). The monster trait that was more common: monsters that cannot pick up items (freq bonus 3). The monster species that was never randomly spawned: iceblock devil. The monster species that was never randomly spawned: nexus mushroom. The monster species that was never randomly spawned: Kati. The monster species that was never randomly spawned: card spore. The monster species that was never randomly spawned: halfback wigged transcendently multiplicationa%D[A El. The monster species that was never randomly spawned: black penetrator. The monster species that was never randomly spawned: static permamimic. The monster species that was never randomly spawned: mahou shonen. The monster species that was never randomly spawned: Uruk-hai. --More--&D[sThe monster species that was never randomly spawned: antimagic spore. The RNG hath decreed that this item was never generated: miscasting stone (gray). The RNG hath decreed that this item was never generated: diode (two-wired thing). The RNG hath decreed that this item was never generated: flogger ((null)). The RNG hath decreed that this item was never generated: implant of nirvana (singing). The RNG hath decreed that this item was never generated: amulet of speed (beam). The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)). The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet). The RNG hath decreed that this item was never generated: thunder (sparking). The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves). The RNG hath decreed that this item was never generated: summon undead (NO &D[sSPACE). The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 3). The RNG hath decreed that this item was generated more often: numbness --More--&D[5(constricting, freq bonus 3). The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 77). The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 124). The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 13). The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 7). The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 22). Th&D[EYe RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 20). The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of drain --More--&D[8 resistance (vampiric cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 11). The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 9). The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 5). The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 11). The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 18). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 88). The RNG hath decreed that this it&D[N em was always generated cursed: muteness stone (gray). The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)). The RNG hath decreed that this item was always generated cursed: book stone --More--'D[](gray). The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet). The RNG hath decreed that this item was always generated cursed: shotgun ((null)). The RNG hath decreed that this item was always generated cursed: magic banana ((null)). The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted). The RNG hath decreed that this item was always generated cursed: anti-drop (dropper). The RNG hath decreed that this item was always generated cursed: implant of hope (quixotic). The RNG hath decreed that this item was always generated cursed: leather jacket ((null)). The RNG hath decreed that this trap was always invisible: damage meter trap. The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 18). Next attribute increase check would have come at turn 560. Strength training was 0. 'D[]S[21;1HDexterity training was 0. Wisdom training was 0. --More--'D[X: Constitution training was 0. You were sleep resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having fear resistance (0). You were prevented from having full nutrients (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You could survive without air. Your luck was zero. You could not have safely prayed (496). You survived. --More--2D[eĿ@@+[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1Do you want to see your discoveries? [ynq] (n) 2D[Wu n Discoveries   Weapons  * tsurugi (long samurai sword)  * runesword (runic broadsword)  * droven crossbow stone (spider-legged crossbow)  * droven bolt (obsidian bolt)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword) (1 of 8)3D[i \ * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (2 of 8)3D[pĿ@@+[Leeroy the Battler ] St18 Dx10 Co4 In8 Wi8 Ch7 OrdBorMalLaw Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC7 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) 3D[ MqThaedil can't follow you into the Black Market.