+C[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-09.09:33:10.ttyrec Time: (1531128790) Mon Jul 9 09:33:10 2018 +C[? This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] +C[kRnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)+C[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)+C[  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)+C[! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)+C[+Choosing Race Pick the race of your Paladin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)+C[b u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)+C[|{)+Use hybrid races? [yn] (n) +C[ nChoosing Gender Pick the gender of your droven Paladin  m - male f - female * - Random ! - Quit(end) +C[ʠ 4+Choosing Alignment Pick the alignment of your male droven Paladin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) +C[!+@fĿ$[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1 It is written in the Book of Ariel:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor,[+C[!^K and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ariel seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fighter of Law, have been heralded from birth as the instrument of Ariel. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ariel!--More--+C[]X R@fĿSalutations Leeroy, welcome to SlashEMExtended! You are a lawful male droven Paladin.--More--+C[)] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--+C[-a  [Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw  21(21)  Pw 26(26)  AC-3 Exp1 T1The moon is waning tonight.+C[^% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +C[[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw  21(21)  Pw 26(26)  AC-3 Exp1 T1+C[ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +C[[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw  21(21)  Pw 26(26)  AC-3 Exp1 T1+C[# +C[wt+C[; echnique+C[s Choose a technique  Name Level Status a - turn undead 1 Prepared b - healing hands 1 Prepared c - shield bash 1 Prepared d - spirituality check 1 Prepared e - appraisal 1 Prepared f - panic digging 1 Prepared g - phase door 1 Prepared h - invoke deity 1 Prepared(end) +C[@@[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw  21(21)  Pw 26(26)  AC-3 Exp1 T1+C[%# +C[S/ enhance+C[| nhance+C[5 Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Basic (max Grand Master)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Basic (max Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Basic (max Master)  two-handed sword Unskilled (max Expert)  club Unskilled (max Expert)  paddle U+C[U+nskilled (max Expert) (1 of 2)$,C[d mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Basic (max Master)  bow Unskilled (max Expert)  crossbow Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Expert)  healing spells Basic (max Master)  divination spells Unskilled (max Expert)  protection spells Basic (max Master)  body spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)',C[F/[[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1@fĿ$(,C[ Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100%(end) ,,C[#[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw  21(21)  Pw 26(26)  AC-3 Exp1 T1.,C[7 =Beware, there will be no return! Still climb? [yn] (n) 0,C[&y[Leeroy the Fighter of Law  21(21)  Pw 26(26)@fĿ$[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) 0,C[ n Weapons  a - an uncursed +3 long sword (weapon in hand) {16}  Armor  b - an uncursed +0 large shield (being worn) {40}  c - an uncursed +0 helmet (being worn) {20}  d - an uncursed +0 studded leather armor (being worn) {80}  e - an uncursed +0 pair of leather gloves (being worn) {4}  f - the blessed +0 pair of low boots named Astral Dream (being worn) {4}  Comestibles  h - 4 uncursed food rations {0}  Scrolls  j - an invisible uncursed scroll of healing {0}  k - 4 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  Spellbooks  g - an uncursed spellbook of force bolt (0:3) {0}  Rings  i - an uncursed ring of warning {0} (end) 2,C[@fĿ$[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1Do you want to see your attributes? [ynq] (n) 3,C[nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: regeneration. You could not have this property extrinsically: numbopathy. You could not have this property intrinsically: wallwalking. Potion identification only worked 3 times out of 9. Implant identification only worked 1 times out of 12. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 130. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 87% chance. Monsters only dropped their equipment with 72% chance. Ring drop chance was reduced to 46%. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to 77%. Potion drop chance was reduced to 77%. [22;13,C[=HWeapon drop chance was reduced to 46%. --More--5,C[j Tool drop chance was reduced to 77%. Food drop chance was reduced to 97%. Concealing monsters were spawned underneath items 93% of the time only. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: occult spells. The following skill was trained at half the usual rate: axe. The following skill was trained at one fifth the usual rate: whip. The following skill was limited to basic proficiency: dart. The following skill was limited to skilled proficiency: divination spells. The following skill was limited to expert proficiency: unicorn horn. The following skill became untrainable if you tried to train it too early: bow (turn 15). The following skill became untrainable if you tried to train it too early: polymorphing (turn 448). The following skill became untrainable after a while: elemental spells (turn 58224). The following skill couldn't be trained bef5,C[j ?ore a certain turn number is reached: martial arts (turn 6837). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 15215. Monster spawn increase had reached its maximum at turn 168825. --More--<,C[XIn this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 853988. The monster class that cannot be genocided was orc. The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4). The monster species that was spawned more often: robot terminator zombie (freq bonus 24). The monster species that was spawned more often: kagero cuttie (freq bonus 7). The monster species that was spawned more often: koldier (freq bonus 15). The monster species that was spawned more often: centaur rustlord (freq bonus 14). The monster species that was spawned more often: greener ape (freq bonus 24). The monster species that was spawned more often: irremediably heckler (freq bonus 18). The monster species that was spawned more often: leopard dress prostitute (freq bonus 14). The monster species that was spawned more often: sylph (freq bonus 48). The mons<,C[vmter species that was spawned more often: myrkalfr (freq bonus 12). The monster species that was spawned more often: stone giant (freq bonus 96). The monster species that was spawned more often: Utsutsu Mujuro the Blind (freq bonus 12). The monster species that was spawned more often: quantum warp patch (freq bonus --More--=,C[ 18). The monster species that was spawned more often: vampire troll (freq bonus 18). The monster species that was spawned more often: force lurker above (freq bonus 18). The monster species that was spawned more often: clear hound (freq bonus 24). The monster species that was spawned more often: autist (freq bonus 27). The monster species that was spawned more often: black locust (freq bonus 24). The monster species that was spawned more often: arctic abyss (freq bonus 14). The monster species that was spawned more often: civilian repainted (freq bonus 12). The monster species that was spawned more often: zombified dog (freq bonus 14). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1). The monster trait that was more common: monsters that have no limbs (freq bonus 4).The monster trait that was more common: monsters that rattle with their bones (freq bonus 2).=,C[ U The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2). The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 5). The monster trait that was more common: monsters that hit as a +4 weapon (freq --More-->,C[bonus 2). The monster trait that was more common: monsters that can lay eggs (freq bonus 1).The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 8). The monster trait that was more common: monsters that wander randomly (freq bonus 8). The monster species that was never randomly spawned: pseudodragon. The monster species that was never randomly spawned: concerted lousier flexed rhodium. The monster species that was never randomly spawned: dwarven caster. The monster species that was never randomly spawned: ruby growth. The monster species that was never randomly spawned: acid permamimic. The monster species that was never randomly spawned: blue-red mold. The monster species that was never randomly spawned: blue slime. The monster species that was never randomly spawned: Amy's roommate. The monster species that was never randomly spawned: giant frui>,C[tt fly. The monster species that was never randomly spawned: undead warrior. The monster class that was more likely to generate with musable stuff: xorn. The RNG hath decreed that this item was never generated: autocursing (gentle). The RNG hath decreed that this item was never generated: expensive camera ((null)). --More--@,C[6 The RNG hath decreed that this item was never generated: lightning (rainbow). The RNG hath decreed that this item was never generated: steel-capped sandal ((null)). The RNG hath decreed that this item was never generated: boat oar ((null)). The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS). The RNG hath decreed that this item was never generated: implant of bile (pure). The RNG hath decreed that this item was never generated: tripe ration ((null)). The RNG hath decreed that this item was never generated: hyper beam (shrill). The RNG hath decreed that this item was never generated: discharge stone (gray). The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 8). The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 22). The RNG hath decreed that this item was generated m@,C[6 9ore often: mana (I WANT TO SEE URANUS TOO, freq bonus 11). The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 7). The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 16). --More--A,C[kThe RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: opal (white, freq bonus 19). The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 13). The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 11). The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 3). The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 3). The RNG hath decreed that this item was generated more often: anti caster cloak (A,C[,second-hand cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 3). The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 2). --More--B,C[The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 17). The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 7). The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 19). The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 9). The RNG hath decreed that this item was always generated cursed: amulet of waking (awake). The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)). The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak). The RNG hath decreed that this item was always generated cursed: quiz stone (gray). The RNG hath decreed that this item was always generated cursed: berserk (immortal). The RNG hath decreed that this item was alwayB,C[Ss generated cursed: fire helmet (red helmet). The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious). --More--C,C[The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)). The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS). The RNG hath decreed that this item was always generated cursed: special effects (draconian). The RNG hath decreed that this trap was always invisible: glyph of animation. The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 4). Next attribute increase check would have come at turn 923. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had not decided on your sexuality yet. You were prevented from having regeneration (0). You were prevented from having numbopathy (0). Your chance to block was 27%. You were aware of the presence of undead. You were aware of the presence of demons. You had 1500 poC,C[:Hints of nutrition remaining. You were fast. --More--E,C[_tYour luck was zero. You could not have safely prayed (176). You survived. --More--F,C[ @fĿ$[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1Do you want to see your discoveries? [ynq] (n) F,C[k n Discoveries   Weapons  * dark elven short sword (black runed short sword)  * dark elven arrow (black runed arrow)  * dark elven bow (black runed bow)  * dark elven dagger (black runed dagger)  Armor  helmet (space helmet)  leather gloves (grey-shaded gloves)  low boots (walking shoes)  Scrolls  scroll of healing (OBI WAN CANOPY)  scroll of mana (PFAZER)  scroll of phase door (OH DEAR YOU IM BUILDING FUMES FOR YOU)  scroll of standard id (ROCKWORM LOCKWORM SOCKWORM)  scroll of cure (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED)  * scroll of extra healing (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK  * scroll of greater mana restoration (ESQUECER OS RENUNCIANTES)  Spellbooks  spellbook of force bolt (wide)  Rings (1 of 2)N,C[]g ring of warning (bright)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)O,C[ @fĿ$[Leeroy the Fighter of Law ] St3 Dx9 Co16 In11 Wi12 Ch14 PalDroMalLaw Dlvl:1 $0 HP 21(21)  Pw 26(26)  AC-3 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) P,C[@Qn Vanquished creatures:  0 jackals (2 created) 0 kittens (1 created) 0 grid bugs (1 created) 0 vultures (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--P,C[Do you want to see your conduct? [ynq] (n) Q,C[ PqThe kitten can't follow you into the Black Market.