H*C[7  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-09.09:26:32.ttyrec Time: (1531128392) Mon Jul 9 09:26:32 2018 H*C[ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] I*C[RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)I*C[3  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)J*C[ Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)L*C[/! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)N*C[ % I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)a*C[A{+Choosing Race Pick the race of your Rogue   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)a*C[X )+Use hybrid races? [yn] (n) b*C[ZnChoosing Gender Pick the gender of your asgardish Rogue  m - male f - female * - Random ! - Quit(end) b*C[:5+Choosing Alignment Pick the alignment of your male asgardish Rogue  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) b*C[ +f@[Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1 It is written in the Book of Issek:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts ofb*C[8!  the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Issek seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Issek. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Issek!--More--c*C[M*Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Rogue.--More--d*C[э [Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw  19(19)  Pw 7(7)  AC3 Exp1 T1e*C["# e*C[~ enhancef*C[r nhancef*C[fn  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Basic (max Grand Master)  missile weapons Basic (max Grand Master)  techniques Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Legendary)  short sword Basic (max Expert)  broadsword f*C[n 0 Unskilled (max Expert) (1 of 2)g*C[  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  dart Basic (max Master)  shuriken Basic (max Master)  Spellcasting Skills  divination spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  matter sg*C[ 7pells Unskilled (max Expert) (2 of 2)h*C[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Basic (max Grand Master)  missile weapons Basic (max Grand Master)  techniques Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Legendary)  short sword Basic (max Expert)  broadsword Unskilled (mh*C[ ax Expert) (1 of 2)k*C[ long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  dart Basic (max Master)  shuriken Basic (max Master)  Spellcasting Skills  divination spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  matter sk*C[ 7pells Unskilled (max Expert) (2 of 2)t*C[ x [Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1f@u*C[ # v*C[[Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw  19(19)  Pw 7(7)  AC3 Exp1 T1v*C[6  Weapons a - a blessed rustproof +0 short sword (weapon in hand) {12} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - 26 blessed +0 bullets (in quiver) {0} Armor d - an uncursed +1 leather armor (being worn) {60} Scrolls f - 4 blessed scrolls of gold detection {0} g - 4 blessed scrolls of teleportation {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions e - an uncursed potion of sickness {0} Tools h - an uncursed lock pick {0} i - an uncursed oilskin sack {5} j - an uncursed blindfold {0}(end) *C[~: [Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1 [Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw  19(19)  Pw 7(7)  AC3 Exp1 T1*C[# *C[[qt*C[4echnique*C[BY Choose a technique  Name Level Status a - critical strike 1 Prepared b - appraisal 1 Prepared c - panic digging 1 Prepared d - phase door 1 Prepared e - invoke deity 1 Prepared(end) *C[_N[Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw  19(19)  Pw 7(7)  AC3 Exp1 T1*C[! =Beware, there will be no return! Still climb? [yn] (n) *C[E- (y[Leeroy the Footpad  19(19)  Pw 7(7)f@[Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) *C[fy Weapons a - a blessed rustproof +0 short sword (weapon in hand) {12} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - 26 blessed +0 bullets (in quiver) {0} Armor d - an uncursed +1 leather armor (being worn) {60} Scrolls f - 4 blessed scrolls of gold detection {0} g - 4 blessed scrolls of teleportation {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions e - an uncursed potion of sickness {0} Tools h - an uncursed lock pick {0} i - an uncursed oilskin sack {5} j - an uncursed blindfold {0}(end) *C[Y [Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1The oilskin sack is empty.--More--*C[ ADo you want to see your attributes? [ynq] (n) *C[X nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: teleport control. You could not have this property extrinsically: confusion resistance. You could not have this property intrinsically: fear factor. Scroll identification only worked 100 times out of 176. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 7. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 14. Monsters only dropped their musable items with 82% chance. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 92%. Amulet drop chance was reduced to 84%. Potion d*C[X `rop chance was reduced to 92%. Tool drop chance was reduced to 75%. --More--*C[ Food drop chance was reduced to 96%. Concealing monsters were spawned underneath items 99% of the time only. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: martial arts. The following skill was trained at half the usual rate: protection spells. The following skill was trained at one fifth the usual rate: quarterstaff. The following skill was limited to basic proficiency: attack spells. The following skill was limited to skilled proficiency: broadsword. The following skill was limited to expert proficiency: two-weapon combat. The following skill became untrainable if you tried to train it too early: matter spells (turn 40). The following skill became untrainable if you tried to train it too early: scimitar (turn 850). The following skill became untrainable after a while: chaos spells (turn 34560). The following skill couldn't be trained before a certain *C[ hturn number is reached: healing spells (turn 11829). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 85551. Monster spawn increase had reached its maximum at turn 110595. In this game, Eevee's evolution was sylveon. --More--*C[Your limit for ascension was at turn 466241. The monster class that cannot be genocided was gnome. The monster class that was spawned more often: worm (freq bonus 2). The monster species that was spawned more often: frost spider (freq bonus 8). The monster species that was spawned more often: info boy (freq bonus 24). The monster species that was spawned more often: disinterested older woman (freq bonus 48). The monster species that was spawned more often: four castle sightseeing (freq bonus 15). The monster species that was spawned more often: giant centipede (freq bonus 64). The monster species that was spawned more often: selenite administrator (freq bonus 80). The monster species that was spawned more often: humpback sorry (freq bonus 12). The monster species that was spawned more often: caveman (freq bonus 8). The monster species that was spawned more often: yellow dragon (freq bonus 11). [1*C[8;1HThe monster species that was spawned more often: careened billeter reifying (freq bonus 168). The monster species that was spawned more often: floating cunt (freq bonus 16). The monster species that was spawned more often: hide decidual (freq bonus 8). The monster species that was spawned more often: lieutenant (freq bonus 12). --More--*C[The monster species that was spawned more often: inadvertent troll (freq bonus 10). The monster species that was spawned more often: ooze spirit (freq bonus 16). The monster species that was spawned more often: force scorpion (freq bonus 10). The monster species that was spawned more often: fetishist luminesced (freq bonus 54). The monster species that was spawned more often: apparat fluoresced (freq bonus 8).The monster species that was spawned more often: meso (freq bonus 18). The monster species that was spawned more often: squirtle (freq bonus 12). The monster trait that was more common: monsters that make cow sounds (freq bonus 8). The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 4). The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4). The monster trait that was more common: monsters that grun*C[!ct (freq bonus 1). The monster species that was never randomly spawned: great wyrm of law. The monster species that was never randomly spawned: indefensible violable. The monster species that was never randomly spawned: overbold wean. The monster species that was never randomly spawned: spore force patch. --More--*C[E The monster species that was never randomly spawned: Happosai. The monster species that was never randomly spawned: infancy spearfish. The monster species that was never randomly spawned: adult cyan dragon. The monster species that was never randomly spawned: force fog cloud. The monster species that was never randomly spawned: translucent patch. The monster species that was never randomly spawned: segfault. The monster class that was always generated with extra speed: (null). The RNG hath decreed that this item was never generated: emerald (green). The RNG hath decreed that this item was never generated: bone stone (gray). The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES). The RNG hath decreed that this item was never generated: elven toga ((null)). The RNG hath decreed that this item was never generated: speedwagon's hat ((null)). The RNG hath d*C[E -ecreed that this item was never generated: inka boot ((null)). The RNG hath decreed that this item was never generated: ghostly stone (gray). The RNG hath decreed that this item was never generated: engraving stone (gray). The RNG hath decreed that this item was never generated: blank paper (plain). The RNG hath decreed that this item was never generated: scalpel ((null)). The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 9). --More--*C[f@[Leeroy the Footpad ] St10 Dx14 Co8 In5 Wi7 Ch4 RogAsgMalLaw Dlvl:1 $1698 HP 19(19)  Pw 7(7)  AC3 Exp1 T1Do you want to see your discoveries? [ynq] (n) *C[Y PqThe kitten can't follow you into the Black Market.