*C[ 0Í Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-09.09:25:27.ttyrec Time: (1531128327) Mon Jul 9 09:25:27 2018 *C[¾8žThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] *C[­é yÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1 It is written in the Book of Nellina:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurk*C[Ïé ÿs, and bides his time.  Your goddess Nellina seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Heel Wearer, have been heralded from birth as the instrument of Nellina. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Nellina!--More-- *C[üT«ÚÄþÄÄÄÄ¿³úúúúúú³Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male transformer Transsylvanian.--More-- *C[™ÈÐ  [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha  16(16)  Pw 8(8)  AC-7 Exp1 T1 *C[¶Š ç Weapons  a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5}  Armor  b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (b  Scrolls  c - 5 uncursed scrolls of healing {0}  d - 4 uncursed scrolls of mana {0}  e - 3 uncursed scrolls of phase door {0}  f - 2 uncursed scrolls of standard id {0}  g - an uncursed scroll of cure {0} (end) *C[}[S[Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1ÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ *C['5 ç Weapons  a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5}  Armor  b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (b  Scrolls  c - 5 uncursed scrolls of healing {0}  d - 4 uncursed scrolls of mana {0}  e - 3 uncursed scrolls of phase door {0}  f - 2 uncursed scrolls of standard id {0}  g - an uncursed scroll of cure {0} (end) *C[Ò‚X+ÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1enchanted (of Team Nastytrap) pair of hippie heels - This is a piece of armor. Color: orange. Material: dragonhide. Appearance: red overknees. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--*C[©(  This pair of red leather plateau boots looks extraordinarily sexy. You get the feeling that they would love to be worn by you. Can you resist the temptation to put on these block-heeled beauties? :-)--More--*C[0àÓ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha  16(16)  Pw 8(8)  AC-7 Exp1 T1*C[Îç Weapons  a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5}  Armor  b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (b  Scrolls  c - 5 uncursed scrolls of healing {0}  d - 4 uncursed scrolls of mana {0}  e - 3 uncursed scrolls of phase door {0}  f - 2 uncursed scrolls of standard id {0}  g - an uncursed scroll of cure {0} (end) *C[™À X+ÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1enchanted (of Team Nastytrap) pair of hippie heels - This is a piece of armor. Color: orange. Material: dragonhide. Appearance: red overknees. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--*C[Šq  This pair of red leather plateau boots looks extraordinarily sexy. You get the feeling that they would love to be worn by you. Can you resist the temptation to put on these block-heeled beauties? :-)--More--*C[ž Ó [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha  16(16)  Pw 8(8)  AC-7 Exp1 T1*C[¡¡=Beware, there will be no return! Still climb? [yn] (n) *C[Ú üy[Leeroy the Heel Wearer  16(16)  Pw 8(8)ÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) *C[;Cëy Weapons  a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5}  Armor  b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (b  Scrolls  c - 5 uncursed scrolls of healing {0}  d - 4 uncursed scrolls of mana {0}  e - 3 uncursed scrolls of phase door {0}  f - 2 uncursed scrolls of standard id {0}  g - an uncursed scroll of cure {0} (end) *C[Š ˆÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1Do you want to see your attributes? [ynq] (n) *C[à”nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: see invisible. You could not have this property extrinsically: cold resistance. You could not have this property intrinsically: the Force. Scroll identification only worked 100 times out of 142. Potion identification only worked 3 times out of 15. Implant identification only worked 1 times out of 87. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 5. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 95% chance. Monsters only dropped their equipment with 94% chance. Scroll drop chance was reduced to 67%. Wand drop chance was reduced to 88%. Amulet drop chance wa*C[•Us reduced to 95%. Potion drop chance was reduced to 84%. --More--*C[™yArmor drop chance was reduced to 82%. Food drop chance was reduced to 74%. Concealing monsters were spawned underneath items 74% of the time only. Monster death drops spawned with only 89% chance. The following skill could not be trained at all: bow. The following skill was trained at half the usual rate: form V (Djem So). The following skill was trained at one fifth the usual rate: protection spells. The following skill was limited to basic proficiency: divination spells. The following skill was limited to skilled proficiency: sling. The following skill was limited to expert proficiency: saber. The following skill became untrainable if you tried to train it too early: techniques (turn 14). The following skill became untrainable if you tried to train it too early: elemental spells (turn 5379). The following skill became untrainable after a while: polymorphing (turn 44183). The following skill coul*C[¶yKdn't be trained before a certain turn number is reached: whip (turn 47173). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 77609. Monster spawn increase had reached its maximum at turn 137590. --More--*C[LWIn this game, Eevee's evolution was umbreon. Your limit for ascension was at turn 2436320. The monster class that cannot be genocided was centaur. The monster class that was spawned more often: grue (freq bonus 2). The monster species that was spawned more often: gamekeeper toxicity arbalest surpassing (freq bonus 10). The monster species that was spawned more often: electro trove (freq bonus 8). The monster species that was spawned more often: obstructing subjecting salter (freq bonus 8). The monster species that was spawned more often: rubberneck germanic indiana managerial ballad (freq bonus 32). The monster species that was spawned more often: prehensile paragraphed (freq bonus 6). The monster species that was spawned more often: heisenbug (freq bonus 12). The monster species that was spawned more often: platinum golem (freq bonus 27). The monster species that was spawned more often: manoeuver*C[ŠWLing glyceraldehyde (freq bonus 42). The monster species that was spawned more often: sucker colony (freq bonus 24). The monster species that was spawned more often: winged horror (freq bonus 4). The monster species that was spawned more often: silky anteater (freq bonus 16). --More--*C[{‰ÚÄþÄÄÄÄ¿³úúúúúú³úúúúú@ú³³úúúô@ú³ÀÄÄÄÄÄÄÙ [Leeroy the Heel Wearer ] St9 Dx11 Co13 In7 Wi8 Ch12 TrsTraMalCha Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC-7 Exp1 T1Do you want to see your discoveries? [ynq] (n)  *C[Ä}q