C[F Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-09.08:27:54.ttyrec Time: (1531124874) Mon Jul 9 08:27:54 2018 C[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] C[& RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)C[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)C[\q Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)C[a! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)C[~% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)C[j  e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)C[*% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)C[U e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)C[ % I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)C[ͮ  e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)C[cm  +Choosing Race Pick the race of your Zyborg   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)C[l)+Use hybrid races? [yn] (n) C[nChoosing Gender Pick the gender of your asgardish Zyborg  m - male f - female * - Random ! - Quit(end) C[ 6+Choosing Alignment Pick the alignment of your male asgardish Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) C[sj ++d@s[Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-5 Exp1 T1 It is written in the Book of Andromorph:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavitiesC[j > of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Andromorph seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Andromorph. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Andromorph!--More--C[ +d@sC[ oHello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Zyborg.--More--C[ [Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw  24(24)  Pw 10(10)  AC-5 Exp1 T1C[ # C[n3 enhanceC[# nhanceC[  Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert) C[ H[22;1H form V (Djem So) Unskilled (max Expert) (1 of 4)C[ form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  C[smorning star Unskilled (max Expert)  flail Unskilled (max Expert) (2 of 4)C[d hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Basic (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  C[Bdsdivination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) (3 of 4)C[#U J protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  elemental spells Unskilled (max Expert)  chaos spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (4 of 4)C[  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Basic (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  C[ sdivination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) (3 of 4)C[.  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  C[. smorning star Unskilled (max Expert)  flail Unskilled (max Expert) (2 of 4)C[#  Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V C[1$ 8(Djem So) Unskilled (max Expert) (1 of 4)C[X  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  C[ smorning star Unskilled (max Expert)  flail Unskilled (max Expert) (2 of 4)C[Z Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V C[8(Djem So) Unskilled (max Expert) (1 of 4)C[4 form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  martial arts Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  C[Ysmorning star Unskilled (max Expert)  flail Unskilled (max Expert) (2 of 4)C[  Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V C[* 8(Djem So) Unskilled (max Expert) (1 of 4)C[{^ .[Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-5 Exp1 T1+d@sC[=Beware, there will be no return! Still climb? [yn] (n) C[fG y[Leeroy the Tin Can  24(24)  Pw 10(10)+d@s[Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-5 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) C[Kn Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (4:9) {0} Tools b - a blessed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20}(end) C[Y +d@Do you want to see your attributes? [ynq] (n) C[6nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: glib combat. You could not have this property extrinsically: glib combat. You could not have this property intrinsically: corrosivity. Potion identification only worked 3 times out of 7. Implant identification only worked 1 times out of 7. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 194. Monsters only dropped their musable items with 11% chance. Monsters only dropped their equipment with 90% chance. Scroll drop chance was reduced to 79%. Wand drop chance was reduced to 86%. Food drop chance was reduced to 75%. Musable item generation frequency had a negative bias of 26%. Monster death drops spawned with onC[7kly 61% chance. The following skill could not be trained at all: matter spells. --More--C[Fz The following skill was trained at half the usual rate: attack spells. The following skill was trained at one fifth the usual rate: broadsword. The following skill was limited to basic proficiency: chaos spells. The following skill was limited to skilled proficiency: axe. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: chaos spells (turn 21). The following skill became untrainable if you tried to train it too early: morning star (turn 1860). The following skill became untrainable after a while: body armor (turn 18210). The following skill couldn't be trained before a certain turn number is reached: sling (turn 11042). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 77895. Monster spawn increase had reached its maximum at turn C[z 143073. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 3364380. The monster class that cannot be genocided was apelike creature. The monster class that was spawned more often: bat or bird (freq bonus 2). The monster species that was spawned more often: edgy sphere (freq bonus 9). The monster species that was spawned more often: alhoon (freq bonus 4). --More--C[ The monster species that was spawned more often: nice dutch girl (freq bonus 4).The monster species that was spawned more often: cursed fungus (freq bonus 36). The monster species that was spawned more often: sparkling growth (freq bonus 12). The monster species that was spawned more often: borborygmatic coruscative (freq bonus 12). The monster species that was spawned more often: ten of diamonds (freq bonus 42). The monster species that was spawned more often: big purple unicorn (freq bonus 24). The monster species that was spawned more often: decayed patch (freq bonus 60). The monster species that was spawned more often: putrid defiler (freq bonus 4). The monster species that was spawned more often: gadgeteer skyman (freq bonus 4).The monster species that was spawned more often: two of hearts (freq bonus 6). The monster species that was spawned more often: Rhan-Tegoth (freq bonus 8). The C[ gmonster species that was spawned more often: bad fungus (freq bonus 4). The monster species that was spawned more often: Tastytraking (freq bonus 8). The monster species that was spawned more often: undead naga (freq bonus 5). The monster species that was spawned more often: old black dragon (freq bonus 10). --More--C[The monster species that was spawned more often: rothe (freq bonus 16). The monster species that was spawned more often: petty komodo dragon (freq bonus 6). The monster species that was spawned more often: plasma colony (freq bonus 9). The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2). The monster trait that was more common: monsters of tiny size (freq bonus 2). The monster trait that was more common: monsters that talk like whores (freq bonus 10). The monster species that was never randomly spawned: nycademon. The monster species that was never randomly spawned: minocentaur. The monster species that was never randomly spawned: fire ant. The monster species that was never randomly spawned: istar. The monster species that was never randomly spawned: kestrel. The monster species that was never randomly spawned: falling turret. The monster species thC[Uat was never randomly spawned: nupperibo. The monster species that was never randomly spawned: doom ape. The monster species that was never randomly spawned: sea serpent. The monster species that was never randomly spawned: flaming buckyball. The RNG hath decreed that this item was never generated: fumbling (trippy). The RNG hath decreed that this item was never generated: robe (red robe). The RNG hath decreed that this item was never generated: golden arrow ((null)). --More--C[wThe RNG hath decreed that this item was never generated: clockwise stone (gray). The RNG hath decreed that this item was never generated: printed shirt ((null)). The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals). The RNG hath decreed that this item was never generated: inviso stone (gray). The RNG hath decreed that this item was never generated: obsid ((null)). The RNG hath decreed that this item was never generated: fire resistance (iron). The RNG hath decreed that this item was never generated: forbidden arrow ((null)). The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 19). The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 159). The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 12). The RNG hath decreedC[܏ that this item was generated more often: elven helm (runed helm, freq bonus 15). The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9). --More--C[ The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 30). The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 13). The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 124). The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 10). The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 3). The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8). The RNG hath decreed that this item was generated morC[3%e often: leather jacket ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 9). --More--C[œThe RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 16). The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 6). The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 10). The RNG hath decreed that this item was always generated cursed: repair armor (pergament). The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL). The RNG hath decreed that this item was always generated cursed: solar beam (beaming). The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield). The RNG hath decreed that this item was always generated cursed: blood (blood-red). The RNG hathC[" decreed that this item was always generated cursed: otama ((null)). The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit). --More--C[The RNG hath decreed that this item was always generated cursed: catapult ((null)). The RNG hath decreed that this item was always generated cursed: wild blade ((null)). The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary). The RNG hath decreed that this trap was always invisible: adjacent trap. The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2). Next attribute increase check would have come at turn 851. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had not decided on your sexuality yet. You were prevented from having glib combat (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (630). You survived. --More--C[6cc+d@s[Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-5 Exp1 T1Do you want to see your discoveries? [ynq] (n) C[;n Discoveries   Scrolls  scroll of healing (MY SPUTA WILL FLOW DOWN)  scroll of mana (HELPING SUM STARE CAVITY TOFU)  scroll of phase door (A EE EEE III OOOOO YYYYYY OOOOOOO)  scroll of standard id (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS)  scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY)  * scroll of extra healing (STAT CANT DEBASE BY EN)  * scroll of greater mana restoration (AYY LMAO)  Wands  wand of solar beam (symmetric)  Tools  green lightsaber (lightsaber)  diode (two-wired thing)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) C[rbn+d@s[Leeroy the Tin Can ] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP 24(24)  Pw 10(10)  AC-5 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) C[ 8n Vanquished creatures:  0 little dogs (1 created) 0 land spiders (1 created) 0 low oozes (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--C[ Do you want to see your conduct? [ynq] (n) C[C q