ÈÈ+[—žÍ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-21.15:48:24.ttyrec Time: (1529596104) Thu Jun 21 15:48:24 2018 ÈÈ+[Ø¢žThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ÈÈ+[\9 RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)ÉÈ+[×6 u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)ÉÈ+[   Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)ÉÈ+[ˆ! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)ÊÈ+[‚% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)ÊÈ+[h© ¡ e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)ÌÈ+[¡ˆ+Choosing Race Pick the race of your Yeoman   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)ÍÈ+[IÉ)+Use hybrid races? [yn] (n) ÍÈ+[u— ÄnChoosing Gender Pick the gender of your asgardish Yeoman  m - male f - female * - Random ! - Quit(end) ÎÈ+[ëz6+Choosing Alignment Pick the alignment of your male asgardish Yeoman  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ÎÈ+[÷êb+ÎÈ+[<<ÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúuú³³úúúúúúú³ÀÄúÄÄÄÄÄÙ[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T1 It is written in the Book of His Majesty:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god His Majesty seeks to possess the Amulet, and with it to gain deserved aÎÈ+[Q<yscendance over the other gods.  You, a newly trained Usher, have been heralded from birth as the instrument of His Majesty. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with His Majesty!--More--ÎÈ+[ݸÈÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúuú³³úúúúúúú³ÀÄúÄÄÄÄÄÙÎÈ+[N»nHello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Yeoman.--More--ÏÈ+[”`Æ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÐÈ+[á@#Unknown command '^^'.--More--ÑÈ+[Å oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ÒÈ+[…& ŠnÚÄÄÄÄÄÄÄ¿ ³úúú°úú@³ úúúúúúuú³ ³úúúúúúú³ ÀÄúÄÄÄÄÄÙ Turn the number pad on? [yn] (n) ÓÈ+[“ô°n[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÓÈ+[¹» ÙTurn the number pad on? [yn] (n) [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÔÈ+[ 8vYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) --More--ÔÈ+[»õ"ÚÄÄÄÄÄÄÄ¿ ³úúú°úú@³ úúúúúúuú³ ³úúúúúúú³ ÀÄúÄÄÄÄÄÙ Unknown command '^^'.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÔÈ+[ïy ½Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--ÕÈ+[™¦ ÚÄÄÄÄÄÄÄ¿The moon is waxing tonight.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÕÈ+[8' HYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ÖÈ+[òÂû ÚÄÄÄÄÄÄÄ¿ ³úúú°úú@³Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Yeoman.--More--ÖÈ+[ÀY à Use hybrid races? [yn] (n) [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1×È+[#ϸ[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1×È+[RÙTurn the number pad on? [yn] (n) [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1×È+[vYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) --More--ØÈ+[p‡"ÚÄÄÄÄÄÄÄ¿ ³úúú°úú@³ úúúúúúuú³ ³úúúúúúú³ ÀÄúÄÄÄÄÄÙ Unknown command '^^'.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ØÈ+[hE ½Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--ÙÈ+[‰] ÚÄÄÄÄÄÄÄ¿The moon is waxing tonight.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1ÚÈ+[åíYou are Leeroy, a lawful male asgardish Yeoman. HP: 23 (max 23) Pw 9 (max 9) AC 3 Current status effects: .--More--ÛÈ+[[=­  Base Attributes  Starting name : Leeroy  race : asgardian  role : Yeoman  gender : male  alignment : lawful   Current race : asgardian  role : Yeoman  gender : male  alignment : lawful   Deities Chaotic : The Commons  Neutral : His Holiness  Lawful : His Majesty (s,c)(end) ßÈ+[r<ÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúuú³³úúúúúúú³ÀÄúÄÄÄÄÄÙ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T1 [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1áÈ+["…› Weapons a - an uncursed +2 short sword (weapon in hand) {12} b - an uncursed +1 partisan (alternate weapon; not wielded) {32} Armor c - an uncursed +1 leather armor (being worn) {60} d - an uncursed +0 pair of high boots (being worn) {8} e - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles f - 31 uncursed apples {0} g - 33 uncursed carrots {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions h - 3 uncursed potions of water {0} Tools i - an uncursed +0 fishing pole {12}(end) æÈ+[s` @ÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúuú³³úúúúúúú³ÀÄúÄÄÄÄÄÙ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T1 [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1çÈ+[;@› Weapons a - an uncursed +2 short sword (weapon in hand) {12} b - an uncursed +1 partisan (alternate weapon; not wielded) {32} Armor c - an uncursed +1 leather armor (being worn) {60} d - an uncursed +0 pair of high boots (being worn) {8} e - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles f - 31 uncursed apples {0} g - 33 uncursed carrots {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions h - 3 uncursed potions of water {0} Tools i - an uncursed +0 fishing pole {12}(end) çÈ+[‹Ã _+ÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúuú³³úúúúúúú³ÀÄúÄÄÄÄÄÙ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T1fishing pole - This is a tool. Color: cyan. Material: metal. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded.--More--èÈ+[  * ÚÄÄÄÄÄÄÄ¿This polearm weapon-tool can be applied to catch fish.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T1êÈ+[¸Žs[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T3 [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T4<úu@There is a wall in the way![Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T4ìÈ+[fÇãYou don't know any spells right now.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T4íÈ+[ˆi# íÈ+[«± enhanceîÈ+[B nhanceîÈ+[U¼ Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Basic (max Master)  petkeeping Unskilled (max Expert)  missile weapons Basic (max Master)  techniques Unskilled (max Expert)  martial arts Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Basic (max Grand Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe UnskilledîÈ+[м# (max Expert) (1 of 3)îÈ+[Ðó  short sword Basic (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Basic (max Legendary)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  eîÈ+[ôó rnchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert) (2 of 3)ùÈ+[¢“K body spells Unskilled (max Expert) (3 of 3)úÈ+[º short sword Basic (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Basic (max Legendary)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  eúÈ+[Ørnchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert) (2 of 3)ûÈ+[àkK body spells Unskilled (max Expert) (3 of 3)üÈ+[ short sword Basic (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Basic (max Legendary)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  eüÈ+[2rnchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert) (2 of 3)üÈ+[2¥ Current skills: (0 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Basic (max Master)  petkeeping Unskilled (max Expert)  missile weapons Basic (max Master)  techniques Unskilled (max Expert)  martial arts Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Basic (max Grand Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert) [üÈ+[R¥23;1H(1 of 3)É+[!ˆ ¿[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T4ÚÄÄÄÄÄÄÄ¿³úúú°úú<³úúúúúúúu³³úúúúúú@³ÀÄúÄÄÄÄÄÙÉ+[tlÇYou can't go up here.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T4É+[ùö4You displaced your saddled pony.[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T6<u@úÉ+[Ë÷[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T7@úuÉ+[6Ë Pick an object.É+[ãF É+[(î u a unicorn or horse (tame saddled pony) (base level 3)  Accessing Pokedex entry for pony...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 6, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 15. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d6, kick - ordinary physical  1d2, bite - ordinary physical É+[:î   --More-- É+[*z,ÚÄÄÄÄÄÄÄ¿ ³úúú°úú@³ úúúúúúúu³ ³úúúúúúú³ ÀÄúÄÄÄÄÄÙ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw  23(23)  Pw 9(9)  AC3 Exp1 T7 É+[B¼ =Beware, there will be no return! Still climb? [yn] (n)  É+[ãm_y[Leeroy the Usher  23(23)  Pw 9(9)ÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúúu³³úúúúúúú³ÀÄúÄÄÄÄÄÙ[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T7Do you want your possessions identified? DYWYPI? [ynq] (n)  É+[ú ¥y Weapons a - an uncursed +2 short sword (weapon in hand) {12} b - an uncursed +1 partisan (alternate weapon; not wielded) {32} Armor c - an uncursed +1 leather armor (being worn) {60} d - an uncursed +0 pair of high boots (being worn) {8} e - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles f - 31 uncursed apples {0} g - 33 uncursed carrots {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions h - 3 uncursed potions of water {0} Tools i - an uncursed +0 fishing pole {12}(end) É+[äÀÆÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúúu³³úúúúúúú³ÀÄúÄÄÄÄÄÙ [Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T7Do you want to see your attributes? [ynq] (n)  É+[á yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. You could not have this property at all: infravision. You could not have this property extrinsically: polymorph control. You could not have this property intrinsically: manaleech. Scroll identification only worked 100 times out of 185. Implant identification only worked 1 times out of 39. Wand identification only worked 3 times out of 21. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 133. Tool identification only worked 5 times out of 13. Monsters only dropped their equipment with 96% chance. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 65%. Weapon drop chance was reduced to 70%. Armor drop chance was reduced to 95%. É+[8á ATool drop chance was reduced to 92%. --More--É+[ËGFood drop chance was reduced to 93%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 92% chance. The following skill could not be trained at all: paddle. The following skill was trained at half the usual rate: axe. The following skill was trained at one fifth the usual rate: shield. The following skill was limited to basic proficiency: spear. The following skill was limited to skilled proficiency: pick-axe. The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: attack spells (turn 11). The following skill became untrainable if you tried to train it too early: mace (turn 4950). The following skill became untrainable after a while: lance (turn 51509). The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 37456). É+[HbNumber of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 36014. Monster spawn increase had reached its maximum at turn 106943. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1440096. --More--É+[W5The monster class that cannot be genocided was turret. The monster class that was spawned more often: kobold (freq bonus 4). The monster species that was spawned more often: thick master lich (freq bonus 24). The monster species that was spawned more often: brain eater (freq bonus 18). The monster species that was spawned more often: filthy long hair guy (freq bonus 18). The monster species that was spawned more often: Anita (freq bonus 24). The monster species that was spawned more often: nix (freq bonus 12). The monster species that was spawned more often: undead naga hatchling (freq bonus 9). The monster species that was spawned more often: antistatic ghost (freq bonus 7).The monster species that was spawned more often: real water hound (freq bonus 28). The monster species that was spawned more often: envier straightforward surfacer teasing (freq bonus 20). The monster species that was sÉ+[”5›pawned more often: fat minotaur (freq bonus 21). The monster species that was spawned more often: work houses (freq bonus 36). The monster species that was spawned more often: orc chessman (freq bonus 28). The monster species that was spawned more often: taiga bear (freq bonus 42). The monster species that was spawned more often: headier intercept (freq bonus --More--É+[­Ä 24). The monster species that was spawned more often: medievalist cucurbit (freq bonus 14). The monster species that was spawned more often: random black mage (freq bonus 28). The monster species that was spawned more often: white marketeer (freq bonus 10). The monster species that was spawned more often: undead nobleman (freq bonus 13). The monster species that was spawned more often: bulldog (freq bonus 18). The monster species that was spawned more often: reductionist regressive (freq bonus 15). The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 2). The monster trait that was more common: monsters that originate from Animeband (freq bonus 4). The monster species that was never randomly spawned: corroding turret. The monster species that was never randomly spawned: giant brass ant. The monster species that was never randomly spawned: seaÉ+[ÍÄ úhorse. The monster species that was never randomly spawned: oblivion daemon. The monster species that was never randomly spawned: bodak. The monster species that was never randomly spawned: grutten spraddle. --More--É+[èÃThe monster species that was never randomly spawned: your doppelganger. The monster species that was never randomly spawned: Jumbo the Elephant. The monster species that was never randomly spawned: lower suzuki-dogezaemon. The monster species that was never randomly spawned: trap growth. The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak). The RNG hath decreed that this item was never generated: spellbinder (bound). The RNG hath decreed that this item was never generated: tron boots (balanced boots). The RNG hath decreed that this item was never generated: fire (hexagonal). The RNG hath decreed that this item was never generated: bunny ear (headpiece). The RNG hath decreed that this item was never generated: orcish spear (crude spear). The RNG hath decreed that this item was never generated: sling ((null)). The RNG hath decreed that this item was never generated: cloak of paralyÉ+["įsis (red cloak). The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow). The RNG hath decreed that this item was never generated: healing (white). The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: ice beam --More--É+[.(nebulous, freq bonus 2). The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 27). The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 16). The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 24). The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 13). The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 69). The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 6). The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 17). The RNG hath decreed that this item wasÉ+[&.- generated more often: ice beam (nebulous, freq bonus 12). The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 9). The RNG hath decreed that this item was generated more often: hyperspace summon --More--É+[Lu (sour, freq bonus 5). The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 15). The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 3). The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 2). The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 9). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 12). The RNG hath decreed that thÉ+[qu .is item was always generated cursed: helm of decontamination (engraved helmet). The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)). The RNG hath decreed that this item was always generated cursed: jumping --More--É+[6~(torn). The RNG hath decreed that this item was always generated cursed: carrot ((null)). The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)). The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves). The RNG hath decreed that this item was always generated cursed: bota mochi ((null)). The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff). The RNG hath decreed that this item was always generated cursed: submachine gun ((null)). The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat). The RNG hath decreed that this trap was always invisible: auto destruct trap. The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 5). Next attribute increase check would have come at tuÉ+[u~}rn 1047. Strength training was 0. Dexterity training was 0. Wisdom training was 0. --More--É+[T.lConstitution training was 0. You had not decided on your sexuality yet. You were prevented from having infravision (0). You were prevented from having polymorph control (0). You had 1493 points of nutrition remaining. Your luck was zero. You could not have safely prayed (472). You survived. --More--É+[M¡ òÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúúu³³úúúúúúú³ÀÄúÄÄÄÄÄÙ[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T7Do you want to see your discoveries? [ynq] (n) É+[ T ¯n Discoveries   Weapons  * partisan (vulgar polearm)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword) (1 of 8)É+[0EýÚÄÄÄÄÄÄÄ¿³úúú°úú@³úúúúúúúu³³úúúúúúú³ÀÄúÄÄÄÄÄÙ[Leeroy the Usher ] St10 Dx10 Co14 In7 Wi6 Ch5 YeoAsgMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC3 Exp1 T7Do you want an account of creatures vanquished? [ynq] (n) É+[vVqThe saddled pony can't follow you into the Black Market.