$[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-16.06:09:19.ttyrec Time: (1529129359) Sat Jun 16 06:09:19 2018 $[ZThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] $[Z! RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)$[xj u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)$[Y  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)$[.! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)$[ +Choosing Race Pick the race of your Ordinator   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)$[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)$[w  Q - elf  R - ent  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit (3 of 8)$[C m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)$[љ Q - elf  R - ent  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit (3 of 8)$[ m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)$[Ā I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)$[@  e - poisoner  f - polyinitor  g - problematic  h - race X  i - randomizer  j - redditor  k - redguard  l - rodneyan  m - rohirrim  n - rougelike  o - salamander  p - satre  q - scurrier  r - sea elf  s - segfaulter  t - senser  u - shoe  v - sinner  w - skeleton  x - skillor  y - snail  z - snakeman (6 of 8)$[ I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)$[ e - poisoner  f - polyinitor  g - problematic  h - race X  i - randomizer  j - redditor  k - redguard  l - rodneyan  m - rohirrim  n - rougelike  o - salamander  p - satre  q - scurrier  r - sea elf  s - segfaulter  t - senser  u - shoe  v - sinner  w - skeleton  x - skillor  y - snail  z - snakeman (6 of 8)$[  I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)$[5 m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)ک$[ۨ Q - elf  R - ent  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit (3 of 8)۩$[ u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)ߩ$[_)+Use hybrid races? [yn] (n) $[xnChoosing Gender Pick the gender of your developer Ordinator  m - male f - female * - Random ! - Quit(end) $[c 9+Choosing Alignment Pick the alignment of your male developer Ordinator  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) $[ +Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1It is written in the Book of Varda Elentari:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the A$[ amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Varda Elentari seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Battler, have been heralded from birth as the instrument of Varda Elentari. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Varda Elentari! --More--$[$ $[' Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Hello Leeroy, welcome to SlashEMExtended! You are a neutral male developer Ordinator.--More--$[= [Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu  16(16)  Pw 15(15)  AC12 Exp1 T1$[5 Amulets  l - a cursed amulet of life saving (being worn) {0}  Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  Scrolls  m - 5 uncursed scrolls of healing {0}  n - 4 uncursed scrolls of mana {0}  o - 3 uncursed scrolls of phase door {0}  p - 2 uncursed scrolls of standard id {0}  q - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:4) {0}  Rings  f - an uncursed +5 ring of increase accuracy {0}  i - an uncursed -1 ring of gain wisdom {0}  Wands  h - an uncursed wand of striking (0:11) {0}  Tools (1 of 2)$[4L [Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Ŀ@@$[W# $[r$[l' $[v t$[!echnique$[P Choose a technique  Name Level Status a - weapon practice 1 Prepared b - turn undead 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared g - reset technique 1 Prepared(end) $[ Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu  16(16)  Pw 15(15)  AC12 Exp1 T1$[# $[t$[echnique$[  Choose a technique  Name Level Status a - weapon practice 1 Prepared b - turn undead 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared g - reset technique 1 Prepared(end) $[ +Ŀ@@Allows you to select a technique that's currently on timeout, which will become usable again.--More--$[= Use this technique? [yn] (n) $[n[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu  16(16)  Pw 15(15)  AC12 Exp1 T1$[# $[d enhance$[ nhance$[7 Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Master)  high heels Unskilled (max Basic)  general combat Basic (max Supreme Master)  shield Unskilled (max Basic)  body armor Unskilled (max Basic)  two-handed weapons Basic (max Supreme Master)  polymorphing Unskilled (max Basic)  devices Unskilled (max Basic)  searching Unskilled (max Basic)  spirituality Unskilled (max Basic)  petkeeping Unskilled (max Basic)  missile weapons Basic (max Supreme Master)  techniques Unskilled (max Basic)  implants Unskilled (max Basic)  form I (Shii-Cho) Basic (max Supreme Master)  form II (Makashi) Basic (max Supreme Master)  form III (Soresu) Unskilled (max Basic)  form IV (Ataru) Basic ($[7\max Supreme Master)  form V (Shien) Unskilled (max Basic) (1 of 4)$[c  form V (Djem So) Basic (max Supreme Master)  form VI (Niman) Unskilled (max Basic)  form VII (Juyo) Basic (max Supreme Master)  form VII (Vaapad) Basic (max Supreme Master)  martial arts Unskilled (max Basic)  two-weapon combat Unskilled (max Master)  riding Unskilled (max Master)  Weapon Skills  dagger Basic (max World Champion)  knife Basic (max World Champion)  axe Basic (max World Champion)  pick-axe Basic (max World Champion)  short sword Basic (max World Champion)  broadsword Basic (max World Champion)  long sword Basic (max World Champion)  two-handed sword Basic (max World Champion)  scimitar Basic (max World Champion)  saber Basic (max World Champion)  club Basic (max World Champion)  $[c paddle Basic (max World Champion)  mace Basic (max World Champion)  morning star Basic (max World Champion) (2 of 4)$[  flail Basic (max World Champion)  hammer Basic (max World Champion)  quarterstaff Basic (max World Champion)  polearms Basic (max World Champion)  spear Basic (max World Champion)  javelin Basic (max World Champion)  trident Basic (max World Champion)  lance Basic (max World Champion)  bow Basic (max World Champion)  sling Basic (max World Champion)  firearms Basic (max World Champion)  crossbow Basic (max World Champion)  dart Basic (max World Champion)  shuriken Basic (max World Champion)  boomerang Basic (max World Champion)  whip Basic (max World Champion)  unicorn horn Basic (max World Champion)  lightsaber Basic (max World Champion)  Spellcast$[ ing Skills  attack spells Unskilled (max Basic)  healing spells Unskilled (max Basic)  divination spells Unskilled (max Basic) (3 of 4) $[I} s enchantment spells Basic (max Master)  protection spells Unskilled (max Basic)  body spells Unskilled (max Basic)  occult spells Unskilled (max Basic)  elemental spells Unskilled (max Basic)  chaos spells Unskilled (max Basic)  matter spells Unskilled (max Basic) (4 of 4) $[ flail Basic (max World Champion)  hammer Basic (max World Champion)  quarterstaff Basic (max World Champion)  polearms Basic (max World Champion)  spear Basic (max World Champion)  javelin Basic (max World Champion)  trident Basic (max World Champion)  lance Basic (max World Champion)  bow Basic (max World Champion)  sling Basic (max World Champion)  firearms Basic (max World Champion)  crossbow Basic (max World Champion)  dart Basic (max World Champion)  shuriken Basic (max World Champion)  boomerang Basic (max World Champion)  whip Basic (max World Champion)  unicorn horn Basic (max World Champion)  lightsaber Basic (max World Champion)  Spellcast $[%ing Skills  attack spells Unskilled (max Basic)  healing spells Unskilled (max Basic)  divination spells Unskilled (max Basic) (3 of 4) $[Cs enchantment spells Basic (max Master)  protection spells Unskilled (max Basic)  body spells Unskilled (max Basic)  occult spells Unskilled (max Basic)  elemental spells Unskilled (max Basic)  chaos spells Unskilled (max Basic)  matter spells Unskilled (max Basic) (4 of 4) $[l flail Basic (max World Champion)  hammer Basic (max World Champion)  quarterstaff Basic (max World Champion)  polearms Basic (max World Champion)  spear Basic (max World Champion)  javelin Basic (max World Champion)  trident Basic (max World Champion)  lance Basic (max World Champion)  bow Basic (max World Champion)  sling Basic (max World Champion)  firearms Basic (max World Champion)  crossbow Basic (max World Champion)  dart Basic (max World Champion)  shuriken Basic (max World Champion)  boomerang Basic (max World Champion)  whip Basic (max World Champion)  unicorn horn Basic (max World Champion)  lightsaber Basic (max World Champion)  Spellcast $[ling Skills  attack spells Unskilled (max Basic)  healing spells Unskilled (max Basic)  divination spells Unskilled (max Basic) (3 of 4) $[|[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Ŀ@@$[h  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) $[N+Ŀ@@ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) $[<^+Ŀ@@Really quit [yes/no]? $[+y$[e$[@s$[ )[Leeroy the Battler  16(16)  Pw 15(15)Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) $[y Amulets  l - a cursed amulet of life saving (being worn) {0}  Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  Scrolls  m - 5 uncursed scrolls of healing {0}  n - 4 uncursed scrolls of mana {0}  o - 3 uncursed scrolls of phase door {0}  p - 2 uncursed scrolls of standard id {0}  q - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:4) {0}  Rings  f - an uncursed +5 ring of increase accuracy {0}  i - an uncursed -1 ring of gain wisdom {0}  Wands  h - an uncursed wand of striking (0:11) {0}  Tools (1 of 2)$[&Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Do you want to see your attributes? [ynq] (n) $[OnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: stunnopathy. You could not have this property extrinsically: regeneration. You could not have this property intrinsically: warning. Scroll identification only worked 100 times out of 189. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 10. Implant identification only worked 1 times out of 9. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 197. Monsters only dropped their equipment with 77% chance. Book drop chance was reduced to 97%. Scroll drop chance was reduced to 93%. Ring drop chance was reduced to 83%. Amulet drop chance was reduced to 70%. P$[n;otion drop chance was reduced to 84%. --More--$[ Tool drop chance was reduced to 92%. Food drop chance was reduced to 76%. Musable item generation frequency had a negative bias of 41%. Concealing monsters were spawned underneath items 94% of the time only. Monster death drops spawned with only 77% chance. The following skill could not be trained at all: implants. The following skill was trained at half the usual rate: hammer. The following skill was trained at one fifth the usual rate: saber. The following skill was limited to basic proficiency: body armor. The following skill was limited to skilled proficiency: searching. The following skill was limited to expert proficiency: healing spells. The following skill became untrainable if you tried to train it too early: firearms (turn 46). The following skill became untrainable if you tried to train it too early: devices (turn 1935). The following skill became untrainable after a while: techniques (turn 30$[ ~259). The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 28634). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 64021. Monster spawn increase had reached its maximum at turn 244829. --More--$[{ In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 2057564. The monster class that cannot be genocided was unicorn or horse. The monster class that was spawned more often: ant or other insect (freq bonus 2).The monster species that was spawned more often: undead medium (freq bonus 18). The monster species that was spawned more often: bandersnatch boss (freq bonus 12). The monster species that was spawned more often: cave orc (freq bonus 32). The monster species that was spawned more often: soft fungus (freq bonus 30). The monster species that was spawned more often: Deth (freq bonus 48). The monster species that was spawned more often: diffused garlicky distractive yeti shegetz provokingly (freq bonus 6). The monster species that was spawned more often: creeping diamond gems (freq bonus 10). The monster species that was spawned more often: orange ego jelly (freq bonus [17;$[ 81H15). The monster species that was spawned more often: disenchanter worm mass (freq bonus 12). The monster species that was spawned more often: quackery docked (freq bonus 8).The monster species that was spawned more often: beige force fungus (freq bonus --More--$[H12). The monster species that was spawned more often: pale mushroom (freq bonus 6). The monster species that was spawned more often: drone mushroom (freq bonus 12). The monster species that was spawned more often: legion devil general (freq bonus 20). The monster species that was spawned more often: charging kindness (freq bonus 16). The monster species that was spawned more often: Tanja's soft sneaker (freq bonus 12). The monster species that was spawned more often: Ruea (freq bonus 18). The monster species that was spawned more often: large potion trove (freq bonus 6).The monster species that was spawned more often: acid turret (freq bonus 21). The monster species that was spawned more often: undead goff (freq bonus 16). The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 3). The monster species that was never randomly spawned: hobbit veteran. $[I4The monster species that was never randomly spawned: cavewoman. The monster species that was never randomly spawned: Telpan. The monster species that was never randomly spawned: chemical force patch. The monster species that was never randomly spawned: shard stalk. --More--$[J The monster species that was never randomly spawned: bone mage. The monster species that was never randomly spawned: vaginal signal. The monster species that was never randomly spawned: stalking ore lichen. The monster species that was never randomly spawned: poison gas spore. The monster species that was never randomly spawned: ass troll. The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)). The RNG hath decreed that this item was never generated: trap knowledge stone (gray). The RNG hath decreed that this item was never generated: troll shield ((null)). The RNG hath decreed that this item was never generated: stealth (pageless). The RNG hath decreed that this item was never generated: chrysocolla (cyan). The RNG hath decreed that this item was never generated: boulder ((null)). The RNG hath decreed that this item was never generated: garden fork ((null)). The RNG hath decre$[e ed that this item was never generated: bridge muzzle ((null)). The RNG hath decreed that this item was never generated: throne gamble (historic). The RNG hath decreed that this item was never generated: K-ration ((null)). The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 17). The RNG hath decreed that this item was generated more often: acid ingestion --More--$[(unhealthy, freq bonus 6). The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 84). The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 25). The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 12). The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 11). The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 6). The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: sen$[ zu ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: polyform (radiant --More--$[ green, freq bonus 10). The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9). The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 2). The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 12). The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 5). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 6). The RNG hath decreed that this item was always generated c$[ ursed: fire stick ((null)). The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield). The RNG hath decreed that this item was always generated cursed: unknown --More--$[Zgauntlets (awesome gloves). The RNG hath decreed that this item was always generated cursed: frilled apron (apron). The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak). The RNG hath decreed that this item was always generated cursed: undressing stone (gray). The RNG hath decreed that this item was always generated cursed: elements (multi-hued). The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet). The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)). The RNG hath decreed that this item was always generated cursed: dagger ((null)). The RNG hath decreed that this trap was always invisible: banana trap. The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 4). Next attribute increase check would have come at turn 705. [2$[Zq0;1HStrength training was 0. Dexterity training was 0. Wisdom training was 0. --More--$[ff,Constitution training was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having regeneration (0). You were prevented from having stunnopathy (0). You saw invisible. You were telepathic. You had infravision. You had 1500 points of nutrition remaining. You had improved technique levels. Your life would have been saved. Your luck was zero. You could not have safely prayed (483). You survived. --More--$[,Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Do you want to see your discoveries? [ynq] (n) $[s n Discoveries   Amulets  amulet of life saving (arcanium)  Weapons  * tsurugi (long samurai sword)  * runesword (runic broadsword)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword) (1 of 8)$[Dz * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm) (2 of 8)$[V = * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow) (3 of 8)$[ } * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress) (4 of 8)$[d * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (red robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm) (5 of 8)$[dl * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (deformed helmet)  * sedge hat stone (rubynus helmet)  * skullcap (engraved helmet)  * flack helmet (wide conical hat)  * crystal helm (fish bowl)  * mining helm (etched helmet)  * field helm (frequent helmet)  * helm of safeguard (green bowel)  * war hat (kitchen hat)  * plasteel gloves (white gloves)  * leather gloves (runic gloves)  * gauntlets of safeguard (orange gloves)  * gauntlets of plugsuit (concrete gloves)  * commander gloves (polnish gloves)  * field gloves (english gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield) (6 of 8)ª$[R * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (korean sandals)  * field boots (hugging boots)  * boots of safeguard (plateau boots)  Scrolls  scroll of healing (ZOUCH ZOUKI TO PARY)  scroll of mana (EYGOORTS TOGAAL JEZEHH) (7 of 8)ª$[ l scroll of phase door (CUT ENEMY BY HAMME OR NAIL)  scroll of standard id (SCREW YOU JONADAB AND YOUR CRAMPING WRITING HAND)  scroll of cure (HALUAT OMAISUUTENSA TUNNISTETTU)  * scroll of extra healing (SHELL PROTECT KEY)  * scroll of greater mana restoration (IGNITE IGNITION IMMOLATION)  Spellbooks  spellbook of enchant weapon (ramming)  Rings  ring of increase accuracy (intaglio)  ring of gain wisdom (bulbous)  Wands  wand of striking (segmented)  Tools  mirror (looking glass)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)Ī$[,Ŀ@@[Leeroy the Battler ] St18/01 Dx3 Co8 In5 Wi10 Ch5 OrdDvpMalNeu Dlvl:1 $0 HP 16(16)  Pw 15(15)  AC12 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) Ī$[ 9n Vanquished creatures:  0 jackals (2 created) 0 dancing girls (1 created) 0 energy troves (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Ū$[-aĿ@@Do you want to see your conduct? [ynq] (n) Ū$[ n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Ǫ$[c]Ŀ@@Goodbye Leeroy the Ordinator... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 16 hit points when you quit.--More--