B#[ Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-15.17:37:06.ttyrec Time: (1529084226) Fri Jun 15 17:37:06 2018 B#[ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] B#[, RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)C#[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)C#[C  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)D#[ ! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)G#[  +Choosing Race Pick the race of your Ordinator   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)J#[  u - centaur  v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental (2 of 8)P#[k Q - elf  R - ent  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit (3 of 8)T#[ m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)g#[y6  I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)i#[m  m - homicider  n - hidden elf  o - human  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli (4 of 8)j#[E I - lycanthrope  J - maia  K - mazewalker  L - mimic  M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom (5 of 8)k#[m )+Use hybrid races? [yn] (n) l#[nChoosing Gender Pick the gender of your nordish Ordinator  m - male f - female * - Random ! - Quit(end) l#[y} 7+Choosing Alignment Pick the alignment of your male nordish Ordinator  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) l#[;+Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC12 Exp1 T1It is written in the Book of Varda Elentari:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Val#[rda Elentari seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Battler, have been heralded from birth as the instrument of Varda Elentari. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Varda Elentari! --More--m#[4 m#[6Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC12 Exp1 T1Hello Leeroy, welcome to SlashEMExtended! You are a neutral male nordish Ordinator.--More--n#[@] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--n#[" [Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC12 Exp1 T1Be careful! New moon tonight.--More--n#[4Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--o#[ [Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T1p#[M  Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) q#[JĿ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T1r#[[# r#[\ enhancer#[ nhancer#[!  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Grand Master)  two-handed weapons Basic (max Grand Master)  missile weapons Basic (max Grand Master)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Legendary)  knife Basic (max Legendary)  axe Basic (max Legendary)  pick-axe Basic (max Legendary)  short sword Basic (max Legendary) #[! E2;1H broadsword Basic (max Legendary) (1 of 3)v#[  long sword Basic (max Legendary)  two-handed sword Basic (max Legendary)  scimitar Basic (max Legendary)  saber Basic (max Legendary)  club Basic (max Legendary)  paddle Basic (max Legendary)  mace Basic (max Legendary)  morning star Basic (max Legendary)  flail Basic (max Legendary)  hammer Basic (max Legendary)  quarterstaff Basic (max Legendary)  polearms Basic (max Legendary)  spear Basic (max Legendary)  javelin Basic (max Legendary)  trident Basic (max Legendary)  lance Basic (max Legendary)  bow Basic (max Legendary)  sling Basic (max Legendary)  firearms Basic (max Legendary)  crossbow Basic (max Legendary)  v#[ r dart Basic (max Legendary)  shuriken Basic (max Legendary) (2 of 3)y#[r1 boomerang Basic (max Legendary)  whip Basic (max Legendary)  unicorn horn Basic (max Legendary)  lightsaber Basic (max Legendary)  Spellcasting Skills  enchantment spells Basic (max Expert) (3 of 3)z#[9[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T1Ŀ@@z#[l: .You don't have anything to wear.--More--{#[[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T1|#[v Your tsurugi isn't one-handed.[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T1~#[= Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) ~#[/Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T1#[{"Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T1b - an uncursed +3 runesword (weapon in hand) {30}.--More--#[+Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T1a - an uncursed +3 tsurugi (alternate weapon; not wielded) {24}.--More--#[[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T2Ŀ@@#[r Your tsurugi isn't one-handed.[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T2#[w)?What do you want to wield? [- abcde or ?*] #[{Q Weapons a - an uncursed +3 tsurugi (alternate weapon; not wielded) {24} b - an uncursed +3 runesword (weapon in hand) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1}(end) #[F4What do you want to wield? [- abcde or ?*] #[, Never mind.[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC11 Exp1 T2#[? 'Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T2a - an uncursed +3 tsurugi (weapon in hands) {24}.--More--#[C:-Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T2b - an uncursed +3 runesword (alternate weapon; not wielded) {30}.--More--#[3[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T3Ŀ@@#[1What do you want to wield? [- abcde or ?*] #[ R Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1}(end) #[m+c - an uncursed +4 mallet (weapon in hand) {20}.--More--#[ [Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC11 Exp1 T4Ŀ@@#[You begin two-weapon combat.[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC12 Exp1 T4#[C Weapons a - an uncursed +3 tsurugi {24} b - an uncursed +3 runesword (wielded in other hand) {30} c - an uncursed +4 mallet (weapon in hand) {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) #[VAkĿ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu  14(14)  Pw 13(13)  AC12 Exp1 T4#[ r=Beware, there will be no return! Still climb? [yn] (n) #[b }y[Leeroy the Battler  14(14)  Pw 13(13)Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC12 Exp1 T4Do you want your possessions identified? DYWYPI? [ynq] (n) #[ n Weapons a - an uncursed +3 tsurugi {24} b - an uncursed +3 runesword (wielded in other hand) {30} c - an uncursed +4 mallet (weapon in hand) {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) #[X Ŀ@@Do you want to see your attributes? [ynq] (n) #[ZnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: clairvoyance. You could not have this property extrinsically: regeneration. You could not have this property intrinsically: freezopathy. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 12. Amulet identification only worked 15 times out of 26. Implant identification only worked 1 times out of 48. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 69% chance. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 80%. Wand drop chance was reduced to 94%. Implant drop chance was reduced to 97%. #[B[22;1HPotion drop chance was reduced to 93%. --More--#[+QWeapon drop chance was reduced to 59%. Armor drop chance was reduced to 92%. Food drop chance was reduced to 91%. Concealing monsters were spawned underneath items 35% of the time only. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: general combat. The following skill was trained at half the usual rate: two-weapon combat. The following skill was trained at one fifth the usual rate: devices. The following skill was limited to basic proficiency: petkeeping. The following skill was limited to skilled proficiency: protection spells. The following skill was limited to expert proficiency: missile weapons. The following skill became untrainable if you tried to train it too early: elemental spells (turn 11). The following skill became untrainable if you tried to train it too early: club (turn 238). The following skill became untrainable after a while: missile w#[bQBeapons (turn 15097). The following skill couldn't be trained before a certain turn number is reached: saber (turn 37467). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 104947. --More--#[ Monster spawn increase had reached its maximum at turn 287756. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 391608. The monster class that cannot be genocided was major demon. The monster class that was spawned more often: imp or minor demon (freq bonus 6).The monster species that was spawned more often: white midge (freq bonus 16). The monster species that was spawned more often: Roxy Greta (freq bonus 7). The monster species that was spawned more often: platinum patch (freq bonus 48). The monster species that was spawned more often: proapproval cloister (freq bonus 40). The monster species that was spawned more often: sticky warp fungus (freq bonus 27). The monster species that was spawned more often: Paul (freq bonus 7). The monster species that was spawned more often: golden unicorn (freq bonus 48). The monster species that was spawned more often: po#[ȯ rter gray ooze (freq bonus 8).The monster species that was spawned more often: novel warp fungus (freq bonus 24). The monster species that was spawned more often: Nazgul (freq bonus 21). --More--#[?The monster species that was spawned more often: blinker (freq bonus 11). The monster species that was spawned more often: vindscreen viper (freq bonus 7).The monster species that was spawned more often: furious fungus (freq bonus 8). The monster species that was spawned more often: Tiksrvzllat (freq bonus 16). The monster species that was spawned more often: porter python (freq bonus 9). The monster species that was spawned more often: chevalier (freq bonus 88). The monster species that was spawned more often: random horror (freq bonus 30). The monster species that was spawned more often: dippable badinaging (freq bonus 7). The monster species that was spawned more often: nexus warp fungus (freq bonus 7).The monster species that was spawned more often: venomous spider (freq bonus 72). The monster trait that was more common: monsters that never leave a corpse (freq bonus 4). The monster trait that#[g3 was more common: monsters that wait for you to come (freq bonus 1). The monster trait that was more common: monsters that make parrot sounds (freq bonus 1). The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 4). --More--#[xThe monster trait that was more common: monsters of tiny size (freq bonus 3). The monster trait that was more common: monsters that wail (freq bonus 6). The monster trait that was more common: monsters that are always male (freq bonus 2). The monster trait that was more common: monsters that buzz (freq bonus 2). The monster species that was never randomly spawned: glowing force fungus. The monster species that was never randomly spawned: cuban singer. The monster species that was never randomly spawned: estivate epidemiologist sparge. The monster species that was never randomly spawned: smuttier reinfect. The monster species that was never randomly spawned: azure mold. The monster species that was never randomly spawned: sting elbowroom. The monster species that was never randomly spawned: sheerer carpetbaggery ferrymen. The monster species that was never randomly spawned: jellyfish. The monster species #[that was never randomly spawned: labelled samisen. The monster species that was never randomly spawned: super vanishing point. The RNG hath decreed that this item was never generated: water flame (complementary). The RNG hath decreed that this item was never generated: disconnected boots (living boots). The RNG hath decreed that this item was never generated: amulet of the RNG --More--#[n (autocursing). The RNG hath decreed that this item was never generated: cloak of matador (gaberdine). The RNG hath decreed that this item was never generated: nexus field (talkative). The RNG hath decreed that this item was never generated: gain strength (granite). The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak). The RNG hath decreed that this item was never generated: troll leather armor ((null)). The RNG hath decreed that this item was never generated: dart ((null)). The RNG hath decreed that this item was never generated: radar (everlasting). The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 3). The RNG hath decreed that this item was generated more often: orcish spear (crude spear, f#[ req bonus 62). The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: satisfy hunger --More--#[(cute, freq bonus 9). The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 13). The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 247). The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 6). The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 6). The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 4). The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4). The RNG hath decreed that this item was generated more often: andalusite (radian#[բt, freq bonus 3). The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 9). The RNG hath decreed that this item was generated more often: tin ((null), freq --More--#[fbonus 5). The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 9). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 10). The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 9). The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 11). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 14). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 28). The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)). The RNG hath decreed that this item was always generated cursed: teleportation (iridium). The RNG hath decreed that this item was always generated cursed: hard mode stone (gray). #[The RNG hath decreed that this item was always generated cursed: runed rod (rod). The RNG hath decreed that this item was always generated cursed: orange --More--#[FM ((null)). The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat). The RNG hath decreed that this item was always generated cursed: status stone (gray). The RNG hath decreed that this item was always generated cursed: darkmode stone (gray). The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS). The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes). The RNG hath decreed that this trap was always invisible: glyph number seven. The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 1). Next attribute increase check would have come at turn 632. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were cold resistant. [21;1#[M bHYou were sleep resistant. You had not decided on your sexuality yet. --More--#[vYou were prevented from having clairvoyance (0). You were prevented from having regeneration (0). You saw invisible. You had infravision. You had 1497 points of nutrition remaining. You were wielding two weapons at once. Your luck was zero. You could not have safely prayed (251). You survived. --More--#[ Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC12 Exp1 T4Do you want to see your discoveries? [ynq] (n) #[0n Discoveries   Weapons  * tsurugi (long samurai sword)  * runesword (runic broadsword)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword) (1 of 8)#[Ŀ@@[Leeroy the Battler ] St18/01 Dx5 Co5 In11 Wi4 Ch5 OrdNorMalNeu Dlvl:1 $0 HP 14(14)  Pw 13(13)  AC12 Exp1 T4Do you want an account of creatures vanquished? [ynq] (n) #[fq