Ͽ#[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-15.13:31:59.ttyrec Time: (1529069519) Fri Jun 15 13:31:59 2018 Ͽ#[RThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T1You return to level 1 in The Dungeons of Doom.--More--#[FĿ@@[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T1Hello Leeroy, the alchemist Ordinator, welcome back to SlashEMExtended![Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T1--More--#[WYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that).--More--#[`But if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun playing! --Amy--More--#[<[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T1 Par Be careful! New moon tonight.--More--#[Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--#[  @[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T3You can move again.[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T3#[  Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  h - a blessed +1 scalpel {2}  Armor  i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  j - an uncursed fireproof +5 lab coat (being worn) {4}  Scrolls  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:3) {0}  q - an uncursed spellbook of chemistry (0:5) {0}  Potions  k - an uncursed potion of radium {0}  l - an uncursed potion of cyanide {0} [23;1#[I H(1 of 2)#[j[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T3Ŀ@@#[^ Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  h - a blessed +1 scalpel {2}  Armor  i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  j - an uncursed fireproof +5 lab coat (being worn) {4}  Scrolls  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:3) {0}  q - an uncursed spellbook of chemistry (0:5) {0}  Potions  k - an uncursed potion of radium {0}  l - an uncursed potion of cyanide {0} [#[ C(1 of 2)#[[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T3Ŀ@@#[6 There is a wall in the way![Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T3#[q8There is a wall in the way![Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T3#[a![Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T5<@@#[` # #[ enhance#[ nhance#[r Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Grand Master)  two-handed weapons Basic (max Grand Master)  missile weapons Basic (max Grand Master)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Legendary)  knife Basic (max Legendary)  axe Basic (max Legendary)  pick-axe Basic (max Legendary)  short sword Basic (max Legendary) [2#[E2;1H broadsword Basic (max Legendary) (1 of 3)#[*  long sword Basic (max Legendary)  two-handed sword Basic (max Legendary)  scimitar Basic (max Legendary)  saber Basic (max Legendary)  club Basic (max Legendary)  paddle Basic (max Legendary)  mace Basic (max Legendary)  morning star Basic (max Legendary)  flail Basic (max Legendary)  hammer Basic (max Legendary)  quarterstaff Basic (max Legendary)  polearms Basic (max Legendary)  spear Basic (max Legendary)  javelin Basic (max Legendary)  trident Basic (max Legendary)  lance Basic (max Legendary)  bow Basic (max Legendary)  sling Basic (max Legendary)  firearms Basic (max Legendary)  crossbow Basic (max Legendary)  #[= r dart Basic (max Legendary)  shuriken Basic (max Legendary) (2 of 3)#[1 boomerang Basic (max Legendary)  whip Basic (max Legendary)  unicorn horn Basic (max Legendary)  lightsaber Basic (max Legendary)  Spellcasting Skills  enchantment spells Basic (max Expert) (3 of 3)#[ f long sword Basic (max Legendary)  two-handed sword Basic (max Legendary)  scimitar Basic (max Legendary)  saber Basic (max Legendary)  club Basic (max Legendary)  paddle Basic (max Legendary)  mace Basic (max Legendary)  morning star Basic (max Legendary)  flail Basic (max Legendary)  hammer Basic (max Legendary)  quarterstaff Basic (max Legendary)  polearms Basic (max Legendary)  spear Basic (max Legendary)  javelin Basic (max Legendary)  trident Basic (max Legendary)  lance Basic (max Legendary)  bow Basic (max Legendary)  sling Basic (max Legendary)  firearms Basic (max Legendary)  crossbow Basic (max Legendary)  #[!fr dart Basic (max Legendary)  shuriken Basic (max Legendary) (2 of 3)#[J_ 1 boomerang Basic (max Legendary)  whip Basic (max Legendary)  unicorn horn Basic (max Legendary)  lightsaber Basic (max Legendary)  Spellcasting Skills  enchantment spells Basic (max Expert) (3 of 3)#[C long sword Basic (max Legendary)  two-handed sword Basic (max Legendary)  scimitar Basic (max Legendary)  saber Basic (max Legendary)  club Basic (max Legendary)  paddle Basic (max Legendary)  mace Basic (max Legendary)  morning star Basic (max Legendary)  flail Basic (max Legendary)  hammer Basic (max Legendary)  quarterstaff Basic (max Legendary)  polearms Basic (max Legendary)  spear Basic (max Legendary)  javelin Basic (max Legendary)  trident Basic (max Legendary)  lance Basic (max Legendary)  bow Basic (max Legendary)  sling Basic (max Legendary)  firearms Basic (max Legendary)  crossbow Basic (max Legendary)  #[er dart Basic (max Legendary)  shuriken Basic (max Legendary) (2 of 3)#[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Grand Master)  two-handed weapons Basic (max Grand Master)  missile weapons Basic (max Grand Master)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Legendary)  knife Basic (max Legendary)  axe Basic (max Legendary)  pick-axe Basic (max Legendary)  short sword Basic (max Legendary)  broadswor#[%5d Basic (max Legendary) (1 of 3)#[4 [Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T5Ŀ<@@#[x Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) #[[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T5#[ [Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu  11(11)  Pw 11(11)  AC-3 Exp1 T7@@#[  Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  h - a blessed +1 scalpel {2}  Armor  i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  j - an uncursed fireproof +5 lab coat (being worn) {4}  Scrolls  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:3) {0}  q - an uncursed spellbook of chemistry (0:5) {0}  Potions  k - an uncursed potion of radium {0}  l - an uncursed potion of cyanide {0} [#[( C(1 of 2)#[ [Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T7Ŀ@@#[9=Beware, there will be no return! Still climb? [yn] (n) #[y[Leeroy the Battler  11(11)  Pw 11(11)Ŀ@@[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T7Do you want your possessions identified? DYWYPI? [ynq] (n) #[ y Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - an uncursed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 * uncursed +8 droven bolts (in quiver) {1}  h - a blessed +1 scalpel {2}  Armor  i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  j - an uncursed fireproof +5 lab coat (being worn) {4}  Scrolls  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  g - a blessed spellbook of enchant weapon (0:3) {0}  q - an uncursed spellbook of chemistry (0:5) {0}  Potions  k - an uncursed potion of radium {0}  l - an uncursed potion of cyanide {0} #[ [K(1 of 2)#[Ŀ@@[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T7Do you want to see your attributes? [ynq] (n) #[nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drunken boxing. You could not have this property extrinsically: dimmopathy. You could not have this property intrinsically: warning. Potion identification only worked 3 times out of 15. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 44. Spellbook identification only worked 2 times out of 3. Tool identification only worked 5 times out of 6. Wand drop chance was reduced to 72%. Armor drop chance was reduced to 78%. Tool drop chance was reduced to 70%. Food drop chance was reduced to 90%. The following skill could not be trained at all: attack spells. The following skill was trained at half the usual rate: implants. The following skill was trained at one fifth t#[he usual rate: general combat. The following skill was limited to basic proficiency: enchantment spells. --More--#[!The following skill was limited to skilled proficiency: spirituality. The following skill was limited to expert proficiency: mace. The following skill became untrainable if you tried to train it too early: protection spells (turn 2). The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 3836). The following skill became untrainable after a while: spirituality (turn 31672). The following skill couldn't be trained before a certain turn number is reached: high heels (turn 36051). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 53431. Monster spawn increase had reached its maximum at turn 416911. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 1459484. The monster class that cannot be genocided was archfiend. The monster class that was #[^Mspawned more often: angelic being (freq bonus 6). The monster color that was spawned more often: orange (freq bonus 2). The monster species that was spawned more often: arctic abyss (freq bonus 20). The monster species that was spawned more often: sierran bobsledded (freq bonus 24). --More--#[>tThe monster species that was spawned more often: garo (freq bonus 54). The monster species that was spawned more often: atomic soldier (freq bonus 96). The monster species that was spawned more often: uplink rulership organism (freq bonus 14). The monster species that was spawned more often: pr0n girl (freq bonus 22). The monster species that was spawned more often: spotted mushroom patch (freq bonus 24). The monster species that was spawned more often: ach sephirah (freq bonus 162). The monster species that was spawned more often: giant chameleon (freq bonus 9).The monster species that was spawned more often: Desert Dwarf (freq bonus 64). The monster species that was spawned more often: squarer madre (freq bonus 14). The monster species that was spawned more often: unscramble followup (freq bonus 27). The monster species that was spawned more often: repose adaptively (freq bonus 42). The m#[_thonster species that was spawned more often: army mind flayer (freq bonus 42). The monster species that was spawned more often: mind stalk (freq bonus 20). The monster species that was spawned more often: stone mewlip (freq bonus 51). The monster species that was spawned more often: octarine force fungus (freq --More--#[RĿ@@[Leeroy the Battler ] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP 11(11)  Pw 11(11)  AC-3 Exp1 T7Do you want to see your discoveries? [ynq] (n) #[/CMqThaedil can't follow you into the Black Market.