~[^  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-11.21:49:50.ttyrec Time: (1528753790) Mon Jun 11 21:49:50 2018 ~[)- cThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...~[z\ [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T1You return to level 1 in The Dungeons of Doom.--More--[>| Ŀ#d@O+Ŀ[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T1Hello Leeroy, the angelic Jedi, welcome back to SlashEMExtended![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T1--More--[M WYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that).--More--[Ŀ# d@   O+ ĿBut if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun play[ing! --Amy--More--[ Ŀ# d@   O+[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T1 Par The moon is waning tonight.--More--[s$Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--[w  Ŀ#d[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T3You can move again.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T3[i\ [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T5 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T6 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T7<ĿOd@[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T7[15  [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T8 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9OdThere is a wall in the way![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[# [9t[ Nechnique[ Choose a technique  Name Level Status a - jedi jump 1 Prepared b - dazzle 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - turn undead 1 Prepared g - invoke deity 1 Prepared(end) [ŠsĿ#<ĿOd@+[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[T# [" force[?orce[+ :Your lightsaber is deactivated!--More--[ET [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[? # [}* pray[u [_s[4h[ش push: unknown extended command.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[# [t pray[  [pray[.u [ l['l[pull: unknown extended command.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[V# [3 t[f echnique[e l [P  [  [ [+ jump[wump[mp[+p[ 3You can't jump very far.--More--[@ [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T9[*$# [ enhance[3 nhance['  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  techniques Unskilled (max Expert)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form III (Soresu) Basic (max Grand Master)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VI (Niman) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Master)  two-weapon combat Unskilled (max Expert) [22;[' D1H riding Unskilled (max Expert) (1 of 2)[DN Weapon Skills  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  firearms Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  lightsaber Basic (max Legendary)  Spellcasting Skills  healing spells Unskilled (max Expert)  body spells Basic (max Master)  matter spells Unskilled (max Expert) (2 of 2)[ [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T9Ŀ#<ĿOd@+Ŀ[# [ enhance[N nhance[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  techniques Unskilled (max Expert)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form III (Soresu) Basic (max Grand Master)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VI (Niman) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Master)  two-weapon combat Unskilled (max Expert) [22;[D1H riding Unskilled (max Expert) (1 of 2)[ Weapon Skills  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  firearms Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  lightsaber Basic (max Legendary)  Spellcasting Skills  healing spells Unskilled (max Expert)  body spells Basic (max Master)  matter spells Unskilled (max Expert) (2 of 2);[t  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Master)  body armor Basic (max Master)  devices Basic (max Master)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  techniques Unskilled (max Expert)  form I (Shii-Cho) Basic (max Grand Master)  form II (Makashi) Basic (max Grand Master)  form III (Soresu) Basic (max Grand Master)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Basic (max Grand Master)  form V (Djem So) Basic (max Grand Master)  form VI (Niman) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  form VII (Vaapad) Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding ;[ 4 Unskilled (max Expert) (1 of 2)<[( Weapon Skills  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  saber Unskilled (max Expert)  firearms Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  lightsaber Basic (max Legendary)  Spellcasting Skills  healing spells Unskilled (max Expert)  body spells Basic (max Master)  matter spells Unskilled (max Expert) (2 of 2)[x[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T9Ŀ#<ĿOd@+Ŀ[[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T10 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T11 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T12 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T13Od@The baby ogre wields a club {12}![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28) [23[5;19H Pw 8(8)  AC7 Exp1 T14 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T14Od[^:You don't have anything to zap.--More--[s [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T14[s{You don't know any spells right now.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T14[܍[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T14 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T15d@[)8[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T15 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T16@d[*You kill the baby ogre![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T16 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T17$d[ @You see here 2 gold pieces {0}.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T17 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T18d[You displaced your little dog.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T18 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T19@$d[}v [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T19 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T20@d[|There is a wall in the way![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T20[Q[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T20 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T21@d[[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T21 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T22@d[* [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T22@The little dog picks up 2 gold pieces {0}.[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T23d[BF[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T23 [Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T24@d[There is a wall in the way![Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu  28(28)  Pw 8(8)  AC7 Exp1 T24[38 JBeware, there will be no return! Still climb? [yn] (n) [+<y[Leeroy the Youngling  28(28)  Pw 8(8)Ŀ#@Ŀd+Ŀ[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T24Do you want your possessions identified? DYWYPI? [ynq] (n) [-. y Armor  a - an uncursed +1 robe (being worn) {16}  b - the blessed +0 pair of leather gloves named The Tarrif Cashier (being worn  Scrolls  d - 5 uncursed scrolls of healing {0}  e - 4 uncursed scrolls of mana {0}  f - 3 uncursed scrolls of phase door {0}  g - 2 uncursed scrolls of standard id {0}  h - an uncursed scroll of cure {0}  Tools  c - an uncursed +1 green lightsaber (weapon in hand) {24} (end) [ZĿ#@Ŀd+Ŀ[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T24Do you want to see your attributes? [ynq] (n) [ yFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 0 sins. You could not have this property at all: half physical damage. You could not have this property extrinsically: fear factor. You could not have this property intrinsically: disintegration resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 15. Implant identification only worked 1 times out of 31. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 55. Spellbook identification only worked 2 times out of 7. Tool identification only worked 5 times out of 8. Monsters only dropped their equipment with 67% chance. Scroll drop chance was reduced to 79%. Ring drop chance was reduced to 97%. Amulet drop chance was reduced to 80%. Potion drop chance was reduce[ە Md to 78%. Weapon drop chance was reduced to 69%. --More--[) Armor drop chance was reduced to 95%. Food drop chance was reduced to 91%. Musable item generation frequency had a negative bias of 100%. Concealing monsters were spawned underneath items 94% of the time only. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: form VI (Niman). The following skill was trained at half the usual rate: two-handed sword. The following skill was trained at one fifth the usual rate: unicorn horn. The following skill was limited to basic proficiency: firearms. The following skill was limited to skilled proficiency: petkeeping. The following skill was limited to expert proficiency: polearms. The following skill became untrainable if you tried to train it too early: protection spells (turn 3). The following skill became untrainable if you tried to train it too early: long sword (turn 1376). The following skill became untrainable afte[8) r a while: paddle (turn 45786). The following skill couldn't be trained before a certain turn number is reached: club (turn 31549). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 87253. Monster spawn increase had reached its maximum at turn 157766. --More--[' In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 400400. The monster class that cannot be genocided was quantum mechanic or other scientist. Today, the monster class that always gets generated invisible was Keystone Kop. The monster class that was spawned more often: ogre (freq bonus 13). The monster species that was spawned more often: autoimmunizing juster odorant (freq bonus 28). The monster species that was spawned more often: floating dream eye (freq bonus 42). The monster species that was spawned more often: great cyan dragon (freq bonus 30). The monster species that was spawned more often: throwing supremacist (freq bonus 84). The monster species that was spawned more often: scarlet warp fungus (freq bonus 45). The monster species that was spawned more often: cat emergency service (freq bonus 90). The monster species that was spawned more often[P : perambulated interchangeable (freq bonus 30). The monster species that was spawned more often: giant fruit fly (freq bonus 28). --More--[&The monster species that was spawned more often: runoff mushroom (freq bonus 51). The monster species that was spawned more often: griffon (freq bonus 15). The monster species that was spawned more often: grey naga (freq bonus 180). The monster species that was spawned more often: great swamp wyrm (freq bonus 64). The monster species that was spawned more often: burbling blob (freq bonus 84). The monster species that was spawned more often: very old golden dragon (freq bonus 32). The monster species that was spawned more often: greater wall monster (freq bonus 45). The monster species that was spawned more often: dementor troll (freq bonus 38). The monster species that was spawned more often: weapon trove (freq bonus 32). The monster species that was spawned more often: taker warp fungus (freq bonus 42). The monster species that was spawned more often: french portal ufo (freq bonus 28). [1[&J9;1HThe monster species that was spawned more often: aquator (freq bonus 120). The monster trait that was more common: monsters of large size (freq bonus 4). The monster species that was never randomly spawned: Eclavdra. The monster species that was never randomly spawned: the Rat King. --More--[T Ŀ#@Ŀd+Ŀ[Leeroy the Youngling ] St8 Dx4 Co10 In8 Wi4 Ch5 JedAngMalNeu Dlvl:1 $0 HP 28(28)  Pw 8(8)  AC7 Exp1 T24Do you want to see your discoveries? [ynq] (n) [pq