a[  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-02.09:19:05.ttyrec Time: (1527931145) Sat Jun 2 09:19:05 2018  a[GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki.  a[WShall I pick a character's race, role, gender and alignment for you? [ynq] a[L RnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)a[ u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)a[Y  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)a[! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)a[%% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6)a[  e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)a[W +Choosing Race Pick the race of your Zyborg   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)a[ )+Use hybrid races? [yn] (n) a[ nChoosing Gender Pick the gender of your bastard Zyborg  m - male f - female * - Random ! - Quit(end) a[N4+Choosing Alignment Pick the alignment of your male bastard Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) a[4 b+a[ Ŀ)d@a[ [Leeroy the Tin Can ] St12 Dx8 Co10 In10 Wi10 Ch4 ZybBasMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC-1 Exp1 T1 It is written in the Book of Technix:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Technix seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Technix. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakea[ E[17;21H of us all: Go bravely with Technix!--More--a[XlĿ)d@a[omHello Leeroy, welcome to SlashEMExtended! You are a neutral male bastard Zyborg.--More--a['\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--a[  Ŀ Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy--More--a[M>!Ŀ   )Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice.--More--a[sĿ   )Unfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode.--More--$a[  Ŀ[Leeroy the Tin Can  20(20)  Pw 5(5)Ŀ)d@[Leeroy the Tin Can ] St12 Dx8 Co10 In10 Wi10 Ch4 ZybBasMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC-1 Exp1 T1You didn't even score a single point. You noob!--More--$a[v3Do not pass go. Do not collect 200 zorkmids.$a[w--More--%a[ NDo you want your possessions identified? DYWYPI? [ynq] (n) 'a[\n Weapons  e - a blessed +1 quarterstaff (alternate weapon; not wielded) {16}  Armor  a - an uncursed +1 plate mail (being worn) {200}  Scrolls  k - an uncursed scroll of light {0}  l - an uncursed scroll of undo genocide {0}  m - an uncursed scroll of scare monster {0}  t - 5 uncursed scrolls of healing {0}  u - 4 uncursed scrolls of mana {0}  v - 3 uncursed scrolls of phase door {0}  w - 2 uncursed scrolls of standard id {0}  x - an uncursed scroll of cure {0}  Spellbooks  n - a blessed spellbook of summon undead (0:1) {0}  o - a blessed spellbook of command undead (1:3) {0}  p - a blessed spellbook of drain life (0:5) {0}  r - a blessed spellbook of wizard lock (5:2) {0}  Potions  h - an uncursed potion of gain level {0}  i - an uncursed potion of object detection {0}  j - an uncursed potion of sleeping {0} [23;'a[m1H(1 of 2)'a[ Ŀ)d@[Leeroy the Tin Can ] St12 Dx8 Co10 In10 Wi10 Ch4 ZybBasMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC-1 Exp1 T1Do you want to see your attributes? [ynq] (n) (a[&nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: shock resistance. You could not have this property extrinsically: hallu party. You could not have this property intrinsically: searching. Ring identification only worked 4 times out of 15. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 14. Gem identification only worked 100 times out of 180. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 83% chance. Scroll drop chance was reduced to 84%. Potion drop chance was reduced to 87%. Concealing monsters were spawned underneath items 68% of the time only. Monster death drops spawned with only 96% chance. The followi(a[8ng skill could not be trained at all: searching. The following skill was trained at half the usual rate: hammer. --More--(a[The following skill was trained at one fifth the usual rate: chaos spells. The following skill was limited to basic proficiency: knife. The following skill was limited to skilled proficiency: divination spells. The following skill was limited to expert proficiency: crossbow. The following skill became untrainable if you tried to train it too early: javelin (turn 202). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 62644. Monster spawn increase had reached its maximum at turn 191134. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2005167. The monster class that cannot be genocided was ant or other insect. The monster class that was spawned more often: jelly (freq bonus 30). The monster species that was spawned more often: plains centaur (freq bonus 198). The monster species that was(a[+e spawned more often: priestess of Ghaunadaur (freq bonus 124). The monster species that was spawned more often: anger (freq bonus 99). The monster species that was spawned more often: fire grue (freq bonus 66). The monster species that was spawned more often: fearsome butcher shaman (freq bonus 99). --More--)a[Q"The monster species that was spawned more often: animated sexy leather pump (freq bonus 72). The monster species that was spawned more often: giant cocktypus (freq bonus 496). The monster species that was spawned more often: howling spirit (freq bonus 102). The monster species that was spawned more often: furry yeti (freq bonus 32). The monster species that was spawned more often: Muraki Kazutaka (freq bonus 64). The monster species that was spawned more often: knapsack cow (freq bonus 62). The monster species that was spawned more often: lavender mold (freq bonus 124). The monster species that was spawned more often: petty big gray unicorn (freq bonus 96). The monster species that was spawned more often: mud man (freq bonus 64). The monster species that was spawned more often: warped shaman (freq bonus 64). The monster species that was spawned more often: solecist precontrived clavier (fre)a[o".q bonus 32). The monster species that was spawned more often: polystyrene kneecap (freq bonus 128). The monster species that was spawned more often: dull growth (freq bonus 96). The monster species that was spawned more often: calorically turning (freq --More--)a[}bonus 840). The monster species that was spawned more often: Roy (freq bonus 66). The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2). The monster trait that was more common: monsters that hiss (freq bonus 6). The monster trait that was more common: monsters that are strong (freq bonus 4).The monster trait that was more common: monsters that have scratch attacks (freq bonus 2). The monster trait that was more common: monsters of gigantic size (freq bonus 2).The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 6). The monster trait that was more common: monsters that buzz (freq bonus 1). The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1). The monster species that was never randomly spawned: fire bear. The monster species that was never randomly )a[9spawned: Eveline's sweet wedge sandal. The monster species that was never randomly spawned: regenerating mind flayer. The monster species that was never randomly spawned: slurring tinnier. The monster species that was never randomly spawned: anti-defense monster. --More--)a[ The monster species that was never randomly spawned: desert wing. The monster species that was never randomly spawned: sand warrior. The monster species that was never randomly spawned: gretinah sephirah. The monster species that was never randomly spawned: moldy spore. The monster species that was never randomly spawned: busybody untrod terry heeder. The RNG hath decreed that this item was never generated: boots of displacement (hugging boots). The RNG hath decreed that this item was never generated: hallucination (sky blue). The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT). The RNG hath decreed that this item was never generated: cure blindness (yellow). The RNG hath decreed that this item was never generated: sickness (fizzy). The RNG hath decreed that this item was never generated: botox resist (leafy). The RNG hath decreed that this item was never g)a[ enerated: silver mace ((null)). The RNG hath decreed that this item was never generated: knock (pink). The RNG hath decreed that this item was never generated: map level (crumbling). The RNG hath decreed that this item was never generated: nastiness (forking). The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 19). --More--*a[sThe RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 13). The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 11). The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 39). The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 77). The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 7). The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet o*a[6f undressing (uplift, freq bonus 11). The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 8). The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 13). --More--*a[(aThe RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 11). The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 83). The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 6). The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 11). The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 6). The RNG hath decreed that this item class was generated more often: Armor (freq bonus *a[:a83). The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal). The RNG hath decreed that this item was always generated cursed: elemental beam (wet). --More--*a[ The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)). The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak). The RNG hath decreed that this item was always generated cursed: training stone (gray). The RNG hath decreed that this item was always generated cursed: cure confusion (moldy). The RNG hath decreed that this item was always generated cursed: drain mana (empty). The RNG hath decreed that this item was always generated cursed: bottle ((null)). The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)). The RNG hath decreed that this item was always generated cursed: stone of cursing (gray). The RNG hath decreed that this trap was always invisible: unskilled trap. The RNG hath decreed that this trap was generated more often: cyan spell trap (freq bonus 1). *a[ Next attribute increase check would have come at turn 1354. Strength training was 0. Dexterity training was 0. --More--+a[oĿ)d@[Leeroy the Tin Can ] St12 Dx8 Co10 In10 Wi10 Ch4 ZybBasMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC-1 Exp1 T1Do you want to see your discoveries? [ynq] (n) +a[i q+a[i $ +a[Uj