%["K Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-01.20:31:33.ttyrec Time: (1527885093) Fri Jun 1 20:31:33 2018 %[OThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] &[iRnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier (1 of 6)'[5 u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter (2 of 6)'[0  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer  U - a Gang Scholar  V - a Gangster  W - a Geek  X - a Gladiator  Y - a Goff  Z - a Goldminer  a - a Graduate  b - a Gunner  c - a Healer  d - an Ice Mage  e - an Intel Scribe  f - a Jedi  g - a Jester  h - a Justice Keeper  i - a Knight  j - a Korsair  k - a Kurwa  l - a Ladiesman (3 of 6)([A! m - a Librarian  n - a Locksmith  o - a Lunatic  p - a Mahou Shoujo  q - a Medium  r - a Midget  s - a Monk  t - a Murderer  u - a Musician  v - a Mystic  w - a Necromancer  x - a Ninja  y - a Nobleman/Noblewoman  z - a Nuclear Physicist  A - an Occult Master  B - an Officer  C - an Ordinator  D - an Otaku  E - a Paladin  F - a Pickpocket  G - a Pirate  H - a Poison Mage (4 of 6)([% I - a Pokemon  J - a Politician  K - a Priest/Priestess  L - a Prostitute  M - a Psion  N - a Ranger  O - a Ringseeker  P - a Rocker  Q - a Rogue  R - a Sage  S - a Saiyan  T - a Samurai  U - a Scientist  V - a Shapeshifter  W - a Slave Master  X - a Spacewars Fighter  Y - a Supermarket Cashier  Z - a Thalmor  a - a Topmodel  b - a Tourist  c - a Tracer  d - a Transsylvanian (5 of 6))[ e - a Transvestite  f - a Twelph  g - an Unbeliever  h - an Undead Slayer  i - an Undertaker  j - an User of Stand  k - a Valkyrie  l - a Wandkeeper  m - a Warrior  n - a Wild Talent  o - a Wizard  p - a Yeoman  q - a YSexymate  r - a Zookeeper  s - a Zyborg  * - Random  ! - Quit (6 of 6)-[B +Choosing Race Pick the race of your Zyborg   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator (1 of 8)/[!()+Use hybrid races? [yn] (n) 1[3nChoosing Gender Pick the gender of your bastard Zyborg  m - male f - female * - Random ! - Quit(end) 2[j4+Choosing Alignment Pick the alignment of your male bastard Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 2[3b+2[4Ŀ##@f[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1 It is written in the Book of Technix:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful2[F of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Technix seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Technix. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Technix!--More--4[rĿ##@fHello Leeroy, welcome to SlashEMExtended! You are a neutral male bastard Zyborg.--More--8[Pm\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--8[F 7 Ŀ[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu  20(20)  Pw 5(5)  AC-2 Exp1 T1The moon is waning tonight.--More--9[+j Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--:[ & ;[  Weapons  e - a dagger (alternate weapon; not wielded) {4}  Armor  a - a plate mail named Wizard Away Spray (being worn) {200}  Scrolls  g - 5 scrolls labeled ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA {0}  h - 4 scrolls labeled FASCICULUS PROPRIUS {0}  i - 3 scrolls labeled FEELING MARKSMAN AMYLEIN {0}  j - 2 scrolls labeled AMERIKANSKA PRESIDENTEN AER EN STOR MAN {0}  k - a scroll labeled KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK {0}  Wands  d - a deleted wand {0}  Tools  b - a lightsaber (weapon in hand) {24}  c - 20 two-wired things {20}  f - a bag {5} (end) D[ [Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1Ŀ##@fE[q5What do you want to use or apply? [bcdf or ?*] E[Vs Your bag is empty. Do what?  i - Put something into the bag(end) F[T:[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu  20(20)  Pw 5(5)  AC-2 Exp1 T1H['D Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) I[P + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) J[^{+Really quit [yes/no]? K[>yK[~ eK[x sL[B[Leeroy the Tin Can  20(20)  Pw 5(5)Ŀ##@f[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) L[Ry Weapons  e - an uncursed +0 dagger (alternate weapon; not wielded) {4}  Armor  a - the uncursed +1 plate mail named Wizard Away Spray (being worn) {200}  Scrolls  g - 5 uncursed scrolls of healing {0}  h - 4 uncursed scrolls of mana {0}  i - 3 uncursed scrolls of phase door {0}  j - 2 uncursed scrolls of standard id {0}  k - an uncursed scroll of cure {0}  Wands  d - an uncursed wand of solar beam (0:4) {0}  Tools  b - an uncursed +1 green lightsaber (weapon in hand) {24}  c - 20 uncursed diodes {20}  f - an uncursed sack {5} (end) R[r*Ŀ##@f[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1The sack is empty.--More--S[ ADo you want to see your attributes? [ynq] (n) S[ nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drunken boxing. You could not have this property extrinsically: drunken boxing. You could not have this property intrinsically: warning. Scroll identification only worked 100 times out of 145. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 5. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 5. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 47% chance. Monsters only dropped their equipment with 91% chance. Scroll drop chance was reduced to 85%. Wand drop chS[ \ance was reduced to 97%. Amulet drop chance was reduced to 99%. --More--T[&P Potion drop chance was reduced to 94%. Weapon drop chance was reduced to 73%. Tool drop chance was reduced to 68%. Food drop chance was reduced to 94%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drops spawned with only 95% chance. The following skill could not be trained at all: paddle. The following skill was trained at half the usual rate: paddle. The following skill was trained at one fifth the usual rate: healing spells. The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: protection spells. The following skill became untrainable if you tried to train it too early: occult spells (turn 29). The following skill became untrainable if you tried to train it too early: protection spells (turn 432). The following skT[>P eill became untrainable after a while: scimitar (turn 59119). The following skill couldn't be trained before a certain turn number is reached: devices (turn 49843). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 100886. --More--V[Monster spawn increase had reached its maximum at turn 269486. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 334568. The monster class that cannot be genocided was gnome. Today, the monster class that always gets generated hidden was pudding or ooze. The monster class that was spawned more often: rodent (freq bonus 1). The monster species that was spawned more often: goldentail scorpion (freq bonus 24). The monster species that was spawned more often: rattlesnake (freq bonus 10). The monster species that was spawned more often: weird warp patch (freq bonus 6).The monster species that was spawned more often: fallen (freq bonus 9). The monster species that was spawned more often: swarming sneak thief (freq bonus 16). The monster species that was spawned more often: female guard (freq bonus 6). The monster species that was spawned more often: freezer nymph (freq bonus 2).V[ The monster species that was spawned more often: Desiree (freq bonus 42). The monster species that was spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 10). The monster species that was spawned more often: big bug (freq bonus 18). The monster species that was spawned more often: Arne (freq bonus 6). The monster species that was spawned more often: nine-headed hydra (freq bonus --More--V[+ 9).The monster species that was spawned more often: leopard dress prostitute (freq bonus 12). The monster species that was spawned more often: crimson warp patch (freq bonus 12). The monster species that was spawned more often: anthrazite warp patch (freq bonus 3). The monster species that was spawned more often: mortgagee derailleur (freq bonus 12). The monster species that was spawned more often: hige meso (freq bonus 3). The monster species that was spawned more often: starwars fighter (freq bonus 12). The monster species that was spawned more often: surrealistic ingather (freq bonus 12). The monster species that was spawned more often: intermenstrual ovulating (freq bonus 3). The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 5). The monster trait that was more common: monsters that are breathless (freq bonus 2). [*+ 21;1HThe monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2). --More--V[The monster species that was never randomly spawned: chloroform smasher. The monster species that was never randomly spawned: slithy snake. The monster species that was never randomly spawned: totally bad fungus. The monster species that was never randomly spawned: barracuda. The monster species that was never randomly spawned: fighter ant. The monster species that was never randomly spawned: indigo patch. The monster species that was never randomly spawned: bori. The monster species that was never randomly spawned: shapeless air elemental. The monster species that was never randomly spawned: force dwarf. The monster species that was never randomly spawned: chemical stalk. The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA). The RNG hath decreed that this item was never generated: implant of fast repair (arcing). The RNG hath decreed that this item was never generated: chestV[ q of holding (wooden container). The RNG hath decreed that this item was never generated: gnomish helm (little red hat). The RNG hath decreed that this item was never generated: flack helmet (green bowel). The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch). --More--W[ nThe RNG hath decreed that this item was never generated: bugle ((null)). The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak). The RNG hath decreed that this item was never generated: time use stone (gray). The RNG hath decreed that this item was never generated: decoy making (cornflower). The RNG hath decreed that this item was generated more often: implant of prospering (realgar, freq bonus 208). The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 12). The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 30). The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of ['nHfumbling (clumsy, freq bonus 19). The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 148). The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 3). --More--W[$X The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 11). The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 5). The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 6). The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 5). The RW[?X NG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 10). --More--X[4The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 40). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 100). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 94). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 41). The RNG hath decreed that this item was always generated cursed: training (chocolate). The RNG hath decreed that this item was always generated cursed: aklys (thonged club). The RNG hath decreed that this item was always generated cursed: plastic mace ((null)). The RNG hath decreed that this item was always generated cursed: lenses ((null)). The RNG hath decreed that this item was always generated cursed: mass healing (vermilion). The RNG hath decreed that this item was always generated cursed: autocurse X[4stone (gray). The RNG hath decreed that this item was always generated cursed: opening (zinc). --More--X[The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut). The RNG hath decreed that this item was always generated cursed: leather cloak ((null)). The RNG hath decreed that this item was always generated cursed: inertia (grass green). The RNG hath decreed that this trap was always invisible: fleecescript trap. The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 4). Next attribute increase check would have come at turn 364. Strength training was 0. Dexterity training was 0. Wisdom training was 4. Constitution training was 0. You had not decided on your sexuality yet. You were prevented from drunken boxing (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (700). You survived. --More--X[50?Ŀ##@f[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1Do you want to see your discoveries? [ynq] (n) Y[n Discoveries   Scrolls  * scroll of extra healing (EIRIS SAZUN IDISI)  * scroll of greater mana restoration (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR  scroll of healing (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA)  scroll of mana (FASCICULUS PROPRIUS)  scroll of phase door (FEELING MARKSMAN AMYLEIN)  scroll of standard id (AMERIKANSKA PRESIDENTEN AER EN STOR MAN)  scroll of cure (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK)  Wands  wand of solar beam (deleted)  Tools  green lightsaber (lightsaber)  diode (two-wired thing)  sack (bag)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) Z[JĿ##@f[Leeroy the Tin Can ] St17 Dx11 Co11 In14 Wi12 Ch9 ZybBasMalNeu Dlvl:1 $1500 HP 20(20)  Pw 5(5)  AC-2 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) \[a4q