Leeroy, lawful male aquarian Fencer .-#--- .....| #-..b..-- |{@...... #@......| #-../..#- .+...| -#---- [Leeroy the Alcor] St14 Dx16 Co15 In10 Wi6 Ch6 FenAquMalLaw Dlvl:1 $1 HP13(13) Pw16(16) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male aquarian Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! In what direction? [hykulnjb><] # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: speed You could not have the double effect of this property: warning Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 98% chance Musable item generation frequency had a negative bias of 62% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 96% Food drop chance was reduced to 98% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 89% of the time only Mastering the following skill taught you the hidden power: grinder The following skill could not be trained at all: polearms The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 363) The following skill became untrainable after a while: healing spells (turn 30028) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 10363) The following skill became harder to train at higher skill levels: squeaking Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75957 Monster spawn increase reached its maximum at turn 448269 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8895040 The monster class that cannot be genocided was elemental The monster species that spawned more often: sen turret (freq bonus 8) The monster species that spawned more often: petro fungus (freq bonus 3) The monster species that spawned more often: deja-vu lord (freq bonus 8) The monster species that spawned more often: interposition detainment (freq bonus 12) The monster species that spawned more often: reappoint lively profiling (freq bonus 1) The monster species that spawned more often: azure wort (freq bonus 12) The monster species that spawned more often: dark gray patch (freq bonus 6) The monster species that spawned more often: stamina countian restriction (freq bonus 16) The monster species that spawned more often: werevampire (freq bonus 4) The monster species that spawned more often: napper (freq bonus 1) The monster species that spawned more often: lethe force patch (freq bonus 36) The monster species that spawned more often: Olog-hai harrer (freq bonus 18) The monster species that spawned more often: petty cursed grue (freq bonus 3) The monster species that spawned more often: tasloi chief (freq bonus 18) The monster species that spawned more often: kickass troll (freq bonus 6) The monster species that spawned more often: gray unicorn foal (freq bonus 6) The monster species that spawned more often: tanked elephant (freq bonus 6) The monster species that spawned more often: humongous warp fungus (freq bonus 4) The monster species that spawned more often: saint marks mafia type (freq bonus 4) The monster species that spawned more often: farting skeleton (freq bonus 12) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster species that never randomly spawned: mutated rothe The monster species that never randomly spawned: bacterium sermonized The monster species that never randomly spawned: ghosted beeped propagating transubstantiate seeker acceptable The monster species that never randomly spawned: cerulean force fungus The monster species that never randomly spawned: heftier wantage rationalizer The monster species that never randomly spawned: indoctrinated alien The monster species that never randomly spawned: abyss pwnz0r The monster species that never randomly spawned: revocable teared The monster species that never randomly spawned: bugbeam cube The monster species that never randomly spawned: humape The monster class that always generated with extra speed: lich The monster class that more likely to generate with musable stuff: piece of food The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: weighted flail ((null)) The RNG hath decreed that this item was generated more often: zebes pole ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 26) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 17) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 10) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 36) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 3) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 11) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 5) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 13) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 4) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: heavy brick ball ((null)) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this trap was always invisible: hybrid trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 7) Trap randomization happened for 1 in 51 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 483 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having double attacks (0) You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Sol, Terra and Luna Your deity was Sol The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (339) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hairnet helmet) * sedge hat (flashy helmet) * skullcap (winged helmet) * flack helmet (transversal helmet) * crystal helm (deformed helmet) * mining helm (thinking helmet) * field helm (translucent helmet) * helm of safeguard (rotating helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (demolition gloves) * gauntlets of safeguard (uncanny gloves) * gauntlets of plugsuit (old gloves) * commander gloves (superlight gloves) * field gloves (light gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (flat-soled shoes) * field boots (korean sandals) * boots of safeguard (exceptional sneakers) * Femmy stiletto boots (ballet heels) * Madeleine plateau boots (cross-country boots) * Marlena hiking boots (blue sneakers) * Anastasia dancing shoes (plastic sandals) * Jessica lady shoes (radiant heels) * Solvejg mocassins (fleshy boots) * Wendy leather pumps (iron boots) * Katharina platform boots (demonologist boots) * Elena combat boots (snow boots) * Thai combat boots (camouflage patterned boots) * Elif sneakers (standing footwear) * Nadja buckled lady shoes (gentleman shoes) * Sandra combat boots (3D-printed shoes) * Natalje block heel sandals (conundrum boots) * Jeanetta girl boots (street boots) * Yvonne girl sneakers (noble sandals) * Maurah hugging boots (fungal sandals) * Meltem combat boots (corona boots) * Sarah hugging boots (turbo boots) * Claudia wooden sandals (reflective slippers) * Ludgera hiking boots (chrome boots) * Kati girl boots (riding boots) * Nelly lady pumps (tightly fitting boots) * Eveline wedge sandals (sharp-edged sandals) * Karin lady sandals (generic high heels) * Juen peep-toes (orgasm pumps) * Kristina platform sneakers (spider boots) * Lou sneakers (zero-drop shoes) * Almut sneakers (old brogues) * Julietta peep-toes (combat boots) * Arabella hugging boots (thigh boots) * Kristin combat boots (block-heeled boots) * Anna hugging boots (clunky heels) * Ruea combat boots (moon boots) * Dora combat boots (rain boots) * Marike sneakers (cuddle cloth boots) * Jette combat boots (house slippers) * Ina hugging boots (erotic boots) * Sing platform boots (persian boots) * Victoria combat boots (porcelain sandals) * Melissa wedge boots (machinery boots) * Anita lady pumps (ankle strap sandals) * Henrietta combat boots (femmy boots) * Verena stiletto sandals (imaginary heels) Scrolls scroll of healing (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of mana (SO INFERO NO) scroll of phase door (SHE WOMBURE IS AN AUTHOR WHO WROTE A BOOK CALLED SO DEAD) scroll of standard id (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of cure (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of heal other (IA CTHULHU) * scroll of extra healing (SMUTT RIOT ZINEFAG) * scroll of greater mana restoration (THE EVIL KDEIB OPERATORS FILTER OUT BLOODY GOOD QUOTES) Rings ring of increase accuracy (marble) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new aquarian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Leeroy the Fencer... You and the ordinator called Andragil the battler escaped from the dungeon with 16 points, Since you escaped early, the score list will not be checked.