Leeroy, lawful male bodymorpher Mahou Shoujo - --- +..@| |(@.| |...| -.--- [Leeroy the Schoolkid] St9 Dx3 Co6 In5 Wi13 Ch12 MahBodMalLaw Dlvl:1 $0 HP20(20) Pw0(5) AC10 Exp1 T3 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy The moon is waning tonight. # You don't have another special ability in your normal form! # pair of gauntlets of swimming - This is a piece of armor. Color: gray. Material: lead. Appearance: lead gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.). Magic gloves that allow the wearer to swim. What do you want to read? [d-fj-o or ?*] Never mind. spellbook of dissolve food - This is a spellbook. Color: bright cyan. Material: paper. Appearance: ciliated. Spell level: 2. Spell school: divination spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Want to get rid of your food without eating it? Then cast this spell while having food in your main inventory! spellbook of stone to flesh - This is a spellbook. Color: white. Material: paper. Appearance: loathsome. Spell level: 3. Spell school: healing spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell can be cast at items, dungeon features and monsters that are made of stone, turning them into meat. # You don't have another special ability in your normal form! "dissolve food!" Your food dissolves! You don't have enough energy to cast that spell. The required amount was 5. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: poison resistance You could not have the double effect of this property: glib combat Scroll identification only worked 100 times out of 388 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 25 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 271 Tool identification only worked 5 times out of 15 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 92% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 94% Armor drop chance was reduced to 92% Shop item generation was reduced to 91% Monster death drops spawned with only 85% chance The following skill was trained at half the usual rate: flail The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: firearms The following skill became untrainable after a while: claw (turn 45102) The following skill couldn't be trained before a certain turn number is reached: mace (turn 33307) The following skill became harder to train at higher skill levels: mace Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 81594 Monster spawn increase reached its maximum at turn 229260 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3717586 The monster class that cannot be genocided was gnome The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: scurf luxuriating (freq bonus 24) The monster species that spawned more often: darkflower (freq bonus 8) The monster species that spawned more often: detriment headhunt ascender (freq bonus 8) The monster species that spawned more often: gnome harlot (freq bonus 3) The monster species that spawned more often: resort renamed (freq bonus 18) The monster species that spawned more often: sprint scrapper (freq bonus 8) The monster species that spawned more often: aureolin wort (freq bonus 12) The monster species that spawned more often: sinter nullity (freq bonus 18) The monster species that spawned more often: vampire spawn (freq bonus 16) The monster species that spawned more often: palomino sunspot malty (freq bonus 2) The monster species that spawned more often: eternium golem (freq bonus 10) The monster species that spawned more often: corona sentai (freq bonus 8) The monster species that spawned more often: beautiful girl (freq bonus 12) The monster species that spawned more often: fucking coward (freq bonus 8) The monster species that spawned more often: coral draconian (freq bonus 2) The monster species that spawned more often: sweet soul (freq bonus 6) The monster species that spawned more often: containership ghettoized (freq bonus 8) The monster species that spawned more often: marten (freq bonus 6) The monster species that spawned more often: trap patch (freq bonus 20) The monster species that spawned more often: orphe chaos follower (freq bonus 5) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster species that never randomly spawned: shard stalk The monster species that never randomly spawned: boggy temptable abscising heartier The monster species that never randomly spawned: card force fungus The monster species that never randomly spawned: tabernacle puked The monster species that never randomly spawned: ricing kajeput chagrined The monster species that never randomly spawned: trainer The monster species that never randomly spawned: divan patrick inadvertently The monster species that never randomly spawned: crunchy mushroom The monster species that never randomly spawned: oreades The monster species that never randomly spawned: spark bug The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 18) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: nasty curse (CURSE THE NERFS RAAAAAAAGE, freq bonus 14) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 24) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 11) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 9) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 8) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 71) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: grain scythe ((null)) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this trap was always invisible: arabella trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 5) The spell school whose books are more common was chaos spells (freq bonus 9) Trap randomization happened for 1 in 322 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 19% of the time Next attribute increase check would have come at turn 220 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You had 1498 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (146) You survived Spells known in the end Name Level Category Fail Memory a - dissolve food 2 + divine 42% 213% b - identify 5 + divine 95% 500% c - stone to flesh 3 + healing 55% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of swimming (lead gloves) Scrolls scroll of healing (STUFF WEIGH WAY TOO MUCH) scroll of mana (POKEDEX REGISTRATION COMPLETE) scroll of phase door (NO WONDERLAND QUOTE BUT ILL SMASH YOUR FINGERS) scroll of standard id (6 TIME) scroll of cure (SEVER OPEROFOR) scroll of heal other (STRIPE SORROW) * scroll of extra healing (JOIN US OR THOSE) * scroll of greater mana restoration (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) Spellbooks spellbook of dissolve food (ciliated) spellbook of identify (octarine) spellbook of stone to flesh (loathsome) Wands wand of striking (quartz) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bodymorpher 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Leeroy the Mahou Shoujo... You and Marija escaped from the dungeon with 40 points, Since you escaped early, the score list will not be checked.