Leeroy, lawful male albae Warrior ---------- - |....}.....| |..b.......| ..@........| |u...$.}...| ------------ [Leeroy the Swordsman] St16 Dx9 Co11 In9 Wi11 Ch5 WarAlbMalLaw Dlvl:1 $0 HP27(27) Pw18(18) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy The moon is waning tonight. # You don't know any spells right now. # (2x) You don't have another special ability in your normal form! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 44 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 92% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 95% Food drop chance was reduced to 99% Shop item generation was reduced to 95% Monster death drops spawned with only 95% chance The following skill could not be trained at all: morning star The following skill was limited to basic proficiency: spirituality The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: mace (turn 21) The following skill became untrainable if you tried to train it too early: body armor (turn 240) The following skill became untrainable after a while: chaos spells (turn 46138) The following skill became harder to train at higher skill levels: shuriken Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98312 Monster spawn increase reached its maximum at turn 126490 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 269874 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: hc feminist (freq bonus 2) The monster species that spawned more often: algroth (freq bonus 4) The monster species that spawned more often: nethackfour horror (freq bonus 9) The monster species that spawned more often: old granny (freq bonus 18) The monster species that spawned more often: pryf coyote (freq bonus 9) The monster species that spawned more often: Bull Gates (freq bonus 2) The monster species that spawned more often: qualitatively wennish colossally sidelight stray (freq bonus 40) The monster species that spawned more often: abashed frenetically (freq bonus 5) The monster species that spawned more often: doomsay (freq bonus 10) The monster species that spawned more often: epidote warp patch (freq bonus 32) The monster species that spawned more often: clomp reached (freq bonus 6) The monster species that spawned more often: greentypus (freq bonus 12) The monster species that spawned more often: communalized freezable egoism (freq bonus 18) The monster species that spawned more often: elf zombie (freq bonus 9) The monster species that spawned more often: Spectral Kriminologist (freq bonus 18) The monster species that spawned more often: mana hound (freq bonus 6) The monster species that spawned more often: trinary unbendable (freq bonus 6) The monster species that spawned more often: exercised sarod (freq bonus 12) The monster species that spawned more often: opal mold (freq bonus 6) The monster species that spawned more often: spinner colony (freq bonus 18) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster species that never randomly spawned: flow slime The monster species that never randomly spawned: bully permamimic The monster species that never randomly spawned: orichal-co The monster species that never randomly spawned: tyrannizing youngling The monster species that never randomly spawned: deep stinger The monster species that never randomly spawned: utile jellybean The monster species that never randomly spawned: hydra The monster species that never randomly spawned: de-foe patch The monster species that never randomly spawned: vixenish cliffy The monster species that never randomly spawned: martyring preface The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 12) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 24) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 20) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 65) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 18) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 88) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 4) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 49) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: symbiote ((null)) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this trap was always invisible: unfair attack trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 1) Trap randomization happened for 1 in 933 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1089 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having clairvoyance (0) Your chance to block was 27% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (199) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) pacify 1 O Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (twisted visor helmet) * skullcap (scuba helmet) * flack helmet (plumed helmet) * crystal helm (cone-shaped helmet) * mining helm (sages helmet) * field helm (brick helmet) * helm of safeguard (knowledgeable helmet) * war hat (wide conical hat) * plasteel gloves (white gloves) * leather gloves (antidotium gloves) * gauntlets of safeguard (rayductnay gloves) * gauntlets of plugsuit (natural gloves) * commander gloves (steel gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (snow boots) * field boots (clunky heels) * boots of safeguard (calf-leather sandals) * Femmy stiletto boots (hugging boots) * Madeleine plateau boots (side gore boots) * Marlena hiking boots (ballet heels) * Anastasia dancing shoes (generic high heels) * Jessica lady shoes (velvet pumps) * Solvejg mocassins (meteoric steel boots) * Wendy leather pumps (street boots) * Katharina platform boots (unsexy boots) * Elena combat boots (3D-printed wedges) * Thai combat boots (golden delicately filigreed stilettos) * Elif sneakers (heavenly boots) * Nadja buckled lady shoes (opankes) * Sandra combat boots (yellow sneakers) * Natalje block heel sandals (nature boots) * Jeanetta girl boots (combat boots) * Yvonne girl sneakers (roman sandals) * Maurah hugging boots (cuddle cloth boots) * Meltem combat boots (spider boots) * Sarah hugging boots (princess pumps) * Claudia wooden sandals (beautiful heels) * Ludgera hiking boots (orange boots) * Kati girl boots (bronze shoes) * Nelly lady pumps (failuncap shoes) * Eveline wedge sandals (rainbow boots) * Karin lady sandals (plateau boots) * Juen peep-toes (garish boots) * Kristina platform sneakers (extraterrestrial boots) * Lou sneakers (winter boots) * Almut sneakers (sputa boots) * Julietta peep-toes (bone trotteurs) * Arabella hugging boots (balanced boots) Scrolls scroll of healing (WHAT IF FRED IS ACTUALLY GRILL) scroll of mana (TOUHOUWABOUHOU) scroll of phase door (NATURE PRESERVATION AND ALL THAT) scroll of standard id (HONNI SOIT QUI MAL Y PENSE) scroll of cure (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of heal other (KINUESILI STATION) * scroll of extra healing (THE ENVOY OF GAME BALANCE) * scroll of greater mana restoration (PAIR OF MALE HIGH HEELS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new albae 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) orb [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Leeroy the Warrior... You and the saddled green nightmare escaped from the dungeon with 21 points, Since you escaped early, the score list will not be checked.