Leeroy, lawful male outsider Dragonmaster ------ |...D.| |..@%.| |.....+ ---- [Leeroy the Servant of Scales] St17 Dx5 Co9 In10 Wi9 Ch8 DraOutMalLaw Spa:44 $6 HP18(18) Pw7(7) AC6 Exp1 T18 Latest messages 6 gold pieces. You displaced Odahviing. You see here a figurine of a lich lichen {0}. l - a figurine of a lich lichen {0}. There is a wall in the way! What do you want to use or apply? [l or ?*] In what direction? [hykulnjb><] You set the figurine beside you and it transforms. Really attack the lich lichen? [yn] (n) Pick an object. F a fungus or mold (peaceful lich lichen) (base level 0) (male) Accessing Pokedex entry for lich lichen... Base statistics of this monster type: Base level = 0, difficulty = 4, AC = 5, magic resistance = 15, alignment -9. Almost immobile (3). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Conveys cold resistance. Genocidable, breathless, amphibious, poisonous, regenerating undead. This monster is of neuter gender. May be eaten by vegans. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d10, touches - frost damage 3d4, uses magic spell(s) - random magic spell touches - sticks to you There is a wall in the way! You hear some noises. There is a wall in the way! Really attack the lich lichen? [yn] (n) Odahviing bites the lich lichen. The lich lichen is destroyed! Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 32 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 87% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 76% Tool drop chance was reduced to 80% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: knife The following skill became untrainable after a while: body armor (turn 8194) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22286 Monster spawn increase reached its maximum at turn 156546 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 6278528 The monster class that cannot be genocided was worm The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: EQ Sergeant (freq bonus 28) The monster species that spawned more often: dark elven mage (freq bonus 4) The monster species that spawned more often: silver sucker (freq bonus 16) The monster species that spawned more often: bright white force patch (freq bonus 6) The monster species that spawned more often: coolivert (freq bonus 10) The monster species that spawned more often: child nurse (freq bonus 18) The monster species that spawned more often: funny girl (freq bonus 18) The monster species that spawned more often: navi (freq bonus 14) The monster species that spawned more often: purple dragon (freq bonus 3) The monster species that spawned more often: psychic patch (freq bonus 3) The monster species that spawned more often: Weaponized Angel (freq bonus 4) The monster species that spawned more often: nova fox (freq bonus 4) The monster species that spawned more often: pile of rare gold coins (freq bonus 6) The monster species that spawned more often: rapping nonparticipating (freq bonus 1) The monster species that spawned more often: enameler thwarting (freq bonus 3) The monster species that spawned more often: subgenera unprofessed accommodative (freq bonus 24) The monster species that spawned more often: gun cat (freq bonus 6) The monster species that spawned more often: morsel sullener mausoleum maundering medially played (freq bonus 8) The monster species that spawned more often: regarding bothering (freq bonus 5) The monster species that spawned more often: caliphate brokenhearted (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 3) The monster trait that was more common: monsters of gigantic size (freq bonus 8) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 6) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 16) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster species that never randomly spawned: abnormal vampire The monster species that never randomly spawned: infundibulum jumbler evanescence commute academicianship gofer The monster species that never randomly spawned: stag beetle The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: sleeping asian girl The monster species that never randomly spawned: degenerate colony The monster species that never randomly spawned: elder multi-hued jelly The monster species that never randomly spawned: ancient italian The monster species that never randomly spawned: responding gunsel The monster species that never randomly spawned: steam zombie The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: implant of frailty (paradox) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: stiletto sandals (feminine sandals) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: choiceless stone (gray) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 9) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 26) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 5) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 12) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 4) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 11) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 10) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 18) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 98) The RNG hath decreed that this item was always generated cursed: implant of craftsmanship (fleet) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: randospear ((null)) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: highway trap (freq bonus 10) The spell school whose books are more common was divination spells (freq bonus 16) Trap randomization happened for 1 in 644 traps Next attribute increase check would have come at turn 921 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having acid resistance (0) You had 1479 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Fri Jan 10 06:13:48 2020. You could not have safely prayed (168) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IS THERE A WAY TO DONATE 2 DT) scroll of mana (ORC WIZARD FOR SMASH 5) scroll of phase door (LAM EQUENUS) scroll of standard id (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of cure (ON TIMON TIME ON TIME) scroll of heal other (STRC PRST SKRZ KRK) * scroll of extra healing (TROOG TROOOG TROOOOOG) * scroll of greater mana restoration (INTEGER DIVIDE BY ZERO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 44: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.