Leeroy, lawful male outsider Dragonmaster .,. .,. D&. $@, G@h [Leeroy the Servant of Scales] St14 Dx9 Co15 In9 Wi7 Ch8 DraOutMalLaw Spa:6 $0 HP-1(18) Pw9(9) AC4 Exp1 T6 Latest messages # Odahviing bites the demonoid. The demonoid is killed! You stop. Odahviing is in the way! Odahviing drops 2 gold pieces. You hear a flinging sound. You are hit by a crossbow bolt! [-6 -> 12] You hit the grimlock! Your scale mail deflects the clockwork dood's attack. You hear a flinging sound. You are hit by a crossbow bolt! [-9 -> 3] Warning: HP low! The grimlock hits you! [-1 -> 2] Warning: HP low! You hit the grimlock! The clockwork dood claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 17 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 28 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 84% Wand drop chance was reduced to 84% Implant drop chance was reduced to 97% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 96% Tool drop chance was reduced to 78% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: polymorphing The following skill was trained at one fifth the usual rate: form V (Shien) The following skill was limited to basic proficiency: matter spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: gun control (turn 11) The following skill became untrainable after a while: occult spells (turn 49842) The following skill became harder to train at higher skill levels: symbiosis Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46722 Monster spawn increase reached its maximum at turn 148985 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 504628 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: surya deva (freq bonus 10) The monster species that spawned more often: gutraven (freq bonus 3) The monster species that spawned more often: bank robber (freq bonus 36) The monster species that spawned more often: corrosive beam (freq bonus 12) The monster species that spawned more often: RNG Kchief (freq bonus 2) The monster species that spawned more often: friction force patch (freq bonus 5) The monster species that spawned more often: missionary of eternal darkness (freq bonus 16) The monster species that spawned more often: veil spirit (freq bonus 4) The monster species that spawned more often: wimple hibernator (freq bonus 16) The monster species that spawned more often: syndicate godsend readily (freq bonus 1) The monster species that spawned more often: black hole blob (freq bonus 6) The monster species that spawned more often: goiter resurvey crocket (freq bonus 3) The monster species that spawned more often: flashlamp adaptation gong (freq bonus 2) The monster species that spawned more often: detritus devil (freq bonus 4) The monster species that spawned more often: sticky warp fungus (freq bonus 3) The monster species that spawned more often: speedrubber (freq bonus 4) The monster species that spawned more often: weregrue (freq bonus 6) The monster species that spawned more often: noctfem (freq bonus 2) The monster species that spawned more often: giant rat swarm (freq bonus 4) The monster species that spawned more often: minuscule mimic (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 6) The monster species that never randomly spawned: string theory fish The monster species that never randomly spawned: gaunt soul The monster species that never randomly spawned: stone statue The monster species that never randomly spawned: black midge The monster species that never randomly spawned: autoghost The monster species that never randomly spawned: mandrake The monster species that never randomly spawned: slinruty The monster species that never randomly spawned: overdose coexisted The monster species that never randomly spawned: colorful fungus The monster species that never randomly spawned: slyer slug channelized The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: fluckering boots (spooky boots) The RNG hath decreed that this item was never generated: data chip ((null)) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 44) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 10) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 103) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 98) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 88) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 8) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: psi trap (freq bonus 8) Trap randomization happened for 1 in 837 traps Next attribute increase check would have come at turn 441 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You had 1492 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Fri Jan 10 06:13:48 2020. You could have safely prayed (162) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (DYNAHACK BOOTLEGACY) scroll of mana (COVERED VILE DISAPPER) scroll of phase door (ETADPU CIMOC) scroll of standard id (E Y HI A) scroll of cure (BUY C1AL1S CHEAP HERE) scroll of heal other (QUARACTAR) * scroll of extra healing (IEO BELPHENO) * scroll of greater mana restoration (BWARHARHARHARHAR) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 6: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (22 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...