Leeroy, lawful male elven Fighter -----##- |......| |......| |.....$| |@.....| |.f..... |......| -----.-- [Leeroy the Mercury] St12 Dx6 Co17 In10 Wi7 Ch5 FigElfMalLaw Dlvl:1 $0 HP14(14) Pw12(12) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male elven Fighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You are lucky! Full moon tonight. elven short sword - This is a weapon. Color: cyan. Material: wooden. Appearance: runed short sword. You can wield it to attack enemies. Some weapons are also suitable for throwing. This short sword is definitely better than a regular short sword. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: sickopathy Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 132 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 99% Wand drop chance was reduced to 90% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 49% Tool drop chance was reduced to 90% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 83% chance The following skill was limited to expert proficiency: occult spells The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 87236 Monster spawn increase reached its maximum at turn 149964 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 919910 The monster class that cannot be genocided was major demon The monster species that spawned more often: petty large death dog (freq bonus 4) The monster species that spawned more often: perilled vortical deoxidize (freq bonus 12) The monster species that spawned more often: crash dragon (freq bonus 4) The monster species that spawned more often: furry rothe (freq bonus 4) The monster species that spawned more often: geek (freq bonus 4) The monster species that spawned more often: nonbasic brevet (freq bonus 2) The monster species that spawned more often: large pseudodragon (freq bonus 12) The monster species that spawned more often: pageboy comply (freq bonus 8) The monster species that spawned more often: air elemental speed beholder (freq bonus 32) The monster species that spawned more often: ford elemental (freq bonus 30) The monster species that spawned more often: terrorist prepping (freq bonus 16) The monster species that spawned more often: snore warp fungus (freq bonus 3) The monster species that spawned more often: irreal force fungus (freq bonus 6) The monster species that spawned more often: wfg (freq bonus 6) The monster species that spawned more often: predictor untruthfully maneuver (freq bonus 20) The monster species that spawned more often: master robot (freq bonus 2) The monster species that spawned more often: differ adulterer (freq bonus 6) The monster species that spawned more often: javazon (freq bonus 12) The monster species that spawned more often: flesh spawner (freq bonus 8) The monster species that spawned more often: planetary fungus (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 24) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster species that never randomly spawned: funny ghost The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: totalism clotured metacarpal scirocco The monster species that never randomly spawned: declivity hefted The monster species that never randomly spawned: homing thunder caller The monster species that never randomly spawned: children room ghost The monster species that never randomly spawned: hell bride The monster species that never randomly spawned: tentacool The monster species that never randomly spawned: journeyman lichen The monster species that never randomly spawned: lava rubber The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: fourdent ((null)) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 39) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 45) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 3) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 21) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 8) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: diving (next) The RNG hath decreed that this item was always generated cursed: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: ether hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: implant of attrition (vigorous) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: randospear ((null)) The RNG hath decreed that this trap was always invisible: dangerous terrain trap The RNG hath decreed that this trap was generated more often: nadja trap (freq bonus 4) Trap randomization happened for 1 in 479 traps Next attribute increase check would have come at turn 496 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having jumping (0) You were prevented from having sickopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Selene The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (345) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (golden helmet) * sedge hat (guzzle helmet) * skullcap (winged helmet) * flack helmet (gray helmet) * crystal helm (echo helmet) * mining helm (long-hair helmet) * field helm (netradiation helmet) * helm of safeguard (cold-blooded helmet) * war hat (brick helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (old gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (high iron boots) * field boots (marji shoes) * boots of safeguard (plof heels) * elven boots (steel boots) * elven cloak (faded pall) Scrolls scroll of identify (HP RECOVERY BY GRAUP) scroll of punishment (FILTHY CASUAL) scroll of stinking cloud (BASH EM EXTENDED NOW WITH BLUNT WEAPONS) scroll of healing (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of mana (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) scroll of phase door (IAOMORMOROTOKONBAI) scroll of standard id (WIZZY LABOR CO) scroll of cure (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of heal other (CITY OF EDIBLE BRAS) * scroll of extra healing (EN PHYSIC POINTS IS USEMORE) * scroll of greater mana restoration (TITTER WEATHERING) Wands wand of polymorph (flax) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new elf 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Fighter... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.