Leeroy, chaotic female cupid Occult Master ---------- |..@.....| |...# ..`| |..u.....+ .$.......| |........| |....{...| -|-------- [Leeroy the Risky Apprentice] St9 Dx8 Co7 In15 Wi16 Ch15 OccCupFemCha Dlvl:1 $0 HP7(7) Pw7(35) AC10 Exp1 T320 Latest messages Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. You hear the footsteps of a guard on patrol. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. Opel Manta picks up a gold piece {0}. Opel Manta drops 1 gold piece. You stop waiting. You feel tough! You must be leading a healthy life-style. You start to disguise. (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: fear resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 73 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 61% Wand drop chance was reduced to 77% Tool drop chance was reduced to 93% Food drop chance was reduced to 87% Monster death drops spawned with only 96% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: bow (turn 187) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 49900) The following skill became harder to train at higher skill levels: protection spells Items were more likely to be generated cursed by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65593 Monster spawn increase reached its maximum at turn 294733 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4566170 The monster class that cannot be genocided was kobold The monster species that spawned more often: orange boomer (freq bonus 3) The monster species that spawned more often: crystal hound (freq bonus 8) The monster species that spawned more often: Ludgera's sneaker (freq bonus 36) The monster species that spawned more often: summoned fire golem (freq bonus 8) The monster species that spawned more often: decayed wort (freq bonus 4) The monster species that spawned more often: poison elemental (freq bonus 4) The monster species that spawned more often: secluded wort (freq bonus 12) The monster species that spawned more often: bagurom (freq bonus 6) The monster species that spawned more often: inquisitory marketer apologal (freq bonus 2) The monster species that spawned more often: petro stalk (freq bonus 12) The monster species that spawned more often: vampire spellmaster (freq bonus 4) The monster species that spawned more often: Midinir (freq bonus 6) The monster species that spawned more often: beginner elemental (freq bonus 6) The monster species that spawned more often: colluded stalk (freq bonus 14) The monster species that spawned more often: rafflesia (freq bonus 1) The monster species that spawned more often: bathtub farter (freq bonus 28) The monster species that spawned more often: fantastic xan (freq bonus 6) The monster species that spawned more often: proctoscopically barcelona (freq bonus 12) The monster species that spawned more often: water vortex (freq bonus 6) The monster species that spawned more often: gnoll checker (freq bonus 6) The monster trait that was more common: monsters whose attacks do random things (freq bonus 1) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 3) The monster trait that was more common: monsters with nurse dialogue (freq bonus 3) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that have scratch attacks (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster species that never randomly spawned: roditaur The monster species that never randomly spawned: fluffed furled The monster species that never randomly spawned: weatherworn freebie The monster species that never randomly spawned: Marc the Spacewars Fighter The monster species that never randomly spawned: drolly erosional The monster species that never randomly spawned: colorful patch The monster species that never randomly spawned: ice zruty The monster species that never randomly spawned: dim spore The monster species that never randomly spawned: black and white mold The monster species that never randomly spawned: fast shoggoth The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: BUC knowledge (priestly) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: backfire (fadeless) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 4) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 164) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 6) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 3) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 5) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 3) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 8) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 29) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: ether whip ((null)) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this trap was always invisible: failure trap The RNG hath decreed that this trap was generated more often: frequentation spawn trap (freq bonus 4) Trap randomization happened for 1 in 220 traps Next attribute increase check would have come at turn 10723 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You had not decided on your sexuality yet You had infravision You had 1105 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Ehekatl of Luck The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - mimicry 2 + occult 0% 138% b - possession 7 + occult 99% 598% c - disruption shield 6 + occult 98% 498% d - horrify 4 + occult 37% 298% Techniques known in the end Name Level Status sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of identify (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of stinking cloud (PENDERFYNIAD ANGHYWIR) scroll of healing (THERE IS NO SPOON) scroll of mana (THE FITNESS GRAM PACER TEST) scroll of phase door (ZLORFIK) scroll of standard id (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of cure (ODIV) scroll of heal other (TSX IS A VARIANT AND NOT VANILLA) * scroll of extra healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) * scroll of greater mana restoration (COCHELN AND TARRIER ARE REAL TRAIN STATIONS) Spellbooks spellbook of mimicry (raging) spellbook of possession (charcoal) spellbook of disruption shield (ochre) spellbook of horrify (hellish) Potions potion of paralysis (quiet) potion of monster detection (steamy) Rings ring of searching (fighters guild) ring of levitation (bone) Wands wand of inertia control (molybdenum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new cupid 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (56 of 160) Goodbye Leeroy the Occult Master... Youescaped from the dungeon with 0 points,