Leeroy, chaotic male outsider Dragonmaster ------ |.@%.. |.D[.| -.---- [Leeroy the Servant of Scales] St17 Dx7 Co13 In15 Wi5 Ch11 DraOutMalCha Spa:29 $0 HP18(18) Pw8(8) AC5 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. You are lucky! Full moon tonight. You see here a heavy mail {250}. You kill the porter lichen! Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 125 Ring identification only worked 4 times out of 69 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 221 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 50% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 82% Concealing monsters were spawned underneath items 66% of the time only The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: memorization The following skill was limited to basic proficiency: boomerang The following skill became untrainable after a while: enchantment spells (turn 54588) The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 89680 Monster spawn increase reached its maximum at turn 276160 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 809048 The monster class that cannot be genocided was rub monster The monster species that spawned more often: Father Dagon (freq bonus 9) The monster species that spawned more often: mycobacterium grunter (freq bonus 1) The monster species that spawned more often: thick elf-lord (freq bonus 2) The monster species that spawned more often: blue mushroom patch (freq bonus 5) The monster species that spawned more often: Tinanya (freq bonus 6) The monster species that spawned more often: eight of spades (freq bonus 6) The monster species that spawned more often: notional feeing untimelier (freq bonus 12) The monster species that spawned more often: main school graduate (freq bonus 12) The monster species that spawned more often: smoldering lake (freq bonus 8) The monster species that spawned more often: black snake (freq bonus 18) The monster species that spawned more often: pocking revalidate moralizer erat (freq bonus 8) The monster species that spawned more often: staccati purchasable (freq bonus 9) The monster species that spawned more often: polysaccharide bogymen (freq bonus 8) The monster species that spawned more often: morph beam mummy (freq bonus 8) The monster species that spawned more often: phalanx (freq bonus 48) The monster species that spawned more often: ringdove braining (freq bonus 12) The monster species that spawned more often: ungathered lithuanian (freq bonus 12) The monster species that spawned more often: hurricon (freq bonus 3) The monster species that spawned more often: diseased rat (freq bonus 6) The monster species that spawned more often: weregiant (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 6) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 3) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster species that never randomly spawned: prick lurker The monster species that never randomly spawned: rod crasher The monster species that never randomly spawned: four of hearts The monster species that never randomly spawned: grief causer The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: stepped turnip The monster species that never randomly spawned: undead balrog The monster species that never randomly spawned: envier straightforward surfacer teasing The monster species that never randomly spawned: water skeleton The monster species that never randomly spawned: lullaby The RNG hath decreed that this item was never generated: tunnels (street plan) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 22) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 14) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 55) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 19) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 35) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 6) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 11) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 17) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 54) The RNG hath decreed that this item was always generated cursed: spell retain cloak (inalish cloak) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: mystery lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: bad shirt ((null)) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: paper chain ((null)) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 7) Trap randomization happened for 1 in 967 traps Next attribute increase check would have come at turn 567 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1496 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (201) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (CHALCHAK CHALKOUM CHIAM CHARCHROUM) scroll of mana (NR 9) scroll of phase door (YIKES) scroll of standard id (KRUIEMEDISYNE) scroll of cure (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of heal other (NOM STYL STUNT IS FLY STYL) * scroll of extra healing (ELF FIND HONEY SOMEWHERE) * scroll of greater mana restoration (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 29: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.