Leeroy, lawful male japura Dragonmaster ------ ### -------- |.`...|### #,# .......- |.....-,,##+###,#---.......| |.....|#,,,,,,,,,..........| ------ ######,#,#|.........+ #,#,,.<......--- #,###|.......| #,# --------- #,# #,# #,# ---+------.--- |.`$.`F`.`s`.| |`..```j.`@).| |```.F```F`.`| -------------- [Leeroy the Servant of Scales] St14 Dx10 Co10 In12 Wi7 Ch7 DraJapMalLaw Dlvl:2 $28 HP-11(16) Pw3(3) AC4 Exp1 T196 Latest messages You hear some noises in the distance. There is a wall in the way! (3x) You find a secret door! This door is locked. (5x) In what direction? [hykulnjb><] As you kick the door, it crashes open! There is a wall in the way! With great effort you move the boulder. You try to move the boulder, but in vain. There is a wall in the way! (4x) The door resists! The door opens. You see here a statue of a demonoid {2375}. The statue comes to life! m - a bell {0}. What do you want to use or apply? [lm or ?*] Never mind. What do you want to use or apply? [lm or ?*] The crystal ball explodes! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Potions k - an uncursed potion of see invisible {0} Tools m - an uncursed bell {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: stun resistance Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 126 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 83% Ring drop chance was reduced to 71% Wand drop chance was reduced to 90% Potion drop chance was reduced to 75% Tool drop chance was reduced to 48% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: symbiosis The following skill was trained at half the usual rate: martial arts The following skill was limited to basic proficiency: unicorn horn The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: sling (turn 136) The following skill became untrainable after a while: broadsword (turn 49006) The following skill couldn't be trained before a certain turn number is reached: gun control (turn 47339) The following skill became harder to train at higher skill levels: saber Heavy curses were more common by 36% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60377 Monster spawn increase reached its maximum at turn 131275 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5710672 The monster class that cannot be genocided was giant humanoid The monster species that spawned more often: The Dreamer (freq bonus 6) The monster species that spawned more often: shadow gazer (freq bonus 8) The monster species that spawned more often: Great Katcher (freq bonus 2) The monster species that spawned more often: deep seraphon (freq bonus 6) The monster species that spawned more often: Rhea (freq bonus 9) The monster species that spawned more often: diametrical titian wand dadaism smiter (freq bonus 12) The monster species that spawned more often: the ghosts (freq bonus 8) The monster species that spawned more often: threshold spore (freq bonus 12) The monster species that spawned more often: Minator Lieutenant (freq bonus 12) The monster species that spawned more often: Ludwig (freq bonus 2) The monster species that spawned more often: crimson spore (freq bonus 4) The monster species that spawned more often: grey reaver (freq bonus 12) The monster species that spawned more often: unspeakable horror (freq bonus 4) The monster species that spawned more often: assleft dog (freq bonus 4) The monster species that spawned more often: afrit (freq bonus 6) The monster species that spawned more often: evil dragom (freq bonus 16) The monster species that spawned more often: werevampire (freq bonus 12) The monster species that spawned more often: weoweo beam (freq bonus 4) The monster species that spawned more often: slime force patch (freq bonus 36) The monster species that spawned more often: pink mushroom patch (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 1) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters that mutter cantrips (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 12) The monster trait that was more common: monsters that neigh (freq bonus 4) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster species that never randomly spawned: lithic golem The monster species that never randomly spawned: paralysis elemental The monster species that never randomly spawned: weird force fungus The monster species that never randomly spawned: corrosive wall The monster species that never randomly spawned: guardrail heptad The monster species that never randomly spawned: off-color force patch The monster species that never randomly spawned: undead bleeder The monster species that never randomly spawned: determinacy vaporize The monster species that never randomly spawned: Mad Bucking Fastard The monster species that never randomly spawned: static charge The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: elasthan chain ((null)) The RNG hath decreed that this item was never generated: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 62) The RNG hath decreed that this item was generated more often: darkness club ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 14) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 3) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 45) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 91) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: swap position (displacing) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 15) The spell school whose books are more common was healing spells (freq bonus 1) The spell school whose books are more common was elemental spells (freq bonus 18) Trap randomization happened for 1 in 821 traps Next attribute increase check would have come at turn 662 Strength training was 2 Dexterity training was 0 Wisdom training was 1 Constitution training was 9 Your sanity was 0 You had not decided on your sexuality yet You had 1549 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (13) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (USED UP A NONPAID SHOP ITEM) scroll of mana (ZRUTYHACK) scroll of phase door (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of standard id (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of cure (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of heal other (SUDO ROOT) * scroll of extra healing (BIRD STUNT IS BETTER) * scroll of greater mana restoration (JUST FUCKING KILL ME NOW) Potions potion of see invisible (bewitched) Tools crystal ball (glass orb) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 memants (1 created) 0 blots (1 created) 5 pack jackals 0 minidemons (1 created) 0 white jellies (1 created) 0 hidden kobolds (1 created) 0 femmymondaines (1 created) 0 sua rats (1 created) 0 little spiders (2 created) 0 baby red dragons (1 created) 0 spaces (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 golden patches (1 created) Moldoux, the Defenceless Mold (0 times) 0 memo growths (1 created) 0 Keystone Kops (1 created) 0 easy vamps (1 created) 0 ant zombies (1 created) 0 kobold zombies (2 created) 0 dumb humans (1 created) 0 hallucinating survivors (1 created) 0 eh ghosts (1 created) 0 regular plants (2 created) 0 dummy monster needed for visual interfaces (2 created) 33 creatures born. 5 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new japura 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (23 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... You died in The Dungeons of Doom on dungeon level 2 with 88 points, and 28 pieces of gold, after 196 moves. Killer: exploding crystal ball You were level 1 with a maximum of 16 hit points when you died. You reached the 298th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 63927 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 4 [max 11]. Killed by a monster (dust imp), while praying unsuccessfully. - [139] 296 100 Leeroy-Ord-Out-Mal-Cha died in Space Base on level 3. Killed by a shotgun shell. - [14] 297 100 Leeroy-Unb-Out-Mal-Cha died in Space Base on level 3. Killed by a monster (ordinator called Leeroy). - [28] *298 88 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 2. Killed by an exploding crystal ball. - [16] 299 21 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] 300 17 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Zuggtmoy). - [16]