Leeroy, lawful male outsider Dragonmaster ------------ .....@.....| |..^)<...... ---.--.- #,,#,,, ##,##,, #,,,#, ###,# r [Leeroy the Servant of Scales] St16 Dx9 Co8 In9 Wi6 Ch6 DraOutMalLaw Spa:21 $0 HP-12(18) Pw3(6) AC4 Exp1 T39 Latest messages Use this technique? [yn] (n) You examine a cursed broadsword (weapon in hand) {30}. You discover it is a cursed -1 broadsword (weapon in hand) {30} You displaced Odahviing. There is a wall in the way! (2x) Your scale mail blocks the small turret's attack. The small turret touches you! [-1 -> 8] [-1 -> 7] You destroy the small turret! This door is locked. (4x) In what direction? [hykulnjb><] As you kick the door, it crashes open! You hear a door open. There is a wall in the way! (3x) You hear flowing water. You hear some noises in the distance. You hear a flinging sound. You are hit by a bullet! You die... Your inventory Weapons a - an uncursed +1 broadsword (alternate weapon; not wielded) {30} k - a cursed -1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 87% Implant drop chance was reduced to 86% Weapon drop chance was reduced to 50% Food drop chance was reduced to 90% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 329) You had blown your chance of training the petkeeping skill The following skill became untrainable after a while: body spells (turn 27329) The following skill became harder to train at higher skill levels: sling Sticky curses were more common by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68202 Monster spawn increase reached its maximum at turn 207957 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 491840 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: bat or bird (freq bonus 12) The monster species that spawned more often: score fungus (freq bonus 13) The monster species that spawned more often: phantom beam (freq bonus 13) The monster species that spawned more often: sticky warp fungus (freq bonus 64) The monster species that spawned more often: radiant patch (freq bonus 14) The monster species that spawned more often: Charlotte (freq bonus 15) The monster species that spawned more often: bagurom (freq bonus 136) The monster species that spawned more often: super heavy mimic (freq bonus 45) The monster species that spawned more often: general (freq bonus 90) The monster species that spawned more often: hard growth (freq bonus 15) The monster species that spawned more often: trap snake (freq bonus 30) The monster species that spawned more often: busheled conation (freq bonus 104) The monster species that spawned more often: shadow breeder (freq bonus 14) The monster species that spawned more often: tranquilizing cay (freq bonus 45) The monster species that spawned more often: labyrinth trapper (freq bonus 28) The monster species that spawned more often: bikojuumo (freq bonus 42) The monster species that spawned more often: swight (freq bonus 36) The monster species that spawned more often: snore mushroom (freq bonus 57) The monster species that spawned more often: electric grue (freq bonus 54) The monster species that spawned more often: threshold spore (freq bonus 34) The monster species that spawned more often: undead bloodseeker (freq bonus 39) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 6) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 3) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 5) The monster trait that was more common: monsters that are strong (freq bonus 3) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 1) The monster species that never randomly spawned: uber sorcerer The monster species that never randomly spawned: dark gray warp fungus The monster species that never randomly spawned: healing patch The monster species that never randomly spawned: Echidna Boss The monster species that never randomly spawned: jewelry thief The monster species that never randomly spawned: medium execute deathtrap congressmen spouter The monster species that never randomly spawned: impacter The monster species that never randomly spawned: jonah flameproof algebraic The monster species that never randomly spawned: map permamimic The monster species that never randomly spawned: lilac warp fungus The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 19) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 18) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 14) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 5) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 10) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 5) The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 8) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 10) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: implant of freedom (continuous) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: soil-clinging boots (noble sandals) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 2) Trap randomization happened for 1 in 858 traps Next attribute increase check would have come at turn 406 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had 1459 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (38) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Soon(80) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (SUDDENLY THE DUNGEON COLLAPSES) scroll of mana (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) scroll of phase door (WHIRLPOOL GROPING) scroll of standard id (MYS SKIN WITH ACID) scroll of cure (EY HIER DIVERSITY UND BLAH) scroll of heal other (NHQDB IS ACTUALLY KERIOQDB) * scroll of extra healing (THERAC 25) * scroll of greater mana restoration (LITTLE STRAWBERRY ME BABY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 21: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (22 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...