Leeroy, chaotic male outsider Dragonmaster } }}}------- } } #}}|}........ }}}}} }}.}...}}$}#},,D}}.....}| }}}}}}} }<..{....,,}}}.}.}....+ ........|}}}}|..}.....| }} |...@....| |...$....| ---------- [Leeroy the Servant of Scales] St14 Dx5 Co11 In10 Wi15 Ch7 DraOutMalCha Spa:40 $0 HP18(18) Pw8(8) AC6 Exp1 T19 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. You are lucky! Full moon tonight. The hata-splasha misses. This is a water tile that can cause you to drown. Really step on it? [yn] (n) You kill the hata-splasha! You see here 16 gold pieces {0}. You see here a wooden box {500}. # There is a wooden box {500} here, loot it? [ynq] (q) Hmmm, it seems to be locked. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 97% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 88% Armor drop chance was reduced to 77% Food drop chance was reduced to 95% Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: body spells (turn 12) The following skill became harder to train at higher skill levels: crossbow Sticky curses were more common by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96784 Monster spawn increase reached its maximum at turn 226044 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 9998450 The monster class that cannot be genocided was archfiend The monster species that spawned more often: polarity reacquaint (freq bonus 15) The monster species that spawned more often: grumlin (freq bonus 12) The monster species that spawned more often: petty gleaming draconian (freq bonus 4) The monster species that spawned more often: wiep goblin (freq bonus 24) The monster species that spawned more often: outsider colony (freq bonus 8) The monster species that spawned more often: ent (freq bonus 6) The monster species that spawned more often: eye of destruction (freq bonus 2) The monster species that spawned more often: gigaload turret (freq bonus 2) The monster species that spawned more often: barogram comparing (freq bonus 2) The monster species that spawned more often: Vampire Kommissioner (freq bonus 8) The monster species that spawned more often: concrete ogre (freq bonus 2) The monster species that spawned more often: sierran nulled (freq bonus 6) The monster species that spawned more often: defence azimuth fuzzing preventively (freq bonus 6) The monster species that spawned more often: steel wolf (freq bonus 21) The monster species that spawned more often: chaos tile (freq bonus 6) The monster species that spawned more often: mud-sprinkled warp fungus (freq bonus 6) The monster species that spawned more often: reddish colony (freq bonus 24) The monster species that spawned more often: pander throve purgatorial swaddling (freq bonus 4) The monster species that spawned more often: nightwing (freq bonus 4) The monster species that spawned more often: burner turret (freq bonus 18) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 9) The monster trait that was more common: unique monsters (freq bonus 1) The monster species that never randomly spawned: melamine farad The monster species that never randomly spawned: dark gray warp fungus The monster species that never randomly spawned: begisamu turret The monster species that never randomly spawned: gas spore The monster species that never randomly spawned: platinum stalk The monster species that never randomly spawned: adult gray dragon The monster species that never randomly spawned: bewitched maia The monster species that never randomly spawned: undead priest The monster species that never randomly spawned: greaterwock The monster species that never randomly spawned: brain golem The monster class that more likely to generate with musable stuff: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: brick chain ((null)) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: directive (ordering) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 34) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: contingency (difficult, freq bonus 9) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 16) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 3) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 7) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 2) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 18) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 8) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 6) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 8) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 23) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this item was always generated cursed: metal chain ((null)) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: completely bad part trap (freq bonus 1) The spell school whose books are more common was matter spells (freq bonus 2) Trap randomization happened for 1 in 443 traps Next attribute increase check would have come at turn 561 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1481 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (187) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (OUTER LIMITS) scroll of mana (TSX IS A VARIANT AND NOT VANILLA) scroll of phase door (AMYBSOD DOES NOT KNOW C) scroll of standard id (YET ANOTHER SCROLL LABEL) scroll of cure (DO YOU ENJOY THIS GAME) scroll of heal other (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) * scroll of extra healing (IAZNAB) * scroll of greater mana restoration (SWEETHEART BUNDLE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 40: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.